| Defrag | |||||||||
![]() |
|||||||||
| Concept: Weaver/Wyrm Attuned Ronin Name: Defrag Garou Name: Age: ?? Breed: ?? Auspice: ?? Tribe: ?? Rage : 8 Gnosis: 8 Willpower: 10 Description: Homid *Defrag is an attractive young woman who seems to be in her early twenties, but its hard to tell because of her exotic appearance. She looks around, as she brushes a lock of hair from her face, eyes scanning her surroundings. She has glinting metallic silver eyes, seemingly devoid of emotion and feeling, looking as if nothing can faze her anymore. Her face is delicate and well shaped, thin metallic silver eyebrows lining her eyes, her skin colour one of metallic chrome. Her straight silver metallic hair reaches to just past her shoulders. She stands around 5� 6� in height, her body lean, athletic and well muscled. She has long metal coloured nails, that seem to shimmer with something. She is dressed in a tight leather bodysuit, perfectly complementing her legs and accenting her curves. On her feet she wears black boots. Her moves graceful and smooth, seemingly without effort. Although she's attractive, there does seem to be something odd about her. (App: 3, Cha: 1)* Glabro *Defrag is a young woman who seems to be in her early twenties, but its hard to tell because of her exotic appearance. She looks around, as she brushes a lock of hair from her face, eyes scanning her surroundings. She has glinting metallic silver eyes, seemingly devoid of emotion and feeling, looking as if nothing can faze her anymore. Her face is delicate and well shaped, thin metallic silver eyebrows lining her eyes, her skin colour one of metallic chrome. Her straight silver metallic hair reaches to just past her shoulders. She stands around 6� 2� in height, her body lean, athletic and well muscled. She has long metal coloured nails, that seem to shimmer with something. She is dressed in a tight leather bodysuit, perfectly complementing her legs and accenting her curves. On her feet she wears black boots. Her moves graceful and smooth, seemingly without effort. Although she's attractive, there does seem to be something odd about her. (App: 2, Cha: 1)* Transformation *The first thing that you notice is the menacing glint that passes through Defrag's eyes. Then her form starts to bend and twist. Defrag sprouts a silver fur, looking to be made of metal. Her face lengthening into a enormous wolf snout, her teeth sharpening into glinting metal canines. Finally righting itself you get a first good look. Defrag now looks like something out of a nightmare, a combination of a werewolf from horror tales and hi tech machinery. Its towering figure stands 7� 4� in height. It has a huge head with a glinting silver visor where it's eyes should be, it reflects absolutely nothing. It's snout is that of a metallic cyber wolf, filled with razor sharp metallic teeth, and seems to be withdrawn in a permanent snarl. It's nose is that of a wolfs, cold sensitive and wet. It�s head is topped by a pair of sensitive metallic ears. The monstrosity�s figure is right and seems ready for actions. On each of the sides of it's body is an elongated very muscled arm, covered in metallic fur, and parts of hi tech metal devices, each arms has a hand with four fingers and a thumb. Each finger is tipped with a sharp looking metal claw, which sizzles with electricity. It�s hindlegs are very muscled and amplified with metal components increasing its leaping capability, its feet ending in five elongated toes that are spread out for better grip. Its tail is that of a large metallic wolf. Perhaps the most scariest is the mixture of beast and machine, creating a techno organic amalgam.* Defrag *Defrag now looks like something out of a nightmare, a combination of a werewolf from horror tales and hi tech machinery. Its towering figure stands 7� 4� in height. It has a huge head with a glinting silver visor where it's eyes should be, it reflects absolutely nothing. It's snout is that of a metallic cyber wolf, filled with razor sharp metallic teeth, and seems to be withdrawn in a permanent snarl. It's nose is that of a wolfs, cold sensitive and wet. It�s head is topped by a pair of sensitive metallic ears. The monstrosity�s figure is right and seems ready for actions. On each of the sides of it's body is an elongated very muscled arm, covered in metallic fur, and parts of hi tech metal devices, each arms has a hand with four fingers and a thumb. Each finger is tipped with a sharp looking metal claw, which sizzles with electricity. It�s hindlegs are very muscled and amplified with metal components increasing its leaping capability, its feet ending in five elongated toes that are spread out for better grip. Its tail is that of a large metallic wolf. Perhaps the most scariest is the mixture of beast and machine, creating a techno organic amalgam.* Hispo Will be added later Lupus Will be added later Physical Strength: 00000 000 Dexterity: 00000 000 Stamina: 00000 000 Social Charisma: 0 Manipulation: 00000 Appearance: 000 Mental Perception: 00000 Intelligence: 000 Wits: 00000 Talents Brawl: 4 Dodge: 4 Subterfuge: 3 Skills Melee: 3 Firearms: 3 Stealth: 3 Repair: 4 Security: 4 Knowledges Science: 4 Computers: 4 Occult: 3 Backgrounds Rank: 1 Resources: 2 Fetishes: 5 Gifts 1 * Control Simple Machines: Levers etc. Spend WP, Roll Man + Repair, Diff: 7 * Resist Pain: After spending a WP may ignore all wound penalties for a scene. * Fatal Flaw: can detect weaknesses * Speed of Thought: Can double running speed for a scene, cost 1 gnosis. * Sense the Unnatural * Scent of the True Form 2 * Cybersenses: Costs a Gnosis to activate, to use the new sense roll Per + Science, instead of straight Per * Power Surge: Spend Gnosis, Roll Wits + Science, Diff: 7, number of suxx decides area. * Jam Technology: Spend a Gnosis, and roll Man + Repair (area 50 Feet; Difficulties, Computer: 4, Phone: 6, Automobile: 8, Knife: 10) * Spirit of the Fray: Strikes first, if two or more have this the one spending the mos Gnosis wins. 3 * Control Complex Machines: Spend a WP then roll Man + Science (or Computer), Diff: 8, Control lasts a scene (Cars, Computers) * Elemental Favor: Roll Cha + Subterfuge, Diff of Spirits Gnosis * Gremlins: Roll Man + Intimidation, Diff: See Jam Technology, 5 Suxx is permanent destruction, touch required. Rites Fetishes * ID Card: Lvl 1, Gnosis: 3 - * Geomid Fragment: Lvl 3, Gnosis: 7 - Garou is of the Weaver * Booster Patches: Gnosis: 3 - Increases a physical attribute by 3 for a scene, at the end of the scene a Willpower roll is required, if failed the garou becomes addicted. * Stabiliser Patches: Gnosis 5 - Forces a shapeshifter to assume breed form, target then makes an opposed Gnosis roll vs the patch, each suxx the patch beats the target causes 1 lvl of Aggravated Damage, Unsoakable. Cyberfetishes * Lightning Claws: Lvl 4, Gnosis 5 - Claws become metallic and are visible in every form, adds two dice of electrical damage to attacks. Can be used to short circuit machinery, touch and Roll Gnosis vs a Diff: See Jam Technology. * Steel Hide: Lvl 4, Gnosis 5, The bearer becomes metallic entirely, chrome, adds three dice to all soak rolls. |
|||||||||
| Back | |||||||||