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Sequence of Play · Roll for initiative. D6 + modifier *Battles are also fought in order of Initative |
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More Understandings *All armies must comply with current Warhammer Fantasy army lists as produced by Games Workshop.™ * Since most battles are 1000 points or less players will exclude: ‘RARE’ choice units/models from their armies. * No special characters during this campaign. * Models used must be a close representation of the intended figure. I.e. no cows to represent horses. * The campaign will include a range of scenarios including Boarder Patrol, Fantasy Battles and Mordheim city fights. * There will be no character/henchmen development in Mordheim battles. The winner of such fights will win the province and gain a magic item (6D6 valued item) to use within Fantasy battles, above the normal point value of the battle. (Only one magic item available per township) * All Mordheim warbands must be of the race played by the player and be no more than 500 points including those empire rich boys. * Generals will be awarded points for: Victories 5pts Draws 2pts Battle reports 2pts Painted models 1 to 3 for entire campaign. * Army lists must be shown to the game master or to an individual with whom the opponent agrees. * Issues ‘un-resolvable’ during the battle should either be diced or asked for a ruling by the GM. Either way the decision is final. Suggestions with game management will be noted but not necessarily implemented during the course of this particular campaign. GM’s divine right! *And finally the over all purpose of this campaign to have fun. So it is expected there to be a high level of friendly sportsmanship in all games. Good fighting and good luck. |