Organizations





These are the organizations you can join. Certain locations require a certain rank in your organization (ex. if you are in oz you have to be a colonel or higher to go to the OZ Headquarters).


Order of Zodiac
OZ is an organization on earth which wants to control earth and space. They're already the biggest power on earth and with the Space Fortess Barge they have a power in space. OZ has a larger army than the other organizations due to the systematic conquering of the majority of the Earth. They refuse to lower themselves to the level of forming alliances due to their firm belief in their own power and technologies, occasionally however, they have been known to hire out freelance mercenaries. If you join OZ you will start off in the OZ training center where you must stay for 5 days. After the 5 days of training you will become the lowest rank in OZ. Ranks are listed below, along with the requirements to move up in rank.

Lieutenant
A Leutenant is the lowest rank in the OZ military. To become a Leutenant you must complete 5 days of training in the OZ training center. When you become a Lieutenant you will be pay 2000 units a week.

Captain
A captain is the next rank in the OZ military. To become a captain you can protect the OZ spaceport for 14 days from enemy attack and defeat one enemy pilot or you can defeat 3 enemy mobile suits (in individual battle).Captain's are paid 3000 units a week and will be given a Aries mobile suit.

Colonel
A colonel is the second highest rank in OZ. To become a colonel you must complete 4 OZ missions or defeat 4 enemy pilots and complete 2 OZ jobs. A colonel will be paid 4500 units a week.

Marshall
A marshall is the highest rank in the OZ military. To become a marshall you must defeat 5 enemy pilots and Successfully complete 2 more missions. A marshall will be paid 6000 units a week.

Earth Sphere Alliance
The ESA is the second biggest power on Earth. Before OZ the ESA tried to control the earth with its overwheming military forces but now OZ has taken over as the largest power on earth. It is comprised now of the countries and nations that have formed strong alliances so as to oppose and combat Oz. The ESA just wants control of earth because they say that they can bring the world to peace. The ESA has really no power in space other than one sitellite, but they would like to change that. If you join the ESA you will start off at the ESA trainee center, where you will have to train for 5 days, then you will attain the lowest rank in the ESA . Ranks are listed below along with how to move up in the ranks.

Private
The private is the lowest rank in the ESA military. To become a private you must spend 5 days in the ESA trainee center. A private will be paid 2000 credits a week.

Captain
A captain is the next rank up in the ESA military. To become a captain you must complete 2 ESA mission and defeat 2 enemy pilots. A captain will be paid 3000 credits a week and will be given a maganac.

Colonel
A colonel is the second to highest rank in the ESA. To be promoted to colonel you must defeat 5 enemy pilots and protect the Normandy Base for 14 days from enemy attacks. A colonel will be paid 4500 credits a week and will recieve a Pisces.

Marshall
A marshall is the highest rank in the ESA military. To be promoted to marshall you must complete 3 ESA mission and defeat 5 enemy pilots. A marshall will be paid 6000 units a week.

Mercenaries Guild
The Mercenaries are neutral but they will work for anybody who pays there fee. If you join the Mercenaries you can create your own price for your services. But Mercenaries only get paid bi-weekly as dictated by their council. There are 3 possible ranks to achieve in the mercenary guild. The Mercenary higherups have designated credit allotments for each of the 3 ranks.

According to the rules of this guild, the members of each rank are allowed to set their own prices for their services, but they are not to descend below a specific ammount.

Cutthroat
The lowest rank in the mercenaries guild, members of this organization begin at this level. A cutthroat is not a terribly secretive individual, will work for whoever tosses a cred. his way, and is usually rather blunt. The Mercenary higherups have allotted a 3000 credit, bi-weekly salary.
MINIMUM SALARY FOR MISSION: 500 credits

Rogue
The rouge is where the majority of the members of the Mercenary's guild fall. They are skilled pilots, who are well-trained, clever, cunning, and can be relied on to do a jobe well done. To attain this rank, 2 missions must be successfully completed. Also, 3 enemy pilots must be defeated as a show of worthiness for this rank. The mercenary triumverate allots them 5000 credits, bi-weekly.
MINIMUM SALARY FOR MISSION: 1500 credits

Assassin
This is the epitome of mercenary skill, very few will ever attain this rank. The assassin is a highly trained individual who undertakes only but the most difficult of tasks, which most often are successfully completed. They are the best of the best. To achieve this impressive rank, one must successfully complete 10 missions, as well as defeat 5 enemy pilots. The council bestows upon them 8000 credits, bi-weekly.
MINIMUM SALARY FOR MISSION: 3000 credits

White Fang
The White Fang is an organization that fights for the colonies protection and liberation. They are an elite group that has the look of a well organized mercenary group. While they dominate in spacial technology, and skill, there terrestrial forces are small, and therefore rely on covert tactics. Here are the ranks for White Fang.

Recruit
The rank of Recruit is the lowest in the White Fang organization. In order for you to attain this rank you must first travel to the White Fang Recruiting Center and complete 7 days of training. Recruits will be paid 2000 units a week.

Sargeant
The next rank in White Fang is Sargeant. To become a Sargeant you must complete the White Fang training program. You must train until your all your stats are over 200, must complete 2 missions, and have defeated 2 enemey pilots. Defectors from other organizations will become Sargeants automatically if each of their stats is at least 400. A Sargeant will be paid 3000 units per week.

Major
A Major is the second to the highest rank. To be promoted to Major, you must have completed at least 5 missions or defeated at least 5 enemy pilots, or a mix of the two. Any combination of these tasks that add up to a total of five will be allowed (i.e. You can do 3 missions and 2 battles, 1 mission and 4 battles, etc.). A Major will get 4500 units a week.

Commander
This is the highest rank in White Fang. To be promoted to Commander, you must complete at least 8 tasks (missions or battles). A Commander will be paid 6000 units a week.

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