| Start
Unreal and goto Unreal's Options/Advanced Options/Advanced/Game
Engine Setting/CacheSizeMegs It will probably be set to '2'. Change
it to a number about 5 to 10 less than your computers memory (gotta
leave some for win95??). Example: I have 48mb of ram and I set mine
to 40. (Play with your setting but use as large a number as possible)
Close the window and exit Unreal properly. Restart Unreal and enjoy
much less stuttering. :) As far as I can tell it seems to be a similar
setting to Quake1's -winmem switch but it seems to make a much bigger
difference in smooth gameplay when playing Unreal. |
|
| If
you have multiple fast hard drives, you could set your cache directory
to another drive than where unreal is located, so that one hard
drive is caching data while the other is used for loading new data.
Should increase performance especially on low memory systems.
|
|
|
Lower
graphics details. Find screen resolution which suits your system.
I play on PII 400MHz, 192MB RAM, Matrox Millenium G400MAX and
my settings are 800x600 32bit colour. Framerates are good and
there are no hickups.
|
|
| Optimize
windows. Defragment your hard drive after installation. Don't trust
benchmarks you see on internet. Those benchmarks are done on freshly
installed windows and without any other software running. |
|
| You
can disable the flyby sequence (movie) by making one small edit
to your /unrealtournament/system/unrealtournament.ini file. In the
first section of the file, replace LocalMap=CityIntro.unr with LocalMap=UT-Logo-Map.unr. |
|
|
Of
course, the right way to do this is to beat the single player
ladder and earn the Xan mesh, but if you've reached the end of
your rope trying, it's easy to do. Just add the following section
to your /unrealtournament/system/user.ini file:
|
| [Botpack.Ladder] |
| HasBeatenGame=True |
|
| If
you are experiencing CD authentication errors (or just want a faster
load time), use the following process. |
| 1.
Backup your UnrealTournament.exe to another folder/diskette. |
| 2.
Download this no-cd patch &
extract it into the UnrealTournament\System directory, over-writing
the older version. |
| 3.
You will need to replace the backup UnrealTournament.exe in order
to install newer patches that become available (if any). |
|
|
|