| Weapon | Skill | Acc | Range | Damage | Type |
| combat knife | melee-blade | 0 | thrown | d4+1w / d4+2w / d4+3w | LI/O |
| gaffi stick | melee-bludgeon | 0 | personal | d6+1s / d4+1w / d6+1w | LI/O |
| vibro-ax | melee-powered | +1 | personal | d8+1w / d8+2w / d4+1m | LI/O |
| lightsaber
double-bladed |
melee-powered | +2
+3 |
personal | d6+1w / 2d6w / d4+3m
+1 RM vs melee weapons |
En/G |
| bullet rifle | mod-rifle | 0 | 70 / 140 / 350 | d6+1w / 2d4+1w / d4+1m | HI/O |
| stunner | mod-pistol | 0 | 6 / 12 / 30 | d6+2s / d8+2s / d8+4s | En/O |
| blaster pistol | mod-pistol | -1 | 20 / 40 / 200 | d4+1w / d6+1w / d4+0m | En/O |
| blaster rifle | mod-rifle | -1 | 100 / 400 / 1K | d6+1w / d6+3w / d4+1m | En/O |
| imperial blaster
laser blast stun blast |
mod-rifle | 0 |
20 / 80 / 200 10 / 20 / 80 |
d6+0w / d6+2w / d4+0m d6+2s / d8+2s / d8+4s |
En/O En/O |
| bowcaster | mod-rifle | 0 | 80 / 200 / 500 | d4+3w / d6+4w / d6+1m | En/O |
| laser cannon | heavy-direct | 0 | 100 / 250 / 800 | d8+1w / d8+3w / d6+0m | En/G |
| hand charge | athletics-throw | +1 | Per STR | as mass grenade | En/G |
| thermal detonator | athletics-throw | +1 | Per STR | as plasma grenade | En/G |
| Weapon | Mode | Act | Clip | Hide | Mass | Avail | Source |
| combat knife | n/a | 4 | n/a | +3 | 1 | com | |
| gaffi stick | n/a | 2 | n/a | n/a | 3 | com | IV: Sand People |
| vibro-ax | n/a | 2 | 5 | n/a | 5 | con | VI: Jabba’s guards |
| lightsaber
double-bladed |
n/a | 3
4 |
n/a | +2
+1 |
2
3 |
res
(Sith) |
IV: Kenobi vs. Vader
I: Darth Maul |
| bullet rifle | F | 3 | 10 | n/a | 4 | com | I: Tusken raiders |
| stunner | F | 4 | 10 | +2 | 1 | com | IV: Jawa vs. R2-D2 |
| blaster pistol | F | 4 | 20 | +2 | 1 | con | IV: Han Solo |
| blaster rifle | F | 3 | 12 | n/a | 4 | con | V: Boba Fett |
| imperial blaster | F | 4 | 20 | +1 | 3 | mil | IV: Stormtroopers |
| bowcaster | F | 3 | 15 | n/a | 8 | con | VI: Chewbacca |
| laser cannon | F/B/A | 4 | 90/30 | n/a | 10 | mil | V: Hoth rebel troops |
| hand charge | F | 2 | n/a | +3 | n/a | mil | V: Luke vs. AT-AT |
| thermal detonator | F | 2 | n/a | +3 | n/a | con | VI: Leia vs. Jabba |
| Armor | Skill | AP | Type | LI | HI | EN |
| flight suit with helmet | n/a | 0 | O | d4-1 | d4-1 | d6-3 |
| combat suit with helmet | armor op | +1 | O | d6-1 | d4+1 | d4-1 |
| battle armor with helmet | combat | +2 | O | d6-1 | d6+0 | d6-1 |
| imperial armor with helmet | combat | +3 | O | d4+1 | d6+1 | d6-1 |
| Armor | Hide | Mass | Avail | Source |
| flight suit with helmet | +2 | 4 | con | IV: X-Wing pilots |
| combat suit with helmet | +1 | 8 | con | V: Hoth rebel troops |
| battle armor with helmet | n/a | 12 | mil | VI: Boba Fett |
| imperial armor with helmet | n/a | 15 | mil | IV: Stormtroopers |
| Spaceship Weapons | D | P | Acc | Act | Range | Damage | Type |
| laser turret gun (b)
laser tower gun (c) |
1 | 1 | 0 | 4 | 1 / 2 / 3 (t) | d4s / d4w / d4+2w | En (e) |
| dual laser guns (b) | 2 | 2 | 0 | 4 | 2 / 4 / 6 (f) | d6+1s / d4+2w / d4m | En (e) |
| quad laser guns (b) | 3 | 3 | -2 | 4 | 2 / 4 / 6 (f) | d6+1s / d4+2w / d4m | En (e) |
| laser cannon (fixed) | 4 | 4 | 0 | 3 | 3 / 6 / 9 (f) | d6+2w / d8+2w / d6+1m | En (e) |
| laser turret cannon | 5 | 5 | -1 | 3 | 3 / 6 / 9 (t) | d6+2w / d8+2w / d6+1m | En (e) |
| ion cannon (c) | 6 | 6 | 0 | 2 | 6 / 12 / 18 (f) | d6+3s / d4+1m / d4+3m | En (e) |
| proton torpedoes (b)
ignore Shields and hit ship hull directly |
2* | 2 | +1 | 2 | 2 / 4 / 6 (f) | 2d6s / 2d6w / d6+3m
(assigned Durability = # of shots before reloading) |
HI (p) |
| EM bombs (b)
cause double damage to Shields (not to ship) |
2 | 2 | +2 | 4 | 1 / 2 / 3 (d) | d6+3s / 2d8s / d4+2w
(ship’s total Durability = # of shots before reloading) |
En (p) |
| tractor beam | 2 | * | -1 | 2 | 3 / 6 / 9 (t) | as listed on p. 153 | En (e) |
| Spaceship Hull Armor Type | LI | HI | En |
| standard civilian hull | d6-1 | d6-1 | d4-1 |
| reinforced civilian hull (costs 10% Dur.) | d4+1 | d4+1 | d4 |
| light military hull | d6 | d6 | d6-1 |
| heavy military hull (costs 10% Dur.) | d6+1 | d6+1 | d6 |
| System Type | System Name | Functions As | Notes |
| n/a | Airlock | listed on p. 142 | |
| n/a | Escape pod | listed on p. 142 | |
| Pow | Power reactor | 2 Durability per 10 power factors generated | |
| Eng | Sublight Engine | Inertial flux engine | |
| Drv | Hyperdrive | Drivewave | "jump to light-speed" = series of continuous starfalls |
| Sup | Life support | Autosupport unit | |
| Sen | Ship sensors | Multiphase radar | all-purpose scanner for all types of signals |
| Sen | Space probes | Remote network | probes are capable of independent deep-space travel |
| Def | Jammer | as listed on p. 142 | lower-power systems cannot jam higher-power ships |
| Def | Shields
all basic ships only need 1 Generator (2 Dur.); capital ships need one per section |
Ablative shield | every assigned PF provides 2 shield points; droids can repair a generator (Ordinary, 1 point; Good, 2; Amazing, 4) or raise shields if they fail (Ordinary, 10% maximum; Good, 25%; Amazing, 50%); if a generator is destroyed, shields for a proportionate number of compartments are lost; no ship can have more shield points than its total Durability |
| Com | Space transceiver | Radio transceiver | can send and receive coded messages; can send short messages through hyperspace; advanced transceiver, (c) 2 Dur. / 4 PF, can communicate real-time |
| Crew | Crew quarters | listed on p. 142 | |
| Crew | Medical bay | Sick bay | with surgery droids that can repair mortal damage |
| Car | Cargo space | as listed on p. 142 | portions can be designated "hidden" for smuggling |
| Car | Launch bay | Hangar |