Magic Materia


 Name of Materia  Location  MP/AP  Str  Mag  Vit  MDef  HP  MP
Ice
Ice
Ice 2
Ice 3
Initially Equipped 35000
20
180
350
-1 1
4
22
52
0 0 -2% 2%
Lightning
Bolt
Bolt 2
Bolt 3
Initially Equipped 35000
20
180
350
-1 1
4
22
52
0 0 -2% 2%
Restore
Cure
Cure 2
Regen
Cure 3
Reactor #1 40000
25
170
250
400
-1 1
5
24
30
64
0 0 -2% 2%
Fire
Fire
Fire 2
Fire 3
Sector 7
Materia Store
35000
20
180
350
-1 1
4
22
52
0 0 -2% 2%
Poison
Bio
Bio 2
Bio 3
Floor 67, Shrina HQ
38000
50
200
380
-1 1
8
36
80
0 0 -2% 2%
Earth
Quake
Quake 2
Quake 3
Kalm 40000
60
220
40
-1 1
6
28
68
0 0 -2% 2%
Heal
Poisona
Esuna
Resist

Kalm
60000
120
520
600
-1 1
3
15
120
0 0 -2% 2%
Revive
Life 1
Life 2
Junon 45000
450
550
-2 2
34
100
-1 1 -5% 5%
Seal
Sleep
Silence
Junon 20000
100
200
-1 1
8
24
0 0 -2% 2%
Transform
Mini
Toad
Mt. Corel,
Railroad Tracks
24000
80
240
-1 1
10
14
0 0 -2% 2%
Mystify
Confu
Berserk
Gongaga 25000
120
250
-1 1
18
28
0 0 -2% 2%
Time
Haste
Slow
Stop
Gongaga 42000
80
200
420
-2 2
18
20
34
-1 1 -5% 5%
Gravity
Demi
Demi 2
Demi 3
Defeat Gi Nattaki,
Cave of the Gi
40000
100
200
400
-2 2
14
33
48
-1 1 -5% 5%
Destruct
DeBarrier
DeSpell
Death
Nibelheim,Shrina Mansion
talk to Sephiroth
45000
60
100
450
-2 2
12
20
30
-1 1 -5% 5%
Barrier
Barrier
M-Barrier
Reflect
Barrier & Wall
Rocket Town 45000
50
150
300
450
2- 2
16
24
30
58
-1 1 -5% 5%
Exit
Escape
Remove
Rocket Town 30000
100
300
-1 1
16
99
0 0 -2% 2%
Comet
Comet
Comet 2
Forgotten City 60000
120
600
-2 2
70
110
-1 1 -5% 5%
Fullcure
Fullcure 4
Cosmo Canyon 100000
1000
-4 4
99
-2 2 -10% 10%
Contain
Freeze
Break
Tornado
Flare
White Chocobo,
Mideel
60000
50
100
150
600
-4 4
82
86
90
100
-2 2 -10% 10%
Ultima
Ultima
North Corel, after saving the train
100000
1000
-4 4
130
-2 2 -10% 10%
Shield
Shield
Northern Crater 100000
1000
-4 4
130
-2 2 -10% 10%
Master Magic Cosmo Canyon 0 0 0 0 0 0 0

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