Scooby-Doo ECG Alien Expansion Checklist

Characters Rarity Cost Modifier
Amber R -3
Amber - Foil UR -3
Amber - Standup F1 -3
Crystal R -4
Crystal - Foil UR -4
Crystal - StandupF1 -4

Friends Rarity Cost Modifier
Asa Shanks UC1-2/+1
Henry Bascomb UC3+2
Laura S 2-2/-1
Lester S 3-2
Mr. John Simms UC2-2
Mr. Wetherby C 3-2
Old Man C 1+1/1
Penrod Stillwall C 3X
Running Dog and Col. Shaggy R 4-4
Running Dog and Col. Shaggy - FoilUR4-4
Scooby-Doo Puppies S 3-1
Sharon Wetherby C 2-1
Simba the Lion UC2-1
Uncle Happy R 3-3

Villians Rarity Cost Modifier
Alien Scooby-Doo S 3+X
Alien Scooby-Doo - Foil UR3+X
Bulldog UC3+2
Caveman R 4+3
Flytrap Lilly UC4+2
Ghost C 2+1
Ghost of Ellias Kingston R 3+3
Ghost of Red Beard R 5+5
Ghost of Red Beard - FoilUR5+5
Headless Specter R 6+3
Hyde R 5+3
Rattlesnake Scooby-Doo S 1+2
Jackalope S 4+1
Real Aliens S 3+2
Spooky Space Kook R 5+6
Spooky Space Kook - Foil UR5+6
Wax Phanton C 4+3
Whale C 4+4
Wild Pig UC1+1

Locations Rarity Cost Fright
Another Malt Shop R
Another Malt Shop - Foil UR
Den UC 12
Green House C 10
Haunted Mansion C 10
Mansion Library C 11
Old Fruit Cellar UC 12
Opening Credits Mansion R 15
Opening Credits Mansion - FoilUR 15
Well C 11

Items Rarity Cost Modifier
Clown House C 3
Fake Ghost UC3
Floating Candle C 1
Ghost Drums C 3
Glowing Footprints UC3
Head in a Box C 2
New Mystery Machine S 2
No Trespassing S 4
Roller Skates R 5
Secret Tunnel UC3
Skeleton in Electric Chair R 1
Skeleton in Electric Chair - FoilUR1
Spooky Space Ship R 4
Trap Door UC3
Voodoo Dolls UC4

Events Rarity Cost Modifier
... Are Those Glazed? S 4
Abducted S 4
And I�m Half Gone Already. UC2
But Quit Touching My Stuff S 2
But We�re Already Dummies. UC4
Charge R 3
Danger Prone Daphane Did it Again. UC2
Do You Guys See What I See? C 2
Does The Ghost Know That? C 2
Enough Clues to Turn the Tables on That Ghost. R 0
Enter at Your Own Risk. C 2
First Ghosts, Now Litterbugs. C 2
First Sighting S 2
First Sighting - Foil UR2
Flip the Baloney UC3
Frozen Caveman C 3
Go Back UC3
Got to Get the Sheriff UC2
Gotta be Quicker on the Draw There Scooby S 2
Great, Now We Know the Ghost Drives a Truck C 5
He Wins! Let�s Go Man. UC6
Heads I Win, Tails You Lose R 4
Hey! Give Me Back My Glasses! UC3
Hey a Full House R 2
I Feel Like a Side of Beef C 0
I Smell Trouble, Scary Trouble C 0
I Wish I Knew Where That Ghost Was. UC2
I Wonder if Ghost Can Hide in Little Pots? UC2
I Wonder What is in Here? C 2
I�ll Give it the Old Sherlock Holmes Touch C 2
Is He Talking to the Fish, Or am I Crazy? C 2
It Looks to Creepy to be Real UC2
It Sure Would Help if We Could Find Another Clue UC2
It�s Been Entirely Too Long Since We�ve Seen Our Friend the WerewolfUC4
It�s Our First Clue R 2
Let�s Don�t And Say We Did C 2
Like I Know Where Velma Keeps the Stash Scoob! S 1
Looks Like A Map C 2
Munch, Munch, Slurp, Munch UC2
Nothing For Me S 1
Oh Scooby, It�s Only Me C 3
Ok Wise Guy. Let�s See You Try That Again R 2
Ok, If You Want To Stay Here - Alone. C 2
One Dog Night and Credence Shaggy UC2
Release the Life Raft C 2
Ret Go! UC2
Rorry Madam C 2
Rouch! UC1
Running With Sharks C 2
Scared? Yes. Serious? No. UC2
Scaredy Sharks C 3
Scooby-Doo Was Here UC1
Scooby�s Keen Tracking Nose UC2
Shaggy is Tarzan UC2
Sneak up on Him Disguised as a Fish C 2
That�s a Lot of Help C 2
There�s no Such Thing as ... UC2
Um, Like There�s Something Creepy Behind Us, Isn�t There? S 5
We Haven�t Found a Thing C 2
We Won�t Do it Right Scoob? C 3
Well, I'm Not Going to Carry You S 4
Well, We Got a Lot of Clues R 2
We�re Glad to Get Rid of Him UC2
We�re in Luck, And Like It�s All Bad. C 2
What�s the Password You Swabs? UC2
Where�s Scooby-Doo? I Guess He�s in the Closet UC2
Why Don�t We Just Walk Out C 3
You Must Have Scared Yourself Silly C 2

Rarity Code RarityDescription
C Common
UCUn-Common
R Rare
S Super Rare
URUltra Rare
F 1 per Booster Box
1