WING PYLON SYSTEM |
|
| Return to Star Wars Page |
This is a system to place mountings on starships
where cannons, missiles, or extra cargo can be attached.
This is primarly used for starfighters, but it
can also be used for light freighters and similary sized vessels.
================================ Rules
==================================
Spacecraft at 3/4
or above of allowed Dice-load;
Maneuverability -2D
Space -1
Atmosphere speed drops 2 steps
Spacecraft at 1/2
up to 3/4 of allowed Dice-load;
Maneuverability -1D
Atmosphere speed drops 1 step
Spacecraft below 1/2 of allowed Dice-load suffers no penalties.
Game Notes:
* Maneuverability
cannot go under 0, but any maneuverability penalty
left
reduces the relevant piloting skill with the remaining
penalty.
Example: The pilot Maverick has starfighter piloting 5D, and
is currently flying a Z-95 with a maneuverability of 1D. He
has loaded his fighter as much as it can carry and
consequently has a maneuverability penalty of -2D.
This reduces his maneuverability to 0D and his piloting
skill to 4D.
* The carrying
of different types of weapons on the same pylon
requires
an adapter with a weight of 1D.
* All external
payload can be ejected if necessary.
* 1D = 100 kg
Since missiles,
proton torpedos, bombs and rockets are difficult to
aim and target against moving targets, the following
modifications apply:
Space Speed
Atmosphere Speed Increase To Difficulty
3 100-150
+5
4 151-200
+10
5 201-250
+15
6+ 251+
+20
Types Of Pylons
Available:
Semi-Recessed
Missile Housing (Under main body of the vessel)
Centerline
Pylon
(Under main body of the vessel)
Underwing
Pylons:
(under the wings of the vessel)
Inboard Pylon
Middle Pylon
Outboard Pylon
Wingtip
Pylon
(Like the one that F-16 has)
Examples Of Payload
Limits;
A-Wing:
External Payload; Max: 6D, 3/4: 5D, 1/2: 3D
2 Wing Pylons (3D)
B-Wing:
External Payload; Max: 14D, 3/4: 11D, 1/2: 7D
2 Wing Pylons (4D)
3 Wingtip Pylons (2D)
E-Wing:
External Payload; Max: 24D, 3/4: 18D, 1/2: 12D
1 Centreline Pylon (10D)
2 Wing Pylons (6D)
2 Wingtip Pylons (1D)
TIE/In & TIE
Interceptor:
External Payload; Max: 8D, 3/4: 6D, 1/2: 4D
2 Wing Pylons (4D)
X-Wing:
External Payload; Max: 30D, 3/4: 22D, 1/2: 15D
1 Centreline Pylon (10D)
2 Wing Pylons (6D)
4 Wingtip Pylons (2D)
Y-Wing:
External Payload; Max: 44D, 3/4: 33D, 1/2: 22D
1 Centreline Pylon (16D)
4 Semi-Recessed Missile Housings (2D)
2 Wing Pylons (10D)
Z-95 Headhunter:
External Payload; Max: 22D, 3/4: 16D, 1/2: 11D
1 Centreline Pylon (10D)
2 Wing Pylons (6D)