SCOTT
SOUTH PROVINCE
CAMPAIGN
Cast:
Alexander Petrok, Lawful Neutral male Oerdian
human templar of Zilchus (1st level paladin variant).
Perpegilliam Brown, Neutral male Hairfoot
hobniz rogue (1st level Thief).
Hristo, Neutral Good male Wesevud
("Central") noniz ex-town watchman and
rogue (1st level fighter/1st level thief)
Vladamir Kostitov,
Lawful Good male Oerdian human prestidigitator for
the governor's guardsmen (1st level Illusionist).
Abraham
the Radiant, Neutral Good male Oeridian human acolyte
of Pelor (1st level Cleric).
Barada, Neutral male Flannish
human mercenary (1st level Fighter) (NPC today).
Ragnrr, Neutral male hobgoblin mercenary (1st
level Fighter) (NPC today).
Setting: Prymp, free town on
the
Readying 13th
Hristo awoke at Hogan's Hostel, to the sound of
knocking on his chamber door. He rose
and unlocked it only to find Gianni Long, an annoying human and fellow rogue,
walking away. Hristo
ignored the disturbance, but decided to get up and prepare for the new
day.
Readying 12th
Later that
night, the Band of the Grinning Gargoyle finished looting the goblin lair they
had last cleared out, and decided to make the privy they found earlier their
treasure-stashing place. They then went
back to exploring the main hallway they had mapped earlier, and still had three
unexplored doors down the left side.
Alexander
through his body into the first door, but found the
door offered too much resistance even when Ragnrr
added his shoulder to the effort. As
Alex and Ragnrr continued to hammer at the door,
Perry tried unsuccessfully to listen at the next door down, and Abraham came
down the hall to try to open that door for Perry. Vlad, again, stood
back and watched.
It was then that
the first door flew open and four goblins stood ready for battle. Alex and Ragnrr
used their now-familiar tactic of fighting side-by-side in the doorway. The thrusts of their long swords had brought
down enough goblins already, and this battle quickly appeared to be heading
towards the same conclusion. However,
while Perry and Abraham watched the battle from their doorway, this door too
was opened by goblins on the other side.
Perry reached for his caltrops and sprinkled a handful in the doorway,
but Abe sprang over them into the room to face four more goblins. Abe appeared, however, of being in danger of
being skewered on goblin spears, and Perry leapt into the room to aid him. Vlad watched and yawned a little as he saw that even at two-to-one odds the
goblins were decimated with no more than light injuries to Abraham. The rooms were sacked for what silver Nobles
the goblins had possessed, and then the band moved on.
At the third
door, they actually decided to use strategy.
Sure enough, the door was barred from the inside. This time, Ragnarr
asked them to open the door in their own tongue. One the door was opened,
they rushed in and caught three goblin guards with their weapons down and a
hobgoblin leader literally napping. But
this time Ragnrr had had enough with killing his old
comrades-in-arms. He stood up to his new
friends and told them that he wanted to let these captives go. This hobgoblin, whose name was Grugenor, was one Ragnrr thought
they could trust. He wanted to offer Grugenor safe passage out of the dungeon if he took as many
goblins as were loyal to him and left Skull Keep never to return. Vlad fiercely
opposed this, arguing again that freed prisoners only meant a later
threat. But by now, the battle lust had
been sated in Alex -- and even in Perry -- and the decision was made to allow Ragnrr his plan. The
hobgoblins talked things out, and then the goblins packed up everything in the
room. Stopping at a room they had
cleared out earlier, they found five more goblins, and Grugenor
convinced them to leave with him.
Now, Alex had
another plan of which he had not informed Ragnrr. The twenty green-furred dog men still stood
guard over the surface entrance to Skull Keep.
Alex hoped that these beasts would attack the goblins. The survivors of such a battle would be
weakened enough that the Band of the Grinning Gargoyle could dispatch
them. The band followed the goblins to
the surface, but Perry had slunk off somewhere unseen along the way. Perry had a plan as well he had not told the
others. He returned to the privy they
had made their treasure room, and suited up in goblin-sized studded
leather. Covering his face in a helmet
and dirt, he scampered off to catch up to the party progressing up the stairs
to the surface. The others were
surprised to see a tiny, disheveled goblin run up the stairs past them, but it
did not take them long to guess its identity.
Perry alone hid in the ruined tower, and observed that there were now
only seven of the green beastmen outside, and that
they let the goblins pass after talking to Grugenor
for just a minute. Perry returned to the
others, but fearing that Alex would demand an attack on the beastmen
with their reduced numbers, he lied and told them all twenty were still there.
Readying 13th
Hristo waited in the Grinning Gargoyle Tavern
for the remainder of the afternoon and into the early evening, waiting for Barada to arrive.
The bard, Heironymous Nodd,
arrived and began performing some roudy drinking
songs to liven the crowd. Jerwon Charik, the Baliff of the Watch, arrived and spoke with Nodd about old times, but didn't seem to notice Hristo in the crowded tavern. The little gnome kept to himself and listened
to all around him. Nodd
told news about how a pack of death dogs which had long terrorized the the
Readying 12th
The Band of the
Grinning Gargoyle had returned to exploring the dungeon, they set out to see
what the northwest corner of the dungeon held for them. The very next room they came across had four
human guards standing between them and Demonkos --
the leader who had escaped from them the day before! Demonkos ordered
his guards to attack, and Alex, Ragnrr, and Abe raced
into the room to meet their charge. Demonkos turned to flee through a door at the far side of
the room. Perry tumbled around the
brigands, and when he came out of his roll he had a dagger in his hand and
flung it at Demonkos, but the dagger hit the door
just before Demonkos could close it behind him. The others were making short work of the
room's remaining defenders, but Perry held back from chasing Demonkos alone. This
was fortuitous, as reinforcements began to pour into the room from the door Demonkos had just fled through. Perry threw marbles onto the floor to trip up
the two in the lead, which gave Ragnrr time to break
through the ranks and come rushing to the aid of his diminuitive
friend. The two of them managed to hold
their own against the reinforcements, though Ragnrr's
shield had by now taken such a beating that a powerful sword thrust managed to
crack it in half.
Vlad, of course, held back. Alex and Abe were mopping up the last of the
room's first guardians, when four crossbowmen burst in from a side door and
fired at the party. Vlad
acted by stunning them all unconscious with his Color Spray spell. Now that Abe and Alex were free to help, the
other reinforcements were quickly defeated.
The room they came from was searched, but there was no sign of Demonkos. There was
only another exit which the crossbowmen had used to come down the main hallway
and attack them from the side. Demonkos might have used that same hallway to reach the
spiral stairs, at which point he either fled deeper into the dungeon, or
upstairs to rally the green-furred dog men.
This second possibility worried Alex, and he led the party back to the
stairs to check on the situation. At the
last minute he backed down and allowed Perry to go investigate alone
again. As Perry hid in the ruined tower,
he was frightened to see two of the creatures move towards the tower. He scampered back to inform the others, and
everyone braced themselves in the hallway below to ambush these creatures --
but they never came down. It was decided
that their time would be better spent finishing out the dungeon level, and
there was only one unexplored doorway on the whole level in the northwest
corner of the dungeon.
The stuck door
yielded, and the band found themselves at the head of some stairs going
down. They followed them a short ways
down to a landing, and then stopped. It
seemed that they had a choice of three stairwells to reach the lower
level. They felt uncomfortable with so
many choices, and retreated back upstairs to give it some thought. Anyways, they were at least convinced that
the first dungeon level was now fully explored.
Readying 14th
Hristo and Barada met
at the west gate of the
Readying 15th
Hristo and Barada
reached the lone
TO BE CONTINUED