Knight Hammer II


Class:
Hammer
Numbers:
1
Manufacturer:
Hammer Shipyards
Length:
6000 meters (6km)
Beam:
2,500 meters at widest point
Height:
1, 300 meters including Bridge
Decks:
198 decks main hull, 10 Decks Bridge tower
Weapon Systems:
1200 Pulse Neutron Turrets (85.3 MW an emittor, two emittors a turret, 600 turrets Dorsal and Ventral each))
45 Type 4 Burst Fire Quantum Torpedo Launchers (15 dorsal, 15 ventral, 4 aft dorsal, 4 aft ventral, 2 bridge)
5500 Quantum Torpedos
50 Mini Missle Packages
50 High Manueverable Mini missles per package (Photonic Missles)
6 "Odin's Fury" Missles
4 Enhanced Quantum Gravimetric Discharge Cannons (2 4km strips ventral along the wing and 2 4km strips dorsal) (40 TW per strip)
45 Tractor projectors
30 Warp Dissapator Cannons
Defensive Systems:
Adaptive shield system, estimated total capacity 68,500,000 TeraJoules
Automatic regeneration matrix
Electromagnetic shield system
Multi-regenerative security grids
Hull approx equivalent to a heavy Varethiel double hull plus 500 cm High Density Ablative armour
High level structural integrity field
Transport Inhibitors
Power Plants:
MARA X Tri-core (Provides Power for normal ship systems, sensrs, life support and engines)
Twin Protoculture Generators (One for Shields, One for Weapons)
HyperSpace Tap (Provide energy for everything)
Engines:
13 Class X Hammer Impulse Thrust/Nacelle Drive Units
HyperSpace Jump Drive
Subspace Envelope
Warp Drive
Crew:
10,000 officers, 1,500 pilots, 2,000 crewman
Troops:
35,000
Ships:
1500 Fighters (500 YF-21 AVFs, 1000 Thunderbolt Heavy Fighters)
Capable of carrying up to 5 White Stars
Capable of dock with the Alastor in a special forward docking system.
 

Rear View - Knight Hammer           


After the destruction of the First Knight Hammer, which was the UPA's premier battleship and FlagShip, the second one, the Knight Hammer II was originally intended for that purpose as well, a premier destroyer. However, times are changing and so is the face of war everywhere. Faster, smaller ships are needed, those bigger cruisers are still needed, but simply not as large. So, the Knight Hammer II was rechristened as a Mobile Operations Facility, capable of staging an operation from any point in the universe. It's capabilities remain the same, providing backup only in extreme circumstances and able to provide as a one ship blockade and defensive platform for any planet or even system. She is capable of mobile repair operations and fighter construction. After enjoying a brief stint under Grand Admiral Sokar's command, the Executor took the reigns back...the Mobile Operations Facility Knight Hammer II is still the force she was...and will been seen more than she has been as of late...
 
 
 

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