| Beginner Method, Step 6 | ||||||||||||||||||
| In this step, you will solve the LL corners by moving them around the LL relative to each other. The step involves one algorithm, nine moves long, that can be done in under two seconds using finger tricks (see advanced tips page) | ||||||||||||||||||
| Turn the LL until two or more corners are correctly positioned relative to the part of the cube that you have already solved. Then there are three possibilities: | ||||||||||||||||||
| (1) All four corners are solved. Go on to the next (and last!) step. (2) Two adjacent (not diagonally opposite on the LL) corners are correctly positioned. (3) Two diagonally opposite corners are correctly positioned. |
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| If (2) comes up, hold the cube so that the correct corners are at UFR and UFL. If (3) occurs, hold the cube however you like, as long as yellow is still on U. ;) Then do: R B' R F2 R' B R F2 R2 and turn the LL so that two or more corners are solved (again). If (3) came up earlier, this will result in (2), and you must repeat the step, and if (2) came up earlier, this will result in (1), and you can go on to the next step. | ||||||||||||||||||
| Go to the last step! | ||||||||||||||||||
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