																																																																																																																					1-128 scale	1-128 scale	see foot	see foot	see foot													slope in degrees from vertical												
Name	Nation	Vehicle #	Hull Graphics Name	Turret Graphics Name	Type	Hull Guns 1 Type	Hull Guns 2 Type	Hull Guns 3 Type	Hull Guns 1 Exposed to Fire	Hull Guns 2 Exposed to Fire	Hull Guns 3 Exposed to Fire	Hull Guns 1 Fire Angle	Hull Guns 2 Fire Angle	Hull Guns 3 Fire Angle	Hull Guns 1 Ammo AP	Hull Guns 1 Ammo HE	Hull Guns 1 Ammo Heat	Hull Guns 1 Ammo Smoke	Hull Guns 1 Ammo Spec	Hull Guns 2 Ammo AP	Hull Guns 2 Ammo HE	Hull Guns 2 Ammo Heat	Hull Guns 2 Ammo Smoke	Hull Guns 2 Ammo Spec	Hull Guns 3 Ammo AP	Hull Guns 3 Ammo HE	Hull Guns 3 Ammo Heat	Hull Guns 3 Ammo Smoke	Hull Guns 3 Ammo Spec	Hull Armor Front Low	Hull Armor Front Med	Hull Armor Front High	Hull Armor Front Side Low	Hull Armor Front Side Med	Hull Armor Front Side High	Hull Armor Side Low	Hull Armor Side Med	Hull Armor Side High	Hull Armor Side Rear Low	Hull Armor Side Rear Med	Hull Armor Side Rear High	Hull Armor Rear Low	Hull Armor Rear Med	Hull Armor Rear High	Hull Armor Top Low	Hull Armor Top Med	Hull Armor Top High	Hull Armor Bottom Low	Hull Armor Bottom Med	Hull Armor Bottom High	Hull Crew Cover Front	Hull Crew Cover Front Side	Hull Crew Cover Side	Hull Crew Cover Side Rear	Hull Crew Cover Rear	Hull Crew Cover Top	Hull Crew Cover Bottom	Hull Rotation Rate	Hull Mount Type	Tur Gun 1	Tur Gun 2	Tur Gun 3	Tur Gun 1 Exposed to Fire	Tur Gun 2 Exposed to Fire	Tur Gun 3 Exposed to Fire	Tur Gun 1 Fire Angle	Tur Gun 2 Fire Angle	Tur Gun 3 Fire Angle	Tur Gun 1 Ammo AP	Tur Gun 1 Ammo HE	Tur Gun 1 Ammo Heat	Tur Gun 1 Ammo Smoke	Tur Gun 1 Ammo Spec	Tur Gun 2 Ammo AP	Tur Gun 2 Ammo HE	Tur Gun 2 Ammo Heat	Tur Gun 2 Ammo Smoke	Tur Gun 2 Ammo Spec	Tur Gun 3 Ammo AP	Tur Gun 3 Ammo HE	Tur Gun 3 Ammo Heat	Tur Gun 3 Ammo Smoke	Tur Gun 3 Ammo Spec	Turret Armor Front Low	Turret Armor Front Med	Turret Armor Front High	Turret Armor Front Side Low	Turret Armor Front Side Med	Turret Armor Front Side High	Turret Armor Side Low	Turret Armor Side Med	Turret Armor Side High	Turret Armor Side Rear Low	Turret Armor Side Rear Med	Turret Armor Side Rear High	Turret Armor Rear Low	Turret Armor Rear Med	Turret Armor Rear High	Turret Armor Top Low	Turret Armor Top Med	Turret Armor Top High	Turret Armor Bottom Low	Turret Armor Bottom Med	Turret Armor Bottom High	Turret Crew Cover Front	Turret Crew Cover Front Side	Turret Crew Cover Side	Turret Crew Cover Side Rear	Turret Crew Cover Rear	Turret Crew Cover Top	Turret Crew Cover Bottom	Turret Rotation Rate	Turret Mount Type	Chance to Hit Hull	Chance to Hit Turret	Turret Type Mount	Acceleration	Max Speed	Move Type	Vehicular Size	Element Radius	Integrity	Number of Crew	Best Kill	Best Mount	Best Gun	Has Gyro	Has Schurzen	Gun Rotates on Base	Ground Pressure	Hull Armor Front Slope	Hull Armor Front Slope	Hull Armor Side Slope	Hull Armor Side Slope	Hull Armor Rear Slope	Hull Armor Rear Slope	Turret Armor Front Slope	Turret Armor Front Slope	Turret Armor Side Slope	Turret Armor Side Slope	Turret Armor Rear Slope	Turret Armor Rear Slope	Width	Length	Height	Max Speed Entry
11		-2	NONE	NONE	0	-1	-1	-1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	-1	-1	-1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0

Team			Graphic file		Types				Exposed to Fire	Exposed to Fire	Exposed to Fire	Fire Angle	Fire Angle	Fire Angle																																												Hull Rotation	Hull Mount				Exposed to Fire	Exposed to Fire	Exposed to Fire	Fire Angle	Fire Angle	Fire Angle																																												Turret Rotation	Turret Mount	Hull Chance	Turret Chance		Acceleration	Max Speed	Move type	Veh Size		Integrity	# of Crew		Best Mount		Gyro		Base Rotation	Ground pressure																

12cmM			g120MTR		1 = AFV	Weapons #	Weapons #	Weapons #	0 = False	0 = False	0 = False	Cannot Fire = 0	Cannot Fire = 0	Cannot Fire = 0	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	Time to	0 = No Rotate	Weapons #	Weapons #	Weapons #	0 = False	0 = False	0 = False	Cannot Fire = 0	Cannot Fire = 0	Cannot Fire = 0	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	# of clips	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	in mm of penetrable	Time to	0 = No Rotate	% of 128	% of 128		In  2 m	In 2 m	0 = Pushed	Sqrt(WxLxH) 		1 - 512	has to equal the		0 = Hull		0 = False	0 = False	0 = False	1 = Very Light	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	slope in degrees from vertical	meters rounded up	meters rounded up	meters rounded up	
SDKfz 232			g232		2 = HalfTrack	from weapons.txt	from weapons.txt	from weapons.txt	1 = True	1 = True	1 = True	Front = 1	Front = 1	Front = 1																steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	traverse	1 = Fixed	from weapons.txt	from weapons.txt	from weapons.txt	1 = True	1 = True	1 = True	Front = 1	Front = 1	Front = 1																steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	steel	traverse	1 = Fixed			1 = Gun Turret	/  10 s2	/ 10 s	1 = Truck	* 2 in meters		Where 1 =	# of soldier columns		1 = Turret		1 = True	1 = True	1 = True	2 = Light													or down	or down	or down	
SDKfz 234/1			g234_1		3 = Armored Car							Front Arc = 131	Front Arc = 131	Front Arc = 131																																												1/16 of	2 = Rotating							Front Arc = 131	Front Arc = 131	Front Arc = 131																																												1/16 of	2 = Rotating			2 = Vehicle Turret			2 = Armored Car			a can of gas	and type of soldier							3 = Normal													no fractions	no fractions	no fractions	
SDKfz 234/2			g234_2		4 = Gun							Front and Sides = 197	Front and Sides = 197	Front and Sides = 197																																												360o in								Front and Sides = 197	Front and Sides = 197	Front and Sides = 197																																												360o in							3 = HalfTrack			and 512 =	columns in the							4 = Heavy																
SDKfz 250/1			g250_1		5 = Truck							All But Rear = 231	All But Rear = 231	All But Rear = 231																																												1/10 secs								All But Rear = 231	All But Rear = 231	All But Rear = 231																																												1/10 secs							4 = Tracked			a block of	Teams.txt tables							5 = Very Heavy																
SDKfz 250/10			g250_10									360 Degrees = 255	360 Degrees = 255	360 Degrees = 255																																																				360 Degrees = 255	360 Degrees = 255	360 Degrees = 255																																																						steel																								
SDKfz 250/1 HMG			g250_1MG									All but Front = 254	All but Front = 254	All but Front = 254																																																				All but Front = 254	All but Front = 254	All but Front = 254																																																																														
SDKfz 250/1 SS			g250_1SS									Rear and sides = 124	Rear and sides = 124	Rear and sides = 124																																																				Rear and sides = 124	Rear and sides = 124	Rear and sides = 124																																																																														
SDKfz 250/7			g250_7																																																																																																																																															
SDKfz 250/8			g250_8																																																															Rotating Turrets=0	Rotating Turrets=0	Rotating Turrets=0																																																																														
SDKfz 251/1			g251_1																																																															Fixed Turrets=Above Value	Fixed Turrets=Above Value	Fixed Turrets=Above Value
SDKfz 251/10			g251_10																																																																	
SDKfz 251/16			g251_16																																																																	
SDKfz 251/1 SS			g251_1SS																																																																	
SDKfz 251/2			g251_2																																																																	
SDKfz 251/9			g251_9																																																																	
SDKfz 251 Rocket			g251_ROK																																																																	
35t			g35t																																																																	
37mm			g37mm																																																																	
38t			g38t																																																																	
5cm Pak 38			g50mm																																																																	
7.5cm Pak 40			g75mmAT																																																																	
7.5cm IG 18			g75mmIG																																																																	
76.2mmC			g76mmAT																																																																	
8.8cm Flak			g88FLK																																																																	
8.8cm AT			g88mmAT																																																																	
Elephant			gEleph
Hetzer			gHetzer
Jagpanther			gJagP
Jagtiger			gJagT
JGIV			gJGIV
Marder III			gMarder
Nashorn			gNash
PzII			gPzII
PzIIFT			gPzIIFT
PzIII h			gPzIIIh
PzIIIj1			gPzIIIj1
PZIIIn			gPzIIIn
PzIVD			gPZIVD
PzIVF2			gPZIVF2
PzIVJ			gPZIVJ
PzIVmr			gPZIVmr
Panther			gPzV
Tiger II			gPzVIB
Panther SS			gPzVSS
Stug IIIc			gStg3c
Stug IIIg			gStg3g
Stug 42			gStg42
T-34 Early Captured			gT34e
Tiger I			gTiger
German Turret Base			gTurBase
NONE			NONE
120mmM			r120MTR
45mm			r45mm
57mm			r57mm
76.2mm			r76mmAT
76.2mmI			r76mmINF
85mm			r85mmAA
BA10			rBA10
BA20			rBA20
BT-5			rBT5
BT-7			rBT7
JS II			rJS2
JS III			rJS3
JSU 152			rJSU152
KV-1			rKV1
KV-2			rKV2
M3 Halftrack			rM3
Sherman 75			rM4
Captured Pz IV F2			rPZIVF2
SU 100			rSU100
SU 122			rSU122
SU152			rSU152
SU 76			rSU76
SU 85			rSU85
T-26			rT26
T-34/85			rT3485
T-34 Early			rT34e
T-34 FT			rT34ft
T-34 Late			rT34l
T-34 Mineroller			rT34mr
T-60			rT60
T-70			rT70
Russian Turret Base			rTurBase
