..:menu:..
home
directory
movies
gallery
anime
email


..:links:..
shwack
innercross
































Chrissy's Cray-Z Cite
© 2001 CCC

Dead or Alive 2
Tecmo
Fighting
Dreamcast / PlayStation 2 / Arcade

In the fighting genre, there is always room for more. Every series has a fan base because every game has a character for everybody. It used to be the battle between Street Fighter and Mortal Kombat but when Midway's MK series choked hard after MK II, it opened the doors for many other fighters to slink their way through. There was always the under-rated Fatal Fury and King of Fighters by SNK, Tekken by Namco, Sega's Virtua Fighter and of course Capcom's Street Fighter. How could there be room for another?

The dozen characters in DoA2 are simply amazing. Each compliments the styles of the others and creates some intense battles. Unlike Tekken Tag which has a cache of characters so huge that everybody essentially has the same moves, DoA2 has the right amount of characters to keep everybody happy. Each one is unique and has a story behind them. Dead or Alive is a martial arts tournament, much like the Tekken, King of Fighters and Street Fighter tournaments. However, each character shares a link with a few others that aren't explained too deeply in DoA2 but more-so in the first installment of Dead or Alive

Graphically, this game rocks. Each character has their own style and movements patterned after martial arts experts raging from ninjitsu, karate, tai chi and even professional wrestling. But what everybody knows about Dead or Alive are the amazing female combatants. They are simply beautifully modeled with graceful movements and even hotter bodies. 

Game-play is incredibly simple, but vast in what a person can do with the controls. With three basic buttons and a joystick, what could you possibly do? Combining punch and the free button allows players to pull grapples and holds while another free button combination allows countering of moves. Tag-mode is even more intense as each character has custom combinations with other characters in the game as the tag-team against opponents and tag their partners in. With incredible an incredible combo system to boot and special attacks, what more can you add? Tecmo outdid all other fighters by not limiting the arena to a small square. Arenas can either be mulit-tiered where opponents are knocked off the edge of a balcony and fall 20 feet to the next level only to be thrown over another ledge. Add in electrified walls and explosives that are triggered upon the impact of a body and you've got a solid fighter with the most expansive terrain imaginable. 

When contrasting all the fighters I've played in my time, while I am still a fan of Street Fighter Alpha, King of Fighters and Busido Blade, I do believe that Dead or Alive has entered to challenge for the throne of one of the best fighters ever. It is sheer fun with great characters and an absolutely stunning combat system with a stupendous graphics engine.

Final Verdict: 9/10

Tecmo: Dead or Alive 2
Hosted by www.Geocities.ws

1