Ban List
Updated after round 7
Parentheses indicate round after which each card was added to the list
White
Tethered Griffin (3)
The Cheese Stands Alone (1)
Blue
Force of Will (1)
Imaginary Pet (6)
Leyline of Singularity (3)
Show and Tell (1)
Stifle (5)
Zephyr Spirit (1)
Black
Blackmail (3)
Cabal Therapy (2)
Nezumi Shortfang (4)
Red
Atog (7)
Green
Arrogant Wurm (2)
Multicolor
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Artifact
Black Lotus (1)
Blacker Lotus (1)
Lion's Eye Diamond (2)
Mox Ruby (7)
Phyrexian Dreadnaught (5)
Steel Golem (6)
The Rack (2)
Trinisphere (6)
Land
Dryad Arbor (1)
Ghost Quarter (2)
Karakas (3)
Mishra's Workshop (6)
Peat Bog (4)
R&D's Secret Lair (7)
Saprazzan Skerry (6)
Strip Mine (6)
Tomb of Urami (3)
Wasteland (4)
Rules of GameFAQs Three-Card Blind
Each round is scheduled to last one week, starting and ending each Saturday at either 04:00 or 05:00 UTC, whichever corresponds to 00:00 United States east coast time on the date in question.
Players can submit one deck per round. Decks must consist of exactly three Magic: the Gathering cards (unless otherwise specified at the start of the round), with no sideboards or other external cards (such as Wish targets). Any card that appears in the Gatherer card database as of the beginning of a round may be used (each new set becomes eligible in the round that starts on the weekend of its prerelease), even cards from Un-sets, unless that card has been placed on the ban list. Note that you do not get any "free" mana, so you may want to include some land in your deck as a way of casting spells.
The preferred method of entry is via e-mail message to [email protected] . Players are referred to by their GameFAQs usernames, so at least at first, the message must make it clear who the submitter is.
At the end of each round, all games are considered simultaneously and instantaneously played. Two games are generated for each possible pairing of different players, with each player going first in one of the two games. For each game win, a player scores 3 points; for each draw, 1 point; for each loss, 0 points.
Players do not need to be present to play out rounds, because the results are figured out systematically without interaction. The following modifications to the Magic rules are in effect for Three-Card Blind:
-All three cards in a player's deck start out in his/her hand, without the possibility of mulligans.
-Rule 420.5g, and any other rules alluding to the state-based effect of losing for drawing from an empty library, do not apply.
-If a spell or ability contains a random element, or any other element that can't or isn't supposed to be consistently and fully controlled, the outcome of that element is dictated by the opponent of that spell or ability's controller, or rather it's automatically locked in as whichever option would be in that opponent's best interest since players do not attend the games. (In brief: If you attempt to flip a coin, your opponent gets to choose how it comes up, and similarly for other random effects. Playing Mana Clash is probably a bad idea.)
-Every 5th round, arbitrary modifications to these rules will be made by the organizer, which will last only for that particular round.
Within those rules, games are played out as follows:
-If, for a given player in a given game, that player has an available line of play that is guaranteed to win against any line of play the opponent can adopt, the player is awarded a game win, and the opponent receives a loss. (Implicit in this definition is that your win must hold up even if the opponent knows what cards you're using.)
-Otherwise, if the player has an available line of play that is guaranteed to prevent the opponent from creating a win (such as by making it impossible for either player to act meaningfully, or by producing a situation where no player can take proactive action at any point without allowing the opponent to win), both players are awarded a draw. Note that if a stalemate does occur, life totals are not considered; the game is a draw regardless of any inequity in life totals.
-Otherwise, the player is given a loss and the opponent is given a win.
With all matches scored, the player(s) with the highest point total or tied for highest are declared the winners, and each card in a winning deck is added to the ban list for all subsequent rounds, unless:
-it has the "Basic" supertype (basic lands, snow-covered lands), or
-it has the "Land" type and the phrase "storage counter" in its text box (the three cycles of storage lands from Fallen Empires, Mercadian Masques, and Time Spiral, plus City of Shadows as an outlier)
Additionally, "emergency" bans of any card may be issued by the organizer at any time.
Each round's results will be posted to this site, as well as to the GameFAQs Collectible Card Games board on which the organizer goes by the username "Jolt135".
If you have any questions about how a card works or doesn't work in Three-Card Blind, it's best to send an e-mail to the organizer or else contact him some other way before attempting to submit a deck.
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