| Semidei Note's |
| to the cinema I have met a friend, a boy who if of it he is fottuto of the others and has gained... a boy, undicenne caccoloso and lentigginoso who has gained the battle and then the war, one that knew to fly, that he knew the thing that makes living from semidei (in rare irripetibili moments us): the lightness... today I have met a friend and a greatest film, a capolavoro and sapete (at least I hope) that I do not exaggerate with compliments. but this it is... is not kubrick or hitchcock but ago to fly, has an incredible energy, a forsennato rhythm... I have met a friend, it knew to dream... anch' I I want to dream... and to fly light like he... Mark, 20anni, quartu sant' elena. (8 September 2001 |
| An Itailan Movie (Leggero) which means Light |
| These people considered same himself?stirpi of heroes and king? from the divine origins that got lost in the night of the times and that they came handed on orally in long saghe genealogiche that every male of family had to learn to memory and to deliver to the eredi. Also for the Longobardi, still to the time of Rotari a arimanno in order to try its identity in front of the judge all?antenato had to cite to memory its mitologico fine genealogia. L?avo asico prototype was considered, in Scandinavia, like a manifestation of They hate, and the Asi ancestors were elevate you to the rank of?Heros and Semidei a lot above common died them, the pure ones homines. Author and, they foundation stirpe of sovrumane enterprises of conquest, they were l?esempio that the head of the family arimanno had to follow, imitating of the virtues of courage, honor and loyalty towards the head, in order to extend the mere material existence and to rise in its turn to personage of nearly-divine nature, remembered with pride from the own descendants. Every individual therefore was joined who preceded it and to who it had to follow it in its stirpe like a ring all?altro in the chain of the generations; a spiritual tie which it was not given to sottrarsi. |
| strangers to the populations pre-Hispanics of the New Continent. Blond individuals from the clear skin between chaste the dominant ones of Egypt and America. Professor the W.C. Emery, author of Archaic Egypt is convinced that features of people come from the outside, not aboriginal, tenutosi at a distance from common people, joined single with the aristocratic classes. A greater acquaintance of the DNA of the Pharaohs and its ties with this people could come from a genetic identification of the mummie available (riparleremo some. Moreover blond mummie and from the caucasici features have been found again also in China (in the next number a dossier photographic). It rather seems that in ancient age, a population of this type has established colonies in all the globe, maintaining circumscribed its genetic mixture. Who was these blond people of the all strangers to the local etnie? Which tie had with the Shemsu Hor, the semidei Follow us of Horus and the Viracocha blond men of mythologies Americans? Akhenaton |
| Heroes, Descendants of Semigoddesses |
| On demigods, great gods, d�mones, conf. Boeckh' s Manetho, p. 488; semidei, heroes, Arnob. 2, 75. Hero The has superhuman strength, ON. Hann er eigi einhamr, Fornm. s�g. 3, 205-7; einhamr, einhama signif. mere human strength. It is striking how the Usipetes and Tenchtheri glorify human heroes to Caesar, B. G. 4, 7: ' we yield to ninth but the Suevi, for whom the immortal gods to are not match.' p. 343) To vir, OHG. wer, to are prob. akin the Scyth. oior, End uros, Kal. 13, 64. 21, 275. 290; conf. Serv. urosh (p. 369n.). 236, GDS. Aug. Civ. Of the 10, 21. K. F. Herm . Gottesd. stop p. 69. M. Neth. h�lt as well as helet, Stoke 3, 4. Notker' s hertinga, AS. heardingas, El. 25. 130, recall Boh. hrdina, Pol. hardzina (hero), conf. Boh. hrd�, Pol. hardy, Russ. g�rdyi (proud), Fr. hardi, G. hart, herti (hard). Arngr�m' s eleventh and twelfth sons to are called Hadd�ngjar, Fornald. |
| GM of Te' Rha, GM normal... but GRIGONI is not that is, semidei. Beyond to the rules it generates them of a GM, pompare, not to give objects, to make to respect the order, to turn the most possible invisibile etc... one Grigone must also respect some additional things. It must choose a name legacy to an element or something of the sort, type "Raoul, Grigone of the fogs" or "Nerone, Grigone of the water salmastra" and to behave itself from GOD with a character, difronte to the Pg. It must close disabilitare flag visual "GM" to the name. It must moreover turn most possible in state than invisibilit� and avoid to appear of forehead to the Pg little gidierresche dicendofrasi like "Well� ciauzz! "or similar. It has the persmesso "to prepare" the own STAT and SKILL and OBJECTS to its piacimento but it must disabilitare the invulnerability.To the Grigoni smaller it is not demanded "to deeply recite" like a Pg key, but perlomeno not to degenerate the situation.In the section HISTORY of the situated official of Te' Rha, the names of some Grigoni with their spheres of protection are brought back.Everyone of the Grigoni l� described has a particular character and one sphere of infuence beyond that to one protected race.They must behave themselves more in a marked manner in gidierresca way of the others, why they act as also pochino from Pg a key. You remember yourselves that Te' Rha is a experiment that aimed totally to "being played of role" and the first example must necessarily arrive from the Grigoni. |
| They said clearest!! Anke I am daccordo with you on the fact ke us I can myself be amused anke with I elevate levels to you of being able without to too much expire in game styles legacies to the fine combat to if same where oltretutto the personage nn risks null in virtue of its disumana power. I add in beyond, in order to complete my previous participation, cha rules add them on the use of the magic also find on the handbook Legends & Lore of the TSR for AD&D � edition. Here they do not come brought back new incantesimi (to part one manciata of incantesimi particlarissimi dedicates to you to specific clericali cults) but it is discussed on the effectiveness of the magic BASED ON WHO USES IT. In the specific one it comes analyzed the use ke of it make the dead woman them and the immortali (semidei, of the inferiors, of the intermediate ones and the advanced ones). Taking cue from the last participation of Saan Raal, I re-establish myself to brought back how much in the handbook, ke for ciascuna category of immortale, ago a directory of common powers and several abilities standard. Between the parameters taken in consideration, are anke several the levels of I use of the magic: a God in fact has approached to every type of incantesimo, but a various way to rapportarsi to it and the effects on the others. I explain myself better: a greater God as an example, could as an example enjoy a resistance to the magic of 25% against the incantesimi of a its par, but this would salt to 50 and 75% towards the divinity inferior, until the total immunity to the incantesimi of the dead woman them. The several possible combinations, show the fact evidently, ke the magic in this case comes altered for QUALITA' and not for QUANTITA' of damage or produced effects. All the minds are not equal, and all are not in a position to managing in the same way the same power. Died them ke they have intention to be moderate itself with of i, they would do good to entrust themselves to qualke ancient artefact in order to increase their powers, or to renounce to the enterprise. All this but does not go only seen in the optical of the powerplayng: often I have seen, anke here on the nucleus, and especially from who it despises AD&D in favour of other games, to brand as powerplay whichever campaign in which the powers of the personages they catch up not common levels. To my opinion but (condivisibile opinion or less, not sure absolute truth), who makes reasonings similar mistakes, and most times, not me of you want, such speeches come made from DM (or GM, or Narrators, if played to other games...) incapable to manage campaigns not standard. Paradoxicalally in my judgment, anke an adventure with divine personages could succeed better than one seated than "a realistic" GDR. The fascination of enormous powers therefore and the unavoidable affezionamento and immedesimazione towards just the pesonaggio carried laboriously from 1� the level until the state of semidivinity, constitute a remarkable stimulus to the game, but in these cases more ke never, the good resolution of the adventure is in the hands of the DM and not of the players, that it must succeed to make it living. Sure, someone will object ke with similar levels of being able will be approached to us very the DICELESS, in how much l amaggior part of the actions is automatic, but the trick to my judgment is in knowing to be involved the players in actions that do not preview only the crash with creatures, to make to involve the players gives of the insomma, fargli to plan plans in order to insinuate just to be able without giving in the eye, so as to to earn faithfuls and credibility. The possibilities are infinite, the only limit are the fantasy of the DM. Finally, returning to the speech from which we are you leave yourself, great powers much in the hands of a dead woman them are sure an optimal cue for adventures, for being able to still add a P� of risk anke to high levels, and to add to a high percentage of every risk time that is used a part of this power can be an optimal deterrent to an abuse of the same one. In bottom how many exist many games of role are the DM... to everyone its, like best believe. |
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| The istrionica Art, we said, does not reproduce life of men and women, and the semidei ones like in one photography or one duplication. The poet is forced to resort every day to the behaviors of the life: he conceives its topic and he develops it in a plot. E' on the base of the really known life and the historical or leggendarie sources that the artist designs personages, situations, sets in action, thoughts, emotions that are closely connect you to the life and the truth. This process, however, is is necessary is natural, since, if it did not sink its roots in the concrete experience of the real one, it could not be verosimilenm |
| The terms born (?attore), nATaka (dramatic?composizione), nATya (?arte dramatic) they derive from the root nRT (to?danzare) and they seem to confirm primitiva l?importanza of the dance, associated to the religious celebrations in kind. The association with the religious element is also obvious in the nandi, the blessing begins them, that it is how much remains of the purvaranga, that is of the complex and pletorica sequence of rituals - teatrali and religious to a time - destined to propiziare of i, semidei and demons. |