{

;============================================================
;============================================================
; Walrus
;============================================================
;============================================================
Name      	"Chumley"


;====================
; Model Filenames
;====================

MODEL 	0 	"cars\walrus\wlrsice2.prm"
MODEL 	1 	"cars\walrus\nowheel.prm"
MODEL 	2 	"NONE"
MODEL 	3 	"NONE"
MODEL 	4 	"NONE"
MODEL 	5 	"NONE"
MODEL 	6 	"NONE"
MODEL 	7 	"NONE"
MODEL 	8 	"NONE"
MODEL 	9 	"NONE"
MODEL 	10 	"NONE"
MODEL 	11 	"NONE"
MODEL 	12 	"NONE"
MODEL 	13 	"NONE"
MODEL 	14 	"NONE"
MODEL 	15 	"NONE"
MODEL 	16 	"NONE"
MODEL 	17 	"cars\misc\Aerial.m"
MODEL 	18 	"cars\misc\AerialT.m"
TPAGE 	"cars\walrus\walra.bmp"
COLL 	"cars\walrus\hull.hul"
EnvRGB 	0 0 0

;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime   	TRUE
Selectable 	TRUE
Class      	1 			; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain     	1 			; Obtain method
Rating     	4 			; Skill level (rookie, amateur, ...)
TopEnd     	3555.555555 			; Actual top speed (mph) for frontend bars
Acc        	5.444444 			; Acceleration rating (empirical)
Weight     	3.000000 			; Scaled weight (for frontend bars)
Handling   	50.000000 			; Handling ability (empirical and totally subjective)
Trans      	0 			; Transmission type (calculate in game anyway...)
MaxRevs    	0.500000 			; Max Revs (for rev counter)

;====================
; Handling
;====================

SteerRate  	3.000000 			; Rate at which steer angle approaches value from input
SteerMod   	0.400000 			;
EngineRate 	30.000000 			; Rate at which Engine voltage approaches set value
TopSpeed   	60.000000 			; Car's theoretical top speed (not including friction...)
DownForceMod	2.000000 			; Down force modifier when car on floor
CoM        	0.000000 4.000000 0.000000
Weapon     	0.000000 -32.000000 64.000000 

;====================
; Car Body details
;====================

BODY {		; Start Body
ModelNum   	0 	
Offset     	0, 4, 0 	
Mass       	2.800000
Inertia    	1500.000000 0.000000 0.000000
           	0.000000 2500.000000 0.000000
           	0.000000 0.000000 800.000000
Gravity		2200 			; No longer used
Hardness   	0.00050
Resistance 	0.001000 			; Linear air esistance
AngRes     	0.001000 			; Angular air resistance
ResMod     	25.000000 			; Ang air resistnce scale when in air
Grip       	0.020000 			; Converts downforce to friction value
StaticFriction 	0.900000
KineticFriction 0.500000
}     		; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { 	; Start Wheel
ModelNum 	1
Offset1  	-22.500000 -6.750000 35.500000
Offset2  	-2.500000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	TRUE
IsTurnable  	TRUE
SteerRatio  	-0.220000
EngineRatio 	30000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	4.000000
SkidWidth   	0.000000
ToeIn       	0.150000
AxleFriction    0.024000
Grip            0.020000
StaticFriction  2.400000
KineticFriction 2.800000
}          	; End Wheel

WHEEL 1 { 	; Start Wheel
ModelNum 	1
Offset1  	22.500000 -6.750000 35.500000
Offset2  	2.500000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	TRUE
IsTurnable  	TRUE
SteerRatio  	-0.220000
EngineRatio 	30000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	4.000000
SkidWidth   	0.000000
ToeIn       	0.150000
AxleFriction    0.024000
Grip            0.020000
StaticFriction  2.400000
KineticFriction 2.800000
}          	; End Wheel

WHEEL 2 { 	; Start Wheel
ModelNum 	1
Offset1  	-24.000000 -6.750000 -33.000000
Offset2  	-2.000000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	FALSE
IsTurnable  	FALSE
SteerRatio  	0.220000
EngineRatio 	30000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	4.000000
SkidWidth   	0.000000
ToeIn       	0.000000
AxleFriction    0.050000
Grip            0.020000
StaticFriction  2.600000
KineticFriction 3.000000
}          	; End Wheel

WHEEL 3 { 	; Start Wheel
ModelNum 	1
Offset1  	24.000000 -6.750000 -33.000000
Offset2  	2.000000 0.000000 0.000000
IsPresent   	TRUE
IsPowered   	FALSE
IsTurnable  	FALSE
SteerRatio  	0.220000
EngineRatio 	30000.000000
Radius      	11.000000
Mass        	0.150000
Gravity     	2200.000000
MaxPos      	4.000000
SkidWidth   	0.000000
ToeIn       	0.000000
AxleFriction    0.050000
Grip            0.020000
StaticFriction  2.600000
KineticFriction 3.000000
}          	; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	12.000000
Restitution 	-0.800000
}           	; End Spring

SPRING 1 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	12.000000
Restitution 	-0.800000
}           	; End Spring

SPRING 2 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	12.000000
Restitution 	-0.860000
}           	; End Spring

SPRING 3 { 	; Start Spring
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
Stiffness   	800.000000
Damping     	12.000000
Restitution 	-0.860000
}           	; End Spring


;====================
; Car Pin details
;====================

PIN 0 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 1 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 2 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin

PIN 3 {    	; Start Pin
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End Pin


;====================
; Car axle details
;====================

AXLE 0 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 1 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 2 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle

AXLE 3 {   	; Start Axle
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Length      	0.000000
}           	; End axle


;====================
; Car spinner details
;====================

SPINNER {   	; Start spinner
ModelNum    	-1
Offset      	0.000000 0.000000 0.000000
Axis        	0.000000 1.000000 0.000000
AngVel      	0.000000
}           	; End Spinner


;====================
; Car Aerial details
;====================

AERIAL {    	; Start Aerial
SecModelNum 	-1
TopModelNum 	-1
Offset      	0.000000 -36.000000 -0.000000
Direction   	0.000000 -1.000000 -1.000000
Length      	7.000000
Stiffness   	5000.000000
Damping     	1.000000
}           	; End Aerial


;====================
; Car AI details
;====================

AI {        	 ;Start AI
UnderThresh 	500.000000
UnderRange  	2000.000000
UnderFront	2000.000000
UnderRear   	650.000000
UnderMax    	0.045000
OverThresh  	1750.000000
OverRange   	1400.000000
OverMax     	3.000000
OverAccThresh  	180.000000
OverAccRange   	2000.000000
PickupBias     	3276
BlockBias      	0
OvertakeBias   	12000
Suspension     	8000
Aggression     	3000
}           	; End AI

}

W41RU5EY