Who:	Stephen Rahn

What:	Hearts, version 0.7.0 alpha (in development)

Where:	the Internet (www.geocities.com/shhizm)

When:	June 23, 2008

Why:	"Just for giggles"

How:	C++; Windows executable and source code are included

Notes:	Be warned--This program is still very buggy! I'm working to remedy that,
but PLEASE keep this in mind. If you're a beta tester, kindly give priority to
clearly illegal happenings over poor plays by the AI that are technically legal
but just a really stupid card to play.

At this point, everything should, by and large, function correctly up until the
first player plays a card, except for the sort function (which *mostly* works...).  After that, it appears that the first hand goes okay most of the time, but there are still problems. And beyond that, all bets are off :-)



 - The settings file -

The settings file is, of course, vital to the execution of the program, so you
probably want to keep this readme somewhere handy if you happen to delete it.
By now, the program isn't quite so cranky if it's missing--it'll just make a
default file for you if it can't find one.

For those of you who are inclined to crack it open in Notepad and have a gander,
it is indeed in plain ASCII so you can't do any harm. The stuff inside
corresponds to:

Use system time for rand seed flag
	* 1 = true, 0 = false
Number of times to shuffle deck (each shuffle is 52 2-card swaps)
	* 2-100, or 0 (i.e., "don't shuffle")
Display deck (useful for debugging)
	* 1 = true, 0 = false
Player names (human player's first)(should be one word with no spaces, but I'm
not sure if it might work even if it's more)
	ASCII string

The default file is:

1
50
0
Player1
Caleb
Heather
Julie