Rules
OK These are the rules, follow them

       Post your training, I can usually tell if your lying, and if u don't post it doesn't count.
        You must type something in every 5 minutes in order for training to count, or in every 10 minutes if no one else is there.
         When u start off if u are a samurai u get one free regular katana but after it is broken u must pay to replace it.
          When you start all of your normal stats are 1.
           You may have a primary weapon and an offhand weapon.
           This is a chat based Rpg just incase u don't know
          Put Yesterday into your email when u send me your info and pic to join
           What I say goes
          Stay In Character! Not doing so ruins the fun, for most people.
           Your sword is not invincible so it can break even if u have it extremely hard it can break with enough strength.




                    
TRAINING RULES

     Training normally will add +.5 stat points. Sparing will give you 4x as much when its 1 on 1, and if u add in another person its another plus 1 stat. You must calculate how many stat points you get from your training then you most post where you want them to go (which stat that is).

When all of your stats reach 1million you will gain 1 stat a minute.

After you finish training and find out how many stat points you get divide them by 10 and that is actually how many stat points you get.

             Your normal stats are
Strength
Endurance
Speed
Sword Handling



Strength is how strong u are. Endurance is how long u can last and how much pain u can take. Speed is how fast u are. Sword handling is how well you can use your sword and how good u can perform your sword attacks and even if u can.

You will then have weapon stats. They are
Sharpness
Hardness
Spiritual energy


Sharpness is how sharp the blade is. Hardness is if the sword will break easily or not. And spiritual energy can be used in a variety of ways such as sometimes it can be used to attack in certain moves and can sometimes boost your normal stats.

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