| TP4-001 Royal Decree Continuous Trap As long as this card remains face-up on the field, negate the effects of all Trap Cards except this card on the field. Ultra Rare TP4-002 Morphing Jar Earth/Rock 2-700/600 Flip: Both you and your opponent discard the cards in your hands and draw five cards from your respective Decks. Super Rare TP4-003 Megamorph Equip Spell If your Life Points than your opponent's, the original ATK of a monster equipped with this card is doubled. If your Life Points are higher, the original ATK is halved. Super Rare TP4-004 Chain Destruction Normal Trap You can activate this card when a monster with an ATK of 2000 points or less is summoned (including Special Summon). This monster is not destroyed, but all Monster Cards of the same name in the summoning player's hand and Deck are destroyed. The summoning player's Deck is then shuffled. Super Rare TP4-005 The Fiend Megacyber Dark/Warrior 6-2200/1200 If your opponent has 2 or more monsters than you have on the field, you can summon this card without offering any Tributes. Super Rare TP4-006 Dragon Seeker Dark/Fiend 6-2000/2100 When this card is summoned (excluding special summon) destroy one face-up dragon type monster on the field. Rare TP4-007 Giant Red Seasnake Water/Aqua 4-1800/800 Rare TP4-008 Exile of the Wicked Normal Spell Destroy all Face-Up Fiend Type Monsters on the Field. Rare TP4-009 Call of the Grave Normal Trap You can activate this card when your opponent activates "Monster Reborn". Negate the effect of "Monster Reborn". Rare TP4-010 Rush Recklessly Quickplay Spell Increase 1 monster's ATK by 700 points during the turn this card is activated. Common TP4-011 Giant Rat Earth/Beast 4-1400/1450 When this card is sent to the graveyard as a result of battle, you may select 1 EARTH monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled. Common TP4-012 Senju of the Thousand Hands Light/Fairy 4-1400/1000 When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. Common TP4-013 Karate Man Earth/Warrior 3-1000/1000 Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. Common TP4-014 Nimble Momonga Earth/Beast 2-1000/100 When this card is sent to the graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled. Common TP4-015 Mystic Tomato Dark/Plant 4-1400/1100 When this card is sent to the graveyard as a result of battle, you may select 1 DARK monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled. Common TP4-016 Nobleman of Extermination Normal Magic Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. Common TP4-017 Magic Drain Counter Trap You can activate this card when your opponent activates a Magic Card. If your opponent cannot immediately discard a Magic Card from his/her hand, negate the activation of the Magic Card and destroy it. Common TP4-018 Gravity Bind Continuous Magic All monsters of Level 4 or higher cannot attack. Their positions may still be changed. Common TP4-019 Hayabusa Knight Earth/Warrior 3-1000/700 This monster can attack twice during the same Battle Phase. Common TP4-020 Mad Sword Beast Earth/Dinosaur 4-1400/1200 When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. |