Rules for Fuel Consumption
and Refueling

Return to Star Wars Page
by Urban Lundqvist
                ** FUEL CONSUMPTION TABLE **
        TASK                            FUEL CONSUMED
        Entering Hyperspace             1 Cell
        6 hours in Hyperspace           1 Cell
        Day of RealSpace ops.           1 Cell
        Ten Minutes of Combat Maneuvers 1 Cell
        Hour of Atmospheric Flight      1 Cell
        Take-off from planet            1 Cell
        Land on Planet                  1 Cell


                ** AVAILABLE FUEL CELL TYPES **
        FUEL CELL   WEIGHT      COST    AVAILABILITY    TYPE
        Mark I      200 Kg      50 Cr        2          Very Old Civilian
        Mark II     150 Kg      250 Cr       1          Old Civilian
        Mark III    75 Kg       1500 Cr     2,X         Old Military
        Mark IV     100 Kg      500 Cr       1          Standard Civilian
        Mark V      50 Kg       2000 Cr     3,X         Standard Military
        Mark VI     10 Kg       15000 Cr    4,X         Advanced Military

        Note: These fuel cells are made for starfighter-scale starships.


                ** NUMBER OF FUEL CELLS CARRIED **
        STARFIGHTERS
        Take the consumables rating, convert it into days (if it isn't
	already), and multiply by two to get the number of fuel cells
	carried.  A starfighter is designed to use only military fuel
	cells, and it would be difficult to use civilian fuel cells
	instead of military.

                Example:  X-Wing 
				consumables: 1 week = 7 days
				7 * 2 = 14 cells


        LIGHT FREIGHTERS
        Most stock light freighters have 50 fuel cells, but the actual
        number depends upon class, so there is no fixed rule.
        A light freighter is designed to use only civilian fuel cells,
        but can easily be modified to use military grade fuel cells.

	
	To find out how many fuel cells a freighter has, convert the
	consumables number to days and divide by 1.2

		Example 1:  Lando's ship the Lady Luck		
				consumables: 1 month = 30 days
				30 / 1.2 = 25 cells
		Example 2:  Rebel Transport
				consumables: 6 months = 180 days
				180 / 1.2 = 150 cells
		

                ** RECHARGING FUEL CELLS **
        CHARGING RATE, STARPORT                 COST PER CELL
        Trickle         (1 cell/day)               5 Cr
        Standard        (1 cell/hour)              10 Cr
        Fast            (5 cells/hour)             50 Cr
        Emergency       (20 cells/hour)            Varies*

        * They're not actually recharging the cells: they're replacing the
        depleted cells with previously-charged cells of the same model.

        Note: Military starports double all recharging rates, but the cost
		is tripled.


		**REFUELING COSTS**

        RATE, FUEL SCOOP                    WEIGHT  COST     AVAIL
        Small Size      (1 cell/hour)       10 Ton  10000 Cr   1  
        Standard Size   (5 cells/hour)      15 Ton  15000 Cr   2  
        Large Size      (10 cells/hour)     20 Ton  20000 Cr   2  

        RATE, SOLID FUEL CONVERTERS         WEIGHT  COST     AVAIL
        Depends upon energy content  	    5 Ton   8000 Cr    2
        (Guideline: 1 cell/Kg metal or 0.1 cell/Kg wood)

        RATE, SOLAR CONVERTERS              WEIGHT  COST     AVAIL
        Small Sails     (30/90 days)        5 Ton   6000 Cr    2
        Standard Sails  (15/45 days)        10 Ton  12000 Cr   2
        Large Sails     (5/15 days)         15 Ton  18000 Cr   3
        Note: (15/45 days) means it takes 15 days in-system, 30 days
		out-system, to fully recharge all of the ships fuel cells.

        RATE, INFLIGHT REFUELING            WEIGHT  COST     AVAIL
        Retractable Probe  (5 cells/hour)   200 Kg  1500 Cr    2, X
        Fixed Probe        (5 cells/hour)   150 Kg  1000 Cr    2, X
        Fuel Receptacle    (10 cells/hour)  100 Kg  3000 Cr    2, X

Hosted by www.Geocities.ws

1