Harlequinade
Game designed and implemented by Darren Izzard
To play Harlequinade, you need Zillions-of-Games, available from www.zillions-of-games.com.
First off, unzip the ZIP archive, preserving pathnames. Then double-click on the Harlequinade ZRF file - this will start Zillions and load up the game.
The board consists of nine squares, each of which is made up of four cells. If a square contains only your pieces, and none of your opponent's, you "own" that square. The object of the game is to become the owner of three squares on the board in a horizontal or vertical line. You can get more complete instructions on how to play the game by selecting "Game Description" from the Help menu, or by right-clicking on the pieces on the board to see how they move.
There are four variants included, which are basically different starting layouts. The default one seems, to me, to produce the most interesting games.
I've put a few comments into the ZRF file, so if you are curious as to how I implemented it, feel free to take a look. (By the way, if you're wondering why I called it "Harlequinade," it's mainly due to the pattern I designed into the board. But I reckon it seems to fit the game generally!)