WING PYLON SYSTEM

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This is a system to place mountings on starships where cannons, missiles, or extra cargo can be attached.
This is primarly used for starfighters, but it can also be used for light freighters and similary sized vessels.
================================  Rules  ==================================

      Spacecraft at 3/4 or above of allowed Dice-load;
              Maneuverability -2D
              Space -1
              Atmosphere speed drops 2 steps

      Spacecraft at 1/2 up to 3/4 of allowed Dice-load;
              Maneuverability -1D
              Atmosphere speed drops 1 step

      Spacecraft below 1/2 of allowed Dice-load suffers no penalties.

      Game Notes:
      * Maneuverability cannot go under 0, but any maneuverability penalty
        left reduces the relevant piloting skill with the remaining
        penalty.
              Example: The pilot Maverick has starfighter piloting 5D, and
              is currently flying a Z-95 with a maneuverability of 1D. He
              has loaded his fighter as much as it can carry and
              consequently has a maneuverability penalty of -2D.
              This reduces his maneuverability to 0D and his piloting
              skill to 4D.

      * The carrying of different types of weapons on the same pylon
        requires an adapter with a weight of 1D.
      * All external payload can be ejected if necessary.
      * 1D = 100 kg

      Since missiles, proton torpedos, bombs and rockets are difficult to
aim and target against moving targets, the following modifications apply:
      Space Speed  Atmosphere Speed  Increase To Difficulty
           3           100-150                 +5
           4           151-200                 +10
           5           201-250                 +15
           6+          251+                    +20

      Types Of Pylons Available:
        Semi-Recessed Missile Housing   (Under main body of the vessel)
        Centerline Pylon                (Under main body of the vessel)
        Underwing Pylons:               (under the wings of the vessel)
                      Inboard Pylon
                      Middle Pylon
                      Outboard Pylon
        Wingtip Pylon                   (Like the one that F-16 has)
 

      Examples Of Payload Limits;
      A-Wing:
               External Payload; Max: 6D, 3/4: 5D, 1/2: 3D
                      2 Wing Pylons (3D)

      B-Wing:
               External Payload; Max: 14D, 3/4: 11D, 1/2: 7D
                      2 Wing Pylons (4D)
                      3 Wingtip Pylons (2D)

      E-Wing:
               External Payload; Max: 24D, 3/4: 18D, 1/2: 12D
                      1 Centreline Pylon (10D)
                      2 Wing Pylons (6D)
                      2 Wingtip Pylons (1D)

      TIE/In & TIE Interceptor:
               External Payload; Max: 8D, 3/4: 6D, 1/2: 4D
                      2 Wing Pylons (4D)

      X-Wing:
               External Payload; Max: 30D, 3/4: 22D, 1/2: 15D
                      1 Centreline Pylon (10D)
                      2 Wing Pylons (6D)
                      4 Wingtip Pylons (2D)

      Y-Wing:
               External Payload; Max: 44D, 3/4: 33D, 1/2: 22D
                      1 Centreline Pylon (16D)
                      4 Semi-Recessed Missile Housings (2D)
                      2 Wing Pylons (10D)

      Z-95 Headhunter:
               External Payload; Max: 22D, 3/4: 16D, 1/2: 11D
                      1 Centreline Pylon (10D)
                      2 Wing Pylons (6D)
 
 
 

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