* 1.0: - First Post * 2.0: - Removed Another mods (Dragon/Padre/Chuck Noris) - Added New Natives and Forwards - Fixed Bug of Of Special Zombies using zombie classes's skills - Optmizied code - Removed .ini of extra itens and zombie classes - Added p_ model for Special Humans - Added Wesker & Bombardier Mod * 2.0 Fix: - Fixed Berserker Knife Model * 2.1: - Fixed Ambiences Sounds - Added native zp_get_last_mode() * 2.2: - Added Spy Mode - Re-added Dragon Mode - Fixed Lang - Optimized code - Fixed Small Bug off Predator's Power when Handle Models Separate is enable - Fixed Predator's Glow cvar * 2.3: - Added New Natives - Fixed Small bug on Open zombie class after infection - Added Bot Suppot of Dragon Skills (Unleash Fire & Ice Only, Fly is not possible) - Etc * 2.4: - Added New Natives - Fixed Bot Extra Item Support - Readded .ini for zombie classes and extra itens (This file is auto create) - Added Some Cvars - Etc * 2.4.1: - Optimized Code - Added cvar "zp_choose_zclass_instantanly" - Added native lost on include (zp_override_user_model) - You can turn off the special class (Nemesis/Survivor/Sniper/Etc..) you want if you have not liked * 2.5: - Optimized Code - Added .ini file of Custom Game Modes - Added Bot Suppot for Bombardier Grenade - Etc * 3.0: - Optimized Code - Fixed Fog - Fixed Knockback - Added Some Natives (zp_register_human_special/zp_register_zombie_special/Etc) - Etc * 3.0 Fix: - Fixed Make Custom Zombie Special Menu * 3.1: - Fixed AnthRax Hud style - Fixed Bug of Predator and Spy not turn invisible to those who play in Software Mode - Fixed Choose Zombie Class instantanly - Fixed Some Error Logs - Added Native (zp_get_special_class_name) * 3.2: - Fixed Choose Zombie Class instantanly when frozen - Fixed Zombie class save when have some characters - Fixed zombie pain free - Added Some Natives (zp_get_special_class_id/zp_get_zombie_class_realname) - Fixed custom special class's rounds * 3.3: - Added 4.3 fix 5a's all contains and fixes * 3.4: - Fixed cvar "zp_surv_damage_multi" - Added New Natives - Added Cvars for turn on/off frozing Nemesis/Assassin/Predator/Bombardier/Dragon - Added Configuration for turn on/off frozing Custom Special Zombies - Removed cvar "zp_random_weapons" because are changed for "zp_random_primary" and "zp_random_secondary" (Like ZP 5.0) * 3.5: - Added Zombie Escape Map Suport - Fix Bug on Custom Special Classes Game modes not start when have one people on server - Added Natives: (zp_is_escape_map | zp_do_random_spawn) - Added More New Cvars - Fixed Small Bug on precache ambience sounds - Fixed Bombardier Grenade when infection bomb is disable - Added p_ & w_ model for Grenades * 3.5 Fix: - Removed Block use button before round begins (Reason: Some maps have button for open door on start) - Fixed Native zp_get_user_next_class