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PROFILE |
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OVERALL SKILLSET IN MAYA Modeling Sets and props using Nurbs and polygons. Rigging Rigging characters like Humans, quadruped characters ,reptiles by understanding their anatomy and for R&D requirements. Animation Strong with animation principles like anticipation, arc, timing , staging squash, stretch e t c. Animation Techniques Key frame ,path animation, using expressions ,Non – linear animation using trax editor (creating clips and poses) and apply Mocap data to the character. Rendering Batch rendering, IPR rendering, command line rendering, Network rendering. Texturing Texturing sets and props. Lighting Indoor & Outdoor Lighting, Light effects, Light Fog. |
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B.SATHISH KUMAR QUALIFICATION M.Sc Electronic Media , Bharathiar University, Coimbatore. EXPERIENCE One Year and six months Experience in MEDIA Pvt Ltd as 3D character Rigger and Animator working for the CBT project and Interactive CD-ROM. SKILL SET Maya ,After effects, Avid Dv ,Adobe Photoshop, Adobe Premiere pro, Macromedia Flash, Swish, Sound Forge. AREA OF INTEREST Rigging and Character Animation |
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Character Rigger and Animator Exposed Areas in Maya : Familiar with fk and ik setup, creating character controls, advanced rigging using nodes, Animation Techniques Employed : pose to pose animations, Non linear animation, Using (trax), expressions (run time ) and math nodes. MEL : used to create UI and slider controls for character animations |
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88 A, NEHRUJI STREET, NADARMEDU, POONDURAI ROAD, ERODE-638002 TAMILNADU INDIA |

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MAYA TUTORIALS LINK Hi Guys … this below given links are very much useful to make yourself a 3D Professional ..Lets enjoy! http://www.geocities.com/hollywood/cinema/4865 http://www.lighthousepost.com/maya.htm www.newriders.com - If you have any queries regarding character rigging and animation Kindly send an email to me . |
