Part II: The Quest of Forlorn Hope

 

Scene 1: The Siege of Mount Gundabad

 

After the retreat of the Grand Muster from the western slope of Gundabad, the army encamps on the moorland heath a league from the mountain’s West Gate.  Fortifications are built and a leaguer drawn up, for King Elessar has ordered that the army will lay siege to Mount Gundabad until the following spring.  The intervening months will provide time for the wounded soldiers to recover their injuries and rejoin the ranks of fighting men, for messengers to be sent to the king’s allies beleaguering Mount Gram, Moria, and Mount Gundabad’s eastern slope, and for reinforcements to be sought in Rohan and Gondor.

 

Volunteers are sought to travel across Middle-earth to bring news to the king’s allies and seek information and aid from them.  Éogar longs to see Rohan again.  Reconciliation with Halcred before the man’s death has emboldened him, and he begs leave from the king to ride with the messengers to the Riddermark.  "I have led the remaining Men of the Mark in battle after Halcred fell, and it is I who can best report their condition to King Éomer,” he says.  He continues in a wary tone, “As a Knight of Arnor under your service they must hear me, but my history will not make me welcome.  I do not wish to jeopardize the campaign if my presence will mean failure, but will you allow me to travel with riders to Edoras and parlay for additional troops?"

 

King Elessar long regards Éogar, the king’s grey-eyed gaze gauging the motives of his knight.  “I know your heart longs to see your homeland again after so long,” he says.  “Though I may send you to Rohan, I cannot command your acceptance therein.  It will be in your hands to win redemption, son of Garbald.”  The king turns his gaze among the other Riders of Rohan gathered around Éogar and says, “The distance is too great for you to travel alone, and the matter too urgent.  Will of any Men of the Mark agree to ride with you?”

 

Éogar looks among the Riders of Rohan and is about to ask if any of them will volunteer, or if any of them feels he is better suited to be spokesman for the king.  Before he can speak, three men whose lives Éogar saved in battle step forward.  “None is better suited to speak for our cause than he whose spear saved us in battle,” the first of them says.  Speaks the second, “Our lives are owed Garbald’s son, and we will not let him ride alone.”  Says the third, “Let Éogar Garbald’s son speak on behalf of the King of Gondor, and let us speak to the Lord of the Mark on behalf of Éogar Garbald’s son.”

 

The king offers Éogar a gentle smile and nods his head, granting him leave to bring embassy to Edoras.  Other lords and counselors are then nominated to bring embassy to the king’s other allies.  One of the Rangers of Rhudaur is sent to the Dwarves of the Blue Mountains at Mount Gram and to meet with the Shire representatives at the Brandywine Bridge, the farthest a Man is permitted by law to approach the Shire.  A party of Gondorian lords is dispatched on the long journey to Minas Tirith, to report to Faramir the Steward and ask for reinforcements to be sent to the north.  A trio of Lord Gimli’s counselors is sent to brave the pass across the Misty Mountains and venture up the Anduin to bring news to the Dwarves of Erebor and the Bardings at the eastern slope of Mount GundabadA pair of Elves of Ithilien are sent to cross the Redhorn Pass and seek news from the Elven-hosts in the Dimrill Dale.  The appointed emissaries, including Éogar and his comrades, are readied to depart the next day.

 

Rard Brandybuck waves to Éogar as his friends set off the following morning, galloping west across the moorlands upon Hildwyn, his noble mare gifted to him by Master Galleth of Dorwinion.  June and July are difficult months for the hobbit.  Ever restless, he squirms at being confined so long to his sick-bed, but it is the only way that his severe wounds will fully heal.  He is visited often by the king himself, whose own hands saved his life, and it is only this royal attention that convinces Rard he’d better listen to the surgeons and keep abed.  But with Éogar gone it is very lonely for the hobbit.  Only old Gamba Bracegirdle is available to visit much with him, and the kind but elderly hobbit is not the kind of company Rard longs for.  Rard desperately wishes that he could be with young Lord Elboron and the Ithilien scouts combing the countryside for the hidden pass used by the goblin wolf-riders.  Even the gruff one-eyed Biárki Barrelheart gets to go along with them!

 

Indeed, the remaining days of June are busy for Elboron and Biárki, who travel with a band of Ithilien scouts following the tracks left by the hordes of wolf-riders.  Screened by a column of Rohirric cavalry, the band ranges across the heath between the Ettenmoors and the western arm of the Grey Mountains for many days.  Only through much diligent search do they finally trace the source of the wolf-riders to an obscured ravine deep in Grey Mountains, just a couple miles west of the slope.  The ravine exposes only a very narrow gap in the face of the escarpments, and it was extremely easy for the scouts to miss the first time.  After all, the Grey Mountains are filled with craggy peaks and little washes narrowly cut between them, and at first glance this ravine looks no different.  However, when Elboron leads his patrol inside he discovers that beyond the mountain face the wash opens up into a wide and deep canyon, easily big enough to hold thousands of wolf-riders.  Furthermore, at the far end the canyon narrows considerably and turns northeast toward the western spurs of Mount Gundabad itself.  Biárki, though no wise sage, ponders that the narrow trench might continue onwards into the mountain or even through the range of peaks; Dwarves of old often cut such passages.  Elboron is wary to venture too deep into the canyon: he cannot tell if any enemy forces still occupy it, and certainly a large force entering the narrows would be vulnerable, forced to march no more than four abreast and with limited visibility.  The patrol turns about and makes it way back to the encampment.

 

And so passes the summer and autumn.  By the end of July, all the men wounded in the first battle of Mount Gundabad are recovered and able to muster back into the ranks of their battalions.  Although the Grand Muster is still reduced by nearly a thousand men from its original strength, the army is large enough to build a formidable breastwork blocking the approach to the western slope of Gundabad and to man the defenses against the orcs and wolves.  Indeed, throughout the summer from time to time the enemy ventures from the West Gate, and orc-skirmishers attempt a few probing attacks on the fortifications, but the enemy makes no serious moves and by the end of autumn no longer appears at all.  The Grand Muster is left to suffer its siege in silence.  The weather is uniformly terrible: cool, overcast, and rainy in the summer months, and in the autumn months grey, cold, and bitingly windy.  Winter comes early in the far north, and by November the siege-works are covered in snow.  It is only the arrival of frequent caravans from the Shire that makes the interminable months bearable, bringing fresh water, beer, breads, and other foodstuffs.  Rard is especially glad to see fellow Shire-folk, and every shipment contains some little luxury set aside particularly for him and Gamba.  News of his terrible wound in battle reached the Shire, and his cousin the Master of Buckland sent a little hobbit-sized field mattress to him for his comfort.  The gift brings Rard some cheer, but it only serves to remind him of the lovely comforts of the Shire in contrast to the bleak harshness of the northern moor.

 

Over the months the messengers sent out in early June return to the encampment, bringing news from distant allies.  Éogar and his comrades return from Rohan, where they were received by King Éomer.  When Éogar identified himself as Garbald’s son, a great hush fell across the hall.  Some lords then complained that the party should have been turned back, were it known that a renegade rode with the loyal Riders of Rohan.  However, Éogar’s comrades-in-arms defended Éogar’s honor, and stated that no man is more loyal than Garbald’s son, who saved the lives of countless Riders of Rohan in the failed battle of Gundabad.  Éomer was torn, for neither did he wish to offend his lords nor the emissary of King Elessar.  Éogar demurred and asked the Lord of the Mark only to receive him as a Knight of Arnor, and Éomer did so gladly.  News of the death of so many Riders was received with bitter grief; when the wrapped bones of Halcred and Grimbold’s son were laid in the hall of Meduseld, a great lament was raised by those who knew and honored them.  Éogar, on behalf of King Elessar, begged the Lord of the Mark to raise a new host of cavalry to send to the north; though Éogar is no honey-tongued speaker, he had learned something of the art of oratory in his time among friends like Finbor and Frolin, and his plea was supported by the three Riders who accompanied him.  [Persuade (Oratory) test, +3 bonus from his comrades, complete success]  King Éomer pledged to see what additional force could be raised in the Mark and sent to the north in the spring.  “Let the thunder of the cavalry of the Riddermark be heard again on the slopes of Mount Gundabad!” he proclaimed, and a cry for revenge against the orcs raised by the men of his hall.

 

Éogar longs to see his sister again, but his exile is not yet lifted and he did not have freedom of travel in the kingdom; he sadly came to accept that he will not see Garwyn again until his honor is redeemed.  Some days later King Éomer gave the emissaries leave to return to the encampment of the Grand Muster, to report his pledge to King Elessar.  The Lord of the Mark granted all of them his blessing, and he thanked Éogar for bringing to him the remains of Halcred and Grimbold’s son.  When out of the hearing of the jealous lords of the court, Éomer bid Éogar not to forsake his service among the Riders of Rohan: “It is my hope that glory on the slopes of Gundabad will wash clean that stain of old from the Crossings of Isen.  Fight bravely with the Riders of Rohan, and if the éoreds hail you as honorably as these three comrades then none will call you renegade any longer, and you may be welcomed home once again as a son of Eorl.  Farewell, Garbald’s son.”

 

Éogar’s party returns to the encampment of the Grand Muster before the end of August.  The other messengers return at other times—the Elves who went to the Dimrill Dale in September, the Dwarves who ventured to the upper Anduin not until the end of October, and the messengers to Minas Tirith not until November.  All reports are brought to the king, who now must contemplate a course for the future.

 

In the months that pass the heroes busy themselves with the army as best they can.  Young Elboron divides his time between leading armed patrols across the heath and drilling the Ithilien company.  His patrols amount to little, for the moorland is desolate and empty, and the orcs cravenly keep to the tunnels of Gundabad while the army of the Western Lands leaguers the field.  After accompanying Elboron on the original patrol, Biárki devotes all of his time to the dwarven company; over the months he comes to gain their trust, even though the Aglarond Dwarves fear Biárki’s obsession with Moria and are loath to speak with him on the matter.  Rard, after recovering fully from his debilitating wounds toward the end of July, spends the rest of the season in the doldrums.  The hobbit misses his friend Éogar greatly.  He tries to kill time by gaming with the men of the army, but he is shocked to learn that games of chance have been forbidden by the captains, and few of the men possess coins with which to wager.  To bide the time Rard practices the art of fletching taught him the previous year by an elvish minstrel now slain; though Rard cannot smithy his own arrow-heads, he is pleased that the army has many such craftsman and heads are not in short supply.  The hobbit makes a spare bundle of arrows for himself, and he chooses the very best of his work to put into a gift-quiver, which he presents to Halbarad’s son, in thanks for saving his life in the first battle.  The ranger happily accepts the hobbit’s gift, and jests that next time it is Rard’s turn to save him.  Rard returns to his normal cheerful self after the return of Éogar, who spends much time among the Riders of Rohan.  Though Éogar doubts that he will be asked to captain the men when King Éomer sends a new army under a new commander, he still desires their acceptance and companionship of the men.  Éogar also acquires a new shield from the army’s craftsman.  The buckler which was his companion throughout the Quest of the Angril was cracked in the battle, and he replaces it with a heavy long-shield.  Éogar seeks, too, to acquire a new javelin, but now that he is a heavy cavalryman with a large shield he no longer has a free hand to carry it.

 

*   *   *

 

April, in the 17th year of the Fourth Age.  The Siege of Mount Gundabad has worn on for nearly a year; the siege-works and the men of the Grand Muster manning them have suffered a long and hard winter, for nothing is so cruel and cold as the icy snows of the far north.  Much sickness has wracked the army, and thus have men perished from illness and bitter cold.  Only the regular shipments of supplies from the Shire, brought so far across the barren wilds of Eriador by bold and faithful hobbit teamsters, keeps the army from disintegrating.  Yet, as the months drag on, keeping the army in supply becomes a graver burden for the humble Shire-folk.  By April, once the snows have melted even in the far north, the way is open for reinforcements to arrive.  Soon there will be even more mouths to feed, and the hardship will break the backs of the halflings.  Caravans are fewer and fewer, and they come less frequently.  King Elessar orders the army to cut rations by a quarter, so that what food stores are already acquired may be stretched.  Scouts are dispatched to draw water from mountain streams—though it soon is learned the water from the Grey Mountains is foul of taste and color and does not keep fresh for long.  Rumor spreads among the men that the siege cannot hold, and fights and scuffles over food and fresh water are reported to the captains of the hosts each day.  Morale of the army deteriorates with each passing day that the hopeless siege continues.  All the while, the hoots and laughing peels of the orcs of Gundabad can be heard echoing in the mountains to the east; the soldiers of the Grand Muster despair, for it seems to their ears that the orcs, wolves, and trolls thrive while the Men and Dwarves of the West suffer and languish.

 

As the Shire caravans become infrequent, the army’s provender dwindles, and morale wavers, King Elessar summons all his counselors, lords, and captains to a Council of Necessity to debate what must be done.  Men, grim-faced and dour, gather at the king’s pavilion.  Biárki attends on behalf of the Dwarves; Gilavas Parmandil is present at the king’s side, as is the revived Rariadoc Brandybuck.  King Elessar’s bearing is not diminished as he speaks to the assembly, though weariness can be detected in his visage and voice.  The hardships of this protracted siege in the far north affect even him, for the king shares the difficulties of his men and accepts no special treatment.

 

The king speaks long in summation of the griefs the army has suffered.  Though reinforcements are promised to arrive soon, the Grand Muster is still well below its original strength; supplies are barely sufficient to keep in the field even this reduced force.  All the while, the Orcs of the North and their wolf and troll allies betray no sign of weakening, and the long winter siege has imposed no discernable hardship upon them.  “A grave problem threatens our endeavor,” he says.  “We have at most six more months in the field, before our lines of supply collapse and our stocks of provender are expended.  If Mount Gundabad has not fallen to us by the first snow this year, we will be compelled to retreat from the north with our task unfulfilled.”  He pauses to let the force of his words strike every ear and then continues, “The effective strength of our army is some 4,000 warriors.  Reinforcements are pledged to us, but even when they arrive our total will not be greater than our strength when we first marched from Eriador.  Against us is arrayed an enemy much stronger than we dared guess.  Our scouts estimate that nearly 10,000 foes stood against us in the first battle, and a sizable portion of their maximum strength surely never set foot outside the mountain.  We may face an enemy reckoned at 15,000 or even more.”

 

There is a reflexive gasp among the assembly—that a mere 5,000 attackers could hope to expel 15,000 well-entrenched defenders from a mountain fastness seems like folly.  Some of the lords demand to know what may be done, or should the army retreat now and give up this forlorn cause.  King Elessar silences them with a gesture, and then beckons for the messengers who traveled to other lands to come forward and speak, so that all may hear the news that has been learned.  Éogar addresses the assembly first, and he relates that King Éomer has sworn vengeance upon the orcs that slew Halcred, Grimbold’s son, and so many brave Eorlings; it is hoped that the Riddermark will be able to dispatch at least six éoreds to replace those who fell in battle and that the reinforcements will come before summer.

 

Next speaks the Ranger of Rhudaur who traveled west to Mount Gram and the Shire: “When I passed to the west last summer, I spoke with the Dwarves of the Blue Mountains at Mount Gram; they reported that their leaguer had not been troubled, and it seemed to them that few orcs remained within the mount and none dared show themselves.  On my journey I also encountered some of the Elves of Lindon who guard the ruins of Carn Dûm; the fair folk said that no evil had emerged from the ruins, though they sensed that some foul presence in the Grey Mountains had recently been roused, though what it was they could not say.  At length I came to the Brandywine Bridge by the Shire, where I spoke with Thain Took and the Master of Buckland; these nobles hobbits promised that the Shire would send provisions north through this coming summer, but the burden was consuming much of their harvest and could not be maintained beyond.  I fear that our army cannot count on receiving supply from the Shire after August, at the latest.”

 

The trio of Dwarves who were sent across the Misty Mountains to the upper Anduin are next asked to report, and the eldest among them relates their tale: “It was a long journey across the mountains and up the Great River to the eastern slope of Mount Gundabad; it took us nearly five months there and back again, and we barely returned to the army’s encampment before the snows of winter set in.  Yet we did manage to reach the camp of the King-under-the-Mountain and the Lord of Dale; they have drawn their leaguer along the banks of the River Langwell some miles beyond the rebuilt town of Framsburg.  King Thorin told us that the Orcs of the North have not dared to approach their breastworks, and indeed even few scouts have ventured down the eastern slope.  They were grieved to hear that the Grand Muster suffered a reverse in its first battle; the total strength of the Dwarves of Erebor and the Bardings of Dale is not much over half the strength of the Grand Muster at full, and they know they cannot beleaguer the eastern slope if the Grand Muster is broken on the western.  Yet, they pledged to maintain their leaguer until this coming autumn, but they will be compelled to lift their siege at the first snow.”

 

The pair of Elves of Ithilien who crossed the Redhorn Pass to meet with the Elven-hosts in the Dimrill Dale speak next: "Thranduil of the Woodland Realm and Lord Celeborn were saddened by the news of our losses on the slopes of Gundabad, and they pledge to stand their watch against the Orcs of Moria," says the first.  Says the second, "The Elven-hosts, nearly two-thousand strong, hold the Redhorn Pass and block the Dimrill Gate.  The Orcs of Moria have essayed many times to take the pass and drive our Silvan kindred from the Dimrill Dale, but their strength was not sufficient.  The orcs keep to the Dimrill Gate, for the Elven-hosts have no hope or desire to enter Moria.  So long as they stand guard, Thranduil and Celeborn assure us that the Orcs of Moria will not be able to reinforce Mount Gundabad."

 

"But they do not dare to attack Moria itself!" Biárki snarls, nearly spitting.  "Will the orcs be permitted to occupy its halls forever?"  His question goes unanswered by the Elves or the others in the assembly, for Moria is a very black name among them all, and not least for Aragorn the king.

 

The Gondorian lords who journeyed to Minas Tirith are called upon last to speak, and the noblest among them relates what they learned: “Prince Faramir greatly bemoaned the hardships faced by the Grand Muster, and he set to work immediately to raise reinforcements.  Alas, prosperity and peace have softened the vigilance of the people of Gondor, and few men of war with ready arms are likely to be found.  He swore that able-bodied men from Emyn Arnen, Lossarnach, and Dor-en-Ernil would be levied and dispatched north this spring, but their total number is not like to exceed five hundreds.  Given the great distance they must march, we cannot expect them to reach us any sooner than June or July.”

 

King Elessar now speaks once more to this Council of Necessity.  He says, “The situation is dire.  We cannot expect to be able to attack any sooner than July, and we must occupy the halls of Gundabad by the end of October or we will be compelled with withdraw.  Yet, even with reinforcements we will face an enemy whose full strength is far greater than our own and is directed entirely against us.”

 

A representative from the Bree-folk of Eriador quails, “Our numbers are too few!  Are there not any more fighting men who can be gathered to us?  Why not call the Dwarves or Elves of the West to our banner?”

 

King Elessar shakes his head and answers, “The Blue-Mountain Dwarves and the Elves of the Havens are too few, and we dare not pull them from Mount Gram or Carn Dûm, from which evil foes may yet do mischief to our lines of supply and communication.”

 

A Gondorian lord proclaims, “There are yet Free Peoples who have not contributed to our count of head.  The Northmen are hardly mobilized, the Men of Framsburg and their kin the Wood-men of Rhovanion.  And what of the Beornings of the Anduin?”

 

“We have little claim to command these folk,” King Elessar replies in a wary tone.  “Mayhaps they could be persuaded to join us, but it would be a long journey to reach them, and even longer for them to reach us.  We have but six months left until we must occupy Gundabad or withdraw from the north.”

 

An Ithilien man scoffs, “An army would needs wings to reach us in time!  We would be better to stop dreaming of armies that cannot come and instead consider what strategy we may employ to defeat the foes who are before us.”

 

“Aye, he speaks truly,” one of the Gondorian lords calls out.  “My King, we cannot hope to carry the West Gate of Gundabad while the full power of the orcs holds it.  Our best hope is to attack the western slope in coordination with the Dwarves of Erebor and the Bardings of Dale.  We must choose the right day to attack, send messengers to our allies, and instruct them to assault the East Gate at the same time that we assault the West Gate.  Only if the defenders are assaulted on two sides will our attack have any hope of success, and it would be best if the orcs could be attacked on three sides at once.”

 

A Ranger of Rhudaur responds, “But we face the same problem: how can messengers travel across Eriador, the Misty Mountains, and the Anduin Vales to reach our allies, and then return to us before the attack?  For we dare not attack the West Gate again until we know for certain the Dwarves and Bardings will attack the East Gate at the same time, and so we must wait for the messengers to come back to us.”

 

One of Biárki’s dwarven sages growls, “There may be faster routes to reach Wilderland.  Mount Gundabad is an ancient dwarf-hold, and it possesses many trenches, passes, and tunnels.  It would take many months to reach Wilderland by going west around the Ettenmoors, then east over the Misty Mountains at the High Pass, and the north along the Anduin, but if one of the hidden passages could be found a small party of travelers could make it around Gundabad in much less time.”

 

“But where could such a hidden pass be found?” asks a Ranger of Rhudaur.  “Even were it found, only a small company of messengers could hope to slip through unnoticed, and even so they might be compelled to face pickets of orcs and wolves or worse.  Such a quest would be a forlorn hope at best…”

 

King Elessar raises his hand to gather the assembly’s attention.  “Our problems are well enumerated, and our limited options laid before us” he says.  “My lords and counselors, what say you?”

 

 

Scene 2: The Quest of Forlorn Hope

 

A year after the first battle on the slopes of Mount Gundabad, King Elessar calls a Council of Necessity in his pavilion.  The Grand Muster is weakened after maintaining a siege of the mountain ever since the battle the previous June.  Sickness, wavering morale, and dwindling supplies trouble the army, and promised reinforcements still have not arrived.  The only hope is to communicate with the king’s allies besieging the eastern slope, but they are separated by over a dozen miles of impassable rock.  It would take much too long for reliable communication to send a party hundreds of miles through the roughest terrain in Eriador and over the flooded Misty Mountains to reach the allies.  One of the dwarven-sages of Aglarond, however, reminds the assembly that Mount Gundabad is an ancient dwarf-hold, and surely there are hidden passes and tunnels that might lead around or even through the mountain to the other side.  Excitement mounts upon the counselors that this proposition may be true.

 

"My lords!" Elboron calls out.  "Last summer we scoured the region for the source of the wolf-riders who assailed our flank.  Their trail led us to a hidden canyon that leads to the Northeast.  Though I cannot say where it leads, it may well be a path through the mountains.  It may also lead to a hidden entrance to the ancient dwarf-halls."

 

“Or it may lead to a sheer precipice, or a mountain canyon without exit, or into the underdeeps where the orcs swarm by their thousands,” one of the Gondorian lords cautions.  “It could be a fearsome hardship for those who undertake the quest.”

 

Elboron says, clear of mind and voice, "We must send scouts through this pass.  It would be a dangerous task for certain, but it may be our best chance to win this war."

 

The High-elf Gilavas, who stands by the king’s side, says to him, “What of the Palantíri, created by Fëanor long ago?  Ever since the fall of Arthedain I've been wondering what happened to the Palantíri of the Gondor.  I know the Seeing-stones of Amon Sûl and Fornost were lost with Arvedui Last-king, and the Palantír of Elostirion has been taken to the Undying Lands.  The Wise have feared that both the stones of Osgiliath and Minas Ithil are lost for ever as well, but what happened to the stones of Angrenost and Minas Anor?  A seeing-stone could very well be the solution to our problems.”

 

“I fear little good will ever come again of the Palantíri,” the king responds.  “Long the Anor-stone was shut away in the White Tower of Ecthelion, where few dared touch it.  But Denethor the late steward dared, and through it he saw the advancing tide of darkness from Mordor.  It drove him to despair, and he held it in his grasp whilst he perished in flame during that darkest of days.  Now all who look upon the stone, unless their will is great, see only the burnt hands of this unfortunate lord.  The Anor-stone remains in the vaults of the White City, but I will not abide any to use that which unraveled so great a man as Denethor.  The Orthanc-stone has been returned to Isengard, where the Ents still keep watch.  The stone is no longer properly aligned, and I fear it will never be used well again; the sin of Saruman remains upon it, and I would not trust it.  In ages to come, when men think of the Palantíri naught else shall be thought than of crystal balls used for twisted ends by sorcerers and witches.  Let them be forgotten.”

 

Éogar stands and offers another possible option.  He says, "If we decide when our attack will begin, could we not send a swift rider to the East Slope yet await not his return?  It would be a risk not knowing if word reached the siege lines or if they refused to press the East gate, however.”

 

One of the trio of Dwarves who undertook the journey last years says, “The rider may be swift but not his journey.  A horse might speed him across the scrubland of Eriador, but the beast will not avail him across the Hoarwell or Loudwater, nor through the dense Trollshaws, nor in the long stretch across the Misty Mountains.  We Dwarves are no shirkers of long wanderings, and yet it took us some five months to make this journey there and back.  I fear it would be harsher now; for the winter was long and heavy, and though the air is cold here in the north and the snows slow to lift, in the south the warmer days will surely melt the thick snows and flood much of the High Pass.  I question whether a rider could get to the upper Anduin at all, and even if he could I doubt he could return before six months are out.”

 

“And yet it may well be worth sending a rider, on the chance that he may get through to the King-under-the-Mountain and the Dale-men if the party that braves Gundabad’s hidden pass fails,” a Ranger of Rhudaur offers.

 

Éogar voices agreement with Elboron’s proposal and adds, “If we find it is safe enough to maneuver troops into the pass and under the mountain, perhaps the dwarves could use their skills in fighting underground to press a third front on the mountain while the men push the gate?"

 

“It would be a great deed to ask of Durin’s Folk,” King Elessar replies, “and it would be a great risk to our army to divide ourselves when the enemy arrayed against us is so many times more numerous.  We need not consider such matters until the time comes upon us to deploy for battle.”

 

The King then looks among the assembly and says, “What we now must consider is who will undertake the hidden pass.  It may be a Quest of Forlorn Hope, but I agree with Faramir’s son that it is our best hope.  The risks are grave, let it be well understood.  Yet who will take up the quest, for the good of our whole enterprise?”

 

Éogar is first to volunteer.  "King Éomer will soon send another field commander to control the éoreds here and scouts in the underground will need staunch defenders.  If the way is clear, we will return in time for battle on the slopes of Gundabad."

 

King Elessar smiles at the golden-haired knight and responds, “This would be the second dangerous quest you have accepted in duty to me, Éogar.  Though I am loath to take you from the Riders of Rohan, I can think of no better man to defend the lives of all those who undertake the quest than you.”  He then turns his grey-eyed gaze to the assembly and says, “Who else will go with Éogar Garbald’s son?”

 

"I will go with him," Elboron answers, "if my king will grant me leave.”

 

King Elessar responds, “I grant you leave, though I fear the Company of Ithilien will not bear to part with its captain.”

 

Elboron smiles in pride and he states, “If I do not return in time for the battle, there are others who could lead the company in my stead."

 

Gilavas steps forward then, and all eyes are drawn to the lordly High-elf. He says in an eloquent voice, "Long ago, I was present as an evil force from the North eventually managed to destroy a fair land, ruled by a noble king.  I will do everything in my power to prevent such a thing from happening again.  With your permission, Lord Elessar, I will accompany these men.  Besides, as your herald, who would be better suited to convey your message to our allies east of the Hithaeglir?"

 

“You have my permission and my thanks, Gilavas Parmandil,” the king answers.

 

The words of Rariadoc Brandybuck and Biárki Barrelheart are not recorded by this chronicle, yet it is thought that Rard accepted the charge out of friendship for Éogar and Biárki out of hatred for the Orcs of the North.  For had they remained among the Grand Muster their names would pass out of this tale, for the telling now follows Elboron, Éogar, and Gilavas on their bold undertaking.

 

King Elessar gives his blessing to the fellowship of volunteers: “May the High Ones watch over you on your journey, and bring you good fortune.”  He says to them, “It will be your task to explore the hidden pass and follow it to whence it leads.  You must find a way through, around, or under the mountain, to bring word to our allies the Dwarves of Erebor and the Bardings on the eastern slope.  We will plan our attack for the first day of October.  You must reach our allies, convince them to attack the East Gate on that day, and return to us by the end of September.  This leaves you with nearly five months to complete the task.  Furthermore, in Rhovanion we ask that you look to any other allies that might be found, the Northmen, the Wood-men, the Beornings, or any free folk who fear the orcs and would desire to aid us; new allies may reinforce the attack on the East Gate or, if at all possible, attack the mountain on a third front on the first day of October.”  He then faces the entire assembly again, draws Andúril from its scabbard and leads his lords and counselors in a salute to the departing heroes: “We praise you with great praise!”

 

“Praise them with great praise!” the assembly shouts.  The heroes depart the Council amidst loud applause, leaving the pavilion to ready themselves for the long and dangerous journey ahead.

 

*   *   *

 

The Fellowship of Forlorn Hope has been assembled, and the fate of the northern campaign placed in their hands.  The king may yet send a rider by way of the High Pass, but there is little faith that this will be successful in time.  It will be up to the companions to deliver the king’s strategy to the allies and to return in time to join him for the second battle for Gundabad.  It is currently early April, and the Fellowship must decide how soon they will depart.  The longer they wait the less time they will have, but if they leave too soon they may find the mountain ravine and pass still packed with snow.  The companions also must decide what they will take with them on their long journey; how much provender and fresh water, what weapons, tools, and supplies, and whether they will bring any of their animals.  The stocks of the army are made open to them, and the quartermaster Ingold may grant them any reasonable request.

 

 

Scene 3: The Wicked North

 

To loud cheers from the assembled lords of the Grand Muster, a new Fellowship of Forlorn Hope is appointed to find a way around the fearsome Mount Gundabad, deliver the king’s strategy to his allies, and to find what new friends may be gathered to launch a third front against the mountain.  All must be done before the end of October, when King Elessar will attempt one final assault against Gundabad’s West Gate.  As the five companions depart the pavilion, Rard lets an audible sigh escape his lips and leans in to his friend Master Bracegirdle.  "I will need the best map you have, Master Bracie!" he says cheerfully.  The old hobbit laughs in response: “Alas, if we had maps of Mount Gundabad much of our present troubles would be moot.  But, if you come back to me in one piece with some good descriptions, together you and I will make a fine map for the king!”

 

After the Council ends, Elboron invites the other four members of the Fellowship back to his tent to plan the great journey.  After many long and uneventful months in the siege camp, the young prince is brimming with enthusiasm for the quest.  "The success of this entire venture rests on our shoulders now, my friends," he proclaims.  The discussion swiftly turns to the manner of the trek into the mountains, for it will be long and harsh.  "I would be loath to make any dangerous trek without Léofara, but I do not know if we can bring horses,” Elboron ponders.  “We may need to cross a high pass, or travel under the mountain; those are not places for horses, and I suspect there will be little forage on either route."

 

Éogar says in agreement, "If the dwarf sage is correct and there is an ancient passageway, I doubt if they had built it for mounts.  I would be surprised if even a mule might be convinced to travel underground, but a pack animal might be worth the risk."

 

"I think that at the least we will need a fine pack animal,” Rard insists, knowing full well that without one he may be compelled to walk the whole great distance, “and Barion is just the companion to make the trek." 

 

Éogar smiles and says, "The mule is sturdy and should be able to navigate the most precarious of passes.  Rard, do you think you could convince him to follow us through a dwarf tunnel?"

 

"I can certainly try. I have no great knowledge of mules, save what we learned on our last Fellowship, but I do know that Barion trusts us.  But without him, I fear we will not be able to carry enough provisions for us all.”

 

Gilavas speaks in his gentle voice, "Indeed, the hidden dwarf-roads are not paths for horses, even though they will be sorely missed if we succeed in crossing the Hithaiglin. The pony seems fine, a brave and noble beast."  He kindly directs the last remark to Rard.

 

The hobbit nods, appeased.  “It may be a hard trip for Barion, and I hope our Fellowship of Forlorn Hope won’t have to send Barion back on his own like Bill had to be turned back from Moria,” he says.  Rard pauses and then complains, “And how foreboding a name is Forlorn Hope!  Why couldn't it be something more like the Fellowship to Defeat the Orcs, or the Fellowship of Eternal Hope?”

 

The companions next begin to calculate what will be needed for the journey.  They spend many hours naming items, estimating food stocks, and contemplating the matter of water.  Young Elboron at first brushes the latter issue aside, for he believes that fresh water will be plentiful in the mountains this time of year.

 

"If we travel underground, will there be pools that have not been tainted by the foul fumes of the orcish war machine?” Éogar asks out of caution.  “The surface water flowing from Mount Gundabad itself seems tarnished by the evil that resides here.”

 

Gilavas concurs.  "Do not expect the waters from Mount Gundabad to be clear, if drinkable at all. It will be foul to the taste and heavy to the heart,” he says.  “Edible food and water will be hard to find near Gundabad, so we should bring as much as we can carry."  Elboron quickly defers to the judgment of his elders.

 

Éogar studies Elboron carefully, noting the youth’s inherent decisiveness but also deference and wisdom.  Part of the lad reminds him of himself, a Man of Rohan.  Part also reminds him of Finbor, a Dúnadan of Gondor.  "I once traveled with a young noble of Gondor,” Éogar says to the others.  “He proved, time and again, a skilled captain, despite his youth."  He looks to the others in the room and states, "I will follow Elboron as captain of this fellowship.  Will the rest of you?"

 

Gilavas smiles and makes a polite bow to the young lord, signifying his consent to the proposal.  Biárki merely grunts, but he makes no voice of opposition.  Rard grins and agrees with his friend: "Lord Elboron seems quite competent to be the captain or our fellowship."

 

Elboron is taken aback and looks truly humbled.  "I can only hope that I may prove worthy of such respect.  You are all far more accomplished than I am, but I shall do my best," he says.

 

Rard cannot resist a little taunt, though, and whispers to his companion, "Master Éogar, do you remember how subtle Lord Finbor was, taking the role of leader only when we could not make a decision?"

 

Elboron cannot help but laugh.  "Finbor of Lamedon may have been subtle, but you are not,” he says with a smile to Rard.  “But, do not worry: I know that I am not a warrior as great as Éogar or Biárki.  I am not nearly so wise in lore as Gilavas, nor do I know the wild country like you, Raridoc.  You will hear few orders from me, let me assure you."

 

With Elboron agreed upon as the captain of the company, it is left for him to decide the Fellowship’s next course.  He divides the list of items to be requisitioned and requests the companions begin to gather them in the morning.  Éogar’s Hildwyn, Gilavas’s Pelethanor, and Elboron’s own Léofara will be corralled with the other horses of the army, left to the able care of the horsemasters.  It will be Rard’s task to pack up Barion the mule and see the animal is readied for the journey ahead.  The task is appropriately given to the hobbit, who can’t imagine the thought of leaving behind anything; already Rard’s mind turns to the nooks and crannies in Barion’s packs where his various personal possessions can be stowed.

 

The next morning, the companions go ahead gathering their supplies.  Some can be acquired without any notice: five torches and five faggots of tinder are packed into the mule’s bags.  It takes some doing to requisition the large amount of food and water the party needs.  Given the shortage facing the army as a whole, many dark looks are sent toward the small fellowship drawing enough dry rations to feed a great company for a day.  A month’s worth for all five members is drawn; Biárki draws for himself four weeks’ worth and packs them into his backpack, and glares down any who dares protest.  Rard’s trusty oaken cask is filled to the brim with fresh water, enough to last a man 75 days of judicious use.  The company also acquires a number of extra skins for water—Biárki brings his total to four, and Elboron acquires a second skin for himself and Gilavas.  Gilavas approaches the army’s surgeons and acquires a healer’s kit, a small sack containing bandages and salves and sutures. 

 

Éogar seeks out a heavy blanket, for he knows that snows of the north can be bitter.  He trusts, however, in his elvish garb to keep him warm—its light cloak is unmatched by any sewn by the hands of man.  The knight also takes a lantern and four flasks of oil to put in his pack with the blanket, to light the way in dark paths.  Even this mighty man finds himself slightly encumbered by the total weight, but it is not enough to slow him down.

 

Elboron, with Rard in tow, seeks out a couple coils of sturdy rope.  The hobbit insists on no less than one hundred feet, plus a grappling hook for climbing.  “I’ve heard Mister Samwise’s stories!” he says to quell any protest.  “I know the value of good rope.”  Elboron himself sets aside his heavy mail, for he wishes to travel light through the mountains.  He seeks out a leather cuirass to take its place, and the Men of Ithilien insist upon it.  “Take mine, lord!” says his father’s trusted sergeant.  “It will keep you safe until you can return it to me, victorious in your charge.”

 

Rard cannot resist the urge to pick up a few more items – better safe that sorry, eh?  He begs Ingold for another quiver of arrows, but the quartermaster scowls upon seeing that already bears 40 shafts.  However, the hobbit deftly manages to acquire a spare quiver and enough feathers, shafts, and arrowheads (which are most important, because he cannot craft them himself) to assembly a score more arrows, upon the need.  He also grabs a hatchet, insisting to the quartermaster that the fellowship may need to fell trees in their path.  But, perhaps the most precious items picked up by the hobbit is a handful of apples and carrots; fresh produce is a delicacy in the army, and it is all he could do to fast-talk the supply wardens into surrendering some to him.

 

*   *   *

 

For the next several days the fellowship sits in the camp, waiting to depart.  Barion the mule is readied, his packs prepared for the journey.  Elboron is eager to set off, but the youth is wise enough to pay heed to those whose wild-craft exceeds his own.  Éogar keeps watch at the edge of camp, his blue eyes looking far across the northern horizon, to the Grey Mountains into which the company will pass.  In the years of his exile spent journeying across Middle-earth, he has gained an intuitive travel-sense.  Never is he lost for direction, and he possesses a keen knack for knowing when is best to travel.  When Elboron or Rard presses him on the matter, Éogar cautions patience.  "A storm in the mountains would make for dangers for all of us," he says.  [Weather-sense test, +1 bonus for Travel-sense edge, complete success]  Finally, on the morning of the 16th day of April, Éogar tells his friends it is time to depart.  He says, “The sky has not been so clear as this for many months, and the clouds are not so black and heavy over the northern peaks.  Though the weather may not hold, this is our best chance.”  Elboron helps Rard pack-up the mule and leads the new fellowship out of the camp, early in the morning while most of the soldiers still slumber.  There is no one to there to announce their departure or cause a fuss, and that is well with those who are undertaking the dangerous Quest of Forlorn Hope.

 

Elboron instructs the company to maintain a steady but regular pace; a brisk walking pace with sufficient pauses to rest, for 8-10 hours each day.  Éogar and Biárki carry the heaviest loads among the fellowship, but with their great strength it is no severe burden.  Rard is loaded up to his maximum without being encumbered.  Gilavas and Elboron are quite lightly encumbered, especially now that the latter wears only a leather cuirass.  The hapless mule Barion suffers the most, with around 270 pounds strapped to its back and sides; fortunately, the mule is quite sturdy and isn’t slowed by the load.

 

The first part of the journey is the simplest; it is only a handful of miles from the army’s encampment to the hidden ravine that Elboron and Biárki uncovered many months ago.  The terrain is flat, bleak moors until the party approaches the cliff-facings of the Grey Mountains, at which time the terrain grows increasingly formidable.  The companions must hike up the rising ground and then wind into the hidden canyon, all the while marching over rocky ground still lightly snow-covered.  It seems that no eyes are upon the fellowship as it enters the mountains, though distant howling is ever-present; whether wind or wolves, none can say with certainty.  Elboron orders his company into a marching column, with Rard guiding the mule safely in the middle.  The hobbit longs to jog up ahead and play the scout, but Elboron is insistent that the task be left to Éogar.  Éogar leads the way, his observant eyes ever watchful, and frequently he pauses to look for tracks and to follow what remains of the movements of the enemy wolves; however, it is has been so long that virtually no sign of their passing still exists.  Biárki Barrelheart follows a short distance behind Éogar, and the dwarf keeps his mattock firmly gripped in case he must charge to the fore to help the Knight of Arnor defend himself against orc-ambushers.  Elboron follows immediately behind Rard, ready to help with the stubborn mule if necessary.  At the rear is Gilavas the High-elf, his keen eyes always alert as he watches over the companions ahead of him.

 

At times the gaze of the elvish magician is drawn toward the peak of Gundabad to his right; perhaps twice a day the elf murmurs soft words, calling the magic of Middle-earth about him.  Rard turns about and watches in interest, for he has not often seen elvish magic.

 

The terrain over which the fellowship passes is quite rough, aggravated by the presence of winter lingering in the mountains.  Ice and snow can still be found in quantity, and the air remains chill.  The company cannot travel faster than the mule carrying its supplies, and their pace covers perhaps three-quarters of a mile each hour.  The sky above remains grey and cold, but at least the temperature is above freezing and no new snow falls; sometimes even the sun is permitted to shine.  By the end of the day the company reaches the far end of the canyon through which the enemy wolf-riders rode last year, about as far as Elboron and Biárki dared march their company during their first visit.  Éogar estimates the company is now perhaps 5 miles into the mountains, not quite a tenth of the distance of the width of the range.  Camp is set up, and a fire is made; here in the canyon a fair amount of scrub can be found, and a fire is readily lit by Biárki.  Bedrolls are laid out, and Éogar unpacks the blanket; it was well chosen, for the night is painfully cold in this high northern elevation.  Only Gilavas ignores the cold, for Middle-earth has not since a winter in many an age equal to what the High-elves suffered in crossing the Helcaraxë long ago.  Everyone else wraps themselves tightly in their cloaks and shivers throughout the night.  The warriors keep a watch as the night passes, though Gilavas is alert most of the time and keeps a vigil.  The night is bitter and long but passes without event.

 

The next day, April the 17th, the company rises at dawn and strikes camp.  Rard eagerly heats up the first of the day’s dry rations, preparing some kind of warm bread-pudding out of the flour and lard.  Within the hour the company is once more on the move, pushing into new terrain.  The canyon, as Elboron and Biárki guessed during their first foray, narrows and eventually comes to a cliff-facing.  At first sight it seems a dead-end.  “Do not despair,” Gilavas says to his friends, pointing toward the shadowed fringe of the escarpment.  There, a tunnel boring through the cliff-facing can be seen, perhaps fifteen feet wide.  The fellowship advances through the round opening and emerges into a trench, ten to fifteen feet wide, that winds northeast through the mountain, a thin and rough pass, but unlike the tunnel it is open to the sky above.  The towering peak of Gundabad itself can be seen some miles to the right, and its shadow falls over all.

 

“What manner of pass is this?” asks Elboron, surprised by the find.  “It seems a strange craft of nature.”

 

“More than like it is a craft of the Dwarves,” Biárki responds.  “Perhaps long ago the weather cut this trench, or the flow of fiery rock from the mountain in ancient times, but surely it was dwarven hands that formed one long pass out of the formations, and surely dwarven craftsmen cut the tunnel through the cliff-facing.”

 

“Impressive work!” Éogar marvels.  “It will be many an age before Men learn the skill of cutting through a mountain.”

 

Unfortunately, the narrow trench-pass is no easier terrain to traverse than the rocky canyon before it, and the company manages no swifter a pace than yesterday.  What is worse, the weather is grimmer than yesterday: the wind blows more fiercely, the sun never reveals itself in full, and the clouds are heavy with moisture.  A cold sleet-rain pours down several times during the day, and other times the sky rumbles with thunder.

 

In the early afternoon Éogar pauses, halting the progress of the company and looking overhead warily.  “I think I see movement above,” he says.

 

“Aye, winged birds in the clouds,” Gilavas answers, his sharp elvish eyes espying them readily.  “Large and black, but I cannot say what manner of beast they are.”  No sooner does the Elf speak than the birds swirl about and disappear in the thick clouds.

 

Unnerved but not undeterred, the fellowship marches ahead through the trench until nightfall.  Here, alas, no scrub grows, and unless the company wishes to burn the few bundles brought along they must forego fire.  All that Rard can prepare is a cold gruel for dinner, and it galls him.  “How can we get by without a fire?” he grumbles.  Indeed, the night proves hard without one.  The temperature drops to well belong freezing, and the patter of rain turns into a heavy snowfall.  Rard and Éogar are sheltered well by their elvish garb, though Rard feels he would sell all the Shire for big downy blanket.  Elboron and Biárki shiver in their heavy cloaks alone.  Even Gilavas cannot escape some of the bite!

 

On the morning of the 18th of April, the camp is buried under snow.  The poor mule has to be pulled out of a dense bank of snow.  The barrel of water is quite nearly frozen, and it takes some effort to refill the skins.  Breakfast this day is as cold as dinner the night before, but it grants some strength to the body.  The fellowship continues to march through the shadowy defile running through the Grey Mountains some miles west of Gundabad peak, though their pace remains at about 6 miles to the day over this very rough terrain.  The weather of the day is little better than the day before; it is warmer and without rain, but the wind is howling and the sky constantly alight with thunderbolts.  The mountains shudder with the wrath of the heavens.

 

Around midday the storm grows particularly violent.  Lightning shocks flash every few moments, and several of them strike the surrounding mountain sides, causing all the earth to tremble.  “Is it giants?” Rard asks, badly shaken.  The weather-wise Éogar shakes his head, but his nerves nearly as tested as the hobbit’s.  The thunderbolts grow more frequent and violent as the hour passes, drawing ever closer to the narrow trench-pass; snowy peaks high above tremble and explode with each thunderstrike.

 

Gilavas stares to the peaks above in consternation.  “These are no games of giants,” he says, “but I fear that some malevolent will drives this storm.”  Suddenly, a lightning bolt slams into the snowy ridge that forms the western flank of the trench-pass, perhaps eighty feet above the heads of the fellowship.  The entire trench rumbles from the blow, and the heavy banks of snow and ice high overhead list and fall as the rocky ridge collapses.

 

“Avalanche!” cries Biárki.  “Move, move!”

 

A torrent of snow and ice and pieces of rock is falling down upon the trench, dozens of feet in width and several tons in weight.  The companions have only seconds before the stretch of the narrow pass in which they are standing is buried…

 

 

Scene 4: The Mountain’s Wrath

 

Mid-day on the 18th of April.  The Fellowship of Forlorn Hope is caught in a sudden mountain storm; thunder and lightning rock the narrow trench-pass, while howling winds blow clouds of snow about.  A lightning strike hits the ridge high above the companions to their right, and the rocky ledge gives way from the impact.  Several tons of snow and shattered stone fall down upon the fellowship’s position!

 

Biárki knows well the danger of an avalanche, and he does not hesitate to fly forward as fast as his diminutive legs will carry him.  [Run test, TN 15, failure] Tired from weariness, the dwarf cannot escape the falling debris and is buried under the last few feet of the collapsed ridge [14 damage, Healthy].  Rard hears the cries of warning from his companions, and he immediately grasps his mule’s harness and scrambles forward.  "Come on, we've got to get to safety!" he pleads with Barion, trying to pull the mule along behind him.  [Teamster test, TN 5, untrained, +3 bonus for Barion’s love for Rard, complete success] The mule trusts the hobbit’s guidance and gallops forward; driven by fear, the braying mule soon outstrips the hobbit and nearly pulls him along!  Thanks to Barion’s cooperation, the fleet-footed Rard is unfazed by the difficulty of pulling a mule out of the way of a snow-crash, and he must only worry about himself.  [Run test, TN 15, +3 for 1 Courage, failure] Unfortunately, Rard is too tired to clear the entire distance, but with a little courage he escapes the crushing fall of rock and snow [16 damage, Injured -1].  Rard is buried under a few feeble of debris, close to Biárki.

 

Meanwhile, the other heroes decide discretion is the better part of valor and leap backwards, doing their best to dodge the collapsing ridge.  Elboron summons up his courage (1 Courage spent, 3 remaining), and now is only winded.  [Dodge test, TN 10, complete success] The young Gondorian noble avoids getting buried by the snow, though as he scrambles backward he is grazed by a few falling rocks [9 damage, Healthy].  Éogar, too, summons up his courage to shake off weariness, and now is only winded. [complete success] The knight easily avoids being trapped by the snow, though he too suffers several cuts from jagged stone fragments [11 damage, Healthy].  Gilavas finds himself quite tired, and the Elven-sage is slow to respond to the danger; only through an act of courage (1 spent, 2 remaining) is he able to avoid getting buried under the collapsed ridge [marginal success].  The High-elf suffers blows from a few falling stone, but he is only shaken [9 damage, Dazed -1].

 

Barion the mule, its rein dangling behind, stops its gallop and turns around, nuzzling the area under which his beloved owner lies.  It lets out a pathetic bray, which Elboron, Éogar, and Gilavas can hear even though the cannot see the animal, for they are separated by some thirty feet of snowy debris stacked twenty feet high in parts.  [Strength checks] Despite his tired bones, Biárki is strong enough to burst through the snow and stones about him, pulling himself free from the weight.  Rard, too, manages to wriggle his way out of the feet of snow and ice around him—he seems to have gotten lucky and wasn’t buried under any heavy rocks, besides those few that struck his battered little body.

 

“Rard! Biárki!” Elboron cries.  “Are you trapped?”

 

“We’re free now,” Biárki growls in reply.  Rard tries to say something but is too busy catching his breath, feeling the sting of his many cuts and bruises.  Barion nuzzles up to Rard, stroking the injured hobbit with its snout.  “But now a great mass of snow, ice, and stone separates us,” the dwarf shouts.

 

Despite his injuries and weariness, Gilavas Parmandil suddenly appears atop the icy mound.  [Acrobatics [Balance], TN 10, complete success].  Light-footed and graceful, the High-elf manages to stride atop the snow pile without falling through, as if his weight is not enough to collapse the snow beneath him.  Gilavas scurries across and jumps down on the other side, landing with a flourish.  Biárki scowls, unimpressed.  “Little good,” he says.  “I’d like to see those Men try it!”

 

Elboron shouts in reply, “Éogar and I will try to climb across the mound; we can use the right ledge for leverage.”

 

Gilavas looks at Rard, brushing his light fingers across his face.  “Our friend Rariadoc is hurt,” Gilavas calls out.  “We had best hurry.”

 

“Aye,” Biárki says, “for we are not yet safe.  The storm still rages, and a greater avalanche may still come.”  Elboron and Éogar hurry, while thunder and lightning rumbles in the distance and cold wind blows all around them.  [Climb test, TN 10] Éogar [superior success] is a skilled climber and, despite the slight encumbrance of his load, easily and quickly spans the width of the mound.  Elboron [failure] is a fair climber but loses his grip and sinks down into the snow.  Éogar is compelled to halt is swift progress and extend his hand to the young noble; together they try again, but this time it is Éogar who loses his handhold and must be saved by Elboron.  Over and over they try, making slow and tenuous progress.  There is little the hobbit, elf, and dwarf can do but watch and wait, while the mountain storm vents its fury and finally subsides.  Finally, after nearly an hour, Éogar and Elboron manage to climb across together and make it to the other side [5 attempts at 10 minutes each, until finally both characters succeeded on the same attempt].

 

While waiting, Gilavas took advantage of the time to tend to the Biárki and Rard’s injuries.  The dwarf is only grazed and at first refuses any attention, but with a few moments attention Gilavas is able to wipe clean the bruises [superior success, all damage healed].  Rard, alas, requires much more effort and attention.  He moves very slowly and carefully, taking plenty of time to rest and recover from his fatigue.  By the time Elboron and Éogar arrive, Gilavas has managed to bandage the last cut giving pain to the hobbit [marginal success, 8 damage healed].  Rard remains dazed from his lingering hurts, but the hardy hobbit shrugs off the pain and is ready to move again.  Giving the Men time to rest, Gilavas tends to their minor wounds and easily cleans them up.  More difficult is tending to himself, but his skill is so great that he even can restore himself to full health.

 

Biárki says once the group is rested, "We must hurry onward!"  He gestures to other snow-weighted ridges ahead, and any of them could collapse under another thunder strike.

 

"Perhaps we will find a dwarf tunnel soon and have some shelter against this storm," Éogar ponders hopefully.

 

As the company begins to march onward, Elboron looks over his shoulder at the massive debris behind them.  "Do you think this was no accident?” he asks.  “If our enemy knows we are here, and can cause such mischief, then we are in grave danger." 

 

Gilavas thinks on it for many moments and answers the young lord: "The storm felt evil, but I cannot tell what it is—a malevolent nature spirit, like Caradhras, or the work of evil sorcery. The Witch-king had many sorts of servants and in the ages after the fall of Angmar, the darkness has never been cleansed from these mountains. The only knowledge we have of this area is more than three thousand years old and was gathered by the scouts of Elendil himself upon the founding of Arnor, before the coming of the Witch-king."

 

Sorcery or no, we would do well to move faster,” Elboron decides.  “Come, we must march hard the rest of this day!”  For what hours of light remain, the fellowship jogs through the trench.  By the time the sun sets and the company must camp again, Éogar estimates that the group is now about 17 miles into the mountain range, just over a third of the way across.  By marching hard, the company was able to make up for the delay caused by the storm and the collapsed ridge, but now the travelers are exhausted and bitterly hungry.  They pull out their bedrolls and blankets, and huddle in their cloaks.

 

Rard begs for a fire to lift the harsh chill of the night.  He pleads, “After all, whatever is up here likely knows we are here. I'd rather be warm and have to fight than cold and have to fight."

 

Gilavas shakes his head firmly.  “Unless it is a situation of life and death, no more fires," he states.  The elvish magician then reaches into his pack and pulls out a lembas cake, breaking it into five pieces and dividing it among the fellowship.  "I have but precious little of this Elven waybread, but after such a day we can use it" he says.  When adding to the rest of the day’s dry rations, it is satisfying and warms the body.  Blessed by the elvish delicacy, the night seems more pleasant and the companions rest as comfortably as they can under the cold mountain night sky.  Nonetheless, the fire is missed, and if the nights remain this cold then it will be a hard matter not to have one.

 

 

Scene 5: Not Alone

 

On the morning of April the 19th, the companions rise once more from their exposed camp in the narrow trench running through the Grey Mountains just west of the peak of Mount Gundabad.  The night was as cold as the previous evenings, but at least the windy squall passed and no longer threatened to bring down the snow-covered ridges overhead.  Despite the chill, and Rard’s protests, the fellowship declined to build any fires lest they attract the attention of the enemy.  The morning sun is a welcome sight, and the companions continue their trek through the mountains under its dim rays, giving hope that no more storms will strike.

 

As they walks north through the trench, they discuss their current state of affairs and what they may yet expect to encounter.  Éogar leads the way and turns to ask the dwarf not far behind him, "Biarki, what do you know of your people who once inhabited these mountains?"  The dwarf shrugs once and offers only a grunt, indicating that he knows nothing.  It has been thousands of years since dwarves lived in this land, and only a sage might recall lore from so long ago.

 

Éogar looks further back toward Rard and says, "Our hobbit friend speaks constantly of the Fellowship of the One Ring, and he has more than once recalled the story of their search for the door into Moria.  Would what we seek be as well hidden and secured?"

 

It is a possibility that Biárki does not care to comment on, but Rard eagerly chimes in with the tale he learned from his Shire kin: "The Fellowship, too, tried to cross the mountains, but they were turned back by weather and snow.  I hope we don't have to try and go through the mountains instead. I have no desire to meet either the trolls we saw or a Balrog!" he says dourly.

 

Gilavas reacts sternly when Rard careless speaks the name of the evil demon of flame and shadow.  "One should not speak such names, even in jest!" he says.

 

Rard looks at the High-elf for a long moment and protests, "I was not jesting. I really don’t want to meet one…"  The hobbit then falls into a moody silence.

 

Elboron’s mood is not hampered by the cold and hardship, and as he walks behind Rard and the mule he asks his friends for their thoughts.  Éogar demurs that, as the agreed captain, it is Elboron’s judgment that must prevail.  The young son of Prince Faramir smiles broadly and says, "Even if you choose to defer the decisions to me, I would hear your counsel.  What do you suggest?"

 

"A true captain in his veins!” Éogar says, and surely his thoughts cannot help but turn to the honored memory of Finbor.  The Rohirric knight suggests that perhaps the sharp senses of the hobbit Rard and the elf Gilavas might better serve closer to the fore.

 

Gilavas smiles at the remark and answers, "Those few yards from point to back will not hinder my sight too much.”  Elboron does not order a change in the order of march.

 

Éogar agrees and does not even think of leaving the column’s van.  "As for pace,” he says, “if we keep our normal rate up the mountain perhaps we will have the energy to speed up on the descent.  If we camp too high in the mountains, perhaps a fire would be necessary; but not now, not yet."  He looks all about him and adds, “Indeed, we do not seem to be rising much in elevation.  The grade is very gradual, and the elevation of the peaks far exceeds that of this trench.  If it is the work of dwarven hands, they were truly craftmasters to have such control over whole mountains.”

 

“Let us hope that this trench remains level and low in elevation as it cuts through the mountains,” Elboron replies.  “It will make our journey the easier.”

 

*   *   *

 

The day passes uneventfully, and much more pleasantly than the one before.  They air is cool but not cold, and though the sun is always obscured in this grey land its rays still manage to provide some cheer.  Perhaps even these wicked mountains of the north cannot hold back spring forever.  The fellowship traverses perhaps another 6 miles this day, following the trench as it winds through the mountains, left and right, up and down and up again, a gradual slope.  Occasionally the company encounters another cliff facing with a tunnel carved through it, permitting the trench to continue generally northwards.  By the time the sun vanishes behind the high peaks to the west, Éogar estimates that the company is nearly half-way through the mountain range.  Camp is set, and another grim dinner of cold, dry rations is prepared by Rard.  The hobbit pulls out a bundle of faggots from the mule’s packs and looks hopefully at his friends, but he is compelled to put the fuel back when Gilavas and Éogar shake their heads and frown.  Another freezing night! Rard complains to himself.  Éogar notes the hobbit’s discomfort and offers his winter blanket to him, but the grumbling hobbit refuses to make his friend suffer in his stead.

 

Elboron insists that a watch be set throughout the entire night.  Since Rard is the only member of the group still injured from the rockslide the other day, the young captain offers to excuse him.  "I can't sleep anyway,” Rard grouses as he wraps himself up in his elvish cloak, “so I might as well be on guard duty."  While his friends slumber, even the alert Gilavas, the hobbit sits at the edge of the camp and watches the empty barren trench ahead in the darkness, with only the strange stars of the far north to give him a little light.

 

The hours drag by, and eventually Rard’s shift comes to an end.  He is about to wake his replacement when he thinks he hears a strange noise from up ahead.  [Observe test, complete success]  At first he thinks he is only imagining the sound, but as the hobbit listens more intently he realizes that the noise is definitely real.  Footsteps?  Suddenly, the noise stops—could this be an enemy who has come upon the camp and now watches it from afar?  The hobbit’s heart leaps in his breast, and he grips the gift-bow given him by his friend Halgo.  Carefully, Rard begins to crawl forward, keeping a low profile as he slides along the edge of the trench toward the noise.  [Stealth test, complete success]  Foot by foot, the hobbit sneaks ahead in the shadows, trying to keep as quiet as he can.  He slips perhaps sixty feet from the campsite, stopping when he hears noises again from the shadows further ahead.

 

[Observe (Spot) test, failure] The night is very dark, and Rard’s vision is not particularly night-eyed.  He hears what sound like voices, low and gruff, but he can make out nothing—not even whether the sound is speak or merely bestial growls.  Squinting, he stares toward the source of the sound, trying to make out what could be producing the noise.  Alas, all he can discern is a general low shadow against the trench wall, cast by who, what, or how many he cannot guess.  Suddenly, the voices stop and Rard thinks that he may have been heard or spotted.  The hobbit reaches into his quiver for an arrow and begins to scurry back toward the camp, but then the low shadow in the trench ahead disappears, and Rard faintly hears the sound of scurrying in the opposite direction.  Whoever or whatever was there is now gone.

 

Rard scrambles back to his friends and shakes Éogar hard, rousing him from sleep.  The hobbit hastily whispers the report of what he experienced, and Éogar grabs his spear and shield before rushing ahead to investigate, Rard following close behind.  However, when they reach Rard’s former position they do not find anyone or anything left, nor any obvious signs of a foreign presence in the blackness of the night.  “We must wait for daylight before we have any hope of searching for signs or tracks,” Éogar says, and Rard glumly agrees.  They return to the campsite, and Éogar takes over the watch while Rard turns in to catch what sleep he may have such a queer encounter in the black.

 

When day comes on the 20th, Gilavas is last on watch and awakens his friends.  Éogar told Biárki of the night’s event, who told Elboron who told Gilavas, and the companions are ready now to search for signs of the intruders.  Rard, a skilled tracker, leads the search, with Éogar assisting as he may.  [Track test, complete failure]  The effort is to no avail.  Éogar sees nothing, and Rard has a difficult time even finding the position that last night he observed in the pitch black.  The trench is gravely and rugged, and tracks would be quickly lost to the blowing winds.  Rard and Éogar return to their friends and report that they cannot find signs of the interlopers nor any clues of what they were or where they went.  Elboron orders the camp struck and breakfast quickly consumed, resuming the march through the mountain trench at a high level of alert.

 

Only “Barion” the mule travels ahead without any undue care.  All of the companions walk in silence, wary and uneasy, senses directed ahead cautiously.  The hours pass by slow and heavy with care.  Shortly after mid-day Elboron grants the company a rest to drink water and eat a quick lunch.  It is welcome, for weariness has already begun to set in…

 

Biarki [TN 21]: 3 roll + 9 = 12, complete failure (Spent, -8)

Elboron [TN 17]: 6 roll + 6 = 12, failure (Weary, -4)

Eogar [TN 19]: 8 roll + 7 = 15, failure (Weary, -4)

Gilavas [TN 15]: 7 roll + 5 = 12, failure (Weary, -4)

Rard [TN 16]: 10 roll + 6 = 16, marginal success (Tired, -2)

 

When the march is resumed, a weary Éogar once again walks in the point.  [Observe (Spot) tests]  All of the heroes are suffering from fatigue, and their alertness suffers too.  Éogar gaze falls to his feet often, and Elboron and Biárki also are oblivious to what occurs around them.  Only Rard and Gilavas, both possessed of sharp senses, keep their wits about them despite the exhaustion.  “Éogar, look out!” Rard suddenly cries out, pointing to a jog ahead in the trench.

 

From the rear Gilavas sings out in his fair voice, “Beware, I see shadows upon the ridges on both sides of the trench, small figures.  They could be orcs!”

 

Suddenly, a low gruff voice shouts out a string of strange garbled words, and the shadowy figured crouched behind the rocky ridges up ahead unleash a flight of small stones, either hurled with force or launched from slings!  The missiles are aimed at Éogar in the fore, who is taken unawares.  Biárki and Elboron, too, are surprised and caught flat-footed.  Only Rard and Gilavas find themselves able to react immediately to this sudden and uncertain threat.

 

 

Scene 6: Slings, Arrows, and Outrageous Fortune

 

Sometime on the afternoon of April the 20th, after a cold and unsettling night and a long day of tense marching, the Fellowship of Forlorn Hope is ambushed in the exposed trench through the mountains!  Fatigued from their exertions, most of the companions are taken unawares.  Only Rard and Gilavas keep their wits about them enough to perceive the shadowy shapes atop the ridge walls ahead before they unleash a torrent of stones.  Éogar foolishly looks back when Rard cries out in warning, not paying attention to the threat he has missed.  Once alerted, his heroic blood flows and his weariness fades [2 Courage remaining].  Biárki, too, is startled, but the stout dwarf pulls himself together and throws off his weariness with a deep laugh [1 Courage remaining].  The High-elf Gilavas draws on his inner courage to fight off the weariness of the day's march [1 Courage remaining].  Elboron and Rard, too, summon up their courage to fight off weariness [2 Courage remaining for both].

 

Six short arms appear over the rocky ridges about forty feet up the trench, whirling slings about.  At a gruff, indiscernible command shouted from somewhere ahead, they unleash stones at the surprised Éogar, who stands in the fore of the fellowship.  Caught flat-footed, he cannot try to dodge or even raise his shield.  The attackers seem to have some skill with the awkward weapon and benefit from higher ground, and five of the stones strike him squarely upon his helm or breastplate—yet so stout is his armor that Éogar is not even dazed by the impact [12 damage total, Healthy].

 

Seeing his friend thus assaulted, Rard pulls his stout bow from around his shoulder and quickly nocks an arrow.  He has time enough to loose the shaft at one of the shadowy figures trying to hide behind the ridge, a mighty shot for the skilled archer.  The arrow flies overhead and seems to sink into the figure’s shoulder, and the victim cries out pitiably before it sinks behind a boulder [superior success].

 

Gilavas, meanwhile, takes a step back and draws his longsword, his nimble legs ready to dodge should any of the projectiles fall his way.  His keen elvish eyes probe the trench ahead, endeavoring to perceive the enemy [Observe (Spot) test, complete success].  “I see only the six slingers atop the ridge,” he cries out to his friends, “three atop the west ridge wall and three atop the east.  There is not space for any others where they stand, but others could lie in wait in the trench beyond the turn.  Beware!”  Remembering the trap the orcs sprung on the battlefield of Mount Gundabad, the elf quickly turns his head to scan the trench behind them for any sign of trouble, but he sees no sign of movement.  The ambush appears to lie only ahead, not behind.

 

"The cowards strike from ambush!" Elboron exclaims as his senses return to him.

 

Rard cries, "Quickly, fall back to the bend!"

 

"No!" Elboron thunders, his booming voice filling the canyon.  "Éogar, Biárki, Gilavas: find a way up that cliff and rout them from the heights!"

 

"Good, a bit of fun!" Biárki rumbles in his low voice.

 

"You mean to stand here in the open and let them sling rocks at us?" Rard says, gaping for a moment in surprise.  When Elboron keeps his resolve, Rard sighs and hedges closer to Elboron.  The young Man is better cover than no cover for the little hobbit!

 

Éogar is the first to react after the brief exchange.  Squaring his shield and lowering his spear, he breaks into a run up the gravely trench floor [Run test, complete failure].  The jagged rising slope impedes him, but Éogar is strong enough to clear the distance to the turn ahead.  "Ready your hammer, and head this way!" he shouts over his shoulder to Biárki before he vanishes around the bend.

 

"There are enemies on both sides of the trench!” Biárki shouts back.  “Good hunting, Man!"  The dwarf, too, breaks into a run [Run test, failure].  Alas, his stocky legs cannot carry him as far across this broken terrain as Éogar, and he only manages to reach the ground directly beneath the slingers, a few feet before the turn in the trench to the northwest.

 

From just beyond the bend, Éogar lets out a shout of alarm.  Suddenly, the trench ahead echoes with a strange war-cry.  A great tumult ensues from around the turn, and the sound of Éogar’s shield repulsing many a blow reaches the ears of his friends.  At least one blow seems to strike true, for the knight hollers in pain followed by the sound of a body hitting the earth.

 

Elboron pulls his father’s longbow from around his shoulder, the very bow that Faramir Denethor’s son wielded at the famous ambush in Ithilien against the invading Haradrim; he grabs an arrow from his quiver and notches it in the string, readying to pull the bow at the next enemy.  No sooner is his arrow in the string than five of the slingers—apparently the one stung by Rard’s shaft remains cowering on his belly—unleash another barrage of stones, this time at Elboron.  The young lord does his best to dodge, but he is overextended and barely manages to take a few steps aside.  All five stones hit him, some striking his leather cuirass and others grazing his head, bruising and bloodying him [26 damage total, Injured -3].

 

Rard, meanwhile, walks back a few feet behind Elboron, feeling like he at least possesses some cover in this exposed location.  He quickly draws an arrow and launches another mighty shot at one of the exposed slingers [superior success].  Again the hobbit’s aim proves true, and the crouching figure cries out in pain as the shaft buries deep in his shoulder.

 

Gilavas holds his ground at the rear of the party, behind the company’s mule, Rard, and Elboron.  He grips his longsword in anticipation of danger, attuning his senses to the surrounding area.  Convinced that there is no ambush anywhere from behind or the adjacent sides, he returns his focus to the pass ahead.  He hears the war-cry that is clearly not in the Black Speech of orcs, and he observes Elboron struck by an orderly barrage.  [Wisdom test, marginal success] “I do not think we are facing orcs,” he says aloud to all his companions, a sense of foreboding in his voice.

 

Then, from around the bend a loud voice thunders an order to the attackers in a language strange to the ears of most of the members of the fellowship.  It is answered by only a weak shout from a few wavering voices, undercut by the sound of pathetic whimpers from the injured attackers atop the ridges stung by Rard’s arrows.

 

*   *   *

 

While his companions remain further behind to face the stones slung from the opponents hiding on the ridges above, Éogar runs up the trench past the slingers and turns around the bend to the northwest.  The momentum of his run carries him slightly further up the pass, where he immediately sees that indeed it does narrow and the ridge walls on both sides slope particularly low—perhaps ten feet high.  The trench walls are still too sheer to climb, but two ropes fastened to the ridges above by grappling hooks hang down, permitting a fairly easy climb up.  The knight comes to a halt by the ropes and prepares to climb when he suddenly hears a strange war-cry from just beyond a rise in the trench floor further ahead: Khazâd-ai-mênu!  Five bedraggled dwarves come barreling toward him at a full charge.  Four of them are unarmored and poorly armed, carrying only hammers or clubs.  The fifth, and the one leading the charge, is a dwarf of lordly bearing, dressed in a mail coat that at one time must have been splendid but now is tarnished and chinked; in his grip is a masterful battle-ax surely of dwarven make.  All of them are dirty, their beards unkempt and their voices hoarse and dry.

 

Some of the charges are successful and others are hesitant, but the distance is short enough that all the dwarves swiftly descend upon Éogar’s position.  The knight quickly abandons any thought of trying to shinny up the rope and braces his shield against the onslaught, dodging the rain of blows as best he can.  The four poorly armed dwarves are little match for his skill; their cudgels and hammers bounce harmlessly off his shield.  But the lordly dwarf in the fore slams hard into Éogar with his battle-ax, and even the swift knight cannot evade the blow.  The ax-head pushes past Éogar’s shield and sinks into his left arm, drawing blood [28 damage total, Injured -1].  He hollers in pain, but even woorse is the tremendous force of the impact: so strong is the dwarf’s charge that the mighty warrior cannot stand against it.  Éogar reels from the blow and is knocked prone, landing on his back.  Opening his eyes immediately, he sees the burly opponent standing above him.

 

The lordly dwarf shouts out an order to his mates in a language Éogar does not understand.  It is only Biárki who understands the old dwarf’s command, in the secret dwarven tongue called Khuzdul: “Kill the interlopers!  Seize the traitor and the mule!”  The four poorly armed dwarves answer with a weak cheer, but Éogar can see in their eyes that they have no fighting spirit.  Hesitantly, the humble dwarves turn away from him and prepare to run down the trench toward the other members of the fellowship.  Only the lordly dwarf looks like he plans to stay by Éogar—and to strike a finishing blow! 

 

"They're dwarves!" Éogar shouts in a panicked voice after being knocked to the ground.  The knight’s voice echoes around the bend and reaches his confused comrades.

 

"Are we betrayed?!?" Elboron exclaims.

 

"Master Éogar, are you all right?" Rard shouts, worried for his friend.  "Biárki, quickly, help him!"  But, Biárki is clearly taken aback by the sound of his race’s secret language and breaks his stride toward the bend.  For a moment the bold dwarf visibly trembles, and Rard and Elboron hear him murmur an exhortation to Balin’s ghost.  Biárki seems loath to press forward.

 

*   *   *

 

Meanwhile, Éogar quickly removes his conical bronze helmet, which he has worn since it was refurbished for him by his old friend Frolin after finding it among the spiders of Mirkwood.  "Will a noble dwarf of such bearing fell an enemy of orcs, and a Knight of Arnor too?" he asks, looking straight into the dwarf's eyes.  "We struggle against a common foe, and our task may well spell the demise of the Orcs of Gundabad once and for all."  [Persuade test, 1 Courage spent (1 remaining), marginal success]

 

Éogar’s words reach the lordly dwarf, who is moved to pause his strike.  He holds the ax menacingly above Éogar, aimed at his neck.  After a moment’s thought he demands, "Do you surrender, intruder?  If you and your fellows surrender, I may yet let you live.  Call out for them to lay down their arms!"

 

"I will call out to them," Éogar responds.  He shouts, "Lay down your arms; these are not our enemies!  Let us prove that we are not theirs as well!"  The knight then continues his parley with the dwarf: "We are not your enemy but understand your distrust of invaders.  I will lay down my spear," he adds as he releases it, "as a sign of good faith.  Now, can we speak of orcs and of aid?"

 

“That depends on your compatriots,” the dwarf answers, stepping on the spear’s shaft and pinning it under his foot.  He keeps his ax aimed directly above Éogar.

 

*   *   *

 

In the trench behind the bend, Éogar’s companions are uncertain what to do as the knight’s strange words reach their ears.  Rard doesn’t care who is doing the attacking, dwarves or no.  These pesky slingers have pummeled his comrades with stones, and he aims to make them pay.  His little hand flashes to his quiver and quick-draws an arrow, and he carefully aims the point at the next torso to appear above the rocky ridge whirling a sling.  Rard lets the shaft fly and once again lands it in the chest of his target [superior success].  The hobbit lets out a gleeful little laugh, met only by the pathetic squeal of his victim, who slams onto the ground behind the boulder.

 

Suddenly, from around the bend appears a gaggle of screaming little dwarves—their voices parched, their clothes ragged, their beards unkempt.  They have a slightly panicked look to them, but nonetheless they charge down upon Biárki.  Shaken from his trepidation, Biárki lifts his mattock and appeals to the onrushing dwarves, "Hold!  By Durin, we are friends!"  The dwarves pay no heed and pile onto him in a mass, dropping their cudgels and hammers to the ground behind them.  However, they are hardly able grapplers, and Biárki barely needs to shake off their failing grasps.

 

The three slingers still in action release their stones, this time aimed at their chief persecutor; however, the stones skitter wildly around Elboron and Rard and fail to make contact.  "Master Gilavas,” Rard says over his shoulder to the elf, “if anyone comes from around a corner, you must take care of them till I am done with the slingers."

 

"Don't worry about the back, Rariadoc, it seems to be safe," Gilavas answers, rushing forward toward the bend.

 

The hobbit sighs and says to Barion the Mule, "Old friend, it looks like you are the rearguard for us now!"

 

Gilavas is no skilled runner—for an elf—but he is able to jog up the trench beneath the slingers and reach the gaggle of dwarves swarming Biárki [Run test, complete success].  The wise elf regards them for a moment and quickly realizes they are not feral or corrupted—they are frightened and desperate dwarves obeying the command of their lord [Insight test, complete success].  Gilavas hopes to reach Éogar and the dwarves’ leader but realizes that he can proceed no further while the gaggle of dwarves blocks the pass.  "Shield your eyes...now!" he calls to his friends.  Murmuring soft elvish words, he points his finger at the mass of dwarves in front of Biárki.  [Blinding Flash test, complete success] Suddenly, a flash of light explodes in the face of one of the little dwarves; he cries out in surprise, blinded, and falls back from the melee.  But, now Gilavas’s veil is dropped—and he has made a mark of magic in this region that perhaps others could discern, if they knew to look…

 

Biárki does not share Gilavas’s insight, and when the wild-eyes dwarves try to grapple him he loses his temper.  He unleashes one hard blow against the nearest dwarf, cracking him hard in the chest [superior success]; his second blow against the next dwarf is equally harsh [superior success].  Bones crack from the impact of the maul, and the two badly injured dwarves stumble back with their blinded comrade.

 

Elboron, well injured by the barrage of sling stones and stirred virtually to a battle-frenzy, drops his father’s bow onto the ground and draws his longsword.  Despite his fatigue and injury, Elboron is a skillful enough runner to jog up the slippery slope and close the distance to the melee.

 

*   *   *

 

Regaining the initiative, Rard quick-draws a shaft and takes a carefully aimed shot at another slinger atop the ridge.  This time the arrow only grazes the target’s shoulder, but that is enough to elicit a cry of pain and encourage the slinger to drop back out of sight.

 

Meanwhile, around the bend the lordly dwarf holding Éogar at the edge of his ax swallows hard, hearing the sounds of combat and the cries of his badly out-classed followers.  The disarmed knight lying on the ground tries to implore him to talk: "I am Éogar son of Garbald, Knight of Arnor and servant of King Elessar of the newly reunited lands.  I believe we have much to talk about…”  The dwarf curses in Khuzdul, an oath Éogar cannot understand but can sense its meaning.  Angrily, the dwarf brings his ax down hard—on Éogar’s spear.  The weapon splinters up and down the shaft, exploding into several pieces from the blow.  Leaving Éogar thus disarmed, the dwarf rushes down the slope around the bend to join his beleaguered colleagues.  Éogar slows rises to his feet, shield upon his arm but wholly weaponless.  The knight realizes that the lordly dwarf is perhaps his equal in battle and could have inflicted a grievous wound upon him but chose to respect his surrender.  A sinking feeling strikes his heart that the fellowship may have done a grave injustice here.

 

The lordly dwarf quickly closes the distance around the bend to Biárki.  “Traitor, you would turn against your own kindred!” he bellows as he chops at Biárki with his ax.  It is a deadly swing that Biárki is able to parry only with equally brutal force.  The two dwarves crushed by Biárki’s mattock fall back in a panic, screaming in pain and forgetting their lord.  The blinded dwarf stumbles about pathetically, slowly making his way back up the trench by feeling his way along the ridge.  Only the fourth unhurt dwarf holds his ground, picking up his hammer and standing at his lord’s side; he feebly swings at Biárki but fails to make contact. 

 

Only two slingers atop the ridge dare to hurl stones back at the archer who has stung so many of their number; Rard is too overextended to dodge effectively, and without Elboron to provide him cover both stones strike true and draw blood [17 damage total, -1 Injured].

 

Seeing that the lordly dwarf is enraged and possessed with a fey doom, Gilavas decides to do what he can to quell the violence that threatens to bring death to one side or the other.  He raises his hand in a magical gesture and speaks the words of power, intending to evoke awe directly in the mind of the dwarven lord.  [Evoke Awe + Spoken Thoughts, TN 10, 5 roll +7 modifier –3 combined effect –3 second casting –1 weariness = 5, failure] "A Elbereth Gilthoniel! Who dares attack this Fellowship of the Free Peoples of the West! Put away your arms, we mean you no harm!"  The High-elf breathes hard, tired from the exertion, but his heart sinks when he realizes that his efforts have come to naught.

 

“If you dare call me traitor, you deserve the freedom of death!” Biárki growls at the fellow dwarf who dared insult him.  His first blow is matched by a parrying swing from the other dwarf’s axe, but his second and third blows push past the other’s increasingly overextended defense.  The mattock blows graze the lordly dwarf’s stout mail coat, leaving him dazed from the impact.

 

Meanwhile, Elboron has closed from the other side and plunges into battle with the other dwarf, unleashing two lusty blows.  The dwarf is none so skilled as his lord and makes a simple target.  Elboron’s blade pierces the foeman’s shoulder and then lashes into his side; the dwarf gasps in pain and stumbles backward, seriously wounded.

 

It seems that now the lordly dwarf stands alone, all of his followers on the ground either seriously injured or blinded.  The burly old dwarf roars in the Common Speech, “Nurin Thurin’s son shall have his father’s hall or no-one!  Thieves of the West, die upon my ax!”  Wild-eyed and fey of heart, the old dwarf seems prepared to fight in the last…

 

It is then that Éogar appears from around the bend, carrying only his shield.  The knight looks slightly injured but in no immediate danger.  The four dwarves who are either maimed or blinded collide with each other to avoid him and, their escape blocked, fall to the ground in a weeping mass, pleading for mercy.  Their cries are echoed by the whimpering pleas of the arrow-stung slingers atop the ridges overhead.  Even the slingers lucky enough not to be struck by Rard’s arrows wave their hands overhead desperately, begging to be spared.

 

 

Scene 7: The Ironfist Lord

 

The lordly dwarf who commanded the ambush grimly holds his ground, despite having all his followers defeated and himself suffering an injury from Biárki’s mattock.  The burly old dwarf roars in the Common Speech, “Nurin Thurin’s son shall have his father’s hall or no-one!  Thieves of the West, die upon my ax!”   The sharp head of his ax whirls back and forth in front of him, ready to strike whoever approaches.

 

"Thurin's son you might be, but your mother was an orc if you think us thieves!” growls the one-eyed dwarf warrior, slowly lowering his great mattock.  “I am Biarki son of Biárlin, called Barrelheart.  We seek passage through Gundabad and will drive the orcs from these mountains.  The line of Isildur is restored, and all dwarves of good heart see that the banner of King Elessar does honor to Durin’s Folk.  By attacking this company, it is you who have proven yourself a traitor.  You shall have to live with that shame, Nurin son of Thurin."

 

“The House of Durin does not have sole claim to the Halls of Gundabad,” Nurin retorts, standing firm with ax in hand.  “Durin’s Folk may have pledged fealty to the Kings of Men, but not my royal fathers or I!  The King of the West has no claim here, and all of you are trespassers.”

 

"Elboron, put down your sword! Rariadoc hold your shot!" Gilavas yells at his comrades, returning his own unused sword back into its scabbard.  “Biárki, stop this terrible kin-strife!"

 

Biarki shoots back angrily, "Close your mouth, elf, this is not a matter to be settled by the likes of you!  If a company of dwarves had been chosen for this expedition, this never would have happened."

 

For but a second a fierce light burns in the eyes of the Noldo elf, and all who look upon his majestic visage tremble in their hearts.  For a moment the clouds part overhead and a hot ray of sun shines upon his face, but soon his wrath passes and the clouds once more blot out the sun.  Even Nurin Thurin’s son betrays a reaction, no longer able to hide his awe at the full wroth of a High-elf of age and power; the mighty battle-ax slowly sinks lower toward the ground.  "Is the stain of evil left by Angmar still so great that even to this day it corrupts the Free Peoples?" the elvish sage wonders aloud.

 

"Enough!  Is this how we prove that we are not an enemy?" Éogar, standing several feet behind the dwarf-lord Nurin, shouts at his friends.  "Do you not yet trust my judgment?" he asks, with a sad look at Rard.

 

Biárki takes a step back and angrily throws his fell hammer to the ground.  Rard, too, seeing that the slingers are no longer hurling stones, lowers his bow but does not unstring it.  “They attacked us!” the hobbit protests to Éogar.  He calls out, glaring at the dwarf-lord, "Why is the king’s fellowship attacked by dwarves?"

 

“Because you trespass upon our sacred ground without right or claim,” Nurin says darkly.  “We will not abide the spies of the King of the West, who covets a land that does not belong to him.  His agents are no more welcome here than orcs.”

 

"Do we look like orcs?  No, we are obviously not!” the hobbit snaps back in a rage.  “Why not simply show yourselves after surrounding us?  Invite a discussion, not a slaughter!" 

 

“I am right lord of this land, and I decree what doom befalls trespassers and thieves,” the dwarf says.  “We assailed your force justly, for we are defending the land of our forefathers.  Your company is but a gang of murderers.”

 

Éogar slowly steps down the trench toward Nurin.  He raises his hands in a broad gesture of peace.  "Great mountain-lord, I am sorry that my words could not sway my own friends enough to stop a battle between allies,” he says.  “But all is not lost: Please, let us speak of our quest and let us hear of your troubles.”

 

Young Elboron breathes hard, his sense of reason returning as the lust of battle drains away.  He looks at what he has done, and sees the pathetic dwarf cut down by his own blade.  Hearing Éogar’s gentle words, he quickly returns his sword to its scabbard and says plaintively, "I am Elboron son of Faramir, captain of this company.  We have no desire for further bloodshed.  Let us save our blades for the orcs.”  With a graceful motion, the young lord unhooks the scabbard from his belt and lays it flat across his palms.  "As a token of good faith, I offer my sword to you to keep while we remain in your lands."  Elboron sinks to one knee, holding out the sheathed sword to the dwarf-lord. [Persuade (Oratory) test, assisted by Éogar [+1], superior success]

 

Nurin Thurin’s son regards Éogar and Elboron for several moments before slowly lowering his battle-ax.  He steps toward the kneeling young lord and takes the offered scabbard.  “Let it be said that the servants of the King of the West are nothing if not courteous,” he says, nodding in satisfaction.  “I accept your submission, pardon you your trespasses in my land, and lift the verdict of death.  Whether I grant you aught else depends on your errand.”

 

“Warriors on both sides are wounded and in need of succor.  Let us see to their hurts, and parley,” Elboron suggests in a kind voice, and Nurin agrees with a nod.

 

Elboron rests a rueful gaze upon the cowering dwarves; three lie dreadfully stricken upon the earth, and the fourth, no longer blinded, sits by them in shame.  "You will not be harmed," he calls out to the surrendering dwarves, casting his voice up to the ledges above.  Those slingers who still can move peak around the boulders and cautiously climb down the ropes to join their comrades on the floor of the trench.  Biárki grunts in disgust and climbs up and down the ropes, fetching the dwarves injured by Rard’s arrows.  One is able to climb down with assistance, but three are so badly hurt that Biárki must carry them.  He lays the three dwarves with arrows in their chests next to the three struck down on the floor of the trench; all are seriously wounded.  The two unharmed slingers, the fourth slinger lightly wounded in the arm by an arrow, and the dwarf who was shortly blinded watch over their six injured friends with concern.

 

Nurin whistles loudly and shouts, “Mim, come, the fight has ended!”  Several moments later an elderly dwarf, unarmed and unarmored and as bedraggled as all the others, slinks down the trench from further past the bend, beyond where the dwarves laid in ambuscade.  The old dwarf stares wide-eyed at Éogar, who turns aside to let the little elder pass.  The old dwarf scurries past Éogar as quickly as his old legs will carry him and rushes to Nurin’s side.

 

“O!” the elder cries in a high voice, surveying his stricken comrades.  He gasps to Nurin, “Are we undone?”

 

“Still your tongue, Mim,” Nurin commands.  Old Mim nods several times and makes a weak bow.

 

Éogar asks the dwarf-lord, "Is there a safe haven nearby where we can rest and recover from our folly?”  He looks about the dire condition of Nurin’s band and adds, “We have food and fresh water with us, enough to share with a few.  I pledge you all of the food that I can call my own.”

 

"And perhaps a fire now?” Rard gripes as he leads the fellowship’s pack mule up the trench.  The hobbit pulls Barion’s rein in his left hand, his right hand still clenching the stock of his bow.  “Theses wretches look as if they could use a hot meal."

 

Gilavas, too, desires to move to a safer place, but Nurin shakes his head.  “There are no havens in this trench,” the dwarf states.  “It was cut long ago by my ancestors, connecting many open flows together into a single hidden trench running north and south through the Grey Mountains under the shadow of Gundabad’s peak.  There is no place safer than where we are, and it is the most defensible.”  He then rests his dark glance upon the little hobbit and growls, “Let us sit here and talk.  We will not refuse a fire or a hot meal, and water too; we have had none of them for many days.”

 

Rard opens up the mule’s packs, and Gilavas retrieves the healer’s kit.  The sagely elf offers to treat the wounds of the dwarves, and Nurin readily accepts.  “It is said that the Elves who pass through the Grey Havens are wise, and I now see the praise has merit,” he says.  Gilavas realizes the Éogar, Elboron, and Rard are all visibly injured, but he decides it best to tend to the dwarves first.  One is only lightly wounded and is quickly and easily treated.  Six are critically stricken, and it takes him many hours to clean and dress their severe wounds.  Biárki follows him closely, lending what assistance he can but otherwise remaining silent.  The dwarf wishes he could tend the others alone but knows that his skill is far short of what is needed, and that this elf is their best hope.  [Healing (Wounds) test, assisted by Biárki [+1], TN 20, 8 roll + 8 + 1 = 17, failure; spending 1 Courage = 20, marginal success].

 

While Gilavas and Biárki tend to Nurin’s troop, Rard glumly pulls out one bundle of faggots from the pack and starts a fire; four bundles remain in Barion’s pack.  The hobbit also pulls out foodstuffs and his pots to prepare a large meal, though he cooks plainly and without any enjoyment.  Glaring at the dwarves who ambushed him and his friends, Rard finds himself resenting every morsel of bread that will be given to the attackers.  Éogar, meanwhile, goes back around the bend and retrieves the head of his trusty spear, all that his left of his weapon; he sadly murmurs a few Rohirric words in commemoration of the spear that served him so well for so long, and his heart sinks at the knowledge that he is now wholly disarmed.  The knight returns to the makeshift campsite in the open trench and joins Rard by the fire.  The two friends exchange gentle words; Éogar tries to assuage Rard’s hurt feelings, but the hobbit was stung by his earlier words and still resents how Éogar and Elboron submitted to Nurin.  “You know that dwarves are good-hearted people from our time with Frolin,” Éogar says to him, smiling.

 

"No, I think that Master Frolin may have been unusual amongst them,” Rard says arrogantly.  “Nurin son of Thurin is deranged, and Biárki is worse than a thick-headed Proudfoot.  These dwarves are not like the stories of yore, nor are they like Master Frolin."  Éogar can only shake his head in silence, and he lets Rard finish cooking the hasty meal.

 

After Gilavas and Biárki have done what they can to help the injured dwarves, Rard and Éogar pass around a hearty cooked meal and share a healthy drink of fresh water from the fellowship’s barrel.  All the dwarves are very hungry and thirsty, and they readily devour the day’s ration given to each of them.  Those who are too hurt to feed themselves are fed by their comrades.  This is the fifth day since the fellowship departed from the encampment of the Grand Muster, and their own use reduced their stocks to 125 man-days worth of dry rations and 63 man-days worth of water.  Sharing with the dwarves has further reduced the stocks to 113 man-days of rations and 51 man-days of water.  Rard is first to note the dwindling stocks and grits in teeth angrily.

 

It is now nearly sundown on the 20th of April, and it seems that this is where the fellowship will camp tonight—in the company of Nurin Thurin’s son and his dwarves.  Nurin sits with the fellowship by the campfire, and it is obvious that the grim old dwarf is glad to feel the warmth.  He holds his hands near the flames and says, “Now, let us speak.”

 

Gilavas is the first to speak, asking Nurin how long his people have lived in the mountains and how they have survived.  “Are you of the long forgotten race of the Noegith Nibyn?” he asks with a sage’s curiosity.

 

Nurin does not recognize the name and looks to the elderly Mim, who translates the elvish words into Khuzdul.  “Ha!” Nurin laughs.  “We are no petty dwarves, for certain!  They were thieves wherever they were found.”  He levels his gaze on Gilavas and then the rest of the fellowship, one by one.  “We are the last of the Ironfists in the West, and I am the last royal heir.  This trench,” he says in a darkening voice, “in which you are trespassing, leads to the halls of my forefathers, my inheritance.”  He pauses to let his words take effect and then continues: “Ages ago my ancestors were driven from Mount Gundabad, and they fled to the Mountains of the East to dwell among our Ironfist kin of that region, those who never passed into the West.  The survivors never forgot their halls in Gundabad, and every generation swore anew an oath to reclaim them one day.  I have led my people back to claim what is ours, before your King can seize what does not belong to him.”

 

The elderly Mim, sitting next to his lord, listens with interest.  He chimes in, “We still were living in the East when nearly twenty years ago we heard of the fall…”  Suddenly, Nurin rumbles in his throat and glares at Mim.  The elderly dwarf stops his speech and glances into the fire.

 

Nurin interrupts before anyone else can speak again: “I will say no more until your company has made an accounting.  I now know who you are, but I do not know your purpose or errand.  You say that you are here to slay orcs, but orcs you may slay on the slopes, where your army is encamped.  What brings you to this hidden pass?”

 

Biárki addresses Nurin, and explains that the company sought to pass around Mount Gundabad and reach the lands along the Upper Anduin.  “We had thought that only orcs would stand in our way, until your company waylaid us,” he says.  "You can cleanse that stain on your honor: Show us a way through the mines of Gundabad so that we might continue our journey to the halls of Thorin Stonehelm, King under the Mountain."

 

Nurin’s dark gaze narrows as he regards his fellow dwarf, and he passes his glance among the others.  He pauses for a long while and glares once more at Mim, who sinks his head low.  Finally, Nurin speaks again in a quiet voice: “If that truly is your mission, there may be hope for you.  It is possible to follow this trench through the mountains, but you must pass through my ancestral halls.  One hall leads to the north side of Mount Gundabad, to the Northern Waste beyond.  Another hall accesses the tunnels beneath Mount Gundabad, which may lead to the Assembly Hall at the heart of the mountain and the tunnels that exit upon the eastern slope of Gundabad.”  He rests for a moment, rubbing his hands over the fire.  “I will not abide your presence any longer if you are spies for your King, or seek to claim my lands for him,” he adds, “but if you wish to pass north around the mountain or to the east beneath the mountain, I may permit it…”

 

The day’s events have been stressful for the heroes of the fellowship.  The tragic misunderstanding strikes deep into the hearts of some, while others still nurse their wrath at the dwarves who their treacherous ambush.  Biárki is normally guided by his sense of Compassion, but he is tempted by the anger that risked kin-slaying.  Éogar’s, guided by the virtues of Honor and Nobility, feels guilty that the truce he promised was at first ignored by his friends.  Elboron’s, who normally comports an air of Compassion, feels like a hypocrite for surrendering to battle-lust.  Gilavas, guided by compassion, feels great remorse for the violence.  Rard is normally guided by his sense of Honesty and Fairness, and he grapples with the guilt of shooting down so many humble dwarves who never really stood a chance.  Elboron, Éogar, and Gilavas come to terms with their consciences, but Biárki and Rard refuse to accept in their hearts their role in the wrongs committed today—and it is through the temptations of wrath and heartlessness that Corruption wedges an entry into the soul even of the greatest hero...

 

*   *   *

 

On the evening of the 20th of April, the Fellowship of Forlorn Hope parleys with Nurin Thurin’s son, who claims to be heir to the halls of Gundabad.  They sit around a dwindling campfire, the first that the company has dared light since entering the Grey Mountains.

 

"We were not aware that the Ironfist had returned to the West,” Biárki says to Nurin.  “When I visit the halls of the Longbeards, I will tell them of your coming."

 

“That is well,” he responds.  “We have had little congress with Durin’s Folk since we returned to the West.  The Longbeards may treat with me in my hall in Gundabad or nowhere.”  The mighty old dwarf-lord levels his gaze upon the Men and adds in a firm voice, “I will not be chased from what is rightfully mine, not by orcs or by the Men of the West.”

 

"I have served King Elessar of the Reunited Kingdoms for some time now; he is a just and fair ruler,” says Éogar.  “His only goal here is to ensure that the darkness remaining in Mount Gundabad does not threaten his lands.  The King has come to force out the orcs; their numbers are greater than we could have imagined.”

 

“So we have learned,” Nurin returns, his voice darkening.  “When we came back to the West, we had thought that your king had defeated all the Dark Lord’s servants.  Yet, we found that a vast host of orcs and trolls had congregated in Gundabad, and your king left them to their refuge.  Only after the passage of many years does he come to fight the enemy, when he is strong enough to claim the dwarven halls for his own!”

 

“We men are not suited to live in your glorious halls under the mountain, and I am certain he would sooner have allies than enemies residing here.  You could send an emissary, or visit him yourself,” Éogar suggests, as helpfully as he can.  “He will not deny a rightful ruler lest he anger the dwarves that are allied with him already."

 

Nurin betrays no reaction yea or nay; but he fixes his gaze upon Elboron, the deputed captain of the fellowship.  “Éogar Garbald’s son has told me his king’s purpose, but I do not yet perceive the purpose of this small company.”

 

Elboron chooses his words carefully: "My lord Nurin, the mission of this Fellowship is to secure a path to the other side of the mountain so that we might coordinate an attack with our allies on the eastern slope.  If possible, we would like to locate an additional entrance to the mountain, so that we might attack the orcs from three sides instead of two.”  He pauses to let Nurin consider their task and then continues.  “Éogar speaks true when he states that King Elessar does not seek dominion over Gundabad.  Our army is camped on the slopes because of the constant threat the orcs pose to the entire Northland.  That threat has only grown since Mordor fell.  Numerous Trolls and Uruks that served the Dark Lord have flocked to your lands and have swelled the ranks of our enemies.  We have seen hints that some greater power also dwells below the mountain."

 

“So we have seen,” Nurin replies.  “The orcs have grown strong in this place, bolstered by the presence of much evil.  You seek a path through the mountain through which you can assail the enemy.  It is said that in ancient times all the dwarven-halls of Gundabad connected to a great Assembly Hall at the heart of the mountain.  I do not know if the ancient ways are still open, nor if they are large enough to permit an army of Men to pass through, but you would do your king some good service if you sought such a passage.  It also would be the swiftest and surest route to the eastern Grey Mountains, if not the safest.”

 

Elboron nods in thought.  "I echo Éogar’s counsel:  Go to King Elessar,” the young lord says.  “He cannot be expected to honor your claim when he is entirely unaware of it.  He would be a powerful ally in your fight to reclaim your home and also in the future if its rule is restored to you.  Likewise, I know you could be a very valuable ally to him in the coming fight.”

 

Éogar quickly speaks to reinforce Elboron’s point, and to inquire further about what the dwarves might offer.  "You and your followers came here after the Great War, yes?  You must have expected many orcs to flee to their remaining dark holds.  How many dwarves did you bring?  This cannot be your entire tribe, can it?" he asks hopefully.

 

The sagely dwarf-elder Mim shuffles uncomfortably in front of the fire at these questions, and Nurin grunts to him.  Mim looks into his eyes and then turns to speak to the fellowship around the fire.  “Even in the dwarf-holds far off in the East we heard news of the fall of the Black Lord of Mordor,” the elderly dwarf explains.  “The Men of the East whom he pressed into his service returned home broken, no longer strong enough to threaten traveling parties.  Ten years ago my lord Nurin decreed that it was time for us to reclaim our ancient hall and led a company of Ironfists back to the West.  We had thought that the Orcs of Gundabad fell along with Sauron and the mountain would be open to us, but when we reached the mountain we were assailed…”

 

Nurin cuts off Mim’s narrative and says angrily, “Assailed by an army of orcs, of every imaginable variety!  The victories in Mordor and Wilderland only drove the surviving orcs into Gundabad, where they are stronger than ever.”  The dwarf-lord calms after a moment and continues, “We lost many of our number in our first excursion to the mountain.  Those whom you see among me today are all that remain of the western line of the Ironfists.  We withdrew to the Blue Mountains, where we were sheltered these past many years by our cousins, the Broadbeams and Firebeards.  When news reached us that the King of the West led a great army to do battle with the orcs, I led my company back to Mount Gundabad to claim our ancestral halls.  The orcs have not yet been defeated, though it may be that with their attention drawn to the mountain’s slopes some of the ancient dwarf-halls may be less heavily guarded than before.”

 

Biárki speaks, letting his fellow dwarf know that the Grand Muster has already done battle once with the orcs and suffered by it.  "Two companies of Warg riders passed through these trenches some months ago.  They were slain to the last by Longbeards, and many died by my hand.  Do you have information on the enemy?"

 

Nurin shakes his head.  “There were wolf-riders among the orcs when we first returned to the mountains, so I should not be surprised that there are even more of them today,” he says.  “That you killed some of their number is news well-told.”

 

"What dangers remain in your halls?  Do they connect to the orc-held defenses?" Éogar asks.  "Are there enemies or allies nearby in the Northern Wastes nearby that exit?"

 

“Many dangers surely remain,” Nurin answers, obliquely.  “The only way to learn is to venture into the ancient halls and see for yourselves.  We had hoped to do so, but now our numbers are too few and we are too poorly equipped; our food, fresh water, and fuel are utterly exhausted.  I do not know if enemies or allies lay in the frozen wastes beyond the mountains, and no-one will learn of it until the North Gate of Gundabad is retaken.”

 

“Then will you go to the camp of King Elessar?” Elboron asks.

“Or at least permit me to guide you there?” Éogar offers.

 

“I will think on it,” Nurin replies.  He looks at the sheathed longsword lying at his side, picks it up in his hands, and returns it to its owner.  “Elboron Faramir’s son, I now see that you are a man of honor; I think the battle between us was an unfortunate accident.  I return to you your sword.  On the morrow I will decide further what to do.”  Nurin and, more reluctantly Mim, rise from the smoldering campfire and retire to where their comrades lay, convalescing from their wounds.”

 

The companions of the fellowship remain about the fire to discuss what should be done.  Only Gilavas is distant, his eyes drawn to the cold stars above; lost in the paths of elvish dreams, he does not respond to inquiries.  "Should these dwarves travel with us? After all, I do not think they will be much resistance should an armed party of orcs appear," Rard offers at the start of the conversation.  “Or one can guide us while the rest make their way to the safety of King Elessar."

 

"Nurin's company is in great distress, and much of it is our doing, regardless of how we were provoked.  I feel we are honor-bound to accompany them back to the camp if that is where they wish to go," Elboron states.

 

"Captain Elboron, I think we must press onward. I am not sure that we have the time to spend to turn back," Rard says, with a glance at where Barion the mule rests on the trench floor.  "And I do not think we, or the Army of the West, can afford to use our supplies to turn back."

 

“This handful of dwarves, while I feel for their situation, cannot challenge the host in Gundabad, unless there are more than Nurin has told us,” Éogar points out.

 

“But they possess something our host needs more than warriors,” Elboron replies.  “They have invaluable knowledge of Gundabad that we lack.  They know a secret way into the heart of the mountain.  One of our objectives was to find such a way and report it to the King.  We have many weeks to complete our task, and it may be well worth it to spend some of that time helping these dwarves reach the camp.”

 

“However, if we turn back we may appear to be the spies he suspects,” Biárki warns.  “If Nurin has knowledge of the forces of within Gundabad, or would allow at least the company of Longbeards to pass through this trench to his halls, it would mean a great deal.  But he seems not to have much knowledge of the enemy or even of the halls he wishes to claim.”

 

Éogar wonders if the fellowship has equipment enough to continue onwards regardless.  He holds out the leaf-shaped head of his sundered spear on the flat of his hand.  He says, "I cannot ask these dwarves to replace what they do not have, but I am of less use to the group without a spear, and far less without a weapon at all."

 

Elboron looks at the scabbard resting on his lap and passes the sword to Éogar.  “Take it,” he says.  "I still have my father's longbow.”

 

Éogar takes the sword, offering him a grateful smile.  "Then I will use it to defend us both…at least until I can replace my spear."

 

*   *   *

 

The Fellowship and the company of dwarves rests for the night in this defensible portion of the trench, and for once the night is neither cold nor ominous.  The temperature remains well above freezing and the sky clear.  A watch is set throughout the night, but nothing is heard or seen in the pass or surrounding mountains.  On the morrow the company rises and has a light breakfast; Rard makes it especially light, given the large number of ravenous guests to be fed.  “Our foodstuffs will not last seven days with so many mouths to feed, and our water will be gone longer before that,” Rard whispers begrudgingly to his companions.

 

When light has returned to the sky, and Gilavas has returned from his dreams under the stars, Éogar asks the elf to take a look at the injuries suffered by the fellowship the previous day.  He tends first to Elboron, who was the most grievously assaulted [Healing (Wounds) test, TN 15), failure], but unfortunately Gilavas finds that most of the damage is beneath the skin and there is little he can do; Elboron remains hurt [25 total damage, Injured].  Gilavas next turns to Rard [TN 15, complete success] and readily cleans and binds the abrasion inflicted by the sling-stones; Rard has only a few remain bruises [7 total damage, Healthy].  Last he treats Éogar, who suffered a great buffet upon his corslet from Nurin’s axe [TN 15, complete success]; the knight is readily bandaged and suffers from only a residual scrape [13 total damage, Healthy].  Afterwards, Gilavas returns to the stricken dwarves to look after their hurts…

 

Nurin Thurin’s son watches with interest Gilavas’s ministrations, and it is clear that he is concerned for the lives of his followers.  Especially since it is not yet certain whether they will recover from their wounds or perish, the dwarf-lord is loath to move them or to leave their side.  When the fellowship approaches him to ask if he has thought further about the last evenings topics, he pulls himself up to his full height—something under five feet—and regards them with a regal bearing.

 

“I have decided that I cannot consent to go with you to King Elessar’s encampment.  Until my servants are well enough to travel, we cannot leave this place and I will not leave them,” he states.  After a moment’s pause he continues, “Nor am I certain that I wish your king to know of this hidden pass.  I have only your word that he will not seek to use it to steal my halls.

 

“Indeed, I am not certain that I can even give your company free leave in my lands.  My party has suffered grievously at your hands, so that we now have no hope of retaking our halls.  Yet, you could do us justice, and good service to your king too, were you to venture into our halls.  All of your company are great heroes, skilled in war and well-armed.”  The dwarf’s gaze drifts to Éogar and he adds, “Even if you have lost your weapon, there are many to replace it the halls of my ancestors.  It is said that my forefathers of old forged many great armaments for their allies the Northmen, and surely some remain unsoiled by the orcs.  Were you to do this task for me, I would gift you with any weapon of your choice, Éogar Garbald’s son, to replace that which I destroyed.

 

“What say you to this offer, King Elessar’s fellowship?  You say you are not spies, that your king sent you here to aid in the fight against the orcs.  Battle awaits you here, in the dwarven-halls; and there you may even uncover a lost pass beneath the mountains.  Indeed, it could be the only path open to you.  The hidden trench was shaken these past many nights by powerful storms, and some parts were heard to collapse in avalanche.  The way south out of the mountains could be blocked.

 

“Two choices are open to you.  Somewhat ahead this trench forks, and a branch leads to a hidden dwarf-hold; it may be that his lost mansion leads to the halls beneath and through the mountain to the East Gate.  If you follow this trench to its end you will reach the North Gate of Gundabad, an ancient dwarf-hall that guarded entry between the mountain and the Northern Wastes beyond.  If you decide to pursue one of these routes, I will grant you leave to go through it.”

 

*   *   *

 

On the morning of the 21st of April, the High-elf healer tends to the injuries suffered by the fellowship and checks in on his dwarven patients, too.  The wounded dwarves, thanks to Gilavas’ courageous efforts at healing them, will all recover.  Nurin stands by the elf as he tends to the wounded, nodding in satisfaction.  Already the dwarves are mobile again, though still in considerable discomfort that will take several weeks to heal entirely.

 

When Nurin states that he will not consent to leave the hidden pass for the encampment of the Grand Muster, Gilavas tries one last time to convince Nurin of the good intentions of the king.  "Does not the composition of our own fellowship tell you enough about the wisdom of King Elessar?” he says.  “Only the wisest and noblest of Kings would be able to assemble a fellowship of Elf, Dwarf, Hobbit, and Men."

 

Nurin answers coolly, “The wisdom of elves in the healing arts must be praised, and the Men among your company are of honorable character.”  He looks past Biárki and glares at Rard as he adds, “But I have cause to question the wisdom of those who inflict an arrow’s sting without justice.  It was such foolishness that wrongly struck down my warriors and our hopes for liberating our ancient hall.”

 

"The dwarf has been in the mountains for too long!” Rard protests.  “They couldn't defeat a party of younglings much less hope to retake their halls. It certainly isn't our fault!"

 

“It is your fault that we are too hurt to survive here on our own!” Nurin snaps back.

 

Gilavas rests a hand on Rard’s shoulder to calm down the arrogant little halfling.  The elf says in his calm and pleasant voice, "How will you yourself survive, with orcs in front of you and rocks behind? You may be King of the mountain, but unless you can feed on rocks you will not hold that title for long.”

 

Elboron reinforces the elf’s argument: "The only hope for you to reclaim the halls of your fathers is through the King's victory over the orcs.  This trench could be of great use in the King's cause, and you would be wise to apprise him of it when your folk are well enough."

 

"You should at least send an emissary,” Éogar advices.

 

[Gilavas’s Persuade (Oratory) test: 5 roll + 9 modifiers + 1 Éogar + 1 Elboron = 16, complete success]

 

Nurin thinks long and hard on their words and at last answers, “It is true that my people cannot remain here much longer without your charity, for the wounded require food and care.  They would be safer in the king’s encampment.  Very well: I will send my people to your king.  The uninjured will help the wounded, and they will bear a greeting to King Elessar from me.”  He folds his arms about his chest and says in a firm growl, “But I will not go.  I am sworn not to leave this mountain until I have reclaimed the halls of my ancestors.  I will remain in this place, and my trusted advisor Mim shall remain with me.”

 

Old Mim looks up wearily and asks, “But what of food, and the orcs?”

 

Nurin says to him, but clearly meant for the fellowship: “These travelers will share their food with us.  They have already offered to do as much, to make up for the violence they accidentally caused.  Besides, our own foodstuffs may yet be recovered.”  He then looks to the fellowship and adds, “Our mules disappeared some days ago around the North Gate.  Perhaps they were stolen away by orcs?”  Old Mim frowns deeply and hangs him head but says nothing.

 

"The orcs control the North Gate as well?" Éogar asks.

 

Nurin and Mim exchange a look, and the dwarf-lord replies, “They may.  You say that a horde of wolf-riders came through this pass many months ago.  They must have passed through the North Gate.”

 

“They could not have come through the hidden mansion,” Mim chimes in quietly.  “That way is still sealed.”

 

Nurin frowns and adds in a stern voice, “But it can be unsealed, should you choose that route.”  At this, Nurin returns to his wounded people lying on the ground, and Mim follows behind.  The fellowship is left alone in the pale morning light to decide what to do.

 

"What are your thoughts, friends?” asks young Elboron.

 

Gilavas muses, "I am not sure what to make of this dwarf. When he heard of the Grand Muster, he could not get here fast enough to claim the spoils of war, only to find that the orcs were much greater in number than expected. He attacks us for trespassing on his strip of rock-hard land, and now he wants us to clear his halls for him.”

 

"Would that Nurin did not stand with such a royal aura, I would be suspicious,” Éogar responds.  “Yet if he has a rightful claim, his actions are not foolhardy.  Still, we should be wary.”

 

Elboron offers, “The path directly through the mountain will be shorter, but likely fraught with peril.  The longer road to the North may keep us away from the bulk of the orcs, but our supplies may not last.”

 

The friends exchange what lore they know about the strange northern wilds.  The sagely Gilavas mentions tales of the Snowmen of Forochel, who may possibly tred the icy waste this far to the east.  More ominous are the cold-drakes, foul wyrms that have long plagued Forodwaith and the Grey Mountains.  Yet going east beneath the mountain through the mysterious lost mansion could lead to the heart of Gundabad, where orcs and trolls may abide in plenty.  Éogar wonders if the North Gate might serve as a third front against the orcs, especially if Snowmen of the North can be found and convinced to join the fight.  But, he points out, the route under the mountain could be a faster route to the allies holding the eastern slope.  Rard is fearful that the route under the mountains could be like the Mines of Moria.  "I think we must go to the North Gate.  We can refresh our water at least and perhaps catch something to eat,” he states.  “Besides, Barion prefers the outdoors."

 

Elboron listens in consideration.  When he speaks again, it is to discuss the strained supply of food and water.  "The dwarves have nothing, and it would be wrong of us to leave them with nothing.  How much can we spare, Master Brandybuck?"

 

Rard estimates that the food can be made to last ten days at three-quarters rations, a little longer at half rations.  He suggests that the fellowship take along seven full days of rations for each member and leave the remainder for the dwarves, enough to preserve them for a week.  Water will run out more quickly.  The hobbit climbs up one of the dwarf-ropes to the ridge above and scoops up some snow, packing it into his skin.  Holding the skin close to his body, the snow quickly melts.  Rard takes a tentative swig and grimaces, for the snow-water is sordid and tastes foul.  Snow-water from accursed Gundabad may serve the desperate who would otherwise perish, but it cannot be stomached for very long.

 

Nurin and Mim returns to the fellowship after a short while.  “My people will rest in this spot one more day, and on the morrow they will set out for your king’s encampment.  One of my slingers is crafty in the ways of the wild, and if you give him directions from the mountain ravine onto the heath he can guide the others to the camp.  They will need food, of course, and at least a little water to last them until they reach the heath.”  His last statement is issued expectantly, not as a request.

 

The dwarf-lord then passes his gaze among the companions and rests on Elboron.  “And what is your decision?” he asks.  “Will you venture the North Gate—or will you go east under the mountain through the lost mansion?”

 

Elboron answers the dwarf lord, "Lord Nurin, we have made our decision.  We will take the path through the secret dwarf-hall in the hopes of reaching Gundabad’s East Gate.  Tell us how we may find the entrance, if you will.  If there is any other lore that your party possesses that might help us win through, we would be grateful to hear it."

 

Nurin nods several times, and it is difficult to tell if he is pleased or disappointed.  He replies, “Very well.  Mim and I will follow you.  The lost mansion is a short distance up the trench, where it forks to the east and butts up against a rocky facing.  That is the mansion’s seal.  Mim possesses the map that led us to the lost mansion, and it will help us open the seal too.  As for what you may find inside, I cannot say.  No dwarf has set foot in the hall for over an age of this Middle-earth.”  Mim stands at Nurin’s side, silent, his head hanging low.

 

As the Fellowship packs up, Elboron directs Rard to keep rations for the current day plus seven more, and leave the rest for the dwarves.  Forty man-days of rations set aside for the fellowship.  The rest is divided up among the twelve dwarves—enough to keep Mim and Nurin in the field for many days to come, and enough to last his people until they reach King Elessar’s camp.  Nurin seems content that he and Mim will drink from the fellowship’s large cask, but he says that his people will need water to reach the army camp.  “Two or three full skins will be needed, at the least,” he says.

 

When the company prepares to move on from this place, Elboron pulls himself up to his full lordly height and addresses Nurin.  If the dwarf-lord is to accompany the fellowship, even for a time, he must come to an understanding with them.  "Lord Nurin, I would have you consider the debt of gratitude and friendship you will owe to King Elessar when his army succeeds in driving the orcs from Gundabad.  Also, consider the tale of the reclamation of the Lonely Mountain.  A lust for riches and a great deal of stubbornness led to violence between those that should have been friends, and nearly led to ruin."

 

Nurin nods once and returns, “No lust for riches brings me here.  I come by the call of duty, to reclaim what was taken from my forefathers.  If King Elessar drives the orcs from Gundabad, he will have my friendship.”  The dwarf-lord then turns to one of his followers, the slinger who will guide his people to the camp of the Grand Muster.  “When you arrive, greet King Elessar in the name of Nurin Ironfist, Thurin’s son, right Lord of the Ironfist Halls of Gundabad.  Tell him that I have set foot in the mountain and lay claim to my inheritance, in the name of my forefathers who were unjustly driven from their home.  Tell him that if he honors my right claim and does not seek to take what is not his, then he shall have the friendship of my House.  Once a hall has been reclaimed, tell him my oath will be fulfilled and I will come to his camp myself.”  The little dwarf nods in understanding and bows low to his lord.

 

 

Scene 8: The Way Is Sealed

 

It has been settled: the Fellowship of Forlorn Hope will seek a path under Mount Gundabad through a mysterious lost dwarven mansion known to Nurin Thurin’s son and his old sage, Mim.  Nurin insists on letting his injured party rest one more day in this part of the trench half-way through the Grey Mountains.  On the morrow they should be strong enough, despite their lingering injuries, to trek south through the trench to the camp of the Grand Muster on the open heath.  The heroes of the fellowship benefit from the rest, too: only a few lingering bruises remain to Éogar and Rariadoc, but Elboron remains painfully injured.  The noble youth hides any sign of complaint, but his friends can perceive that he still suffers from his wounds. 

 

During the day of rest, Elboron approaches Rard and speaks privately with the hobbit on a difficult matter.  "It may be that your mule will not travel through the caverns,” he explains.  “If that is the case, it may be wise to leave him with the dwarves rather than abandoning him at the gate.  I will leave that decision to you."

 

Rard thinks long and hard on Elboron’s advice.  Finally he gives his answer: “I think that Barion should accompany the company of dwarves back to camp.   He can carry the water cask, which we cannot take with us."  He shoots a dirty look at the bedraggled dwarf-lord, not liking the thought of entrusting his beloved mule and trusty old barrel to his ragged followers.  The hobbit gives Barion and hug and promises to see him again.  The dwarves, who are glad to have the mule’s foodstuffs and water cask, swear to take good care of the animal and deliver him safely to the army camp.

 

Early the next morning, the travelers prepare to go their separate ways.  The companions take their fill from the cask, so that each carries at least two full flasks of water; each also carries at least seven full days of dry rations.  Rard carefully goes through his hoard of goods in the mule’s pack trying to decide what to carry, for he is fearful of being overburdened.  He briefly considers abandoning his cooking kit and even his bedroll, but he finds that he can carry both important comforts in addition to his bow, favorite dagger, pair of arrow-filled quivers, elvish clothes, backpack, tinder kit, candles, and two skins of water.  However, he cannot carry any further load, so he leaves behind his fishing line, spare clothes, and extra daggers and quiver.  His friend Éogar spares the hobbit the trouble of carrying extra weight in food, putting the hobbit’s share of the foodstuffs into his own pack.  The party’s fuel and other supplies, as much as they wish to bear, are divided among the stronger members.

 

As the sun appears in the dawn sky on the morning of April the 22nd, Nurin bids farewell to his people.  The ragged dwarves bow kindly to him and wish him success; they swear they will return to him in his newly gained hall as soon as the Grand Muster defeats the orcs.  With the fellowship’s mule in tow, the dwarves amble off through the trench to the south.  Nurin and old Mim remain, their previously emptied satchels now filled with the fellowship’s food and water.  “Come!” Nurin booms, “To the lost mansion!”  The dwarves, though, show no inclination to lead the way.  They hike just behind Biárki, letting Éogar take the point and simply calling out to him how much further they believe it is to the sealed path.  Occasionally, Mim consults an old map that he keeps folded up in his satchel.  Nurin constantly fusses over the map—apparently it is an ancient heirloom passed on through the generations of Ironfist exiles from the West, and the dwarf-lord seems convinced it will permit access to the sealed dwarf-hall.

 

The going is slow, for the trench soon rises quite steeply as the general elevation of the surrounding mountains increases.  Éogar reckons that they are passing over the high point of this part of the mountain range.  Rard suggests that the company consider a quicker pace to get through the mountain while supplies last, but Elboron shakes his head.  "Some of us are injured,” he replies in a soft voice, the closest he ever comes to a complaint.  “It would not do well to spend all our strength before we reach the caverns."  The hobbit sighs and muddles onward, missing his mule already.

 

The sealed way proves to be somewhat further up the trench than Nurin originally promised, and briefly he and Mim squabble over the map in an attempt to discern whether it had accidentally been passed.  The trench is filled with little forks that dead-end into empty or collapsed flows.  After a lunch break, though, the dwarves are certain the sealed path still lies ahead, and the march is resumed.  In the mid-afternoon the travelers come upon a particularly sizable fork in the trench, and for once each path looks equally like a candidate for being the main way through the mountain range.  “This is it!” Nurin exclaims, and Mim silently confirms the claim with a nod.  The dwarf-lord points to the right branch and says, “This way leads to the lost mansion.  The left branch continues on to the North Gate.”  Éogar estimates that the fork is some 30 miles from the ravine far to the south that lead the fellowship into the Grey Mountains, and the North Gate must be nearly another 20 miles from here.

 

Following Nurin’s direction, the fellowship takes the right branch and starts to head nearly due east.  At first this branch looks to be like any of the other old flows that have come before, but instead of reaching a quick dead-end the branch merely narrows into a thin defile that keeps running due east.  The defile often is less than five feet wide, and the travelers are compelled to walk single file much of the time.  Fortunately, the ground is quite flat at a steady elevation, and after an hour the group has hiked over a mile.  Suddenly, the travelers come upon a dead-end, a high and perfectly sheer cliff-facing.  There are absolutely no markings anywhere, no runes or symbols or visible outlines.

 

Rard gapes at the dead-end, tired and irritated.  He glowers at the dwarf-lord, “It looks like a perfect dead-end to me!  Are you sure this was the right way?”

 

“It is a secret pass,” Nurin growls back at the hobbit.  “If it didn’t look like a perfect dead-end, it wouldn’t be much of a secret.  Of course this is the right way!”  He shoots a look at Mim and asks, “Well, isn’t it?”

 

Old Mim unfolds the map again and lays it against the cliff-facing.  “I think so,” he murmurs, running his finger along a long series of runes written on the parchment.  “If I read the map correctly, there is a door in the cliff concealed by ancient enchantments.  We must speak the words of opening,” he explains.

 

“What are the words?” Gilavas asks.

 

“The map does not clearly say…” Mim answers in a weak voice.

 

“Go on,” Nurin urges, “tell them the clue.”

 

The elderly dwarf shrugs helplessly and says, “At this place on the map the runes form a riddle in the ancient tongue of the dwarves.  I will translate it into the common speech, as best I can.”  Mim clears his throat and slowly intones:

 

A draught of wine fills every vessel when first made;

Sleep comes when the goblet is bereft;

When a foeman offers a libation, drink unafraid;

Who enters here unbidden will have none left.

 

Mim looks at the cliff hopefully, but nothing happens after he finishes the recitation.  “What now?” he asks.

 

 

Scene 9: The Lost Mansion

 

The dwarven-lord Nurin and his elderly sage Mim have led the fellowship east along a branch in the trench to a solid cliff-facing.  Their ancient map marking this place as the entrance to a lost dwarven mansion provides only an obscure riddle as a clue for gaining entrance.  "I have little skill at riddling, my friends," Elboron says, shifting his weight to find a position more comfortable for his bruised ribs.  Focusing on the third line he adds, “I know that I would drink nothing given me by an orc.”

 

Gilavas searches his mind for all the opening-spells he knows, and the high-elf gingerly speaks a few magical words without effect.  Nurin looks at Mim, but the elderly dwarf can only shrug helplessly.

 

Elboron asks his hobbit friend, “Master Brandybuck, are not the Shire folk renowned riddlers?"

 

Rard scratches his little head and stammers, “Errr, riddles aren’t my…”

 

"Blood is the answer,” Biárki states.  When the grim one-eyed dwarf solves the riddle, a quick flash of amazement can be seen on Gilavas’s face.  The elvish magician perceives that this dwarf possesses a share of native wisdom that his coarse speech bellies.

 

The hobbit crinkles his brow for a moment and then claps gleefully.  "That is most impressive, Master Biárki!” Rard exclaims.  “I think even Old Mister Baggins might have needed a bit more time." 

 

Biárki nods once without fuss and responds, “Now, what does it mean?"

 

"Hmm, I don't see how blood helps us," Rard says.  "Are we supposed to cut an orc’s throat on it?  Use a dab of our own blood?"  A sudden look of revulsion crosses his face as he squeaks, "I hope we do not have to drink it!"  After a brief moment he jumps and squeals, "Oh!  Cousin Merry told me of the secret to the entrance to Moria: You must speak the password to find the door!"  He pulls himself up to his full little height and intones loudly, “Blood!”  But, the cliff-facing remains impassible.  He sighs and offers, “Maybe it needs to be said in some ancient Elvish language?”

 

"The West Door of Moria was made to trade with the Elven-smiths of Eregion,” Gilavas says.  “Since the Dwarves would not teach their secret language to anyone, it had to be an Elvish word for the opening-spell. I doubt that many Elves ever set foot through this door."

 

"We have a dwarven sage right here who must know the word in the ancient language,” notes Éogar.  He turns to Nurin and Mim and says, “You have granted us passage through this mansion, so what is the ancient dwarf word for blood?"

 

Nurin nods slowly in response to Éogar’s words and steps to the fore.  He rests his hand upon the stone and says a strange, guttural word that only Biárki recognizes.  Suddenly, the trench begins to rumble and fissures appear in the cliff-facing!  The outline of a door appears; Nurin easily pushes the stone door open, revealing a long, dark tunnel leading east into the side of Mount Gundabad.  The old dwarf-lord utters a throaty laugh and says, “There!  I told you our map would show us the way.  Now let us see what remains of our ancient home.”

 

FOR REACHING THIS STAGE IN THE CHAPTER, IT IS TIME FOR REWARDS.  BIARKI AND RARD REGAIN 1 POINT OF COURAGE; ELBORON, GILAVAS, AND EOGAR (WHO AVOIDED CORRUPTION) REGAIN 2 POINTS OF COURAGE; FURTHERMORE, BIARKI GAINS 1 POINT OF RENOWN FOR SOLVING THE RIDDLE.

 

Rariadoc leans around the burly dwarf and peers into the dark tunnel.  “How about a break for an afternoon meal first?” he suggests warily.  “After all, we may find ourselves in quite a hurry once inside…”  There are no objections, so the company breaks at the foot of the entrance.  The hobbit pulls out a portion of the way-bread that he previously made and distributes it among the travelers, who enjoy it with a drink of water from their skins.

 

Éogar chews on his bread while keeping a careful watch—after all, orcs could appear in the dark tunnel at any moment, come to investigate the sudden intrusion of outside light.  When no orcs show themselves, the knight is puzzled.  He muses aloud, "Would the orcs have put the riddle on this door and warded it with dark magicks to keep out intruders?  It seems unlike the beasts, but clearly some greater evil has invaded Gundabad..."

 

Nurin shakes his head firmly.  “This riddle-door is certainly the work of dwarves,” he states.  “No orc, however dwimmer-crafty, could construct such a barrier.  Nor do orcs know our secret speech.”  He gazes at the stone portal in admiration and adds, “It must have been built by dwarves in ancient times who tried to defend this hall, in an effort to keep the enemy from pouring in through the hidden pass.”  Éogar is uncertain but does not challenge the dwarf-lord on the matter.

 

Perhaps an hour before dusk, the travelers rise from their places on the ground and venture into the dark tunnel.  Éogar insists on being the first to enter, filling his lantern with a flask of oil and carrying the flame into the black interior.  The knight carefully searches the entrance for traps but finds no pit or loose stones.  Indeed, what he sees in the glow of the lantern is a rocky hole bored into the mountainside, leading farther to the east and gradually deeper under the earth.  His companions fall in behind him, keeping to the same marching order as out in the trench.  At first the tunnel is rocky and crude, filled with dust and rocky shards, but after a few hundred yards it becomes smooth and carved; the floor is leveled in a slow downward grade, and the tunnel is supported by well-crafted stout arches spaced every few dozen yards.  After the company has gone perhaps half a mile in the tunnel, the travelers start noticing periodic branches left and right from the main causeway.  The branches rapidly drop down deep into the nearby earth, into unfinished pits braced only by wooden frames that have nearly disintegrated over time.  “Ah,” Mim gasps, “There were mines in Gundabad!  These dwarves must have owned great riches, and that is why they were loath to leave.”

 

Nurin glowers at Mim, and the elderly dwarf falls silent.  “These halls will know the sounds of working mines again,” the dwarf-lord boasts.  “Once we have reclaimed this place from the orcs, I will call for Ironfists from the distant East to settle here and build this colony anew.”

 

After an hour Éogar’s lantern burns out, and he must fuel it again with another flask of oil.  Its glow is sufficient to light the steps of the entire company, as long as the travelers keep within a few feet of each other.  Indeed there is no shortage of space to walk; once the company clears the mine branches the causeway widens into a great hallway, never less than fifteen feet wide and increasingly reaching higher and higher above, until the ceiling arches are nearly fifty feet overhead.  Some ninety minutes after entering the mountain, Éogar gauges that the company has traversed more than three miles.  Even his unfailing travel sense cannot perceive their depth, but based on the gradual downward slope of the floor the companions must be many hundreds of feet below the surface and under the very foot of Mount Gundabad.  Up ahead the hallway opens up into a vast circular chamber, a hundred feet high and at least twice that in diameter.  The Knight of Arnor leads the fellowship into the western side of the enormous mountain hall, holding his light up high to provide a dim illumination.

 

Everyone gapes at the wonder of this lost dwarven mansion, truly a testament to the stone-craft of the dwarves of old.  “This must be what Cousin Merry felt like when he entered Dwarrowdelf, in Moria,” the hobbit murmurs in wonder.

 

Biárki grunts, “This place is smaller than Dwarrowdelf.”

 

“No work of the dwarves anywhere in the world equals Dwarrowdelf,” Nurin admits, “but this place is older than Khazad-dum.”

 

Éogar leads the way into the circular chamber.  There are many stone pillars holding up the high ceiling, and all of them are carved with marvelous runes and statuary, dwarven tales and famed figures long forgotten.  The huge room is filled with stone bench cracked and sundered, large wooden tables overturned and reduced nearly to dust, and oaken chairs broken to rotting splinters.  It must have been a great hall at one time, where hundred of dwarves could have gathered in comfort to hear a mighty lord address them from atop a stone rostrum, now crumbling and stripped of all finery.  Along the eastern wall is a grand arch that leads onto another broad hallway running further to the east.  The north and south walls feature dozens of smaller arches, each leading to a side chamber or ancillary passageway.

 

“And not a single sign of orcs!” Nurin calls out in jubilation.  “Maybe the ancient dwarves drove them out before sealing up the hall, or perhaps kept them out altogether.  Either way, they are gone now.”  He strides into the center of the great chamber, to the base of the old stone rostrum, and pronounces in a loud, firm voice: “I, Nurin Thurin’s son, right lord of the Ironfist Line in the West, have come to Mount Gundabad, and in the name of my forefathers I claim this hall for my own!”  Mim stands by his side, and kneels respectfully during the proclamation.  Biárki stands some distance away, both hands resting on the handle of his mattock, betraying no reaction.  Elboron and Rard have wandered over to Biárki, still struck with wonder by this dwarf-hold.

 

[Observe tests all around]

 

Nurin’s voice echoes throughout the hall.  When the sound finally dies, Éogar starts and looks about warily.  He holds back as the others gather in the heart of the chamber, watching over them carefully.  Gilavas comes to his side and whispers to him, “What is the matter?”

 

“I thought I heard something.  Movement along one of the walls,” the knight whispers back.

 

The elvish sage scans the vast chamber, focusing his keen eyes on the shadow.  “We are not alone in here,” he says in a quiet voice.  “I have seen a shadow moving from blackness to blackness at the edge of the lantern’s light.  It is difficult to perceive, and I do not know where it has gone.”

 

“What do you think it is, Gilavas?”

 

“I cannot say,” the high-elf answers, “but I sense a lingering Power here, old and fearsome.”

 

Elboron gathers Rard and Biárki to him, rejoining Éogar and Gilavas when he overhears their quiet conversation.  Nurin notices the gathering and says, “Why all the fearful whispering?  We should rejoice that this hall passed so easily into my hands.  You are welcome guests here.  Come, let us explore this place and see what legacy remains.”

 

 

Scene 10: Discoveries, Great and Dire

 

It is late in the day on April the 22nd, and the Fellowship of Forlorn Hope has ventured three miles east under the foot of Mount Gundabad into a lost dwarven mansion.  The Ironfist lord Nurin is jubilant as he claims this ancient stronghold, and he keeps his old sage Mim close at heel.  "Perhaps Nurin is attempting to deter treachery from us, but he seems to silence Mim quickly when the old sage reveals something to us," Éogar whispers to his comrades when the dwarves are distracted.

 

Rard nods his agreement and cannot resist a barb at the Ironfist Lord: "I think Mim knows that their trek was foolhardy but he can't mention it or his lord will beat him!"

 

"You are too free with your tongue!” Biárki growls in a low voice, stepping chest-to-chest with the hobbit.  “One day you'll wag it wrong and find it cut off.  If you say such things when we reach the halls of my people, I will do it myself."

 

Rard gapes at the brawny dwarven warrior, speechless.  But, the hobbit is comforted to find his dear friend Éogar swiftly at his side.  The knight rests his hand on the hobbit’s shoulder, pulling him safely away from the dwarf; he shakes his head, signaling to his quarreling companions to save their loud words for another time.  He looks at Biárki and Galavas and asks quietly, "Would one of you consider talking to Mim to find out what he knows of Gundabad and this mansion?  Mim seems quite intimidated by me, and I do not wish to raise the ire of our 'host'."

 

Gilavas smiles at the knight's suggestion.  "You'd rather have one of us raise the ire of our host?" he quips lightly.  Before the knight can protest, the elf raises his hand and whispers, "I will see if I can learn something from him."

 

The travelers enter the mansion’s main hall, a vast curricular chamber nearly two hundred feet in diameter with many corridors cut into the walls leading off in different directions.  They pause to gaze in admiration at this great work of the dwarves.  "Is it here that, according to Dwarven legend, Durin the First, named the Deathless by your people, first awoke"? Gilavas asks Nurin.

 

"Not his people—mine!” Biárki interjects.  “Durin the Deathless was the eldest of the Fathers of the Dwarves.  He awoke alone in the Halls of Gundabad, but surely not in this chamber.  The King of the Ironfists awoke as far east of the Iron Hills as Gundabad is from the Blue Mountains."

 

Nurin nods in ready concession to Biárki’s point.  “No lore survives to say where in the mountain Durin awoke, but this mansion was cut long after,” the dwarf-lord explains.  “The Father of my house, the Ironfists, awoke in the mountains far to the East of East, and as I have said before most of my kin ever remained there.  It is to their halls that my forefathers fled when they were expelled from Gundabad long ago.”

 

"But your people must have lived here during the time of Durin.  If you would share that tale with me, I would be honored.  I had not heard of Ironfists this far West," Biárki says.

 

Nurin puts his hand on Mim’s back and gently pushes the old dwarf forward, indicating that he should answer the query.  “Ah, you ask of a tale from the Elder Days of Middle-earth, and much lore has been lost since then,” Mim says.  “Durin awoke when even the Sea-elves were new to the western shores.  The other Fathers awoke thereafter, and when the numbers of dwarves grew they sought for their scattered kindred.  Durin’s Folk were found in Mount Gundabad, and there a great meeting place of dwarves was established in honor of the place where the eldest of the Father-Kings awoke.  Durin himself soon passed into the mountains to the south, where he founded what would later become Khazad-dum.  Even after his passing, a portion of all seven dwarven houses remained in Gundabad.  They carved many great mansions into the mountain, at least one for each dwarven house.  After the fall of the Black Enemy at the close of the Elder Days, Gundabad came under assault by orcs who, masterless but well-armed and very numerous, had fled the fall of Angband.  It is said that the Dwarves of Gundabad formed alliances with the ancestors of the Men of the North, for whom the Dwarves forged mighty armaments.”  When he speaks of ancient Northmen, he looks to Éogar and nods his head.  The sage continues, “For centuries the alliance defended both Men and Dwarves from orc attacks, but it came to an end after the Lord of Mordor overran Eriador and gathered the Orcs of the North into his service.  The Northmen were engaged in a war against both the Orcs of the North and evil Men of the East, and thus could no longer aid the dwarves.  When the war ended, the Men were diminished and scattered.  Reinforced and commanded by the servants of Mordor, the Orcs overran Gundabad and infested the Grey Mountains.”  The elderly dwarf sighs and concludes, “Most of the Dwarves of Gundabad fled, and the mountain became a stronghold of the Orcs of the North…”

 

Nurin pats Mim’s shoulder and grumbles, “Enough of stories.  Let us explore the mansion!”  He smiles broadly and boasts, “The orcs long ago left this place, and maybe they left it undisturbed.”

 

But Éogar and Gilavas are wary, for the knight thinks he hears something moving in the shadows—and the elf senses an old and fell power haunting the mansion.  "Perhaps the orcs are not here for fear of what has inhabited this mansion," Éogar says darkly to the dwarf-lord.  "We cannot linger.  Nurin, I fear you cannot stay here in safety either."

 

“I have claimed this hall for my own, and I will not abandon it!” Nurin thunders.  “Not for fear of orcs or worse!”

 

"Éogar is right: we should not tarry here," Gilavas says.

 

"This is too great an opportunity to let pass!” Biárki protests.  “We must see what is here.  And if there is any danger to Mim and Nurin, we must not let them face it alone."

 

Rard agrees, though he keeps his bow at the ready and nervously strokes his arrow’s feathers.  The hobbit looks to his young captain to make the decision.  When Elboron speaks, his words are not spoken with his normal conviction: "We must explore this place first.  If there is a way for us to use this hall to attack the orcs, I would know of it."  He glances about nervously, trying in vain to spot the presence that Éogar and Gilavas are sure they detected.

 

“Then help me search this place,” Nurin says.  “I will not leave until I have claimed some sign of lordship, and only then to pay a call to the encampment of King Elessar.  For I will need to treat with him and secure food and provisions, so that I and my followers may return to dwell here.”

 

"The other grand arch must lead to another hall that runs through the mountain to the Eastern slope," the Rohirric warrior says, pointing to the eastern wall.  "We have no way to tell how far it might be without knowing how it will slope and where it exits.  Nurin, is there another pass cut on the eastern side of the mountain like there was where you ambushed us?  Or might this passageway lead farther down the mountain slope?"

 

Nurin winces when Éogar uses the word ambush but does not make an issue of it.  “The ancient map does not show any hidden pass on the other side of the mountain,” he answers.  “All I can make out is a low pass through the Grey Mountains themselves, near the source waters of the River Greylin.  Yet that is far from Gundabad, at least sixty miles from the eastern slope.”  He looks at the grand arch in the opposite wall and adds, “The map makes mention of an Assembly Hall at the heart of the mountain, where of old all the dwarven houses could gather.  I might wager that passage eventually leads to the Assembly Hall, and from there a passage to the East Gate of the mountain might be found.”  The dwarf-lord faces the rest of the fellowship and says, “If you wish to learn of it for certain, come and help me search this mansion.”

 

Elboron consents warily, and orders the company split into two groups: Elboron, Éogar, and Nurin in one, Gilavas, Rard, Biárki, and Mim in the other.  Curiously, Nurin seems well pleased with the proposal; he whispers something in the dwarven tongue to Mim.  Biárki, whose sight is enfeebled but not his hearing, picks up on the words and quietly translates them for his friends: “Nurin tells Mim to watch us, in case we dare pilfer what is rightfully his.”

 

Rard rolls his eyes and can only barely manage to suppress an angry retort.  Instead he says, "Are there torches around, so that we need not expend our lantern oil?"  Indeed, Éogar’s lantern is already flickering and will burn out shortly.  Unfortunately, no surviving torches or wood can be found in the chamber—they all rotted and turned to dust ages ago.  The hobbit convinces Biárki to pull out a torch and light it, for their group will need light.  Rard himself pulls out one of the candles he has been carrying in his pack for the better part of two years now, and lights it off the torch.

 

The two groups divide so that they may search the corridors branching off the main chamber.  "Try to talk to him," Elboron whispers to Gilavas while nodding in Mim's direction.

 

*   *   *

 

When Nurin walks off in the other direction, Gilavas moves to Mim’s side.  The elderly dwarf smiles at him, sage enough to know the blessing of sharing a High-elf’s company.  Gilavas speaks to him of Nurin and how his master sometimes seems to cut him off—is there anything of which Mim had previously wished to speak but could not until now? [Persuade test: 9 roll + 7 = 16, complete success] Mim seems to be torn, and he keeps looking over his shoulder as if his master will reappear at any moment.  Finally, he offers a cryptic response to the elf's gentle prompt: “It does not matter now.  You did not go to the North Gate, and we have entered this mansion safely.  My lord will have a hall of his own, and that is what is important.  I feared that we would not be able to enter this place, or that it would be haunted.  The riddle…” the shutters and will say no more.

 

Gilavas leads the group counter-clockwise around the southern side of the chamber, but he is loath to venture into the corridors.  Only when he no longer senses the dark presence so closely does he agree to let the group explore the passages, keeping a careful watch over the little hobbit and elderly dwarf. [Search tests] Alas, none of the companions is adept at searching—they spend much of the next hour wandering up and down stone passageways that largely look the same to them.  Most corridors are fairly short, no more than a hundred feet long with a handful of connected rooms.  Most of the chambers are ancient residences, long abandoned by the dwarves who once called them home.  In the flickering torchlight and candlelight little can be made out.  Biárki and Rard occasionally come across piles of broken objects, but they always turn out to be disintegrated furniture or shattered remnants of a long-ago struggle.  Gilavas has more luck.  He leads the group into a chamber sealed by a broken iron cage twisted off its rusted hinges.  With minimal effort the explorers pull it ajar and slip inside, and in the dim light they perceive what once must have been a treasury.  It was looted ages ago, ransacked roughly and quickly.

 

In the corner the elf spies a dusty skeleton, the bone fragments of a small person who had crawled in here to die.  Perhaps that is why the ransackers missed what was on his body, for he died in here after the looters had left.  The skeleton’s cold finger-bones grip a cobwebbed scepter of silver—he must have been the last lord of this hall, or else a loyal servant who died hiding this lordly token from the invaders.  Biárki and Mim both close their eyes and bow their heads in respect for this long-dead defender of the mansion.

 

“Come, let us return to the great chamber and wait for the others,” Gilavas says, leading the group out of the side corridors.

 

*   *   *

 

As he walks with Elboron and Nurin clockwise around the great hall to the corridors on the north wall, Éogar asks, "Is the old armory obvious?  I would like to retrieve a spear, but I think we should press on quickly..."

 

“Surely there is a great armory, and it may be that the orcs have left it untouched,” Nurin replies.  “But we must search the corridors to find it.”

 

[Search tests] Éogar, Elboron, and Nurin spend much of the next hour walking up and down non-descript passageways that lead to long-abandoned residences.  Much as Gilavas’s group, they mostly find broken fragments of furnishings from long ago.  Occasionally they find an old treasury or armory ransacked and wholly looted.  Éogar’s lantern burns out, and he is forced to use another flask to keep the light going.  Elboron does his best to lead the way, but the young lord is not very perceptive and utterly unskilled at the art of searching.  He leads his group around the same series of interconnecting hallways several times, until Nurin looses his temper.  “Confound it, Faramir’s son, you have the direction sense of an addled duck,” he blasts.  Éogar kindly steps forward to guide the search, for he possesses some skill and also a natural intuition of direction, and Nurin is contented. 

 

Eventually the knight leads the group to a deep corridor that previously was missed, and which looks to have been untouched for many an age.  It is a long, dark tunnel with no attached rooms.  Periodically they come across a decaying skeleton of a small person gripping a worthless old weapon—a hopelessly rusted ax or a disintegrated war-hammer.  As the explorers reach the end of the hall, they find a great mass of skeletons and broken weapons.  Nurin sighs deeply and bends down to examine them.  “Many dwarves came here to die.  They must have been mortally wounded in the final battle thousands of years ago, and they made their last stand here.”

 

“The sacrifice may have been enough to keep away the orcs,” Éogar comments, pointing to a closed door at the end of the corridor.  “That door was never forced open.”  Nurin and the Knight of Arnor examine the door and find a massive lock.  Éogar bends down and picks up a heavy bronze key resting under the boney hand of one of the skeletons.  With a nod of permission from Nurin, Éogar puts it into the lock and opens the heavy door, groaning with the weight of millennia.

 

Inside is a great armory, the last arsenal of the dwarves of this hall.  The room is perhaps twenty feet by twenty feet in size, and the walls are covered with shelves and pegs.  Many dwarf-sized coats and hauberks of mail hang from the pegs, crafted so masterly that even after so many ages they are merely a little rusty and still serviceable.  Shelf after shelf holds battle-axes, hand-axes, and war-hammers—though the wooden hafts are badly decayed, the iron heads are as sturdy and serviceable as the mail armor.  There are a few small shields, too, but the wooden frames are too decayed for them to be of any use.  Rotten, crumbling barrels sit in the room corners.  Most appear to have held food and water at one point but now contain only dust.  One old barrel contains the fragments of now-useless torches—but also dozens of clay flasks filled with pitch, inflammable oil that will never evaporate with time.

 

The wall opposite the door holds but a single weapon, a masterful work of craftsmanship—a seven-foot thrusting spear with a broad leaf-shaped head, made entirely of flawless steel.  A great many runes are carved into the metallic shaft.

 

“That is a lordly spear!” Éogar exclaims.

 

Nurin’s eyes widen and he nods in ready agreement, lifting it from its restraints.  He looks at the carved symbols on it and says, “The runes are too ancient for me to read.”

 

“It has been over an hour,” Elboron reminds his companions.  “We should return to the main chamber and find the others.”

 

Nurin nods and says, “Mim probably can read the runes on this spear.”  The dwarf-lord hands the weapon to Éogar and says, “Carry it for me.  I promised you a spear to replace that which I broke, and depending on what the runes say this may be an appropriate gift.”

 

*   *   *

 

After somewhat more than an hour of searching, the two groups come back together in the main chamber.  Gilavas solemnly reports their sole grim discovery, and Mim freely assures his lord that nothing else was found or taken.  Nurin’s eyes light with fire as he says, “A scepter is a noble symbol, and you have done well to find it!  You may present it to me.”

 

“We did not take it, my lord,” Mim answers nervously.  “It was still gripped in the boney hands of the dwarf who held it in death.”

 

Nurin frowns and scoffs, “These ancestors are long dead, and what treasures remain now belong to me.  Never mind: guide me to it later, and I will take it myself.”  Mim is visibly angered by these words, all can see—but even so he does not say anything to challenge his master.

 

The dwarf-lord gestures for Éogar to show the beautiful steel spear that he found to Mim.  “We were not so idle on our searches,” Nurin exclaims.  “As I promised, we found a great armory which my ancestors fought to the death to defend.  This spear was kept inside.  Mim, tell us what the runes carved on its length say.”  The elderly dwarf glowers at Nurin, who is provoked nearly to rage.  “Curse you, Mim, do as I command!”

 

The aged dwarven sage quails, bows his head, and scurries up to Éogar.  He looks at the spear’s metallic shaft and reads the engraved symbols.  “These are very ancient runes, used by dwarves at the dawn of the Second Age,” he explains in a weak voice.  “They read: I am called Drake-Slayer, bane of the worms of Angband.”

 

“Drake-Slayer!” Nurin exclaims, his voice full of surprise and joy.  “A weapon forged by my ancestors to drive back the foul dragons that sought to slip into the mountain after the Elder Days.”  The dwarf steps up to Éogar and places his hands atop the man’s, securing the spear in the knight’s grip.  “I would like to fulfill my pledge to you, Éogar Garbald’s son, and grant you this lordly spear.  Take it, and in return you may do me a service sometime.  What say you?  As I fulfill my word to you with this gift, will I have your word to aid me with it one day?”

 

The day is late, and though the company is so far underground that they cannot discern the time their bodies tell them that soon they will need to eat and sleep.  “Stay here this night, my friends,” Nurin suggests.  “We have searched but a portion of the mansion, and there may yet be some treasures to find.  To say nothing of the mines we passed!”

 

“First let us see to the eastern arch,” Éogar insists.  “We must know whether or not it leads deeper into the mountain.”  Nurin readily agrees, and the entire company follows the Knight of Arnor across the room to the great arch.  The corridor into which it opens is wide and high and dark, and the light of Éogar’s lantern and Biárki’s torch barely fills the inky blackness.  After perhaps fifty feet the great hallway comes to a sudden end: the ceiling collapsed some time in the past, and the entire passage is blocked off by a huge pile of rubble.

 

Elboron looks upon the cave-in ruefully and bemoans, “Our way through the mountain is blocked!”  He looks desperately at Biárki and asks, “Can the way be cleared?”

 

“It would take at least a day to clear away the debris that we can see,” Biárki answers.  “And who can say how much more rubble there is beyond what we can see?”

 

“How can this be?” Nurin growls in angry confusion.  “Dwarven halls do not collapse on their own.  They are crafted too well!”

 

Biárki, who is versed in the craft of stonework and mining, looks at the ruined passage.  [Stonecraft test, complete success]  “I do not think these walls collapsed on their own,” he says, pointing to cracked remnants of pillars that once supported the mass.  “It looks to me like the supports were pulled down with the intention of collapsing the ceiling.”

 

“Maybe this was done by the dwarven defenders, to keep out the orcs?” Nurin guesses.

 

Biárki shakes his head and replies, “Were that so, the pillars would have fallen in pieces toward our direction.  But here we see only the bases, and the upper portions lie buried ahead beneath the rubble.  Whoever collapsed the ceiling did so from outside the mansion.”

 

“To keep something trapped within…” says Gilavas in an ominous voice.

 

 

Scene 11: The Bad Neighbor

 

It is late on the 22nd of April, and the Fellowship and their dwarven associates have finished a cursory exploration of the lost dwarven mansion.  Gilavas Parmandil discovered a lordly silver scepter still in the grip of a dwarven skeleton, but the dwarven sage Mim did not dare to take it.  Nurin recovered a glorious war-spear of ancient dwarven make called Drake-Slayer, and he offers it to Éogar as a gift.

 

"I accept your gift, Nurin,” Éogar answers, taking the masterful weapon.  “Should a drake ever infest your home, send word to the last son of Garbald and I shall bring Drake-Slayer to do battle with the fell wyrm."

 

Nurin smiles widely, overjoyed.  “I doubt not your word, Garbald’s son!” he says.  Éogar bows his head respectfully and, removing the borrowed longsword from his belt, returns the weapon to Elboron with his thanks.  The Knight of Arnor is glad to have a spear in hand once more.

 

When Nurin’s attention turns to the next matter at hand, Gilavas moves to Éogar’s side and whispers to him, "Even when spoken by one of Fram's people, that is a bold promise to make—especially when you intend to honor it.”  The High-elf looks into Éogar’s eyes and comments, “A dragon is a terrible beast."  The Knight of Arnor nods once, grimly.

 

Nurin is quite cross with Mim, who did reclaim for him the lordly scepter.  Éogar, hoping to assuage some of the dwarven-lord’s anger at his servant, says to him, "Nurin, I do not know the rituals of your people, but your ancestors clearly fought bravely in these halls to their end.  Perhaps some time could be spent giving them their last rites?"

 

The dwarf-lord replies, “We do not share these things with outsiders, not even with those whom we call friend.”  He glares once more at Mim and says, “I am rightful heir of this place, and Mim should have brought me the scepter he found.  It is an insult to my forefathers to let in lie in the dust any longer.”

 

Biárki nods thoughtfully and says, "It would be only right that the scepter be taken by the hand of the lord of this house, Nurin.  Then the dead can pass ownership to you by their own hand."

 

These words strike Nurin and Mim hard, for some reason.  Mim visibly quails and slinks into Nurin’s shadow, and Nurin swallows hard.  “Very true,” is all that he can manage to say.

 

"I would be honored to carry the remains of Nurin's ancestor to a place of rest, but we cannot stay to see all of the dead interred.  There is a war to be fought," Biárki responds in a reverent tone.

 

“Indeed,” Gilavas adds.  "They have lain here for thousands of years, and we cannot afford to tarry here.”

 

“But the hour is late, and all of you are weary,” Nurin says.  “Stay in my reclaimed hall tonight, and on the morrow we may decide what course to take.”

 

Éogar sighs in a low voice, aware that the company is fatigued and hungry but still chary about the shadowy presence that he and Gilavas detected upon entering the great chamber.  "We could rest here, for one night," Éogar says warily.  "We have brought wood for a fire, and the way out would be dangerous in our weary state.  But we must be cautious here—more signs have we seen of a greater danger here than mere orcs..."

 

"We should not stay here in this hall, we should move on,” Gilavas protests.  He turns to his dwarven comrade and asks, “Biárki, can we dig through the debris within a reasonable amount of time?"

 

The dwarven warrior grunts and answers, “Many hours to move what we can see, and many days more if the cave-in extends further down the hall.”

 

Rard shudders at the thought of so much heavy lifting without any guarantee of success, especially when food, water, fuel, and light are all in short supply.  "Let’s stay here for the night.  If we post a double watch to allay our fears, we should be all right,” the hobbit states.  “But first we should get oil flasks from the armory!  Then on the morrow we should return to the pass and head to the North Gate."

 

Elboron smiles wryly at the hobbit and replies, "And who will be carrying all those oil flasks?  You?"

 

Rard looks back at Elboron sheepishly and says, “Éogar is down to his last flask, that’s all I meant to say.  We will need more than an hour of light.”

 

Nurin says, “Bring the barrel out here, and use whatever oil you need!”

 

When all eyes fall upon him for a decision, Elboron runs a hand through his matted hair and says, "I say we should camp here in the great hall.”

 

“I am willing to take the first watch, if Gilavas will relieve me after his brief meditation,” Éogar offers.

 

Gilavas closes his eyes, perhaps to conceal his disappointment at the decision to remain the night in this ancient mansion.  He nods in response to the knight’s request and says, "It will not be under the light of Elbereth Gilthoniel's jewels, but it will have to do."

 

Elboron turns his thoughts to the fellowship’s next course of action.  "I would try to clear the passageway in the morning, unless we wish to make for the North Gate.  My friends, what is your counsel?"

 

Éogar says, "If we spend a day digging only to find more rock we have wasted time and energy.  If we find a pass, then we will have saved time, but perhaps released something into the mountain worse than orcs."  He adds in a darker tone, "That is to say nothing of the danger we may be in staying here."

 

Rard finds himself sweating, his mind torn about what to do.  Loath as he is to waste day after day moving heavy rocks, he cannot forget Mim’s strange reaction to Gilavas’s questions.  The hobbit tugs at the elf-magician’s sleeve and quietly reminds him of the old dwarf’s cryptic warning about the North Gate.  Gilavas nods imperceptibly and steps closer to Nurin.  The elf says, “Before we decide our course, I would know more about our choices.  Lord Nurin, what do you know of the North Gate?”

 

The dwarf-lord stares long and hard at Gilavas, as if gauging the measure of this elf.  The dwarf’s eyes shift over to Mim, then back to Gilavas.  Finally Nurin answers, “I know it is rightly my hall, too.  Surely the goblin wolf-riders that assaulted your army passed through it, and the citadel certainly is still occupied.  My company’s pack mules disappeared at the North Gate’s entrance, probably captured.  We were too few in number and strength to force an entrance—but I daresay this fellowship could manage it.  King Elessar has chosen five skillful champions to undertake the mission.”  Nurin passes his proud gaze over each of the companions and adds, “If you were to help me reclaim the North Gate too, you would strike a great blow against the Enemy.”

 

"Just your mules were taken?" Éogar inquires.  "Were you attacked, how did they disappear?  Did you lose any men?"

 

“When our company attempted to enter the North Gate, our mules became frightened and ran off,” Nurin responds.  “I lost none of my men.  We retreated and hid in the trench outside.  If your fellowship were to accompany us back to the North Gate, you could make better sense of the situation and see it with your own eyes.”

 

Gilavas considers the dwarf-lord’s words carefully, but wise as he is he cannot discern whether Nurin is concealing any information from him.  “And that is all you know about the North Gate?” he asks.

 

“It is all that is worth our speech while we stand here,” Nurin answers.  The dwarf gestures at the rock pile and says, “I can only guess that beyond these rocks is a passage to the Assembly Hall, and beyond that a passage to the East Gate.”  He turns toward the passage leading out to the mines and the secret entrance and continues, “But the North Gate without question leads out to the frozen heath beyond the mountain, and our ancient map shows a low pass through the Grey Mountains near the source waters of the Great River, a couple dozen leagues east of Gundabad.  It is your surest route, even if the longest.”

 

Gilavas, not satisfied, asks for more information: "Does the map show, or do you know of, another route to the eastern gate under the mountain?  Perhaps through one of the corridors we explored?  Or is this blockaded hallway the only way under the mountain?"

 

The dwarf-lord holds his hand out to Mim, who obediently surrenders the map.  Nurin extends the map to Gilavas and says, “See for yourself.  The map shows only the exterior of Mount Gundabad, the hidden pass, this lost mansion, and the North Gate.”  The elf-magician sees that the map contains nothing more; all the markings are in ancient runes in the dwarven tongue, and as such are meaningless to him.

 

Meanwhile, Rard observes Mim’s reaction while Gilavas and Nurin discuss the North Gate.  Alas the little hobbit is neither wise nor possessed of great insight, and he cannot guess what the elderly dwarf his thinking.  Mim as always hangs his head low, avoiding the gaze of his lord or any other.

 

Elboron remains unsure, and he looks to Biárki for counsel.  The bold dwarf pensively rubs his cheek beneath the patch covering his ruined eye.  He says, "I would see the meeting place at the center of the mountain, but we must also consider that if we dig through the rubble we could be opening a way for the orcs to assault this mansion.”  Biárki pauses for a moment and then nods his head to the dwarf-lord.  “Nurin should decide."

 

“Very well,” Nurin replies immediately.  “If the fate of my hall is in question, I will give you my will on the morrow.  Perhaps we shall all think on the matter in the different light after a good meal and rest.”

 

*   *   *

 

Elboron realizes that the hour is late and agrees to decide the matter in the morning.  He orders camp to be set in the center of the great chamber, where they can keep an eye on all passages and keep some distance apart from the dark shadows.  Rard and Éogar return to the armory to fetch the barrel containing the oil flasks.  Nurin insists that Mim lead him to the silver scepter, and Biárki goes with them.  They return shortly—Nurin proudly displaying the lordly scepter for all to see, and Biárki carrying a bundle of wood salvaged from destroyed furniture that had not yet wholly disintegrated.  Biárki stacks the wood in the middle of the camp site and gets a solid fire going, enough to cast a dim light perhaps forty feet in each direction.  It is also enough for Rard to cook up a dinner of hot seasoned bread and dried meats.

 

When the meal is finished and the fire refreshed with the remaining salvaged wood, the companions lay out their bedrolls and cloaks to slumber the night away in this vast subterranean chamber.  Nurin and Mim lay side by side and soon are sleeping, for living underground holds no hardship for them, and Biárki too is quickly asleep.  Rard drifts off from sheer tiredness shortly thereafter, and Elboron gives in to sleep at the demand of his lingering injuries.  Gilavas Parmandil rests fitfully, sleeping as best he can like one of the Elves of old in Menegroth, even though his heart yearns for the night sky. 

 

Éogar keeps watch for the first several hours, walking quietly around the fire’s glow.  He holds in his hand his newly gained spear, Drake-Slayer, and finds it marvelous in his eyes.  Though it is somewhat shorter than the spears of Men typically are, for this weapon may have been crafted for dwarven hands, it is still taller than he is and very stout.  Its shaft is made entirely of tempered steel, strong and balanced—the spear for all its metallic strength weighs only six pounds.  Its head is broad, heavy, and sharp, made entirely of a silvery-grey metal that remains polished like glass after all these centuries.  His eyes are drawn to the silvery scepter that Nurin grips tightly against his chest while he sleeps, and he notices that the spearhead is made of the same beautiful material.

 

[Observe test, disastrous failure] After an hour or so, Éogar’s attention begins to wander despite his wariness.  Suddenly, the hair on the back of his neck stands up on end, and he knows without doubt that the dark presence he and Gilavas detected earlier is behind him.  The very breath is knocked from his lungs as a black shadowy form flies at him from the darkness and seeps through his body.  Reeling from surprise, Éogar has not even a moment to react before the black shade suddenly becomes solid—a figure dark as pitch, very much like a dwarf in size and aspect but with burning red eyes.  [Extraordinary success on the enemy surprise attack] In the creature’s hand is a black ax that, too, has become solid; it strikes at the knight with great speed and force, knocking the spear from his hands!  Drake-Slayer sings from the blow, struck but undamaged, and clatters onto the ground into the shadows at the edge of the firelight perhaps fourteen feet away.  As quickly as it struck, the dwarf-like figure and its axe fade again into wavering, intangible shadow.  The black shade bores its fiery gaze into Éogar and hisses strange words in a hateful, ethereal voice.  It advances on him once more with a most violent intention.

 

[Observe (Hear) tests, TN 10, to wake up: Biárki, failure; Elboron, marginal success; Gilavas, superior success; Rard, superior success] Éogar's cry of surprise and the sound of Drake-Slayer clattering onto the ground is enough to rouse some of the sleeping heroes.  Rard and Gilavas immediately wake up, fully alert; they reflexively grab their weapons at their side, though both remain lying on the ground.  Elboron barely comes back into consciousness; he needs another moment to fully wake up [he loses 1 action in the next round], and remains lying on the ground without any weapon in hand.  Biárki is still sound asleep.

 

Nurin, too, remains in a deep sleep, clutching his treasured scepter to his breast.  Mim, however, rouses from the commotion.  The old dwarf sits up and stares at the dark shade assailing Éogar.  Mim lets out a cry, “It is here!  The Bad Neighbor!  Doom is upon us!”

 

 

Scene 12: The Fearsome Shadow

 

A malevolent dwarf-like shade with a fiery gaze has appeared suddenly from the shadows to assail Éogar.  Gilavas and Rard sleep lightly and quickly respond to the commotion, but Elboron wakens slowly and Biárki remains asleep.  The High-elf magician is the first to respond, rushing over to Biárki’s pack and pulling out one of the torches; he quickly thrusts the brand into the smoldering campfire and sets it ablaze.  Meanwhile, Elboron slowly rises to his feet and pushes all thoughts of sleep from his mind.

 

Rard is already on his feet with his bow in his hand.  He notices Mim shrieking in panic and calls out to the elderly dwarf, ““Mim, stop yelling and wake up Nurin and Biárki!”  [Persuade test, complete success] Old Mim looks at the hobbit and nods weakly.  Rard then quick-draws an arrow and shoots at the shadowy foe, a mighty shot that ignores the cover provided to the shadow by Éogar’s closeness; the hobbit is confused when the shaft seems to sail right through the shade’s opaque form.

 

Éogar stands against the black shade with only his great shield in hand.  "Awake, darkness is upon us!" he cries out.  The knight stands at the ready as the foe attacks.  The black form suddenly congeals and the swirling axe in its hand becomes hard as cold obsidian.  Without a weapon in hand to parry Éogar can only try to shelter behind his shield, but the black ax skillfully sweeps around the frame and lands an extraordinary blow on the side of the knight’s mail coat [damage total = 23, Dazed].  The shadow lifts the ax and chops again, but this time the knight swings his shield about and blocks the stroke.  When the congealed shade’s momentum passes, the swift-striking Éogar suddenly brawls into the foe with the flat of his shield.  The dark enemy fails to parry the shield-bash and suffers the full brunt of the blow—yet even when the enemy is solid, the attack looks to do little damage to the unliving form.  In the blink of an eye, the enemy is once more an opaque shadow.

 

[Observe (Hear) test, failure] Biárki, wrapped up in his cloak and bedroll, snores loudly on the floor by the fire, sleeping through the action.  It is only when Mim scurries over to him and shakes him violently that he opens his eyes.  Nurin, too, gradually wakes up when Mim grabs him.  The dwarf-lord mumbles in confusion, still gripping his silvery scepter to his chest.

 

Gilavas rushes to Éogar’s side, sword and fiery torch in hand.  Unskilled with hafted cudgels, the elf ineffectually swings the burning brand over the shadow's form.  Nonetheless, he espies that the creature recoils from the torch and knows that it fears the purity of flame.  Elboron draws his longsword and, seeing Éogar unarmed against the specter, jogs over to his spear and picks Drake-Slayer up from the ground.  Rard, meanwhile, quick-draws a second arrow and takes careful aim.  The hobbit lets fly a mighty shot that ignores the cover provided by his comrades and strikes into the heart of the shade, but it too sails through the form without effect.  "What is this?” he gasps in alarm.  “My arrows pass through it!"

 

Biárki finally awakens, sitting up and clearing the fog of sleep from his mind.  Nurin, too, rouses himself, and the two dwarves perceive the shadowy figure battling against Éogar and Gilavas.  Mim, panicking again, grabs his master’s arm and tries vainly to pull him away.  “I warned you, Lord Nurin!  The bad neighbor is here!  The Stiffbeards’ curse is upon us!”

 

Then, the dark shadow confronts those who stand in opposition, its fiery eyes burning with hate.  It speaks in an other-worldly voice, full of death and loathing.  Gilavas recognizes the Sindarin words, the language used across Beleriand in the Elder Days by Elves, Men, and Dwarves.  “Thieves in my hall, here you will taste death!” the shade roars at Éogar.  [Fear opposed tests, extraordinary success for the enemy] The Knight of Arnor is a bold and hardy warrior, but his wits and will are not as steeled as his body.  Here in the shadow of Mount Gundabad facing the dead that yet lives, Éogar is unmanned and flees in panic back behind the campfire, desperately looking for escape.  The shade bores its burning gaze into Gilavas and hisses, “Despair, Elf, and die!”  [Fear opposed tests, marginal success for the enemy] Though his kind scorns the ghosts of Men, the shade of a dwarf is a strange terror to Gilavas Parmandil.  Yet this High-elf magician is descended from a father and mother that lived in the glow of the Two Trees of Aman, and he burns with the Inner Light of the Noldor—he stands his ground and is only frightened in his heart [-1 on all tests].

 

Gilavas does not know with certainty what this creature is, but in his mind he perceives that it is a lost soul captured and polluted by the Shadow of the Enemy.  Even after the downfall of the Black Enemy and his Dark Lieutenant, works of their evil linger in Middle-earth.  This foe is such a lingering evil, an accursed dwarf bound to his hall even in death.  The Elf-sage’s eyes catch the glint of Drake-Slayer’s spearhead and a thought enters his mind.  “The dwarven spear and scepter are made with mithril!” he calls out.  “Use them against the shadow—sacred mithril may burn it like fire.”

 

*   *   *

 

Éogar, unmanned by the malevolence of the dwarven shade called the “bad neighbor” by Mim, flees behind the campfire and drops to his knees, cowering fearfully in the glow of the flames.  Rard is shaken to see his brave friend undone, but the hobbit grimly steps forward next to the campfire, quick-draws an arrow from his quiver, and holds his shot until the shade once again takes solid form.

 

Meanwhile, Biárki Barrelheart rises to his feet and reaches into his pack on the ground, pulling out a torch.  "You're late for dinner, neighbor!" he calls out mockingly.  Setting the torch alight in the campfire, he brandishes the flame about and says, "But I think we can find you a warm bite to eat!"

 

“Éogar! To me!” cries Elboron to his friend cowering behind the fire.  "You need not fear this shadow, son of Garbald!  Drake Slayer calls for your hand to thrust it into the shadow's dead heart!"  [Inspire test, complete success] The young lord knows well how to inspire the hearts of fighting men, and through his fear Éogar hears his words.  [Fear, opposed by Willpower +1 bonus from Elboron’s test, superior success for the shade] The Knight of Arnor regains a portion of his wits and finds the will to act despite the present terror, but he remains badly unnerved.  Seeing Éogar’s gaze meet his own, Elboron rushes to his side and holds out the spear to him.  ”Take it, my friend,” he says firmly.

 

Gilavas Parmandil stands alone in front of the squat black specter, torch in one hand and sword in the other.  Though frightened in his heart, the elf speaks words of magic and creates a sheath of light surrounding the blade.  He knows that it is yet another mark of his elvish presence in this foul land, but he hopes the light may drive back the evil foe.  "A Elbereth Gilthoniel!” he shouts, waving the torch and glowing sword in front of the shade.  “Go back to the Darkness from whence you came—there is nothing left for you here!"  [Intimidate (Majesty) skill test, +3 bonus for light and words of power, opposed by shade’s Willpower + 3 Courage spent, failure] The shadow writhes and hisses in pain as Gilavas confronts it with elvish light and words of power, and for a moment it falters fearfully: but then, drawing boldness from the ancient hate that lies at its core, the shade holds its ground.  “Your command holds no sway here, elf!” its hollow voice roars defiantly.

 

The specter raises its black ax to strike at Gilavas, and then Rard looses his held arrow at it.  The hobbit archer’s mighty shot soars past Gilavas and sinks into the solidifying shade; the creature twists from the impact but the arrow stays in the shadow-form only briefly before sinking to the ground.  Rard reaches for another arrow and fits it on the string, ready to strike again if the creature remains solid.  Barely impeded, the specter chops at Gilavas, who is already over-exerted and cannot parry the stroke, and grazes the elf’s arm; a second blow from the ax clips his shoulder, leaving the elf dazed and lightly bleeding [17 damage total, Dazed -1].  A moment later the shade’s form once more fades into translucence.

 

Nurin now rises to his feet, shaking Mim’s grip from his arm.  He holds out the lordly scepter and gazes at it, wondering if Gilavas speaks truly that it is made of mithril.  The dwarf-lord turns on his cowering elderly advisor and growls, “Nurin Thurin’s son will not leave his newly won hall!”  Old Mim whimpers incomprehensibly and falls onto the ground behind the campfire next to Éogar.  Nurin takes a few steps toward the dark shade and lifts high the scepter.  “The Lord of the Ironfists in the West claims this mansion in the name of his forefathers,” he shouts, “and no lingering shadow from the ancient past will deter him.”  The shadowy foe stares at the raised scepter with its fiery gaze, and a terrible rage shakes its entire form.  “Thief! Thief!” it seethes in anger.

 

Éogar, still unnerved by terror, takes Drake-Slayer from Elboron’s hand.  Swallowing hard, the Knight of Arnor rushes forward to stand at the side of his elvish comrade; he raises the mithril spearhead and holds the blow, waiting for the enemy to strike again.  Rariadoc cheers in his heart to see his friend Éogar rejoin the fray, and he too holds his shot to wait for the shadow to become tangible once more.  Biárki, too, joins the line standing against the shadow; he lifts the blazing torch above his head, waiting to thrust the flame into the enemy should it retake solid form.  Elboron looks pityingly at old Mim weeping on the ground but steps past him, fishing a torch from Biárki’s pack and setting it ablaze in the campfire.  The young lord holds the light aloft, ready to join the fray when needed.

 

Gilavas Parmandil once again lifts his fair voice in words of magic, taxing his strength to bolster the hearts of his friends.  “Have hope and resist your fear, my friends!” he cries.  He and his companions are emboldened against the shadow’s terror.  Then, the elf lashes out in a precise attack with the torch, but the elf is too dazed and frightened to land an untrained blow.  Yet the shadow turns from the flame even when intangible, and this moves Biárki to swing his torch at the foe.  Very skilled with hafted weapons, the swift-striking dwarf lands a solid hit and follows up with an amazing lucky strike, an extraordinary blow!  Portions of the shadow appear to burn off in billowing smoke, and the creature shrieks in an otherworldly voice.  Éogar and Rard continue to hold their readied weapons, unsure if they can harm the creature while it remains insubstantial.

 

The shade roars dreadfully, its fiery eyes burning with hate.  “Thief and traitor, your life will end here!” it bellows at Biárki.  [Fear test, opposed by Willpower test with +5 from Resist Fear, marginal success] The dwarf-warrior is frightened in his heart, but he knows that he is one of Durin’s Folk, the first to walk in Mount Gundabad, and stands his ground [Frightened, -1 on all tests].  "I am no thief!" he says, waving the torch before the writhing specter.  Howling in rage, the specter once again becomes substantial and swings his black ax at Biárki; the dwarf tries to parry the blow with the torch but fails, and the shadow-weapon deflects off his mail-covered shoulder [9 damage total, Healthy].  Éogar and Rard seize the opportunity to strike before the enemy turns once again into incorporeal blackness.  The hobbit lands one shaft in the specter, quick-draws another arrow, and sinks the second shaft into the enemy; both are excellent hits that seem to reduce its mass slightly before the arrows fall to the ground.  Despite his great fear, Éogar thrusts his dwarven-made spear right between the specter’s burning eyes; huge clouds of blackness boil away at the touch of the mithril point, and when the creature becomes insubstantial again its form wavers and is much reduced.

 

Now Nurin wades into the battle, charging to the front of the line with the mithril scepter gripped in both hands.  He clubs the shadow and, even though it is incorporeal, the mere touch of the sacred metal pains the creature and burns away a portion of its substance.  “Hah!” he shouts.  “Know the strength of a right Lord of Gundabad!”

 

The shadow writhes and wavers in front of the line of heroes, its fiery gaze much dimmer than before.  “You will know my curse ere you leave this place!” it hisses in a baleful voice beyond death.

 

Elboron strides forward past the campfire to stand behind his comrades.  He holds aloft his torch and urges in his noble voice, "The light of the Free Peoples shall drive away this shadow!"  [Inspire test, complete success] His friends harken to his words; their hearts are cheered, and the terror of the enemy holds less sway.  Éogar remains gravely unnerved, but he does not abandon his friends.  The knight holds the dwarven-made spear poised to strike the moment the shade takes tangible form.  Gilavas, too, stands his ground and holds the shadow at bay with his flaming torch and brilliant sword.  Biárki, however, eschews any caution and applies his smoldering brand to the intangible shade.  It howls in a voice from beyond the grave and twists in rhythm with the flames that scorch it.

 

"Burn it, that's it!" shouts Rard.  Deciding that his arrows have little chance of finding any purchase, he conserves his count and instead rushes to the side of the elderly dwarf cowering behind the campfire.  The kindly hobbit puts his arm about the pitiful sage and says, "Do not fear, Mister Mim.  Look, they are burning it."  The old dwarf looks up fearfully.  "Whatever it is, it will soon be gone!" Rard assures him.

 

Most of the enemy’s shadowy form has been burned away, so that little more remains than a faint silhouette and a pair of twilight-color eyes.  Remaining insubstantial, the shade fixes his malice on the two living dwarves.  “Thieves! Traitors! Murderers!” it berates Biárki and Nurin in Khuzdul, so that only they understand.  “I am the last lord of the Stiffbeards in the West, and this hall is mine, mine alone, mine forever!” it rages.  Then, its ghostly voice trembling with hate it pronounces, “While you remain in the shadow of Mount Gundabad, you will know no succor and your wounds shall linger until you perish.”  [Biárki’s opposed Willpower test, +1 from Elboron’s Inspire, failure] The dwarven-warrior’s heart sinks, and the words strike him as hard as any weapon.

 

Nurin, too, seems stricken by the doomful curse.  He holds up the mithril scepter weakly, as if it may somehow ward him against the curses of the dark shadow.  Instead, with its last portion of strength left to it under the girdle of Arda, it assumes tangible form again and grasps the scepter, struggling to pull it away from Nurin.  “Mine! Mine!” it hisses over and over.  Éogar swallows his fear and takes advantage of the opportunity, plunging Drake-Slayer into the middle of its wavering black figure.  It shrieks in rage and pain; the last wisps of its dark existence burn away to nothingness, and the shade of the ancient dwarf-lord is no more.

 

 

Scene 13: Relevations

 

The companions of the Fellowship stand in the great chamber of the dwarven hall for several moments in stunned silence, unsure of what may come after the destruction of the evil spirit that haunted the mansion for so many thousands of years.  Gradually, as it become apparent that no other threat has emerged, the comrades fall back to the light of the campfire.  Gilavas’s shining sword extinguishes, and the friends toss their torches into the bonfire to renew its flames for the rest of the night.

 

Rard asks in a weak voice, "Do we expect more of those, or was that the only one?”

 

Nurin, as if he has been struck mute, shoots a panicked look to Mim.  The old dwarf sage, clutching Rard’s arm for comfort, shakes his head.  “Who can know how many of the Stiffbeards of old guard their ancient hall in a form beyond death?  I shudder to ponder whether that fell lord would have inflicted such a curse on his followers as well as himself!”

 

Elboron says to Mim and Nurin, “You called that shadow the Bad Neighbor.  Will you tell us what you know of it?”  Mim looks nervously at Nurin, who sits in stony silence.

 

"I think perhaps a small explanation is in order!" Rard protests.  As Nurin remains impassive, he rises to his full little height and glowers down upon the dwarf-lord.  "We risked our lives here for you!  The least you can do is to tell us when you know something of the enemies we face.”

 

Nurin looks into the hobbit’s face, visibly ashamed.  Finally he nods to Mim.  The aged dwarf stares at the cold ground and recounts in a faint voice, “This is not the hall of the Ironfists.  It was the hall of the Stiffbeards.  The Stiffbeards ever were a stubborn and wrathful kindred.  The ancient legends say that in the final years that the dwarves were in Mount Gundabad, the last Lord of the Stiffbeards refused to trust the defense of his mansion to any other, not to the few remaining Northmen allies, not even to the other dwarven kindreds.  His name was forgotten to our lore, but he was remembered ever after as the Bad Neighbor.”  He swallows slowly and looks up at the Fellowship.  He continues, “Legends say that it was he who commanded the outer entrance sealed with a magic portal, and he who inscribed its gruesome riddle.  When the orcs overran Gundabad, the Bad Neighbor alone among the dwarf-lords refused to abandon his mansion.  He commanded his followers to stay with him and defend their hall to the last, and he swore a terrible oath that he would defend it to the death—and beyond.”

 

Gilavas says, “Aulë let him be held to his oath, even though it meant that his whole essence was consumed by the Shadow.”

 

Biárki moves his one good eye among the carved pillars holding up the high ceiling, inscribed with runes and decorated with long-forgotten figures.  Now that he spares a moment to study them and read the runes, he sees that the figures are all labeled as Stiffbeard lords of the mansion and the runes proclaim this hall forever the home of the Stiffbeards.

 

“Then that scepter,” Rard says, looking at the relic in Nurin’s grasp, “really belonged to that shadow…”

 

Nurin comes out of his shock at those words and glares at the hobbit, clutching the scepter to his breast.  “No!” he snaps.  “It is mine, for I have claimed it in the name of my forefathers.  The Stiffbeards of the West perished to the last, and never were heard of again by any dwarf from the Blue Mountains to the East of East.  They are an extinct line, and the Ironfists have right to claim their empty mansion—for we were their closest neighbors.”

 

Before Rard can answer the dwarf’s angry glare, Elboron touches his arm and says, “Let us not quarrel now.  Some of us received wounds from the Bad Neighbor, and we all need to rest.  Dare we stay here?”

 

“I suggest we post a double watch and try and get back to sleep,” Rard says.  “Even though our bodies are energized, we should rest while we can."  He adds, "In the morrow we can head to the North Gate and make our way out of this place."

 

“We shall decide our course in the morning,” Elboron replies, noncommittal.

 

Mim and Nurin lay back down to sleep, the latter holding the scepter closer to him than ever.  Rard quickly rushes into the shadows to try to recover his spent arrows.  He finds most of them, but they are all rotted and polluted as if even contact with the foul shadow ruined them.  Gilavas, meanwhile, takes up the healing kit and begins to tend to the wounds of the others.  He looks first to Éogar and brushes clean his cuts and bruises.  The knight glumly accepts the aid and murmurs to himself, "The ax was so cold: It did more damage than you can know."  He sinks into silent despair and says no more.  [Healing test, complete success; Éogar’s remaining damage total = 12]

 

Rard, seeing the despair of his friends, comes to sit at his side when Gilavas moves on to tend to Biárki.  The hobbit pats Éogar’s arm in congratulations and says, “You slew the shadow, and that was a job well done!  It must have been quite fearsome, and you were wise to regroup with Elboron before charging it again.”

 

Eogar grunts in disgust at himself.  "I am no elf-lord, nor from a noble house, nor even a respected Rohirric warrior,” he mutters.  “I cannot stand against such evil with my weakness.”  His head sinks low as he moans, "I had thought I found my worth, but it was an illusion.  My true bloodline has shown through today, and it is weak."

 

“No!” Rard replies to his friend, “Don’t talk that way.”

 

Éogar shakes his head.  Elboron now comes to his other side.  The knight looks to the young lord and says, "If you wish me to return to the King, then I will go.  I have been shamed once more by the weakness of my blood and cannot know when it will fail me again.”  His eyes fall to the ground and he says, "A captain must be able to rely on a true protector: clearly I have failed my duty."

 

"You will go nowhere but further on this quest, if I have anything to say about it, Éogar," Elboron answers sternly.  "You stood before the shadow, alone and weaponless, and its dark power overwhelmed you.  Then you mastered your fear, returned to the fray and struck the decisive blow which turned the tide.  There is naught for you to be ashamed of."  Éogar looks into the young man kind and noble gaze and nods once, but has no heart for further words.

 

Gilavas all the while tends to Biárki’s minor scrape.  [Healing test, superior success] After a time the cut is cleaned and patted closed, but the High-elf is surprised by the difficulty.  “Such a little hurt should not bleed so,” he comments to the dwarf.  “The graze is cleaned and closed, but it required more time and effort than I would have guessed.”  Biárki stares silently at Gilavas but says nothing; yet in his heart he thinks on the curse of the Bad Neighbor and shudders in dread.

 

The elvish magician turns next to his own hurts, and with some added difficulty manages to dress the cuts that have dazed him [Healing test, marginal success, damage remaining = 8].

 

The rest of the night passes uneventfully.  A double watch is kept, and after some few hours of rest Gilavas is able to stand as the second.  Sometime after the rising of the sun, though so deep beneath the earth the Fellowship only can guess at it, the companions awaken and strike their makeshift camp.  Rard prepares breakfast breads over the smoking ashes of the previous night’s fire and covers them with dried fruit; it is a tasty and filling meal that gives strength to their bodies.

 

“So, shall we head off to the North Gate?” Rard pipes up as he finishes packing away his cooking gear.

 

Elboron rises to his feet and shakes his head.  “No, I still wish to spend this day trying to dig out the collapsed hallway,” he says.  “If there is any way that we may find a path through the mountain, we owe it to King Elessar to try.”

 

“I cannot allow it,” Nurin says suddenly.  When all eyes fall on him in surprise, the dwarf-lord address the others: “Biárki Barrelheart spoke truthfully last night when he said that clearing the collapsed passage might open a way for the orcs to assault this mansion.  I have claimed it for my own, and I must see it safe.  The black shadow that kept out the orcs for so long is no more, destroyed by fire and the very relics over which it stood guard.  If the passage is cleared, the orcs surely will come.  Biárki said that it was for me to decide, and I have decided that the hallway must remain sealed.”

 

Elboron frowns at the dwarf’s words and replies, “You gave us leave in your realm, and brought us here with a promise that we might find a passage through the mountain.  Now you refuse?”

 

“I do,” Nurin answers.  “I have fulfilled my promise as best that I could have known.  I had no knowledge that the passage was collapsed and that opening it anew would invite the orcs to attack.  What is more, the noise of last night’s battle might have carried beyond the rubble.  Already the enemy may be alerted to our presence.”

 

“I was compelled to work feats of magic against the shadow of the Stiffbeard lord,” Gilavas admits.  “So deep under Mount Gundabad, it is likely that whatever sorcerers the orcs employ took notice.  Through my arts I can veil my presence, but it is too late to undo the magic worked in the past.”

 

“Even so!” states Nurin.  “I am well within my right to demand that the collapsed hallway remain sealed, for there is no other way to safeguard this mansion from the enemy.”

 

“Then what will you have us do?” asks Elboron.  “Our duty requires us to find a way through or around this mountain.  We cannot stay here forever.”

 

“Of course,” replies Nurin.  “We shall go to the North Gate next.  It is the ancient mansion of the Ironfists, and I can assure you that no deathly specter haunts it.  Unlike the foolish Stiffbeards, the Ironfist ancestors wisely departed before it was too late.”

 

Rard smirks, not liking the thought of agreeing with Nurin, but says nonetheless, “Going to the North Gate is better than digging through heavy rocks in the dark, with no guarantee that the way can be cleared safely.”

 

“True,” Nurin says.  He then looks to Mim, who is staring at him intently.  The dwarf-lord adds more hesitantly, “Though I recommend that you stay here for some days longer, until your wounds are fully recovered.”

 

“Why?” asks Elboron, concerned.  “Every day that we stay here delays our mission, and our supplies are limited.  There is likely not any more wood anywhere in this mansion to burn.  We have only fuel enough for four more campfires, and only three torches remain in Biárki’s pack.  Our waterskins are already half empty, and each share of rations will last only five more days after this one.”  Elboron rubs his sore ribs and adds darkly, “It will take many more days for me to recover from my injuries, inflicted by your slingers at your command!”

 

“Perhaps, but spending the time may be wise nonetheless,” Nurin answers.  “I think you should be at your fullest strength when you essay the North Gate,” he adds.  As all eyes are fixed on him, the dwarf-lord folds his arms about his chest, scepter in hand.  He pauses for a long moment and then offers a terse explanation:

 

“You see—there may be a dragon in the North Gate.”

 

 

The story continues in Part III (click here) 

 

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