#This file allows specific AI control for certain monsters
#Syntax: <monster> <auto-attack flag> <auto-teleport flag> <auto-search flag> <auto-skillcancel flag> <auto-aggressive flag>
#
#<monster>:  Name of monster as found in monsters.txt (not case sensitive)
#
#<auto-attack flag>: Put a 1 or 0 to auto-attack or leave alone.  This also controls which
#monsters Kore will tank.
#
#<auto-teleport flag>: Put a 1 to teleport if the monster is on the screen.  This is only used in
#auto-attack mode
#
#<auto-search flag>: Put a 1 to teleport if the monster is NOT on the screen.  This is only used in
#auto-attack mode
#
#<auto-skillcancel flag>: Put a 1 to change target to monster that casting skill on you
#
#<auto-aggressive flag> : Put a 1 to auto-attack aggressive monster if it's in screen.

#Monsters not found in this file, or flags not specified will default to:
#<auto-attack flag> = 1
#<auto-teleport flag> = 0
#<auto-search flag> = 0
#<auto-skillcancel flag> = 0
#<auto-aggressive flag> = 0

Alligator 1 0 1 0 0
Wild Rose 1 0 1 0 0
Desert Wolf 1 0 1 0 0
Frilldora 1 0 0 0 0
Baby Desert Wolf 1 0 0 0 0
Anacondaq 1 0 0 0 0 
Mantis 1 0 1 0 0
Argiope 1 0 1 0 0
Hornet 1 0 0 0 0
Poring 1 0 0 0 0
Poporing 1 0 0 0 0	
Flora 1 0 0 0 0
Poring Xmas 1 0 0 0 0
