"Oz Kreiger"
Height: 183 cm
Sex: Male
Chosen Profession: Former State Alchemist for the Millitary (See Full Metal Alchemist)
Race: Humanoid
Hair: Neutrally brown, approximately 10cm in length
Eyes: Brown ( usually covered by black, round lensed sunglasses
Abilities: Ronald Oswald Kreiger is capable of transmuting without a circle, as well as changing the shape of his auto-mail'd fingers to resemble claws or whip-like appendages. Through the consumption of "gum gum"( See One Peice), he is able to project his shadow through space as well as cover himself with it, giving the illusion of a dark figure, even though it could be perfectly bright around him.
Weaknesses: Through an attempt at human transmutation Oswald has lost all of his sense of touch from the base of his neck down.
Strengths: A strong ninjitsu and kendo training, as well as being a fairly strong boxer and kickboxer.
Apparel
Footwear: Black hardsoled shoes or through alchemy, a pair of hiking boots
Legwear: A pair of black pants, tailored to his measurements with pockets over the thighs, concealed by zipper and fold that hold flash-pellets and small throwing stars.
Tunic/Shirt: Black turtleneck with a small pocket on the right side of his neck with a lock-picking tool.
Hat/ Helmet: Two black bandannas made of alchemically modified kevlar.
Accessories:Black sunglasses, a state-alchemists pocket watch, an alchemic amplifier around his neck. Various alchemic tatoos on his hands "wood" and feet "earth".
Weapons:Throwing star (x 4), Flash pellet (x 10,) Weighted Chain* alchemically modified pendant bearing the array for "dissasembly", Upon alchemic modification, his auto-mailled fingers serve as multiple weapons in a pinch.
Masteries: 89% alchemic 90% martial art(grapple, H2H, chain weapons, throwing weapons, sword defense)
Physical strength: Oswald is a long distance runner and is more fast and nimble than strong. In close quarters however, the speed of his fists usually makes up for the lack of power behind them.
Speed: At the academy and in alchemic spars Oswald was regarded as Untouchable. The deftness of his hands and feet without alchemic modification in conjunction with the short motions it takes to complete the various alchemic circles he's drawn along his body make him a very hard target to pin down. In long distance running he is still beatable, but his sprinting as told by one onlooker(human), is almost scary.
Intelligence: Oswald is more of a battle-sense tactician than a scolar. Viewing "the gate" has given him limitless knowledge of alchemy, but not the principles that govern it.
Defense: Oswald is a defensive fighter, taking the second move instead of the first to trap his opponents within their own techniques and strikes.