SBS Auto Schedule
Version 2.1.0
Build:  July 1, 2001
Size:  826K

File List:  
	
	2 files
	-------
	readmeau.txt (this file)
	autos.exe - the SBS Auto Schedule program file
	
	There is a 3rd file (auto.ini) that is created/modified on program run.
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Disclaimer
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This software is provided as freeware.  It may be distributed freely, AS IS (NON MODIFIED).
	
When you use this software, you do so at your own risk.  The author can not be
responsible for any loss or damage of data resulting from the use or misuse of this 
software.

IF YOU DO NOT AGREE TO THESE TERMS, DELETE ALL COPIES OF THIS SOFTWARE NOW.


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What's New
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Version 2.1.0 07/01/2002:

- Fixed the single league schedule creation.  Double headers were getting assigned incorrectly.
  Thanks to Walter for finding this error.

Version 2.0.0 10/17/2001:


- Update 10/24/2001:  Fixed the Complie/Compile button spelling error.
- This version fixes the check box/action button problems.  The check boxes have been replaced with radio buttons.  
- The main form has been completely redone and organized to relfelct more closely what goes with what.  
- A few tweaks on the enabling/disabling of controls on the main form.

Version 1.4.0 10/10/2001:


- This version adds support for another Retrosheet data type -- a long log format in a .csv style -- in the Retrosheet Schedule Data read function.
- Added capability to fix blanks in the schedule after initial run. After blanks are fixed, the function will run again with the new data.

Version 1.3.0 01/03/2001:


- This version adds support for another Retrosheet data type -- a .csv style format -- in the Retrosheet Schedule Data read function.

Version 1.2.1 12/31/2000:


- Corrected the Retrosheet Schedule Data .SCH building. autos was using 4 digit years to create schedules pushing each line off up to 30 places, crashing SBS. Now autos correctly uses 2 digit years for the .sch files.
- Also, fixed the Retrosheet Schedule Data League selection. You can now also do a single league schedule with that data.

Version 1.2.0 12/29/2000:


- Corrected the 2 team city error that existed between the ini file and the schedule data. The ini file now has 2 formats: the game data(no league with team names) and the schedule data(league with team names).

Version 1.1.0 12/28/2000:


- Added Retrosheet Schedule data use option.

Version 1.0.0 12/26/2000:


Initial release.

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Requirements: 
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To run this file, you will need to have SBS v3.5 or higher, as well as the runtime package. All operating system requirements are the same as that for Run SBS. Also, you'll need to have some data from the Retrosheet page, as well as the BGAME.EXE file, also at the Retrosheet page. 

The autodata.bat file for this program will be created on run. 
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Installation: 
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To install the auto schedule, unzip the autos.zip file to any directory, also unzip bgame into your auto schedule directory. Also, make sure that the runtime.zip has been downloaded and it's files moved into your Windows\system directory. 
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To Uninstall:
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All you need to do to uninstall this program is to remove the auto schedule folder. Also, delete the two dll's that were put in the windows/system directory (borlndmm.dll and cc3250mt.dll).


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Using SBS Auto Schedule: 
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To create a schedule, first off, you will need to have some data from the Retrosheet page. What you need to do with this data is unzip it into your auto schedules data folder. You may put both leagues data in at the same time. Don't worry about overwriting the Teams file. 
Now that the data is in the data folder, select the year of the data you have in the spin edit control. Once you have done that, go ahead and name your .SCH file (8 chars max-no ext), and then the data file(8 chars max-no ext). Then you may put in a start and end date (or use the default) for the schedule (MM/DD format). You can have the schedule be any length this way. Great for month-by-month sims. Also you need to select the league to schedule (A, N, or both). Once you have done this, select the type of data to use. If you have the Retrosheet Game Data, select that check box. If you have the Retrosheet Schedule Data, select this check. With the schedule data, you need not compile. The long log format is treated as the schedule data.  Select the long log check and then the process will be set to Open Season.  Next, click on Compile Data to get a text file that contains the season data. Caution! This deletes all the Retrosheet files from the data directory. New copies need to be placed in there before each compile run. Now by clicking on Open Season, the file that was just created will be crunched down to near SBS format. If you are satisfied by how it looks, click on Create .SCH to generate the SBS schedule. In the case that Auto Schedule finds blanks, the ini will be loaded in the list that will appear at the right of the form.  Here any blaks can be fixed up to reflect the names of the teams.  Click on set to apply the change to the ini file, and then when all blanks are filled, click on OK to write the ini to disk.  This will run another run through the open season function.  This time no blanks will be found and the schedule can be written to disk.  Clicking on Cancel will not write the ini or do the second run of Open Season.
The ini file that is included will include all the teams that it finds in the "compiled" file. If you are getting blank areas where teams should appear when you Open Season or the filenames don't appear correct, edit the auto.ini file to reflect the names of your .DAT files for the teams.

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Contact Info
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Questions? Send a message to storm5@hotmail.com. Please put "Auto Schedule" in the subject line.


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Credits
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The information used here was obtained free of charge from and is copyrighted by Retrosheet. Interested parties may contact Retrosheet at 20 Sunset Rd., Newark, DE 19711

Also, Total Sports, Inc. at 234 Fayetteville St., Raleigh, NC 27601 
