| Spaceships |
Trade Federation Droid Fighter: 6 Durability
Compartments: 1 (Whole Body = 6 Durability)
Hull: Light Military (0/0)
Weapons: Dual laser guns (2/2)
Defenses: none
Systems: Power reactor (2/+10); 1 Sublight engine (1/1); Ship
sensors (1/0); Space transceiver (0/1)
MR: -1 Acc: 4 Cruise: 3 Hyperspace: n/a
Naboo Spacefighter: 10 Durability
Compartments: 1 (Whole Body = 10 Durability)
Hull: Light Military (0/0)
Weapons: Dual laser guns (2/2)
Defenses: 1 Shield Generator (2/4)
Systems: Power reactor (2/+10); 2 Sublight engines (2/2); Ship
sensors (1/0); Space transceiver (0/1);
Life support (0/1)
MR: -2 Acc: 6 Cruise: 4 Hyperspace: n/a
X-Wing Fighter: 20 Durability
Compartments: 3—Cockpit (6 Dur.); Body (7 Dur.); Wing Struts
(7 Dur.)
Hull: Light Military (0/0)
Weapons: Quad laser guns (3/3 - Wing); Proton torpedoes (2/2
- Cockpit)
Defenses: 1 Shield Generator (2/9 - Body)
Systems: Power reactor (4/+20 - Body); 4 Sublight engines (4/4
- Wing); Hyperdrive (1/* - Body);
Ship sensors (1/0 - Cockpit); Space transceiver (0/1 - Cockpit); Life
support (0/1 - Cockpit)
MR: -2 Acc: 6 Cruise: 4 Hyperspace: 10
LY (per 11 hours)
Millennium Falcon: 32 Durability
Compartments: 5—Front (6 Dur.); Core (8 Dur.); Rear (6 Dur.);
Port (6 Dur.); Starboard (6 Dur.)
Hull: Standard Civilian (0/0)
Weapons: Laser cannon (4/4 - Front); Laser turret gun (1/1 -
Port); Laser turret gun (1/1 - Starboard)
Defenses: 1 Shield Generator (2/25 - Starboard )
Systems: Power reactor (8/+40 - Core); 5 Sublight engines (5/5
- Rear); Hyperdrive (1/* - Rear); Ship sensoors (1/0 - Front); Space transceiver
(0/1 - Front); Jammer (0/1 - Front); Life Support; (0/2 - Core); 1 Crew
Quarters (1/0 - Starboard); 7 Cargo spaces (2 Starboard, 5 Port - 3 hidden)
MR: -1 Acc: 4 Cruise: 3 Hyperspace: 10
LY (per 11 hours)
Imperial Star Destroyer (smallest): 180 Durability
Sections: 3—Bridge (48 Dur.); Aft (60 Dur.); Fore (60 Dur.)
Hull: Heavy Military (18/0)
Weapons: 3 Laser tower guns (3/3 - Bridge); 3 Laser turret cannons
(15/15 - Fore); Tractor beam (2/* - Fore)
Defenses: 3 Shield Generators: 2/60 - Bridge; 2/60 - Aft; 2/60
- Fore
Systems: Power reactor (48/+240 - Aft); 8 Sublight engines (8/8);
Hyperdrive (1/* - Aft);
Ship sensors (1/0 - Bridge); Space transceiver (2/4 - Bridge); Jammer
(0/1 - Bridge); Life support (0/3 - Bridge; 0/3 - Aft; 0/3 - Fore); 40
Crew quarters/720 crew (40/0 - Bridge); Hangar/20 TIE Fighters (40/0 -
Fore)
MR: +1 Acc: 2 Cruise: 1.5 Hyperspace: 35
LY (per 11 hours)
| Federation Droids | Battle Droid | Destroyer Droid |
| Reaction Score | Ordinary / 1 | Good / 2 |
| Action Check | 13+ / 12 / 6 / 3 | 17+ / 16 / 8 / 4 |
| Movement | Run (12)
Walk (4) |
Roll (30) - treat as Sprint
Walk (6) |
| Durability | 6 / 6 / 3 (no Fatigue) | 8 / 8 / 4 (no Fatigue) |
| Armor | battle chasis
d4+1 / d4+1 / d4-1 |
battle chasis; ablative shield (O)
d4+1 / d4+1 / d4-1; 50 shield pts. |
| Weapons | arm blaster
d6w / d6+2w / d4m range: 20 / 80 / 200 |
dual blaster cannons
d8+1w / d8+3 w / d6m range: 100 / 250 / 800 |
| Attack Score | 14 / 7 / 3 (no modifier) | 16 / 8 / 4 (+1 step accuracy) |
| Modified Strength RM | +1 | +2 (in Robot or Roll mode) |
| Modified Dexterity RM | +0 | +0 (+2 in Roll mode) |
| Modified Intelligence RM | 0 | n/a |
| Modified Will RM | 0 | n/a |
| Ability Scores | 10 in any needed score | 12 in any needed score |
| Skills | none | none |
| Notes | none | cannot attack in Roll mode |
| Imperial Forces | Stormtrooper | Squad Commander |
| Reaction Score | Ordinary / 2 | Ordinary / 2 |
| Action Check | 14+ / 13 / 6 / 3 | 14+ / 13 / 6 / 3 |
| Movement | 20 / 12 / 4 | 20 / 12 / 4 |
| Durability | 11 / 11 / 6 / 6 | 11 / 11 / 6 / 6 |
| Armor | imperial armor | imperial armor |
| Weapons | imperial blaster | imperial blaster |
| Attack Score | 13 / 6 / 3 (ranged, mod.)
12 / 6 / 3 (unarmed brawl) |
15 / 7 / 3 (ranged, mod.)
13 / 6 / 3 (unarmed brawl) |
| Modified Strength RM | +1 | +1 |
| Modified Dexterity RM | -1 (while in armor) | +1 |
| Modified Intelligence RM | 0 | 0 |
| Modified Will RM | -1 | -1 |
| Ability Scores | STR 11 / DEX 11 / CON 11
INT 10 / WIL 6 / PER 9 |
STR 11 / DEX 11 / CON 11
INT 10 / WIL 6 / PER 11 |
| Skills | combat armor @ 2 | combat armor @ 4 |
| brawl @ 1 | brawl @ 2 | |
| ranged, mod. @ 2 | ranged, mod.@ 4 | |
| heavy weapons (all) @ 1 | heavy weapons (all) @ 2 | |
| any miscellaneous skill @ 1 | any miscellaneous skill @ 1 | |
| tactics (infantry) @ 1 | ||
| command @ 2 | ||
| Notes | helmet communications link
+2 penalty on Action Check -1 on all Stun damage |
helmet communications link
no penalty on Action Check -2 on all Stun damage orange armband denotes rank |