ALL THE GM COMMANDS !!!
/nb
<message>
@kami <message>
Lets you make a GM global announcement without a name
/b <message>
Lets you make a GM global announcement with your name
<INFORMATION COMMANDS>
@who
Lists who is currently online in your server and their location
@where <char name>
Tells you the location of a character
<CONTROL COMMANDS>
@die
Kill yourself ![]()
@alive
Revive yourself from death
@kill <char name>
Kills specified character name
Example:
@kill TestChar -> The character named TestChar is dead
@save
Sets save point as current location
@load
Warps you to your save point (a.k.a. butterfly wing)
@warp <map name> <x> <y>
@rura <map name> <x> <y>
/mm <map name> <x> <y>
/mapmove <map name> <x> <y>
Warps you to the selected position
Example:
@warp morocc 150 160 -> Warps you to Morroc (X:150, Y:160)
@rura prontera 50 80 -> Warps you to Prontera (X:50, Y:80)
@jump
Teleports you randomly in the map (a.k.a. fly wing)
@jumpto <char name>
Warps you to selected character
Example:
@jumpto TestChar -> You are warped to TestChar's current location
@go <number>
Warps you to a set city:
0: Prontera 6: Al de Baran 12: Umbala
1: Morroc 7: Lutie
2: Geffen 8: Comodo
3: Payon 9: Yuno
4: Alberta 10: Amatsu
5: Izlude 11: Gon Ryun
@hide
GM Hide. Perfect hide that's totally invinsible.
@heal <HP(Optional)> <HP(Optional)>
Heals the desired amount of HP and SP. No value specified will do a full heal.
@storage - Opens storage
@recall <char name>
Recalls target character to you.
@recallall
Recalls everyone on the server to you.
@revive <char name>
Revives target character.
@killmonster
Kills all spawned monsters on maps
<SPAWNING COMMANDS>
@item <item name or ID> <quantity>
Gives you the desired item.
@monster <actual monster name or monster ID> <number to spawn (Optional)>
<desired monster name (Optional)> <X(Optional)> <Y(Optional)>
@spawn <actual monster name or monster ID> <number to spawn (Optional)> <desired
monster name (Optional)> <X(Optional)> <Y(Optional)>
Spawns the desired monster with any desired name, quantity and x and y location
(if specified).
<MAP OPTIONS COMMANDS>
@pvpon - Turns pvp on on the current map
@pvpoff - Turns pvp off on the current map
@gvgon - Turns gvg on on the current map
@gvgoff - Turns gvg off on the current map
<CHARACTER CONTROL COMMANDS>
@baselvlup <number of levels>
Raises your base level the desired number of levels. The max is 99
@joblvlup <number of levels>
Raises your job level the desired number of levels. The max is 50
@jobchange <job ID>
Changes your job to the job assigned to the ID
0: Novice 7: Knight 14: Crusader 21: Crusader2
1: Swordsman 8: Priest 15: Monk 22: Wedding
2: Mage 9: Wizard 16: Sage 23: Super Novice
3: Archer 10: Blacksmith 17: Rogue
4: Acolyte 11: Hunter 18: Alchemist
5: Merchant 12: Assassin 19: Bard
6: Thief 13: Knight2 20: Dancer
@option <param1> <param2> <param3>
Changes options for your character
<param1> <param2> (Stackable) <param3> (Stackable)
01 Petrified 01 Poison 01 Sight
02 Frozen 02 Cursed 02 Hide
03 Stunned 04 Silenced 04 Cloak
04 Sleeping 08 ??? 08 Level 1 Cart
06 ??? 16 Darkness 16 Falcon
32 Peco Peco/Grand Peco
64 GM Perfect Hide
128 Level 2 Cart
256 Level 3 Cart
512 Level 4 Cart
1024 Level 5 Cart
2048 Orc Head
4096 Wedding Sprites
8192 Ruwach
@speed <1-1000>
Changes you walking speed.
1(Fastest)<---140(Default)----------------->1000(Slowest)
@model <hair ID> <hair color> <clothes color>
Changes your characters appearance (Hair type, Hair Colour and/or Clothes Colour)
Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4)
0 Default 0 Default
1 Blonde 1 Red
2 Purple 2 Green
3 Brown 3 White
4 Green 4 Brown
5 Blue
6 White
7 Black
8 Red
@stpoint <number of points>
Gives you the desired number of stat points.
@skpoint <number of points>
Gives you the desired number of skill points.
@zeny <amount>
Gives you desired amount of Zeny.
@str <amount>
@agi <amount>
@vit <amount>
@int <amount>
@dex <amount>
@luk <amount>
Adds desired amount to any stat. For example "@str 10" raises your str by 10
@spiritball <number>
Number = 1-1000
Gives you monk "spirit spheres" like from the skill "Call Spirits"
(If the number you use is > 1000, your server may become instable or crash)
@questskill <id>
Gives you the specified quest skill
@lostskill <id>
Takes away the specified quest skill from you
Quest Skill ID:
Swordsman
144 = Moving HP Recovery
145 = Attack Weak Point
146 = Auto Berserk
Magician
157 = Energy Coat
Archer
147 = Arrow Creation
148 = Charge Arrows
Acolyte
156 = Holy Light
Merchant
153 = Cart Revolution
154 = Change Cart
155 = Crazy Uproar/Loud Voice
Thief
149 = Throw Sand
150 = Back Sliding
151 = Take Stone
152 = Stone Throw
<GUILD CONTROL COMMANDS>
@guildlvlup <# of levels> - Raise Guild by desired number of levels
<EQUIPMENT COMMANDS>
@refine <position> <amount>
Upgrades equipment at the position specified (Stackable)
0 - All
1 - Lower Head
2 - Right Hand
4 - Robe/Garment
8 - Left Accessory
16 - Body/Armor
32 - Left Hand
64 - Feet
128 - Right Accessory
256 - Top Head
512 - Mid Head
Example:
@refine 34 10 - Refines a 2 handed weapon to +10
@refine 16 4 - Refines the body/armor to +4
@produce <equip name or equip ID> <element> <# of very's>
Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
# of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong
Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s Fire
Claymore
<Q-PET/cutePET COMMANDS>
@makepet <ID>
Gives pet egg for monster ID in pet DB
@petfriendly <#>
Set pet friendly amount (0-1000) 0 = Min, 1000 = Max
@pethungry <#>
Set pet hungry amount (0-100) 0 = Min, 100 = Max
@petrename
Re-enable pet rename
<REMOTE CHAR
COMMANDS>
@charwarp <map name> <x> <y> <char name>
Warps character to location of choice
Example:
@charwarp morocc 150 160 TestChar -> Warps TestChar to Morroc (X:150, Y:160)
@charstats <char name>
Displays the character's stats.
@charoption <param1> <param2> <param3> <char name>
Does the same as the @option command only to target character.
@charsave <map> <x> <y> <char name>
Changes the target player's respawn point.
@charbaselvl <#> <char name>
Change a character's base level.
@charjlvl <#> <char name>
Change a character's job level.
@charjob <job ID> <char name>
Changes target character's job.
@charzeny <amount> <char name>
Give/take a player's Zeny
@charstpoint <amount> <char name>
Give/take a player's stat points
@charskpoint <amount> <char name>
give/take a player's skill points
@charmodel <hair type> <hair color> <clothes color> <char name>
Changes a player's model
@charreset <char name>
Resets the character
@chardyeclothes <#> <char name>
Changes a player's clothes colour
@chardyehair <#> <char name>
Changes a player's hair colour
@charstylehair <#> <char name>
Changes a player's hair style
<MASS CONTROL COMMANDS>
@night
All characters are in darkness
@day
@option 00 00 00 are used on all characters
@doom
Kills all NON GM chars on the server.
@doommap
Kills all non GM characters on the map.
@raise
Resurrects all characters on the server.
@raisemap
resurrect all characters on the map.
@kick <charname>
Kicks specified character off the server
@kickall
Kick all characters off the server
<OTHER COMMANDS>
@gat ---- デバッグ用(周辺gatを調べる)
@packet ----
デバッグ用(パケット色々)
@agitstart
Starts Guild
Wars (War of Emperium)
@agitend
Ends Guild Wars (War of Emperium)
@hatch
Brings up the hatch pet menu
@reloadscript
Reloads all the scripts for the server
@reloaditemdb
Reloads the itemdb
@mapexit
Shuts down map server