Lands of Shadows of Mutation...
The World of Caelestis
Key: Red (South) - Fortitudo
Yellow (North) - Divinus Praesenti
Blue (Northwest) - Anima Licens
Green (Southwest) - Bellusotia
Orange (Center) - Negotium
Brown (East) - Ageald
Gold - Magus Admiratio
Grey - Barren Lands
Black - Barren Land Zeta
White - Straits
Major Lands:
(All lands are protected with a magical barrier, preventing undead from entering. Only the Rebirth Alliance, magic users who made the barriers, and royals can pass through.)
The Kingdom of Negotium: known for its busy shops and flea markets, this kingdom is number one in the merchant and trade business. Careful when you come to this kingdom, some people may be trying to rip you off! This kingdom also has a desert, not a badland, but a desert with mesas, cacti, sand, dirt, and oases.
The Kingdom of Anima Licens: known for its high cliffs, clear oceans, and sunny skies. The people of Anima Licens strongly believe in three gods, the God of Earth, the God of the Sea, and the God of the Sky. They worship these three gods, and frequently thank them for the gifts they have blessed them with by sacrificing abundant creatures every new moon. Don’t disrespect their religion or you might be the next one to be sacrificed!
The Kingdom of Bellusotia: known for its beautiful flowers, forests, vegetation, amazing fountains, and stunning statues. This kingdom is one of the few that has lush vegetation. The people of this kingdom have great fashion sense, and appreciate the beauty of life.
The Kingdom of Fortitudo: known for its many temples dedicated to past war heroes and the God of fire and war; this kingdom isn’t such a place for fashion and looks. The people of this kingdom strongly believe that might and strength can overcome anything. Therefore, they’re professions are limited to war, battle, and huntsmen. Magic is strictly forbidden, and anyone seen using magic in this kingdom will be killed on the spot!
The Kingdom of Divinus Praesenti: located in the high mountains, this kingdom worships the one Divine Holy God, and practices holy magic. These people are usually dressed in monk/priest(ess) clothing or white vestments. Be sure to not disturb the peace or you might be chased out!
The Kingdom of Magus Admiratio: this kingdom is a kingdom hidden from the non-magic eye. Only mages or people who want to be truly devoted to magic may see and enter this kingdom. All others who pass through Magus Admiratio just see it as a part of the barren land. The people of this kingdom accept and practice all types of magic; they believe there is no dark magic unless you use it for darkness and the side of evil. This kingdom is full of magic shops, magic weapon shops, and magic schools. Also, if you leave the kingdom and are a visitor, you have do not remember anything about it or even remember seeing it.
The Kingdom of Ageald: known for its acres of farmland. The people of this kingdom practice only one profession, farming, which includes animals as well as crops. This kingdom is one of the few with a wide variety of species and crops in moderate amounts.
Straits:
(Straits are magically-protected passageways connecting kingdom to kingdom. Magic users cast spells on the straits to make it look like the kingdom’s mainlands. Though, when a person tries to go out of the strait, the scenery just changes so it looks like the person is moving while the person is walking in place. Only the Rebirth Alliance, royals, and the magic users who made the straits and barriers have the ability to see the actual scenery, and move in and out of them.)
The Strait of Four: the strait connecting Negotium with Anima Licens, Fortitudo, and Bellusotia; one-fourth of the strait has busy shops with illusion, but quite real shop owners, another one-fourth has an extremely long cliff that stretches until it reaches the real kingdom with a sea surrounding it below, another one-fourth has stone grounds with torches and shrines, while the last one-fourth has beautiful forest land.
The Strait of Negold: the strait connecting Negotium with Ageald; half of the strait has busy shops with illusion, but quite real shop owners, while the other half has farmlands of corn fields, pastures, etc.
The Strait of Ageudo: the strait connecting Ageald with Fortitudo; half of the strait has farmlands of corn fields, pastures, etc, while the other half has stone grounds with torches and temples.
The Strait of Divinald: the strait connecting Divinus Praesenti with Ageald; half of the strait has farmlands of corn fields, pastures, etc, while the other half has snowy, mountainous land.
The Strait of Negosenti: the strait connecting Negotium with Divinus Praesenti; half of the strait has busy shops with illusion, but quite real shop owners, while the other half has snowy, mountainous land.
Badlands:
(The badlands are set off limits from the rest of the kingdom by a magical barrier; only the Rebirth Alliance, magic users who made the barriers, and royals are permitted to pass through. The only badland without a barrier is the badland of Fortitudo since the kingdom strongly prohibits magic.)
The Dead Desert: A very hot and dry desert with nothing in sight for as far as you can see except dirt, rocks, and evil desert creatures. Located in Negotium’s south.
The Sea of Death: A very dangerous sea with many waves and strong currents that is home to many evil sea creatures. Located in Anima Licens’ southwest.
The Sinister Forest: A forest with no light at all, with many deadly and poisonous vegetation, and evil forest creatures. Located on Bellusotia’s southeast.
The Ruins of Fortitudo (this badland does not have a magical barrier, so a never-ending war between the undead and the people of Fortitudo is going on, thus, the kingdom is losing many lives): A forgotten and forbidden ruin which was once part of the land of Fortitudo. It is now the home of undead. Located on Fortitudo’s south.
The Cruel Mountains: A set of mountains with harsh snowstorms, avalanches, dangerous and dark caves, and many evil snow and mountain creatures. Located on Divinus Praesenti’s northwest.
The Deserted Farmland: More like a barren field, this badland has nothing but dirt and a little grass here and there. Also, this land is full of undead and mutated farm creatures. Located on Ageald’s east.
Barren Lands:
(All barren lands are full of undead, creatures and people who dare to walk amongst the undead, and creatures that have been infected and are turning into undead.)
Barren Land Alpha: The biggest barren land on the front half of the world. It is between Negotium, Fortitudo, and Ageald.
This barren land has nothing except one fruit tree right in the center, one fruit tree in its north, one fruit tree in its west, one fruit tree in its south, and one fruit tree in its east. These fruit trees carry a variety of fruit, and didn’t seem to be infected because they were made of a very old and magical wood before the Era of Darkness.
Barren Land Beta: The second biggest barren land on the front half of the world. It is between Divinus Praesenti, Anima Licens, and Negotium. This barren land has a very few caves here and there, and very few small bodies of clean water. But, be careful, those caves might be home to many infected undead!
Barren Land Gamma: The third biggest barren land on the front half of the world. It is between Ageald, Divinus Praesenti, and Negotium. This barren land has very few stalks of wheat spread out widely, and some patches of grass.
Barren Land Delta: The fourth biggest barren land on the front half of the world between Anima Licens and Bellusotia. This barren land has very few flowers spread out widely.
Barren Land Epsilon: The fifth biggest barren land on the front half of the world between Fortitudo and Bellusotia. This barren land has one hot spring right in the center surrounded all around by pine trees. This area wasn’t infected because it was once a good sorceress’ spot to get away before the Era of Darkness, and she put a strong spell on the area to hide it from everything and everyone except fairies.
Barren Land Zeta (a.k.a The Great Barren Land): The greatest and largest barren land of all. It takes up the entire back half of the world, and its west side is where the magic users are trying to lock up the infected forces. This barren land has portals located where the kingdoms on the other half of the world are. These portals are protected from undead with a strong magic, casted by a High Order of Mages before the first plague took full effect. Make sure you stock up on necessities before you go to this barren land!
Castles:
Castle of Negotium: A tower in the center of Negotium made entirely of marble, and has a lot of office space. The ruler’s office takes up the whole top floor. Other quarters and other businesses take up the floors below. The ruler of this kingdom has little leisure time and has to deal with many business problems and trades.
Castle of Anima Licens: A luxurious palace on a high cliff in the southeast of the kingdom. With many ponds, tame sea creatures and sky creatures, and tropical plants, this palace looks more like a rainforest than a palace! The living quarters and throne room are located on the top floors. The ruler of this kingdom takes time to stop and smell the roses, and often thanks the three Gods.
Castle of Bellusotia: A cozy castle at the northeast end of the beautiful forests in the kingdom with beautiful courtyards and even a garden maze! This castle is full of beautiful vegetation and you can often see lovely and mystical forest creatures prancing around. The living quarters and throne room are located on the top floors. The ruler of this kingdom has a great fashion sense, a green thumb, and connects with plants, flowers, and trees.
Castle of Fortitudo: A plain, stone castle at the north-most part of the kingdom. The interior is only decorated with stone, uninviting torches, paintings of past war heroes, and blood red wall-hangings and a carpet in the throne room. Living quarters and throne room are located on the top floors. The ruler of this kingdom is quite tough, mean, very rowdy, and loves fighting.
Castle of Divinus Praesenti: This castle looks like a very tall, monk or Buddhist temple, with many religious statues. The throne room is located in the center floor, divine training and large worship and praying rooms are located on the floors below, and living quarters of the royal family is located above. This castle is located in the heart of the kingdom. The ruler of this kingdom is very silent and solitary, often spending most of his time praying when he’s not handling business.
Castle of Magus Admiratio: A magical and mystical looking castle with many protection charms and traps cast on it. The throne room and living quarters is located on the top floor, while other quarters such as magic training and potion making is located on the floors below. This castle is located in the heart of the kingdom. The ruler of this kingdom is very mystical and wise, and often uses spells to do stuff.
Castle of Ageald: A castle located in the northwest part of the kingdom. The floors are usually occupied with people trying to find new ways of growing crops and keeping animals healthy, and constantly trying to come up with new technology. Private stables and fields are very near to the castle. The throne room and living quarters are on the top floors. The ruler of this kingdom is very interested in science, and loves connecting with animals.
Tower of the Sorcerer: A dark and evil looking tower located in the heart of Barren Land Zeta. The tower is very tall and overlooks all of the Great Barren Land. Many evil creatures behind a barrier and some of the infected forces outside the barrier are heavily guarding the area. With many evil, protective charms, it’s quite hard to get through. The sorcerer is very evil, ruthless, and will do everything evil to get what he wants.