Quests

 

Dragon Slayer Quest

Difficulty level: Hard

Start: To start this quest you must have acces to Champions Guild and you have to talk with Guildmaster this will lead to many riddles, mazes and finnal battle with deadly Green Dragon.

 

Start - Talk to the Guildmaster in the Champions Guild and ask about Rune Plate.

Oziach - He is located east of Edgeville(Ghost Town), and gives you the Maze key to Melzar Maze. He also tells about the shield and other two pieces.

- 3 pieces of map leading to Crandor Isle-

Map 1 (combat test) in Melzar Maze- You must collect keys from each enemy you meet, only one drops the key.

Red Key - Rat(lvl 13) That respawns in the South Western most corner, and the door to use is the North Western most one.

Orange Key - Ghost(lvl 25) that respawns South West of the latter, and the door is the one directly North of the spot on the opposite side of the railling to the latter.

Yellow key - Skeleton(lvl 31) the respawns the most South, and the door is all the way to the South West.

Blue Key - Southern most Zombie(lvl 32), northern most door.

Magenta Key - Melzar the mad(lvl 45) drops this automaticly and use it on the north door.

Black Key - Lesser Demon(lvl 79) drops the key automaticly and use the door on the north wall then open the chest for your map piece.

Map 2 (game knoweledge) and Oricales Puzzle-You are told by the oracle that you need to have in your inventory;

location or room - the room with the map is in the dwarf mine off of the route to the scorpions

small crustation cage - Lobster pot - Buy from Fishing Store at Port.

bowl that has not seen fire - Unfired bowl - Make from soft clay on potters wheel.

worm string changed to sheet - Sheet of silk - Buy from Silk trader in Al Kharid.

drink of the mage - Wizard mind bomb - Buy from bar in Falador.

Map 3 (inteligence test) - Goblin in jail at port drops it, must use magic or ranged to kill it and You need Telekinetic grab to get it.

Protection - Anti Dragon Breath Shield - Oziach Tells you the Duke of Lumbridge Castle has one. Talk to the Duke on the second floor of the castle to recieve this. without this you will get hit for 60 damage a breath, this mean very short fight.

Lady Lumbridge - To repair Lady Lumbridge you will need 3 planks and 12 nails (nails are made by lvl 34 smithers from steel bars[2 nails per bar]). you will need Ned to sail the boat just take him the completed map. Ned is old captain that can be found wanderinf in Draynor Village selling ropes.

Crandor Isle - exiting the ship you must fight your way to a Stair case and get to the dragon in dungeon under the Isle. MAP of Isle

Arival - the first enemy you meet is a Skeleton(lvl 31) then King Scorpions(lvl 36) after that is Hobgoblins(lvl 32) and possibly one Lesser Demon(lvl 79) brfore you reach the stairs. The stairs lead to a cave with more skeletons(lvl 31) and is connected to a hall with the door to the dragon room guarded by Skeletons(lvl 54).

Fight - Dragon is 110 Lv. The Best tactic is the use of food and strength potion, Pray magic and Ranged are not good ideas Due to the breath. For a 60 lv it is hard battle for 90+ it is easy

Escape - Defeating the dragon teleports you outside the room and in the middle of the lvl 54 skeletons. Head South passed the Lesser Demons and push the odd looking wall. you'll enter demon cave on Karamja island near the Red deadly spiders, just leave from Karamja Port. If you bringed nails and planks there is still posibility to sail back.

Reward: You can Buy "Rune platemail" and 2 or more quest points + experience (rumor 20.000 experience)

Thanks for help: Exca & Poro, Lotta Might, Lit Might, EternalFlame105, Zeroarmy, R2keen2, Tankguy86

Druidic Ritual

Difficulty level: Easy, Members Only

Start: Talking to Kaqemeex in Taverly's stone circle and ask him for a quest. as You pass Doric gate to members section head north.

Reward: 250 experience in herblaw ( you go to 3rd lv), ability to use herblaw skills, 4 Quest points.

Thanks for help: ixnay_hombre

Hero Quest

Difficulty level: Very Hard, Members Only

Start: You can start this quest ONLY if you finished all other quests. It start in Hero Guild North of Taverly

Reward: You can buy Dragon axe.

Thanks for help:

Lost city

Difficulty level: Medium - Hard, Members Only

Start: Lost city starts in woods near lumbrige castle. Talk to adventurers.

You need 31 Crafting and 36 Woodcutting to finish it.

Reward: 3 quest points, presumably continued access to the lost city using your special staff

Thanks for help: MarkFour, ixnay_hombre

Merlin crystal

Difficulty level: Easy - Medium, Members Only

Start: Go in Camelot Castle it is North after you pass white wolf mountain.

Reward: 6 quest points, ??

 

Witches House

Difficulty level: Medium, Members Only

Start: Start by talking to the boy outside of the Witches House in Taverly.

Reward: 4 quest points, ?? hit point experience.

Thanks for help: ixnay_hombre

Doric's Quest

Difficulty level: Easy

Start: It is easy quest to fetch Doric some materials for making amulets. Talk to Dwarf Doric the Smith in the Amulet shop near ice mountian northwest of Falador

See the SPOILERS below for more details (highlight to see them):

-He asks you to bring him materials for an amulet:

- 6 clay

- 4 copper

- 2 iron

-You can buy ore in Dwarven mine fast. Bring the ore to him.

Reward: 180gp, 1 quest point, mining skill (+2[level 1-3] +1[level 45-46]), and use of Doric's anvils

Thanks for help: Gohan_Sayen, Lord_Bane, Showstealer, Hitman_X

Goblin Diplomacy

Difficulty level: Medium

Start: In Port Sarim, go to the pub and talk to the bartender. He will mention the goblin war, and the colour of their armour.

 

Hint 1 - Go to the goblin village in northwestern Asgarnia and talk to General Wartface & General Bentnose. They will inform you that they are looking for a new look for their armour. You will then need to obtain 3 sets of goblin armour, which are a random drop item attained from killing goblins.

Hint 2 - You will now need to dye the sets of goblin armour to change their colour. Talk to Aggie the witch at Draynor Village, she will inform you of the ingredients needed to make dyes.

Hint 3 - Aggie will have told you the ingredients to make red, yellow, and blue dyes, and that she charges 5gp to make each dye. Collect the following items to bring to Aggie so that she can make the dyes: Red - 3 redberries, Yellow - 2 onions, Blue - 2 woad leaves.

Hint 4 - Redberries can be found south of Varrock or in Food Shop, onions can be found behind the farmhouse that is south of the windwill in Misthalin, or in the garden that is north of Rimmington in Falador, woad leaves are obtained by talking to Wyson the gardener at the Park in Falador (be sure to offer him 20gp to get 2 leaves and you have to ask the Aggie about woad leaves; if you don't Wyson the gardener will not talk to you.).

Hint 5 - Bring all the ingredients needed to make red, yellow, and blue dyes, as well as the 5gp fee to make each of the dyes (15gp total), and talk to Aggie. She will make all the dyes for you. Combine the yellow & red dyes to create an orange dye. Then use the orange dye on one of the sets of goblin armour, and use the blue dye on another set of goblin armour. You should now have one orange set of goblin armour, one dark blue set of goblin armour, and one light blue set of goblin armour (original colour).

Hint 6 - Return to the goblin village and talk to General Wartface & General Bentnose. You will give them the orange set of goblin armour (which they don't want), you will give them the dark blue set of goblin armour (which they don't want), and finally you will give them the light blue set of goblin armour (which they are quite satisfied having the original colour armour).

Reward: 1 gold bar, 5 quest points, crafting skill (+2[level 2-4])

Thanks for help: Nick_R_T, Matthew L., Lieut_Data, Hitman_X, kpac

 

Black Knight's Fortress

Difficulty level: Hard

Go on a spying mission for the white knights

Start: In city of Falador, visit the White knights castle, and talk to Sir Amik Varze upstairs. He'll tell you of the Black knights planning to destroy the white knights with some secret weapon. Your task is to find out what it is, and sabotage it.

 

Hint 1: Go to the Cabbage field at monastary and take 1 or more cabbages, then go to

Black Knights Fortress (located at the ice mountain, a bit west of Monastary)

You'll notice the front door is locked, and the guards won't let you in the side door. Why? You don't look like them. To get in u need a Guards uniform, Medium Bronze Helmet and Iron Chainmail.

 

Hint 2: *Go thru the "odd looking wall" which is at the north Wall when u get in, go up the ladder.

U see a "Grill" and u can choose listen by left clicking it, u will see the Black Knight

Goblin, and the witch will start to speak to each other. It's an invincibility potion they're making, and it needs a

cabbage from Draynor Manor to be complete. Any other cabbage will destroy the potion.

 

Hint 3: *Go back down the ladder, you see a room next to you with 3 Black knights, go in

there, theGuards says you shouldnt go in there, because the black knights are gonna attack you.

*When u get in there, 1 Black Knight will attack you, but just run from the fight or kill the BK if u

can.

*If u press the other door in the room, a BK will attack u, so make sure all BK's are busy if u

want to go thru the door, (good to get friends with u attacking the BK's).

 

Hint 4: *Go upstairs, climb the ladder, at the north wall is a "odd looking wall". go through it and

"use cabbage with hole"

If you made it correct u will say "that must have ruined the secret weapon" or something like

that.

Reward: 2500gp, 3 quest points

Thanks for help: Gohan_Sayen, Ranged Guard, Afgncaap, Lord_Bane, Hitman_X

Pirate's Treasure

Difficulty level: Medium

Start: Talk to Redbeard Frank at the Port Sarem bar, next to the Battle Axe Shop. IN order to begin the quest you need to ask him if he knows where any treasure is.

 

HINT 1.- Go To Where The Ship To Karamja Is, Get A Ticket From Captain Tobias or The Sailor. Take the boat to the island Costs 30gp.

HINT 2.- Geting Rum from Isle

When You Get To The Island Go To The First Shop On The Left, Buy A Karamja Rum Costs 30gp.

Go To The First Shop On The Right Now go talk to Luthas the Banana farmer. Ask him for a job and then go pick bananas for him. When you have 10-12 bananas go to the crate outside Luthas' house. Use the bottle of rum on the crate and this will hide the rum in the crate. Then Use the bananas on the crate till the crate is full. Now talk to Luthas again to get your 30gp payment and ask him where the bananas are going.

Talk with Customer officer and and let her search you, as you don't have rum she will let you to board a ship back To Port Sarim,

~~If you try to take the rum on the boat back to Port Sarim. the customs officials will confiscate the rum and you will have to buy a new one.

Hint 3.- Recovering Rum Bottle

~~ need a WHITE apron for next part you can find it in cloth shop in Varrock market square)

Then go to the Food store. Put on your apron and try to open the back door Wyndin will tell you that you cant go back there but just ask him for a job. Now you can go to the back of the store. Search the crate and you will find your bottle of rum.

Hint 4 - chest location

Take the rum back to Redbeard Frank in Port Sarim Bar and he will tell you to get the treasure from a chest at the Blue Moon Inn and give you a key to that chest.

Go to the Blue Moon Inn (Varrock) on the 2nd floor there is a chest. Use the key on the chest to get a note. The note says to dig behind the south bench in the park. Meaning the Park in Falador.

Hint 5. - Treasure diging

~~ For the last part a Spade is necessary. You can either buy one or get it for free at Draynor Mannor by the exit.

Go to the park in Falador and Use your spade on the flowers behind the bench. Watch out Wyson The Gardener does not like you digging up his flowers and will attack you. Once combat is over, if he attacks, Use your spade on the flowers again and you will get the treasure!!!!

 

Reward: 450gp, 2 quest point, 1 cut emerald, 1 gold ring

Thanks for help: : FusioN X, Terll S, PAQ, World

Witch's Potion

Easy Quest to fetch the ingredients for an evil witches brew.

Difficulty level: Easy

Start: Talk to Hetty in the Rimmington village southwest of Falador for list of items

 

Burnt meat- burn some meat (get it from Bears, Giant Rats..) of buy in Port Sarim Food shop.

Onion- Go north from the village and u will find a cabbage field and some onions

Rats tail- kill a rat in the bulding next door

Eye of newt - can be bought in the magic shop by the docks in Port Sarim.

When u have all this u can go talk to Hetty and talk to her, and then "drink from couldron"

Reward: 1 quest point, magic skill (+3[level 5-8, 7-10])

Thanks for help: Showstealer, Ranged Guard, Lord_Bane, Gohan_Sayen, Lydmus, Hitman_X

 

The Knight's Sword

Difficulty level: Medium

Start: In city of Falador, visit the White knights castle, and talk to the squire. He needs help to recover his knight's lost sword.

 

Hint 1 - He tells you he lost Sir Vyvin's Sword. He begs you to arrange for another sword to be made, then tells you that the original was crafted specially by the Imcando Dwarves. The only one who knows about them is the Reldo, Varrock Castle Librarian. He will tell you to take a redberry pie to the dwarf living on the southern pennisula in Asgarnia.

Read B P how to make a Redberry Pie or Buy one.

Hint 2 - The dwarf, Thurgood, asks for a picture.

- Go back to the squire and asks for a picture before trying to get the picture from the cupboard. If you don't, all you find in the cupboard is junk. (Presumably, you don't knowwhat to look for.)

-Go to Sir Vyvin's room in White knights Castle and take the picture from the cupboard while someone distracts him.

-Give Thurgood the picture.

Hint 3 - Thurgood asks you to bring him 2 iron bars and a Blurite ore. The blurite ore is in a M mine beneath his house; to get to it, you must go up the hill and into the mine entrance. Once in there, you will see a mine protected by hobgoblins and ice giants. Unless you are accompanied by a strong party, if you are a new player, you may want to avoid this part until you are stronger. The Hobgoblins are aggressive and dangerous to the beginning player. The Ice Giants are not quite so aggressive, but will destroy all but the best players. Prospect the rocks that surround the Ice Giants, and you will find that at least one contains blurite. Mine it, and you'll have the ore. Escape with your life, fetch yourself some iron bars, and return to the dwarf.

-He smiths the sword for you. Faladian Knight's Sword att + 11 power +11

-Take it to the squire

Reward: 1 quest point, smithing skill (+6[level 1-7], +11 [level 12 to 23], +5[level 30-35], +3[level 40-43], +1[level 55-56])

Thanks for help: Gohan_Sayen, Lord_Bane, Ratso Pimps, Hitman_X, zeratul33

Starting in Al Kharid

Prince Ali Rescue

From the Runescape site: Prince Ali of Al Kharid is being held captive by the Lady Keli. If you think you're up to a daring rescue mission then go to Al Kharid and talk to Chancellor Hassan. This is a long quest with many parts! Many thanks to Rab for the many hours he spent creating it, and to Paul for configuring it for use in the game.

 

Start - First go to Al Kharid and talk to the King in the palace. He'll send you to his manager, Osman.

Talk with Osman, and he tells you that somone has kidnapped the Prince and he wants you to rescue him. If you ask him, he will tell you all the ingredients for the quest:

Rope -- You can buy rope from Ned, or bring him 4 balls of wool (you'll need this for Lady Keli)

Wig -- You can bring Ned 3 or 4 balls of wool and he will make a wig.

Yellow Dye -- For this, you need two onions which you can find in the farm near the WindMill.

Red Berries -- You can find berries near Darkwizards in the Wood near the Stone Henge. (For Prince's makeup)

Water -- Find Jag in the town and get his water or get from a fountain or sink with a bucket. (For Prince's makeup)

Flour -- See the Bread Task for instructions on obtaining flour. (For Prince's makeup)

Ashes -- Make ashes by lighting a fire and letting it burn down. scarecrows reports that ashes can also be found on the top floor of Draynor Manor, next to the machine. See the Find Edgar quest for further info. (For Prince's makeup)

Pink Skirt -- Buy in the Varrock clothing store. scarecrows reports thtat you can find a Pink Skirt also in the slums of Varrock. (See the shops page for location)

3 Beers -- To get the body-guard drunk. Find it in Barbarian Village or buy at a bar in Varrock or elsewhere.

clay -- For making a key for the jail (to make it soft, add water).

Bronze Bar -- For making a key for the jail.

Next go to the Village west of Lumbridge or south of Draynor Manor. There is a new Jail there with Prince in it. Near the jail, you will find a daughter of Osman. She is a spy. She will tell you how to use the tools you've collected. Behind this little Village, you will find a Witch. She will make you a yellow dye and makeup. In the Village, you will also find Ned the Seaman, who will make you the rope and wig. The daughter of Osman will tell you about the key that you need to open the jail and rescue the Prince.

Talk with Lady Keli (she is in the jail ) and ask her if you can see the key. You will automatically take an imprint. Go back to the King of Osman in Al Kharid and give him the clay with print of the key. He will tell you that you need to go back to Leela (his daughter). She gives you a Bronze Key for the Jail.

Talk one more time with Leela. She tells you that the guard needs 3 beers. Now you

can go and rescue the Prince. The prince needs to disguise himself in the wig, skirt and make-up.

Go into the jail, talk to the Lady Keli's body-guard, and give him 3 beers. Next use the rope on Lady Keli and go into the Jail with the key. Talk with the Prince and come back to Al Kharid for your reward.

Reward: 700gp, 3 quest points

Thanks for help: Jomaei, Hitman_X

Starting at Draynor Manor

Ernest the Chicken

Difficulty level: Medium

Talk with Veronica near the manor gates. She will ask you to find Ernest. Ernest is out of luck! The mad scientist transformed him into a chicken. To help him get back you need to bring scientist some parts of machine, which gremlins hid all around manor. Highlight the text below for a reported solution for the oil can puzzle.

Pressure Gauge

Hint 1 location --It is located in the fountain in house garden.

Hint 2 -- And you cannot get it easy becouse of some Piranas which like to live there. Go to second floor and get Fish Food.

Hint 3 -- Poisoned Fish food. Go in mannor Kitchen (where witch spawn) and get poison. Use poison on fish food to make Poisoned Fish Food. Use it on Fountain and Search the fountian.

Rubber tubing

Hint 1 Location -- is closed in closet but you need to find a key. Skeleton will not attack.

Hint 2 -- You need Shovel. And one can be found in the exit room.

Hint 3 -- Go in garden and find a pile of compost, Use shovel on it to get Key of closet

Oil Can

Hint -- you need to manage 6 switches and 8 doors in the basement, remember that all data is saved individually and if you see someone pass a door that don't mean you can pass a same door too. You will need to use some switches twice.

Door Guide --

Pull A.

Pull B.

Go NE door.

Pull D.

Go SW door.

Go S door.

Pull A.

Pull B.

Go NW door.

Go W door.

Go N door.

Pull F.

Pull E.

Go E door.

Go E door.

Pull C.

Go NW door.

Go W door.

Pull E.

Go E door.

Go S door.

Go S door.

Go W door.

 

Reward: 4 quest points and 300 GP

Thanks for help: Hitman_X, Caius, solution for the oil can puzzle by Crazycarl - checked and edited by r2keen2, (Zeppelin and Vappuvaris for the map!)

Starting at Farm northwest of Lumbridge Castle

Sheep Shearer

The farmer asks you to delivery 20 wool yarn balls to him, and refers darkly to some thing that ate the sheep. You have to find a tool you can use to gather wool, and then take the wool somewhere so you can spin it into yarn.

Highlight the SPOILER below for more details:

Get 20 wool yarns to the farmer. Use shears on sheep, with this raw wool go to the Lumbridge castle tower or barbarian village to make wool on spinning wheel.

Reward: 60gp, 1 quest point, crafting skill (+1[level 1-2])

Thanks for help: Zolcceli, Hexagon, Pizdets, Hitman_X

Starting at Lumbridge Castle

Cooks Assistant

In this quest, you gather ingredients for the chef at Lumbridge Castle

 

Talk to the cook in kitchen. He requests three items: An egg, a bucket of milk, and some flour.

The egg is in the chicken farm to the north - east of Lumbridge.

Milk: Use a bucket on a cow to get milk. Bucklet you can buy in General Shop or find in Chicken Farm house

Flour: Go to the windmill with wheat from one of the fields (near the egg farm) and bring one POT with you. At the top of the windmill is

a hopper. Use the wheat on the hopper, then operate the hopper. Go downstairs and use the pot on the flour.

Take all three ingredients to the chef and talk to him to finish the quest.

Reward: 1 quest point, cooking skill (+3[level 1-4]) and you have access to range in Lumbridge castle kitchen (additional cooking skill bonus when cooking there)

Thanks for help: Hitman_X

The Restless Ghost

In this quest, you must rid the church cemetery of its ghost.

Difficulty level: Easy

Start: Go to the church in Lumbridge Castle and talk to the priest.

 

Hint 1 - hermit's house is in swamp south of Lumbridge Castle

-talk to the hermit. He'll give you the Amulet of Ghostspeak.

Hint 2 -Return to the church and go into the graveyard while wearing the amulet.

- Now you can talk with a gost

Hint 3 - Skull can be found in catacombs under Wizard's Tower.

- You can take a skull from a chell guarded by skeleton.

Hint 4 - Return to the ghost with the skull and place the skull in the coffin.

Reward: 1 quest point, prayer skill (+5[level 1-6])

Thanks for help: Hitman_X, Kojiiriin

Starting at the Small Village

Vampire Slayer

The vampire sleeping in the coffin under Draynor Manor has been terrorizing the inhabitants of the small village to the south and must be stopped! If you think you are up to the task of slaying a vampire, go and talk to the people in the village to find out how you can destroy this evil monster!

 

Hints - Go to the crossroads west of Lumbridge. Get the garlic in the 2nd floor in the first house to the south. Find Morgan in second house to the south to get the quest. He tells you to go to the Jolly Boar inn and talk to the drunken EX-vampireslayer. Buy the drunk a beer and talk to him about it (might take a few tried) and you'll get a stake. Go to the Draynor Manor and get in to the cellar. There you'll find Count Draynor. Equip the stake and you need hammer in your inventory (make sure you have the garlic in your inventory, because it makes him lose 10 hp) and slay the evil Count. Thanks to Lanfear, Amid

Reward: 3 quest points, attack skill (+6[level 4-10] +5[level 22-27])

Thanks for help: Hitman_X

Starting at Varrock Town

Demon Slayer

In the Delrith quest, you find out that you are destined to take out Delrith, a demon who, when last he walked the earth, levelled Varrock!

 

Talk to the gypsy in Varrock market, collect 3 keys (1) 25 bones for wizard is one miniquest, 2) use bucket on sink, use full bucket on castle kitchen drain, go in sewers to get key, 3) find a guard chief in palace [easiest]) Silverlight is nothing special (11 aim 11 power) but it is only one able to hit Delrith, when fighting demon you must select the right incantation from 4 possible or he will get to full health once killed.

Reward: silverlight sword, 3+3 quest points

Thanks for help: Hitman_X

Romeo & Juliet

A Runescape retelling of the classic by Bill Shakespeare, this one ends up being pretty simple to do, and no one gets killed!

 

Talk to Romeo, Juliet or Priest (Father Lawrence). Cadava berries needed to make potion are found in forest near Varrock's southeast mine.

Reward: 5 quest points

Thanks for help: Hitman_X

Shield of Araav

In this quest, you're tasked to recover the Shield of Araav for the King of Varrock. This Quest Requires two People to Complete.

 

Phoenix Gang Member

Joining - Talk with the librarian in Varrock palace. And Read the book you locate in one of the shelves of the library. Once you've read it talk to him again. Talk to the fur trader in the market and give him 20gp he'll tell you the location of the hide out. Talk to the Man in the Hide out and do as he says.

The Shield - The man tells you of an informant of their rival in the local Inn. Kill Jonny with a Beard and being the intellegents list back to the man. he'll let you into the hide out and also give you a key to the amoury. The Shield is in the back room of the hide out inside the chest.

Black Arm Gang Member

Joining - Talk to the tramp near the sword shop and ask whats down the ally, he'll tell you it's the Black Arm gangs hideout. Talk to Katine in the hideout and she'll give you a small task.

The Shield - Katine wants you to get 2 Phoenix Crossbows, there is a Respawn in the Phoenix Amoury but you'll need the Key from a Phoenix Member, when you pick up a bow from the armoury the weaponsmater(lvl-25) will attack. Once you get kill him pick up the bows and return to Katine. she'll give you access to the Hide out and the shield is in the cupboard on the second floor.

Obtaining Proof of the Shield - one of the people must talk to the Meusium Owner and recieve two Certificates. Take the Certificate to the King and recieve the reward.

Reward: 2 certificates - each of which grants the bearer a 600gp reward when presented to the King (note: king will only pay once, it is easy to give other certificate to player that helped), 1 quest point

Thanks for help: Hitman_X

Starting at the Wizard's Tower

Imp Catcher

Difficulty level: Easy

The Wizard Mizgog tasks you with recovering 4 magic beads which imps have stolen.

 

Start:Talk with Wizard Mizgog on the 3rd floor of the Wizard's Tower.

Hints: Go slaughter innocent imps (they look like tiny Delriths) until you find all four beads, they're black, red, white and yellow. Click the '.' at the end of this paragraph for a better look. If you go this route and kill them yourself, be warned -- it takes a lot of patience.

To see a map of where the imps spawn, click the 'M' at the end of this paragraph.

If you can find people who will sell or give you the beads, that will work too. (Verified by Visolela -- black and yellow given to her, red sold to her, collected the white herself.)

Return to the Wizard Mizgog for your reward.

Reward: Amulet of Accuracy (adds +4 to weapon aim when worn), 1 quest point, magic skill (+3[level 5-8, 12-15])

Thanks for help: Hitman_X, Flamin' Damon

 

 

 

Member's Quests

Druidic Ritual

Difficulty level: Easy, Members Only

Start: Talking to Kaqemeex in Druid's Stone circle and ask him for a quest. As you pass Doric gate to members section head north.

 

Where to find Safnew: Kaqemeex tells you to talk to Safnew. To find Safnew, go south to Taverley and you see him wandering around there.

Types of Meat: Safnew will tell you he needs raw meat. These are rat meat, chicken meat, bear meat and cow meat. Then these 4 meats have to be dipped into Cauldron of Thunder

Cauldron of Thunder: To find Cauldron of Thunder, you must go back to Taverley and then travel south and you reach a area of tress. There is a ladder there. Travel along the corridor and you will see 2 monsters named Suits of Armour. Go in the door between them but be careful one of the Suits of Armour will attack you, he is level 29 monster. After you through the door, you will see the Cauldron of Thunder. Use all the four meats with the Cauldron of Thunder.

To finish the Quest: Go back to Safnew. He will take the meat and then tell you to visit Karameex. He is at the Druid Circle. He will teach you about Herblaw.

Reward: 250 experience in herblaw ( you go to 3rd lvl), ability to use herblaw skills, 4 Quest points.

Thanks for help: Shade and Sined Starbo

Hero Quest

Difficulty level: Very Hard, Members Only

Start: You can start this quest ONLY if you finished all other quests. It start in Hero Guild North of Taverley

 

You will need these levels to complete this quest. Level 50 Mining, Level 25 Herblaw, Level 53 Fishing and Level 53 Cooking. You must also be a member of Black Arm gang or Phoenix gang. If you are a member of Black Arm gang, then you will need a friend that belongs to Phoenix gang to help you. The same if you in Phoenix gang, you will need help of a friend in Black Arm gang. This quest can't be completed without help of a friend in the other gang.

Start: First go North from Traverley, go past the Druid's Circle and you will come to the Hero's Guild. Outside the Hero's guild, speak to Achetties about joining the guild. Achetties will tell you to get three items. These are Firebird's feather, Cooked Lava Eel and the Master Thieves Armband.

The Firebird Feather: You need first to get the Ice Glove. Take a pickaxe and go to White Wolf Mountain. There you will find a rockslide. Use pickaxe on rockslide to get pass. Keep going up the mountain and you will come to ladders. It is a maze. Combination of maze ladders is, down left ladder and back up next ladder, then down left ladder past Ice giants and then up next ladder, then there's only one ladder to go down and you there with the Ice Queen. She is Level 103 and will auto attack. Kill her and she will drop the Ice Gloves. Then to escape the maze go up the ladder. Next go to bank and put all armour and weapons into the bank but keep the Ice Gloves as you will need these. Then go to Port Sarim and catch a boat to Entrana. There you will find the Firdbird. Kill it and will drop the firebird's feather. Make sure you are wearing the Ice gloves, without these you wont be able to pick the feather up!.

The Master Thieves Armband: You need help of a friend. If you in Phoenix gang then you need a friend in Black Arm gang to help you or if you in Phoenix gang you will need help of a friend in Black Arm gang.

For Black Arm Gang Member: Go to Varrock and speak to Katrine about the Master Thieves Armband. She will tell you that you have to steal Scar Face Pete's Candlesticks. Scar Face Pete live in Brimhaven on Karamja. Katrine also gives you an I.D. paper. This you use for Scar Face Pete's mansion. Before going to Scar Face Pete's Mansion. You need to get Black Large helm, Black Plate (male) and Black Plate Legs and wear them when you get to the Mansion. When you try to enter Scar Face Pete's Mansion you will be stopped by Garv. You must show him the ID papers and then he will let you in and gives you a key. This key you MUST give to your Phoenix friend that's helping you with this quest. The Phoenix member will range the Guard named Grip in the room with cupboard and Grip will drop some keys. Grab the keys and go to Treasure room , where you will find the Candlesticks. Give one Candlestick to your Phoenix friend. Go back to Varrock and talk to Katrine again, she will give you the Master Thieves Armband.

For Phoenix Gang Member: Go to Varrock and speak to Straven about the Master Thieves Armband. He tells you to steal Scar face Pete's Candlesticks and the Phoenix gang have an associates in Brimhaven on Karamja. There names are Charlie the Cook and Alfonse the Waiter in the pub called Shrimp and Parrot. Straven also gives you a secret password, the password is (Gherkin)

Make sure first that you have a key from your Black Arm Gang Friend!!

You will need a bow and arrows before going to the Shrimp and Parrot pub. When you at Shrimp and Parrot pub, talk to Alfonse the Waiter and Charlie the Cook. Don't forget to give password.

Charlie the Cook will tell you about a secret panel. You must go through this panel to where there is some Guard Dogs, these are lvl 46 and auto attack. Get pass these and into mansion. Use key (from your Black Arm Gang friend) on the door.

You will see holes in the wall into the room with cupboard. Arm with Bow, shoot through the holes at Grip and kill him. He will drop the keys for your Black Arm gang friend.

Your black Arm gang friend will get the Candlesticks and trade you one of them.

Go back to Varrock and talk to Straven and he will give you the Master Thieves Armband.

How to get Cooked Eel: Go to Port Sarim and talk to Gerrant in the Fishing Shop. He will tell you that you how to make a Oily Rod.

You need Blamish Snail Slime, water, vial and Harralander Herb. Fill vial with water, add Blamish Snail Slime and Harralander Herb. Use Potion on Fishing Rod NOT Fly Fishing Rod. Now you have a Oily Rod.

To Find the Eel, you need to go to Members dungeon. Find the Black Knights area where there is a jail. Kill the Jail guard and get the key he drops. Open the jail door and talk to the man inside. He will give you a Dusty Key for freeing him. Now you can open the door where the Red Lessor Demons are. Open the door and go past the Blue Dragons, Level 50 and level 105. Then you come to a lava pool, this is where you fish for Lava Eel.

Now go back to a range or make a fire and cook the Lava Eel.

Finishing the Quest: Go back to Hero's Guild and talk Achetties and give her the 3 items. Firebird Feather,Cooked Lava Eel and Master Thieves Armband..

You can now enter the Hero's Guild!.

Reward:1 Quest Point. You can buy Dragon Battle Axe and you can use the waterfall in Hero's Guild to charge your Dragonstone Amulet up..

Thanks for help: Joe1002 and Ace Bandit

Lost city

Difficulty level: Medium - Hard, Members Only

You need Level 31 Crafting and level 36 Woodcutting to finish this Quest.

Start: Lost city starts between Lumbridge castle and Spider house. Talk to adventurers.

 

The Leprechaun: The adventurers about a Leprechaun that's hiding in one of the trees.

Go woodcutting there and talk to the Leprechaun, he tells you about the Lost City and how to get there.

How to get Dramen Staff: You also need a Dramen Wood Branch. You can only get these from Entrana but before going there, do not take anything that is classed as armour or weapons. Bank them instead. You can take runes and amulets with you.

To get to Entrana, you must go to Post Sarim and catch a boat to Entrana.

Walk around and you will see two monks and a ladder, there is a dungeon there. Go down ladder and kill some zombies, they drop bronze axes and some bronze armour which will help you to fight the Greater Demons and then finally the Tree Spirit Level 95.

You have to kill the Tree Spirit to have the right to chop the branch off the tree. After you got the branch you can either teleport out or go back towards the Greater Demons, where there is a ladder. This leads to the Wilderness!

How to make the Dramen Staff: Making the Dramen Staff is easy, just get a knife and use knife on branch.

Lost City: Go back to Lumbridge with your Dramen Staff and look for the Hut in the Swamp. Go through the door and the quest is finished!

Reward: 3 Quest Points. Access to Lost City with Dramen Staff. Where there is also bank, eggs, cows, tins(to make cakes) and a general store.

Thanks for help: nick 112

Merlin crystal

Difficulty level: Easy - Medium, Members Only

Start: Go in Camelot Castle it is North after you pass white wolf mountain.

 

Start: Go to Camelot and find Camelot Castle, where you will find King Arthur. Talk to him and ask for a quest. He will tell you about Merlin trapped inside a Crystal. King Arthur will tell you to talk to the other guards there.

Knight Lancelot: He's no help really to you but talk to the other knights and they will tell you about the Sorceress. The Sorceress is the person responsible for putting Merlin into the Crystal. You also told how to stow a boat to get in the back way of Keep Lefaye.

To stow away on boat: You need to go to Catherby where there's a fishing spot, where there is a Merchant there. To get on the Merchants boat, you need a friend to distract him.

Find the Sorceress: Now you at Keep Lefaye, fight your way up to the top of the stairs. Attack a Level 58 enemy and the Sorceress will appear. She will asked you to save her son's life and you tell Sorceress that you will if she tells you how to free Merlin from the Crystal. She tells you how to do it and then you can use ladder in that room to get out.

Excalibur (The Knight's Sword): To find the Excalibur , you must talked to the Sorceress first. Go and see the Lady of the Lake near Taverley. You need to prove that you are worthy of wielding the Excalibur. She will also tell you to go to jewellery Shop in Port Sarim.

Jewellery Shop: To get into the jewellery shop you must first get a loaf of bread and give it to the bugger outside the shop. Now you can enter the shop and go upstairs. There you will see Lady of the Lake again and she will give you the excalibur.

Bat Bones: The Sorceress would of told you that you need Bat bones and a Black Candle. Bat Bones are easy to get and are flying around outside Keep Lefraye. Just kill them to get the bones required.

Black Candle: You need a bucket that you can get from the Merchant and then look around the houses there and find Repellent Spray. This you will need to help you to get the Wax! Go to beehives and use Repellent Spray on yourself and then use bucket on Hives to get the Wax. Go to Candle maker in Catherby and he will make you a Black Candle. Make Sure you Light the Candle

Magic Words: You need to go Wilderness Level 12 from Varrock and go to the altar. There you will find the secret Magic Words.

The Demon: Now you have the magic words, Black Candle and Bat Bones, you can go back to Camelot Castle and round the side of there, you will see a pentagram symbol. Drop the Bat Bones onto it and the Demon will appear. Now you must choose the right Magic Words which you got from the altar earlier. This will bound him and you will instruct the Demon to enable Merlin to be released.

Releasing Merlin from Crystal: After you have Bound the Demon you can now go to Marlin's Crystal. Now use Excalibur on the Crystal to release Merlin. The Crystal breaks and releases him. He then thanks you.

Claiming you Reward: Go back to speak to King Arthur and he will Knight you and give you 6 Quests points!.

Reward: 6 quest points and Excalibur Sword.

Thanks for help:Ladykilljoy and Joe1002

Witches House

Difficulty level: Medium, Members Only

Start: Start by talking to the boy outside of the Witches House in Taverley

 

What you need: Before entering the Witch's house, its best to get first, cheese and gloves.

How to get the Key: Look under the door mat.

Diary: Find upstairs and tells you about her security.

Magnet: Go downstairs and you see a gate. Wear your gloves and open the gate. Retrieve the magnet from the cupboard.

Mouse: Go through the door opposite the front door. Drop the cheese and the mouse will come out. Then attach the magnet to it. Then the mouse opens the next door.

Ball: Go through the back door and go to the shed, open the door once you are told, you here foot steps go to the other back door and wait. The witch will come out and open the shed. Once she gone back into the house you can try and get the ball. A shapeshifter will appear and kill him. Then pick up the ball and take it back to the Kid.

Reward: 4 quest points, ?? hit point experience.

 

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