About the Game

Hey! You! Yes, you! You, right there! Woah, don't run off so fast. If you're here, then you must obviously want to know a little something about the game, yes? No? Maybe? Aw, c'mon, just read it. You may be surprised (or not).

Please note that many references to the video game Jak and Daxter are made. If you are unfamilliar with it, I would suggest that you either, 1.) Do a little research on the Internet of it, 2.) Buy a PS2 before you buy any games for it, or 3.) LEAVE THE ROCK ON VELDIN YOU'VE BEEN LIVING UNDER! Sorry. Had to do it.

Graphics - the graphics will, quite frankly, astound you. Now, it may not be as much of a surprise at first because great graphics have become standard, but just you wait a little bit. Pretty soon you'll be saying, "Is this MY game? It looks too good!" The underwater effects are especially nice. I swore I felt myself drown...well, maybe not, but you get the idea. Facial expressions are also nice. Depending on your position (crouching, walking, etc.), health, and environment, Ratchet's expressions and posture change throughout the game. If you're low on health, his ears drop and he looks tired and wipes his face. In the snow level, he'll shiver with a helpless "don't mind me; I'm just freezing!" expression after a moment of laspe in input. The cutscenes are even better in their animations. The only thing I can see wrong is Ratchet's tail - it doesn't twitch! What's the point of a long tail if you're not gonna twitch it around? I suppose they didn't want to go clich� on us, but it seems so unnatural for such a long tail to be so stiff. That's nitpicking, of course. A product of "help-me-I'm-stuck-and-too-stubborn-to-get-a-walkthrough" (I finally got one. It advised me to take out the generators instead of the buggers first. That done, I quickly advanced). Blast the Room of Doom on that base!

Sound - The sounds are, well, soundish. They're nothing to sneeze at, but they take a back seat to the graphics. The music is a bit more memorable than Jak and Daxter's, but not much. You won't find yourself humming along or anything. It's background music, and it stays in the background, where it belongs. Listen to Ratchet use his Magneboots and it sounds like he limps... That's my sound nitpick. It kinda jumped out at me, though. A little annoying after a bit. The voicework is very nice, though. People's voices fit their characters (hyper, dignified, overdone superhero, etc.). The sound of the bolts being collected is okay. At least it's a fitting metallic jingle and not an echo-ey "bling!" like Jak and Daxter's orbs.

Story and Characters - [warning: mild spoilers] The story itself is only average: save the galaxy. Just plain save the galaxy. The way it is presented, however, is fresher. Instead of serious superhero and comic relief sidekick, the hero IS the comic relief. Clank's more of a motivation to get started and a way to get around. He starts you ships for you and gives the furball someone to argue with besides his shadow. He is playable, but only for about 10% of the game, and most any area he can go, so can Ratchet, after certain items (ei. - O2 Mask) are aquired. You look for a "real" hero, only to be betrayed. Ratchet and Clank get into a nasty fighty. Well, more like Ratchet insults Clank for falling into the trap and Clank feels sorry. Drek - the main baddie - is even a bit deeper than normal. He wants to rule the universe, yes, but he hides it behind making a home for his people - at the expense of the galaxy. Get the people to like you and destroy all opposition all in one neat little package. Until, of course, your computer backfires and makes a little robot with a concience who decided to get help and stop you.

Overall Appeal - I've enjoyed the game immensely. My in-game timer clocked 28 hours, 17 minutes of good, solid gaming before I beat the final boss. Unlike Jak and Daxter, where 28 hours meant already done two or three times and halfway through again. Of course, this is just my own oppinion. My oppinion is also that this game is not really rated T; they just put that so older gamers who think they're so "tough" could play it. Sure, you get to blow stuff up and all, but it's not like you can run down to the local Lizard-in-a-Box and buy a rocket launcher as big as you are. I let my little brother watch me, and he's six. It hasn't deformed his mind (well, any more than it already was. He's a little boy, ladies and gentlemen. What do you expect? He's hyper and crazy and a typical male). 1

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