Table 13:
Minimum And Maximum Abilities For Human Companions

Ability Minimum Maximum Notes
Strength 2 5 2 = child, 5 = strongman
Control 2 6 2 = klutz, 6 = daredevil acrobat
Size 2 5 2 = a giant, 5= a child or dwarf
Weight 3 4 3 = small adult, 4 = large adult
Move 1 4 1 = crippled, 4 = sprinter
Knowledge 2 6 2 = primitive, 6 = genius
Determination 1 6 1 = subservient, 6 = obsessive
Awareness 1 6 1 = not in tune with surroundings, 6 = sensitive to surroundings
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