Dark Vegeta OGA: Learn to use OnionSkin Preview, and Registeration Mark.
Kojin The Mighty: So? What do you think?
Kojin The Mighty: I do...
Kojin The Mighty: I use the registration mark
Dark Vegeta OGA: You apparently don't put a lot of effort. Look at the way Gotenks jumps around. Like he's high, or
something.
Kojin The Mighty: I do..
Kojin The Mighty: he moves in the begginning because that's him breathing
Dark Vegeta OGA: ][Falls out of his computer chair.][
Kojin The Mighty: What?
Kojin The Mighty: He
Kojin The Mighty: is
Kojin The Mighty: He is breathing
Kojin The Mighty: Ok
Kojin The Mighty: Nm
Kojin The Mighty: I try to use the Registration mark as best as I can, but seems
to never work for me
Dark Vegeta OGA: It isn't supposed to work for you.
Kojin The Mighty: ?
Kojin The Mighty: Was that suppose to be a joke?
Kojin The Mighty: Anyway
Dark Vegeta OGA: You place the cross on the frame, and use it for referrance to tell where your sprites should be placed.
Dark Vegeta OGA: It does no work. It just sits there.
Kojin The Mighty: And when I place them, they looke even
Kojin The Mighty: But as you point out, it still moves
Dark Vegeta OGA: You have to be precise in sprite placement, to the very pixel.
Kojin The Mighty: ...how?
Dark Vegeta OGA: Steady mouse use, mainly.
Kojin The Mighty: Oh
Dark Vegeta OGA: I don't see why you're having so much trouble with this.
Kojin The Mighty: Me to
Dark Vegeta OGA: Jing was making battle animations not even 30 minutes after she got AS3, and that time was
spent working on the animation. She didn't ask me a single question about how to do anything.
Kojin The Mighty: ...you know that makes me feel extremely stupid. You do know
that right?
Dark Vegeta OGA: Yep.
Kojin The Mighty: ...questions help me learn. That's why I ask so many
Dark Vegeta OGA: Learning hands-on is better.
Dark Vegeta OGA: It's not like if you fuck up, the program will blow up and destroy your hard drive.
Dark Vegeta OGA: It's not a fucking bomb.
Kojin The Mighty: Everyone has different learning styles