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CCC
Reviews

Resident
Evil
*Editor's
Note - Review taken from MegaTokyo
by one of the editor's Largo. I hope he doesn't castrate me
for this.
Contrary to popular belief, a watched pot does eventually
boil, however it takes what seems like an eternity to do so.
This week I
took it upon myself and to go see 'Resident
Evil – The Movie'. I’ve been a big fan of the series
from its first incarnation to the subsequent releases. I’ve
always liked the Survival Horror genre, even if the genre has
been reduced to just mean “things break in thru windows”.
Regardless, the mood of Resident Evil (or Biohazard for you
Japanese gamers out there) has always created that perfect mix
of being both the hunter and the hunted. I do loathe the
undead, so naturally a game where you get to shoot zombies,
would appeal to me on a base level.
The game, for
those of you unfamiliar to the series, was setup as follows -
you played a member of a special police unit in Racoon City
that is sent to investigate strange events at a mansion that
turns out to be a secret research facility of the Umbrella
corporation, your friendly neighborhood worldwide uber-corp
that runs the world, etc. Upon reaching the spooky house, you
learn that an accident at the facility has caused the release
of the T-Virus, a nasty viral weapon which seems to make the
dead walk around and be generally moody all day.
I went to see
this live action adaptation of one of my favorite series
expecting to experience ninety minutes of under cooked
dialogue with a few spicy one liners served with some
microwavable explosions, instead I was shocked to learn that
at long last a film maker has managed to figure out how to
boil water.
Alright
enough with the cooking references, I’ve been watching too
much Iron Chef lately and it’s beginning to bleed into my
style.
Resident Evil
impressed me as a gamer. For the first time I’ve witnessed a
movie that remains true to the original video game’s ambience.
The pace of the film is identical to any of the games in the
series, there are several movements of slow story and fast
action, along with the typical plot twists. Speaking of plot,
it has one – just a heads up to you cynics out there who
went to see Tomb Raider for the plot… all four of you.
Like the games,
the movie instilled in me a sense of frustration as the main
characters are mercilessly thrown from one bad situation to
another. At times the film had me grasping for a invisible
controller so I could move the actors to a imaginary save
point, this would have worked if I had some imaginary type
writer ribbon.
Hollywood has a
history of ruining of what could be a great film by needlessly
inventing story that the viewer doesn’t need to know then
spelling it out for them with Duplo block sized exposition. In
many video games – Initially the less you know about who the
main character is, the better. The reason being is it allows
us to get a better feel for that character and as you progress
the game, so as the characters learn more about themselves, so
does the player. It’s a great vehicle to draw people into
games and it’s a shame that it isn’t used in film more
often. Thankfully – the makers of 'Resident Evil - The
Movie' decided to go with this angle, and ended up creating a
film that feels more like a ride.
Man, and what a
ride it is, for a fan of the game, the film is all the more
enjoyable. References from the games, however subtle are all
over the film’s sets. Besides the use of corporate logos,
security cards, memorable names/places, and the leveled design
of the building, the filmmakers went thru the trouble of
creating a detailed recreation of familiar scenes such as a
simple manhole with a ladder that is the exact design as in
the games.
There are some
who feel that Paul Anderson(the director) who seems to be
competing with Jerry Bruckheimer to be the new crown price of
“Loud Movies”, should not have been handed this project
and would of preferred it go to George Romero as originally
planned. It's my opinion that Paul did a great job of staying
true to the original game, instead of trying to mold it into
another cookie cutter Hollywood flick.
To the average
movie watcher, Resident Evil may just be another horror /
action film to fill their B-movie shelf when it hits DVD, but
to a long time fan of the games, the movie is a real tribute
to video games.
It may even be
the first film to correctly bridge these two different genres
of storytelling. Granted, that’s my opinion, though I would
advise you all to go see it and judge it for yourselves –
this weekend.
Scores
for Resident Evil
Slacker711
-   
- "For once, a video game movie that pays justice to its
predecessor."
Cast
Alice - Milla Jovovich
Rain - Michelle Rodriguez
Matt - Eric Mabius
Spence - James Purefoy
JD - Pasquale Aleardi
Mr. White - Stephen Billington
Dr. Green - Anna Bolt
Medic - Liz May Brice
Clarence - Jaymes Butler
Chad Kaplan - Martin Crewes
Lisa - Heike Makatsh
Red Queen - Michaela Dicker
Crew
Director - Paul Anderson
Writer - Paul Anderson
Producer - Paul Anderson
Producer - Jeremy Bolt
Producer - Bernd Eichinger
Producer - Samual Hadida
Line Producer - Chris Symes
Line Producer - Alberta Botha
Associate Producer - Mike Gabrawy
Executive Producer - Victor Hadida
Executive Producer - Daniel Kletzky
Executive Producer - Robert Kulzer
Executive Producer - Yoshiki Okamoto
Original Music - Marco Beltrami
Original Music - Marilyn Manson
Cinematography - David Johnson
Film Editing - Alexander Berner
Casting - Robyn Ray
Casting - Suzanne Smith
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