Making Good Choices

 

Teacher(s): Susan Michelle Rainbolt

 

Subject(s)/Course(s):  Practical Living and Economics

 

 Grade/Level: Kindergarten to Third Grade / Primary

 

Unit Topic/Focus: Making Good Choices

 

 

Integration with other content areas (if applicable):  

 

Estimated time for implementation: ½ to 1 hour each day

 

Connections to previous/future learning:

Students will learn that

PL-E-1.1.1 Individual behaviors (e.g., etiquette, fairness, politeness, sharing, listening) show responsibility and respect to others (e.g., families, peers, teams).

PL-E-1.1.3 Groups function more effectively when members follow certain behaviors (e.g., conflict-resolution strategies, problem identification, communication).

SS-E-3.1.2 Consumers use goods and services to satisfy economic wants and needs

 

Standards (See Combined Curriculum Documents and others):

 

Practical Living 2

Academic Expectations

2.29 Students demonstrate skills that promote individual well-being and healthy family relationships.

 

Program of Studies

HE-P-2 Students will recognize the concept of an individual's responsibility to others.

 

Core Content

PL-E-1.1.1 Individual behaviors (e.g., etiquette, fairness, politeness, sharing, listening) show responsibility and respect to others (e.g., families, peers, teams).

PL-E-1.1.3 Groups function more effectively when members follow certain behaviors (e.g., conflict-resolution strategies, problem identification, communication).

Social Studies P 17

Academic Expectations

2.18 Students understand economic principles and are able to make economic decisions that have consequences in daily living.

 

Program of Studies

SS-P-E-1 Students will recognize fundamental economic concepts (e.g., wants and needs, making choices, money as a means of exchange).

SS-P-E-2 Students will recognize fundamental economic concepts (e.g., goods and services, supply and demand, scarcity, and opportunity cost).

 

Core Content for Assessment

SS-E-3.1.2 Consumers use goods and services to satisfy economic wants and needs.

 

 

Interdisciplinary, Meaningful and Authentic Connections:

 

Students will discuss how to select a class pet in an effort to understand how to make good choices. Students will discuss how to handle anger or unhappiness when things don’t go their way. The students will understand how their choices affect themselves and those around them. The students will make their own class room rules.  Students will also understand the need for individual responsibility in the community as in a classroom, family or the world.  Student will recognize how different conditions and available resources can influence choices.

Context (Unit Organizer):

 

Students will be aware of how they make choices every day and that different methods can help them weigh their choices.  Students will make their own rules and see how those classroom rules promote etiquette, fairness, politeness, sharing, listening show responsibility and respect to others.

 

Essential Questions (3-5 questions that guide lesson planning/focus and demonstrate):

 

  • What different methods can be used to make a choice?
  • Describe how rules help can help my community
  • How do my choices affect others?
  • What can I do when someone makes a choice I don’t like?

 

Culminating Activity/Assessment, A product or performance that:

Students will play a Power Point Jeopardy Game to assess their knowledge.

 

Resources / Technology:

Web sites used

http://www.storyplace.org/preschool/activities/petsonstory.asp

http://www.econedlink.org/lessons/em468/popupActivity.html

http://www.fda.gov/oc/opacom/kids/html/petpuzzle.htm

http://www.econedlink.org/lessons/em468/popupActivity_2.html

Class room television connected to internet

Power Point

 

Outline of Daily Plans:

 

Day 1

Discuss making choices and who follows rules.

Watch and listen to story online on classroom television or smart board.

http://www.storyplace.org/preschool/activities/petsonstory.asp  (The Perfect Pet Story)

 

 

Day 2

Set up centers around the room.

Book center-stories about choosing pets, following rules and how laws are made

Writing Center – Write or draw pictures about rules or laws they follow

Math Center- Count puppies and kitties (Folder Center)

Computer Center- Virtual Fieldtrip

 

 

Day 3

Adopt a class pet.

Teacher and class will choose a virtual pet as a class pet.  Teacher will use different methods to choose the pet.  Do we want a kitty or a puppy?  How can we decide fairly what we will get?  Allowing the students to discuss if they want to vote and how they will vote. (ie. Show of hand, by ballot, tally marks or some other method).  Discuss how when the vote is made that we can be unhappy but, why this method it fair.  What do we want our pet to look?  Teach the student to make a graph

http://www.virtualpuppy.com/

 

 

Day 4

Make Class Rules

The teacher will guide the student in making their own class rules, consequences and rewards.  Then the students will take pictures of each other following the rules and not following the rules.  Then teacher will make a PowerPoint slide presentation to show from those pictures.  Then will show the students their handy work.

 

Day 5

Play Jeopardy for assessment.

 

 

 

 

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