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Chrissy's Cray-Z Cite
© 2001 CCC

Blood WakeGenma Onimusha
Capcom
Action/Adventure
XBox / PlayStation2 (Onimusha Warlords)

One of the first games released for the Sony PlayStation2 was Capcom's Onimusha Warlords, which was a fun game and got by on its decent story and lots of hidden extras. But there was something missing, a challenge perhaps. Is the XBox re-release of Onimusha any better than its predecessor?

Most gamers should be familiar with Capcom's action/adventure games. A long list of classics comes to mind; Resident Evil, Dino Crisis & Devil May Cry. Each had their shining points but they all seemed the same...gameplay wise. Onimusha really isn't any different, which is a good thing. But while it has that same flair that all of Capcom's other titles possess, there's something different. Oh yes, that's it...it can be difficult. Devil May Cry and Dino Crisis relied on a swarm of enemies to defeat you (Resident Evil's a bit different, focusing more on puzzles...although those Hell Hounds are nasty), but Onimusha requires different tactics to take out even the most minor of enemies.

As Akechi Samanosuke, you return to a palace to visit your cousin, the princess Yuki. But she has been kidnapped by the resurrected warlord Nobunaga Oda, who you killed in battle. When you find Yuki alone and scared as two demon ninjas try to haul her off, you are attacked by a large ogre sized demon and knocked unconscious only to lose Yuki. During your slumber, the Ogre gods bless you with a powerful gauntlet that has the ability to absorb souls of demons to give power to your weapons. Assisted by your (rather hot) ninja friend Kaede (who has more or less fallen in love with you), you journey through the destroyed Inabayama castle in search of Yuki.

Combat is a simple combo based system where you hack and slash away at enemies. There's also defensive stances and your swords have the ability to charge up its power. A combination of a guard stance and watch stance can allow you to dodge enemy attacks at given moments, which can be crucial. Much like in Devil May Cry, there are multiple weapons each with an elemental attack. Each use up your magic supply but are well worth the cost. Also similar to Devil May Cry, your weapons can be upgraded as can your items to make them more powerful through spending the amount of red souls in your possession. Also, through the absorption of yellow and blue souls, Samanosuke can replenish his health and magic supply respectively. Unfortunately, since Kaede doesn't have the gauntlet, her weapons cannot be upgraded, she has no magic and she can't regenerate. But she does have daggers and a very powerful blade at her disposal, not to mention her superior speed.

But what's different from Onimusha Warlords? Thrown in to Genma Onimusha is the green soul, which Samanosuke collects. When he collects six green souls, he can enter a mode of invulnerability which is very handy against difficult enemies. However, the demons will fight to absorb these green souls as well. If a demon absorbs a green soul, it will enter a berserk mode in which he becomes faster, stronger and unrelenting on its attacks. Some attacks are even unblockable. In order to prevent them from absorbing the green souls, Samanosuke enters a tug-o-war with the demon over the soul, but be warned...the demon's buddies are often going to attack Samanosuke when he's in this battle over a soul.

One other element of Onimusha is the puzzles. Many have been relocated from Onimusha Warlords but in essence, they are the same. Many are easy and straight forward...but there are others which will give you a brain hemorrhage when you try to solve them, especially the water trap puzzle which had me stumped for hours.

But the most deadly thing in this game isn't the demons nor is it the puzzles. Its a little porcelain doll named Ayame. She seems innocent enough, but get close enough and six three-foot blades will protrude out of her sleeves and she will attempt to slice you up, slash you to pieces or suck your soul dry from your neck. Worst thing is...is that she can't be killed. When using physical attacks, she merely phases out of existence only to reappear in full force. Magic attacks are only effective in the sense that she becomes stunned and is knocked backwards for a second, giving you a moment to high tail it out of there. I don't remember how many times I screamed in terror over the presence of the little doll.

Quite frankly, I enjoyed every moment of Genma Onimusha. It's a very pretty game, although not nearly to the caliber that Dead or Alive 3 or even Halo is at. It suffers a bit from the static camera, especially when there's an enemy between you and it. But its a fun, quick ride from beginning to end. I only wish I had the patience to do the extra arena battles to get the ultimate sword.

Final Verdict: 9/10

Genma Onimusha
Capcom

Planet XBox

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