Red Mage Spell Chart
Magic Spell Name Level MP Description Delay (Sec) Recast (Sec)
W Dia Lv 01 RDM 7 Deals light elemental damage to target and decreases defense.    
W Cure Lv 03 RDM 8 Cures HP of target.    
B Stone Lv 04 RDM 9 Deals earth elemental damage to target. 1.50 6.50
B Poison Lv 05 RDM 5 Targets HP decreases gradually. 1.00 5.00
W Bar Earth Lv 05 RDM 9 Increases earth defense of target.    
W Paralyze Lv 06 RDM 6 Chance that a target is unable to act.    
W Bar Sleep Lv 07 RDM 14 Increases sleep resistance of target.    
W Protect Lv 07 RDM 9 Increases physical defense of target.    
B Blind Lv 08 RDM 5 Targets accuracy decreased. 2.00 10.00
B Water Lv 09 RDM 13 Deals water elemental damage to target. 1.75 7.75
W Bar Water Lv 09 RDM 18 Increases water defense of target.    
B Bio Lv 10 RDM 22 Poisons target and decreases attack. 1.50 5.00
W Bar Poison Lv 10 RDM 18 Increases poison resistance of target.    
B Bind Lv 11 RDM 8 Target cannot move. 2.00 40.00
W Aquaveil Lv 12 RDM 12 Decreases chance of casting interruption to caster.    
W Bar Paralysis Lv 12 RDM 22 Increases paralyze resistance to target.    
W Bar Wind Lv 13 RDM 18 Increases wind defense to target.    
W Slow Lv 13 RDM 15 Increases targets attack delay.    
B Aero Lv 14 RDM 18 Deals wind elemental damage to target. 2.50 9.00
W Cure II Lv 14 RDM 24 Cures HP of target.    
W Deodorize Lv 15 RDM 10 Scent will not be picked up by enemies.    
W Diaga Lv 15 RDM 12 Deals light elemental damage to targets within area of effect and decreases defense.    
W En Thunder Lv 16 RDM 12 Enchants weapon with thunder attribute.    
W Bar Fira Lv 17 RDM 18 Increases fire defense of target.    
W Shell Lv 17 RDM 18 Increases magic defense of target.    
W Bar Dark Lv 18 RDM 26 Increases dark resistance to target.    
W Earth Wapon Lv 18 RDM 12 Enchants weapon with earth attribute.    
W Silence Lv 18 RDM 16 Stops target from casting magic.    
B Fire Lv 19 RDM 24 Deals fire elemental damage to target. 2.25 10.25
B Blaze Spikes Lv 20 RDM 8 Protects user with a fire barrier. 3.00 10.00
W Sneak Lv 20 RDM 12 Enemies will not detect sound.    
W En Wind Lv 20 RDM 12 Enchants weapon with wind attribute.    
B Gravity Lv 21 RDM        
W Bar Ice Lv 21 RDM 18 Increases ice resistance to target.    
W Regen Lv 21 RDM 15 Gradually restores HP of target.    
W En Ice Lv 22 RDM 12 Enchants weapon with ice attribute.    
W Bar Beserk Lv 23 RDM 30 Increases berserk resistance to target.    
B Blizzard Lv 24 RDM 30 Deals ice elemental damage to target. 2.50 11.50
W En Fire Lv 24 RDM 12 Enchants weapon with fire attribute.    
B Sleep Lv 25 RDM 19 Puts target to sleep. 2.50 30.00
W Bar Thunder Lv 25 RDM 18 Increases thunder defense to target.    
W Invisible Lv 25 RDM 15 Enemies will not detect sight.    
W Cure III Lv 26 RDM 48 Cures HP of target.    
W Protect II Lv 27 RDM 28 Increases physical defense of target.    
W En Water Lv 27 RDM 12 Enchants weapon with water attribute.    
B Thunder Lv 29 RDM 37 Deals thunder elemental damage to target. 3.00 13.00
W Dia II Lv 31 RDM 59 Deals light elemental damage to target and decreases defense.    
W Dispel Lv 32 RDM   Cancels one of enemy's magic effects.    
W Phalanx Lv 33 RDM   Lowers targets physical and magical damage.    
W Stone Skin Lv 34 RDM 29 Decreases damage taken by caster.    
B Stone II Lv 35 RDM 43 Deals earth elemental damage to target. 3.25 14.50
B Bio II Lv 36 RDM 66 Poisons target and decreases attack. 1.50 5.00
W Shell II Lv 37 RDM 37 Increases magic defense of target.    
W Raise Lv 38 RDM 150 Cures target of KO status.    
B Ice Spikes Lv 40 RDM 5 Protects user with an ice barrier. 3.00 10.00
B Water II Lv 40 RDM 51 Deals water elemental damage to target. 3.50 15.75
W Refresh Lv 41 RDM 40 Gradually restores targets MP.    
W Bar Petrify Lv 43 RDM 40 Increases petrify resistance to target.    
B Aero II Lv 45 RDM 59 Deals wind elemental damage to target. 3.75 17.00
B Poison II Lv 46 RDM 38 Targets HP gradually decreases. 1.00 5.00
W Protect III Lv 47 RDM 46 Increases physical defense of target.    
W Cure IV Lv 48 RDM 96 Cures HP of target.    
W Haste Lv 48 RDM 40 Decreases attack delay of target.    
B Fire II Lv 50 RDM 68 Deals fire elemental damage to target. 4.25 18.50
W Bar Vira Lv 53 RDM 60 Increases virus resistance of target.    
B Blizzard II Lv 55 RDM 77 Deals ice elemental damage to target. 4.50 19.75
W Shell III Lv 57 RDM 56 Increases magic defense of target.    
B Thunder II Lv 60 RDM 86 Deals thunder elemental damage to target. 4.75 21.00
B Thunder Spikes Lv 60 RDM 5 Creates a thunder barrier around user.    
W Dia III Lv 61 RDM 112 Deals light elemental damage to target and decreases defense.    
B Bio III Lv 62 RDM 110 Poisons target and decreases attack.    
B Stone III Lv 66 RDM 92 Deals earth elemental damage to target. 5.25 22.50
W Protect IV Lv 67 RDM 64 Increases physical defense of target.    
             
Source #1: http://ffvault.ign.com/?dir=skills&content=blackmagic
Source #2: http://ffvault.ign.com/?dir=skills&content=whitemagic
Source #3: http://www5e.biglobe.ne.jp/~sudoufu/ff11/kuro/
Edited: Kyuzo @ Ifrit
*Please send any corrections to r_master78AThotmailDOTcom
Hosted by www.Geocities.ws

1