[Script Info] ; This is a Sub Station Alpha v4 script. ; For Sub Station Alpha info and downloads, ; go to http://www.eswat.demon.co.uk/ ; or email kotus@eswat.demon.co.uk Title: Yukikaze01 Original Script: animeparadize Original Translation: Osiris Original Editing: Wandering Original Timing: Wandering Original Script Checking: Wandering ScriptType: v4.00 Collisions: Normal PlayResY: 600 PlayDepth: 0 Wav: 0, 281013,D:\mIRC\download\FAF01.wav LastWav: 1 Timer: 100.0000 [V4 Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, TertiaryColour, BackColour, Bold, Italic, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, AlphaLevel, Encoding Style: 2nd_D_M,Lydian,36,16777215,16777215,16777215,11235133,-1,0,1,2,0,2,2,2,20,0,0 Style: 2nd_Dialog_F,Lydian,36,15720447,16777215,16777215,3997817,-1,0,1,2,0,2,4,4,20,0,0 Style: Credits,Matura MT Script Capitals,48,15530463,16777215,4551447,4551447,-1,0,1,2,1,1,4,4,20,0,0 Style: White,Arial,48,16777215,16777215,16777215,-2147483640,-1,-1,1,1,0,10,2,2,20,0,0 Style: normal,Lydian,36,13828095,16777215,16777215,-2147483640,-1,0,1,2,0,2,1,1,20,0,0 Style: note,Lydian,26,13828095,14671839,16777215,-2147483640,-1,0,1,2,0,6,30,30,20,0,0 Style: opening-ed-engl,Lydian,36,13828095,16777215,16777215,-2147483640,-1,0,1,2,0,2,2,2,20,0,0 Style: opening-ed-jap,Matura MT Script Capitals,48,15780516,13619151,16777215,0,-1,-1,1,2,0,6,2,2,20,0,0 [Events] Format: Marked, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: Marked=0,0:00:01.22,0:00:06.10,Credits,,0000,0000,0000,Fade;250;250;,{\fs36\a6}An #animeparadize-#unitedanime@irc.aniverse.net Operation Dialogue: Marked=0,0:00:21.34,0:00:29.36,opening-ed-jap,,0000,0000,0000,Fade;250;250;,Sentou Yousei Yukikaze Dialogue: Marked=0,0:00:21.34,0:00:29.36,opening-ed-engl,,0000,0000,0000,Fade;250;250;,{\fnViner Hand ITC\fs72\c&HFFFFFF&}Battle Fairy Yukikaze Dialogue: Marked=0,0:00:54.25,0:00:55.82,normal,,0000,0000,0000,Fade;60;60;,Look at those icebergs. Dialogue: Marked=0,0:00:55.98,0:00:58.22,normal,,0000,0000,0000,Fade;60;60;,Will you be looking at them later, Jackson-san? Dialogue: Marked=0,0:00:58.25,0:00:58.82,normal,,0000,0000,0000,Fade;60;60;,Yes, for sure. Dialogue: Marked=0,0:00:59.50,0:01:02.77,normal,,0000,0000,0000,Fade;60;60;,I went out of my way to get this project, so I'm really busy. Dialogue: Marked=0,0:01:02.95,0:01:04.27,normal,,0000,0000,0000,Fade;60;60;,Project? Dialogue: Marked=0,0:01:04.27,0:01:05.19,normal,,0000,0000,0000,Fade;60;60;,Are you writing a novel? Dialogue: Marked=0,0:01:05.57,0:01:06.83,normal,,0000,0000,0000,Fade;60;60;,Yes, a non-fiction novel. Dialogue: Marked=0,0:01:07.31,0:01:09.84,normal,,0000,0000,0000,Fade;60;60;,I'm just starting my rough. Dialogue: Marked=0,0:01:10.95,0:01:14.17,normal,,0000,0000,0000,Fade;60;60;,When your book comes out, I will read it for sure. Dialogue: Marked=0,0:01:15.64,0:01:17.78,normal,,0000,0000,0000,Fade;60;60;,Thank you very much. Dialogue: Marked=0,0:01:23.86,0:01:30.04,normal,,0000,0000,0000,Fade;60;60;,Here, near the continent of Antarctica, \Na pillar of fog still stands. Dialogue: Marked=0,0:01:32.04,0:01:39.20,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,A species called the JAM created it \Nas a gateway for invading Earth. Dialogue: Marked=0,0:01:40.70,0:01:45.36,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,33 years ago, they suddenly attacked. Dialogue: Marked=0,0:01:45.70,0:01:47.63,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Thus, we found out about their existence. Dialogue: Marked=0,0:02:09.34,0:02:11.36,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,After many battles, Dialogue: Marked=0,0:02:11.97,0:02:15.19,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,we were able to trap them on the other side of the gateway. Dialogue: Marked=0,0:02:15.51,0:02:21.50,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,We locked them away on a planet we called "Fairy". Dialogue: Marked=0,0:02:29.14,0:02:32.12,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Nowadays, since we don't see the JAM anymore, Dialogue: Marked=0,0:02:32.66,0:02:35.07,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,we do not monitor their activities. Dialogue: Marked=0,0:02:48.55,0:02:51.18,normal,,0000,0000,0000,Fade;60;60;,However, the battles on Fairy are still going on. Dialogue: Marked=0,0:02:52.13,0:02:54.76,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Even now... Dialogue: Marked=0,0:03:08.37,0:03:09.63,normal,,0000,0000,0000,Fade;60;60;,Ghoul Leader to all fighters. Dialogue: Marked=0,0:03:09.82,0:03:14.62,normal,,0000,0000,0000,Fade;60;60;,Sequence G6. Approaching intruders. Not too long from now. Dialogue: Marked=0,0:03:14.81,0:03:15.95,normal,,0000,0000,0000,Fade;60;60;,Master Arm on. Dialogue: Marked=0,0:03:17.02,0:03:18.95,normal,,0000,0000,0000,Fade;60;60;,Witch Watch to Ghoul. Do you copy? Dialogue: Marked=0,0:03:19.13,0:03:20.27,normal,,0000,0000,0000,Fade;60;60;,Target merge. Dialogue: Marked=0,0:03:20.53,0:03:22.12,normal,,0000,0000,0000,Fade;60;60;,Type 1, 3 Bogeys. Dialogue: Marked=0,0:03:22.12,0:03:22.93,normal,,0000,0000,0000,Fade;60;60;,No. Five. Dialogue: Marked=0,0:03:23.22,0:03:24.80,normal,,0000,0000,0000,Fade;60;60;,Being launched from Bravo 42. Dialogue: Marked=0,0:03:25.10,0:03:28.37,normal,,0000,0000,0000,Fade;60;60;,These are probably decoys. Type 2, 6 Bogeys. Dialogue: Marked=0,0:03:29.37,0:03:30.94,2nd_D_M,,0000,0000,0000,Fade;60;60;,Roger that. Dialogue: Marked=0,0:03:31.03,0:03:32.18,2nd_D_M,,0000,0000,0000,Fade;60;60;,I have Radar Contact. Dialogue: Marked=0,0:03:32.41,0:03:33.96,2nd_D_M,,0000,0000,0000,Fade;60;60;,Witch Watch, do you read? Dialogue: Marked=0,0:03:34.11,0:03:35.14,2nd_D_M,,0000,0000,0000,Fade;60;60;,Target merge. Dialogue: Marked=0,0:03:35.14,0:03:35.76,2nd_D_M,,0000,0000,0000,Fade;60;60;,Copy. Dialogue: Marked=0,0:03:38.35,0:03:39.82,normal,,0000,0000,0000,Fade;60;60;,Ghoul squadron will take out the Type 1's. Dialogue: Marked=0,0:03:40.27,0:03:41.24,normal,,0000,0000,0000,Fade;60;60;,Let's go. Dialogue: Marked=0,0:03:46.40,0:03:48.30,2nd_D_M,,0000,0000,0000,Fade;60;60;,Copy that, Ghoul Leader. Dialogue: Marked=0,0:03:50.86,0:03:52.39,2nd_D_M,,0000,0000,0000,Fade;60;60;,Targets have disconnected from boosters. Dialogue: Marked=0,0:03:52.66,0:03:53.81,2nd_D_M,,0000,0000,0000,Fade;60;60;,Targets incoming. Dialogue: Marked=0,0:03:58.86,0:04:01.90,note,,0000,0000,0000,Fade;60;60;,[Translation Note: TFS = Tactical Fighter Squadron] Dialogue: Marked=0,0:03:58.86,0:04:01.90,normal,,0000,0000,0000,Fade;60;60;,TFS 66, 205, 207. Dialogue: Marked=0,0:04:01.90,0:04:02.57,normal,,0000,0000,0000,Fade;60;60;,Come down. Dialogue: Marked=0,0:04:05.89,0:04:07.65,2nd_D_M,,0000,0000,0000,Fade;60;60;,Tanker, Alpha 27. Dialogue: Marked=0,0:04:07.65,0:04:09.30,2nd_D_M,,0000,0000,0000,Fade;60;60;,Alpha 27, roger. Dialogue: Marked=0,0:04:13.06,0:04:15.05,normal,,0000,0000,0000,Fade;60;60;,Roger that Ghoul Leader. Dialogue: Marked=0,0:04:15.12,0:04:17.34,normal,,0000,0000,0000,Fade;60;60;,Closing in on target, Angel 3. Dialogue: Marked=0,0:04:26.49,0:04:27.59,normal,,0000,0000,0000,Fade;60;60;,10-5, copy. Dialogue: Marked=0,0:04:27.80,0:04:29.30,normal,,0000,0000,0000,Fade;60;60;,Ghoul Leader, Engage! Dialogue: Marked=0,0:04:29.71,0:04:31.28,normal,,0000,0000,0000,Fade;60;60;,Locked on target. Dialogue: Marked=0,0:04:31.59,0:04:33.15,normal,,0000,0000,0000,Fade;60;60;,Fox 2! Fox 2! Dialogue: Marked=0,0:04:33.15,0:04:34.49,normal,,0000,0000,0000,Fade;60;60;,Yellow 3 has been downed! Dialogue: Marked=0,0:04:37.37,0:04:38.99,normal,,0000,0000,0000,Fade;60;60;,I'll get you... Bastard. Dialogue: Marked=0,0:04:43.93,0:04:46.24,normal,,0000,0000,0000,Fade;60;60;,Good kill. Good kill. Good kill. Dialogue: Marked=0,0:04:49.67,0:04:50.91,normal,,0000,0000,0000,Fade;60;60;,Behind you! Break! Dialogue: Marked=0,0:04:55.58,0:04:56.56,normal,,0000,0000,0000,Fade;60;60;,Break! Break! Dialogue: Marked=0,0:05:03.46,0:05:04.92,normal,,0000,0000,0000,Fade;60;60;,Break! Break! Break! Dialogue: Marked=0,0:05:07.13,0:05:08.17,normal,,0000,0000,0000,Fade;60;60;,Seeker, over. Dialogue: Marked=0,0:05:08.22,0:05:09.65,normal,,0000,0000,0000,Fade;60;60;,Fox 2! Fox 2! Dialogue: Marked=0,0:05:13.25,0:05:14.68,normal,,0000,0000,0000,Fade;60;60;,Good kill! Good kill! Dialogue: Marked=0,0:05:19.92,0:05:20.90,normal,,0000,0000,0000,Fade;60;60;,Break! Break! Dialogue: Marked=0,0:05:21.59,0:05:24.29,normal,,0000,0000,0000,Fade;60;60;,Fuka 2. Respond! Respond! Fuka 2! Dialogue: Marked=0,0:05:24.29,0:05:26.18,normal,,0000,0000,0000,Fade;60;60;,Fuka 2, Respond! Fuka 2! Dialogue: Marked=0,0:05:45.71,0:05:47.98,normal,,0000,0000,0000,Fade;60;60;,Only one-third of them were downed. Dialogue: Marked=0,0:05:48.41,0:05:49.62,normal,,0000,0000,0000,Fade;60;60;,How terrible... Dialogue: Marked=0,0:05:51.23,0:05:53.42,normal,,0000,0000,0000,Fade;60;60;,Looks like the JAM fighters have improved. Dialogue: Marked=0,0:05:54.37,0:05:56.03,normal,,0000,0000,0000,Fade;60;60;,We're returning home, Lt. Fukai. Dialogue: Marked=0,0:05:57.04,0:05:57.76,normal,,0000,0000,0000,Fade;60;60;,Roger. Dialogue: Marked=0,0:05:59.46,0:06:02.82,normal,,0000,0000,0000,Fade;60;60;,This is Special Fighter Jet, B3, Yukikaze. Dialogue: Marked=0,0:06:04.00,0:06:06.24,normal,,0000,0000,0000,Fade;60;60;,Information gathering completed. Dialogue: Marked=0,0:06:08.80,0:06:10.49,normal,,0000,0000,0000,Fade;60;60;,No survivors found. Dialogue: Marked=0,0:06:10.49,0:06:13.83,note,,0000,0000,0000,Fade;60;60;,[Translation Note: RTB = Returning to Base] Dialogue: Marked=0,0:06:11.38,0:06:13.83,normal,,0000,0000,0000,Fade;60;60;,Mission complete. RTB. Dialogue: Marked=0,0:06:32.35,0:06:33.68,2nd_D_M,,0000,0000,0000,Fade;60;60;,The devil himself... Dialogue: Marked=0,0:06:47.85,0:06:48.53,2nd_D_M,,0000,0000,0000,Fade;60;60;,What is it? Dialogue: Marked=0,0:06:48.79,0:06:50.81,2nd_D_M,,0000,0000,0000,Fade;60;60;,Can't identify. Target unknown. Dialogue: Marked=0,0:06:51.20,0:06:53.13,2nd_D_M,,0000,0000,0000,Fade;60;60;,Vector two-niner, head on. Dialogue: Marked=0,0:06:54.19,0:06:55.89,normal,,0000,0000,0000,Fade;60;60;,Will cross paths in 120 seconds. Dialogue: Marked=0,0:06:57.51,0:06:58.59,normal,,0000,0000,0000,Fade;60;60;,What is this thing? Dialogue: Marked=0,0:06:59.36,0:07:00.65,2nd_D_M,,0000,0000,0000,Fade;60;60;,He's heading right for us. Dialogue: Marked=0,0:07:01.11,0:07:03.38,note,,0000,0000,0000,Fade;60;60;,[Translation Note: IFF = Identification Friend or Foe] Dialogue: Marked=0,0:07:01.11,0:07:02.64,2nd_D_M,,0000,0000,0000,Fade;60;60;,No IFF response. Dialogue: Marked=0,0:07:03.01,0:07:03.68,normal,,0000,0000,0000,Fade;60;60;,Let's rise. Dialogue: Marked=0,0:07:07.16,0:07:09.38,2nd_D_M,,0000,0000,0000,Fade;60;60;,He rose with us? Dialogue: Marked=0,0:07:09.70,0:07:10.48,normal,,0000,0000,0000,Fade;60;60;,Engage. Dialogue: Marked=0,0:07:12.97,0:07:13.72,normal,,0000,0000,0000,Fade;60;60;,Wait a second. Dialogue: Marked=0,0:07:14.07,0:07:15.26,normal,,0000,0000,0000,Fade;60;60;,It might be a friendly flyer. Dialogue: Marked=0,0:07:15.83,0:07:17.30,normal,,0000,0000,0000,Fade;60;60;,It could be an IFF malfunction. Dialogue: Marked=0,0:07:18.95,0:07:19.97,normal,,0000,0000,0000,Fade;60;60;,How do we know that? Dialogue: Marked=0,0:07:26.95,0:07:28.14,normal,,0000,0000,0000,Fade;60;60;,Super Silf. Dialogue: Marked=0,0:07:29.76,0:07:31.65,normal,,0000,0000,0000,Fade;60;60;,It's not an enemy. Dialogue: Marked=0,0:07:32.63,0:07:34.13,normal,,0000,0000,0000,Fade;60;60;,You saw it didn't you, Lt. Fukai? Dialogue: Marked=0,0:07:34.94,0:07:36.46,normal,,0000,0000,0000,Fade;60;60;,It's a Silf. Dialogue: Marked=0,0:07:38.12,0:07:39.43,normal,,0000,0000,0000,Fade;60;60;,Establish contact with it. Dialogue: Marked=0,0:07:39.49,0:07:40.45,normal,,0000,0000,0000,Fade;60;60;,I'm trying. Dialogue: Marked=0,0:07:40.54,0:07:41.42,normal,,0000,0000,0000,Fade;60;60;,No response. Dialogue: Marked=0,0:07:41.63,0:07:42.81,normal,,0000,0000,0000,Fade;60;60;,They have their connections closed. Dialogue: Marked=0,0:07:45.41,0:07:46.85,normal,,0000,0000,0000,Fade;60;60;,Then it's an enemy. Dialogue: Marked=0,0:07:48.16,0:07:49.25,normal,,0000,0000,0000,Fade;60;60;,DON'T DO IT! Dialogue: Marked=0,0:07:49.69,0:07:51.85,normal,,0000,0000,0000,Fade;60;60;,Do you understand what you are doing? Dialogue: Marked=0,0:07:54.90,0:07:55.90,normal,,0000,0000,0000,Fade;60;60;,Yukikaze tells me... Dialogue: Marked=0,0:07:57.37,0:07:58.60,normal,,0000,0000,0000,Fade;60;60;,It's an enemy. Dialogue: Marked=0,0:08:58.05,0:08:59.59,normal,,0000,0000,0000,Fade;60;60;,Hey, REI! Dialogue: Marked=0,0:09:00.48,0:09:01.69,normal,,0000,0000,0000,Fade;60;60;,Call the paramedics! Dialogue: Marked=0,0:09:01.99,0:09:02.77,normal,,0000,0000,0000,Fade;60;60;,Get a stretcher! Dialogue: Marked=0,0:09:02.77,0:09:03.61,normal,,0000,0000,0000,Fade;60;60;,Hurry up! Dialogue: Marked=0,0:09:03.76,0:09:05.59,normal,,0000,0000,0000,Fade;60;60;,GIVE US A HAND! Dialogue: Marked=0,0:09:07.41,0:09:08.22,normal,,0000,0000,0000,Fade;60;60;,You... Dialogue: Marked=0,0:09:23.00,0:09:26.19,2nd_D_M,,0000,0000,0000,Fade;60;60;,This is the image that the B3 has in its records. Dialogue: Marked=0,0:09:27.10,0:09:30.11,2nd_D_M,,0000,0000,0000,Fade;60;60;,The man-made, Super Silf. Dialogue: Marked=0,0:09:30.29,0:09:31.57,2nd_D_M,,0000,0000,0000,Fade;60;60;,That is correct. Dialogue: Marked=0,0:09:32.16,0:09:35.72,2nd_D_M,,0000,0000,0000,Fade;60;60;,The unknown plane's parts could not be recovered. Dialogue: Marked=0,0:09:36.02,0:09:38.38,2nd_D_M,,0000,0000,0000,Fade;60;60;,No survivors. Dialogue: Marked=0,0:09:38.55,0:09:40.61,2nd_D_M,,0000,0000,0000,Fade;60;60;,Also, it was not reported to a higher official. Dialogue: Marked=0,0:09:41.14,0:09:43.20,2nd_D_M,,0000,0000,0000,Fade;60;60;,Then, what is this? Dialogue: Marked=0,0:09:44.46,0:09:45.65,2nd_D_M,,0000,0000,0000,Fade;60;60;,May I? Dialogue: Marked=0,0:09:46.66,0:09:48.95,normal,,0000,0000,0000,Fade;60;60;,Go ahead, Colonel Bombard. Dialogue: Marked=0,0:09:49.18,0:09:49.85,normal,,0000,0000,0000,Fade;60;60;,Thank you. Dialogue: Marked=0,0:09:50.93,0:09:54.97,normal,,0000,0000,0000,Fade;60;60;,It says here that you crossed paths with this aircraft. Dialogue: Marked=0,0:09:55.01,0:09:56.15,normal,,0000,0000,0000,Fade;60;60;,Did you not think... Dialogue: Marked=0,0:09:56.81,0:09:59.15,normal,,0000,0000,0000,Fade;60;60;,that this could be a friendly flyer? Dialogue: Marked=0,0:09:59.68,0:10:00.61,normal,,0000,0000,0000,Fade;60;60;,Lt. Fukai? Dialogue: Marked=0,0:10:03.58,0:10:06.54,normal,,0000,0000,0000,Fade;60;60;,He told me to shoot, so I fired. Dialogue: Marked=0,0:10:07.90,0:10:09.35,normal,,0000,0000,0000,Fade;60;60;,Yukikaze told me Dialogue: Marked=0,0:10:11.10,0:10:13.01,normal,,0000,0000,0000,Fade;60;60;,that it was a JAM. Dialogue: Marked=0,0:10:35.65,0:10:37.41,normal,,0000,0000,0000,Fade;60;60;,Did you see their faces? Dialogue: Marked=0,0:10:38.09,0:10:39.58,normal,,0000,0000,0000,Fade;60;60;,You are telling the truth, Dialogue: Marked=0,0:10:40.55,0:10:42.42,normal,,0000,0000,0000,Fade;60;60;,and they know it. Dialogue: Marked=0,0:10:43.75,0:10:48.25,2nd_D_M,,0000,0000,0000,Fade;60;60;,You won't be able to fly for a while but I will work you. Dialogue: Marked=0,0:10:50.61,0:10:52.00,normal,,0000,0000,0000,Fade;60;60;,I know this will make you feel uneasy. Dialogue: Marked=0,0:11:02.84,0:11:03.66,normal,,0000,0000,0000,Fade;60;60;,See you later. Dialogue: Marked=0,0:13:22.38,0:13:23.88,normal,,0000,0000,0000,Fade;60;60;,I thought this was going to be easy. Dialogue: Marked=0,0:13:24.03,0:13:28.17,normal,,0000,0000,0000,Fade;60;60;,But I know it's really tough on you. Dialogue: Marked=0,0:13:30.32,0:13:31.41,normal,,0000,0000,0000,Fade;60;60;,Come on. Dialogue: Marked=0,0:13:32.50,0:13:34.08,normal,,0000,0000,0000,Fade;60;60;,Let's have a party. Dialogue: Marked=0,0:13:44.86,0:13:46.34,normal,,0000,0000,0000,Fade;60;60;,When I first met you... Dialogue: Marked=0,0:13:47.24,0:13:48.21,normal,,0000,0000,0000,Fade;60;60;,You... Dialogue: Marked=0,0:13:49.50,0:13:52.34,normal,,0000,0000,0000,Fade;60;60;,mixed peaches and peas together and ate them. Dialogue: Marked=0,0:13:54.83,0:13:58.67,normal,,0000,0000,0000,Fade;60;60;,I thought that it was disgusting. Dialogue: Marked=0,0:13:59.70,0:14:00.84,normal,,0000,0000,0000,Fade;60;60;,I thought... Dialogue: Marked=0,0:14:01.03,0:14:06.54,normal,,0000,0000,0000,Fade;60;60;,"Please don't let him be placed in my team". Dialogue: Marked=0,0:14:09.70,0:14:13.68,normal,,0000,0000,0000,Fade;60;60;,That wasn't a face for eating dinner. Dialogue: Marked=0,0:14:25.84,0:14:29.60,normal,,0000,0000,0000,Fade;60;60;,Probably didn't even taste the food. Dialogue: Marked=0,0:14:35.25,0:14:36.79,normal,,0000,0000,0000,Fade;60;60;,What were you thinking then? Dialogue: Marked=0,0:14:37.33,0:14:40.00,normal,,0000,0000,0000,Fade;60;60;,I've always wanted to ask. Dialogue: Marked=0,0:14:45.09,0:14:46.07,normal,,0000,0000,0000,Fade;60;60;,I don't remember. Dialogue: Marked=0,0:14:47.22,0:14:49.04,normal,,0000,0000,0000,Fade;60;60;,I thought you would say that. Dialogue: Marked=0,0:14:50.11,0:14:50.96,normal,,0000,0000,0000,Fade;60;60;,Let's go. Dialogue: Marked=0,0:15:02.07,0:15:03.04,normal,,0000,0000,0000,Fade;60;60;,I told you. Dialogue: Marked=0,0:15:03.31,0:15:05.29,normal,,0000,0000,0000,Fade;60;60;,It's a party for you. Dialogue: Marked=0,0:15:19.47,0:15:21.83,normal,,0000,0000,0000,Fade;60;60;,Looks like you'll have to write that up, Jack. Dialogue: Marked=0,0:15:22.76,0:15:24.44,normal,,0000,0000,0000,Fade;60;60;,I couldn't do this job Dialogue: Marked=0,0:15:24.99,0:15:27.07,normal,,0000,0000,0000,Fade;60;60;,if I was afraid of a written apology. Dialogue: Marked=0,0:15:30.11,0:15:31.52,normal,,0000,0000,0000,Fade;60;60;,Why are you laughing? Dialogue: Marked=0,0:17:04.62,0:17:06.02,2nd_D_M,,0000,0000,0000,Fade;60;60;,An unmanned plane? Dialogue: Marked=0,0:17:07.05,0:17:07.60,normal,,0000,0000,0000,Fade;60;60;,Yes. Dialogue: Marked=0,0:17:09.06,0:17:12.82,normal,,0000,0000,0000,Fade;60;60;,The FRX99 converted plane. Dialogue: Marked=0,0:17:13.74,0:17:16.31,normal,,0000,0000,0000,Fade;60;60;,The trials start next week. Dialogue: Marked=0,0:17:17.69,0:17:22.47,normal,,0000,0000,0000,Fade;60;60;,If there is no problem, we will have the \Nfirst unmanned battle to take place. Dialogue: Marked=0,0:17:23.18,0:17:25.04,normal,,0000,0000,0000,Fade;60;60;,I will prepare for this now. Dialogue: Marked=0,0:17:25.84,0:17:26.88,normal,,0000,0000,0000,Fade;60;60;,And also... Dialogue: Marked=0,0:17:31.94,0:17:33.11,normal,,0000,0000,0000,Fade;60;60;,Lt. Fukai Dialogue: Marked=0,0:17:33.45,0:17:35.33,normal,,0000,0000,0000,Fade;60;60;,has been promoted to first lieutenant. Dialogue: Marked=0,0:17:36.87,0:17:40.46,normal,,0000,0000,0000,Fade;60;60;,Everything went well in the summon, \Nand he has co-operated well. Dialogue: Marked=0,0:17:43.48,0:17:46.51,normal,,0000,0000,0000,Fade;60;60;,You don't seem very happy. Dialogue: Marked=0,0:17:48.33,0:17:50.52,normal,,0000,0000,0000,Fade;60;60;,I am happy. Dialogue: Marked=0,0:17:50.87,0:17:53.90,normal,,0000,0000,0000,Fade;60;60;,That's because you are going to lose Yukikaze, right? Dialogue: Marked=0,0:18:03.29,0:18:05.60,2nd_D_M,,0000,0000,0000,Fade;60;60;,This is second lieutenant Burgadish. Dialogue: Marked=0,0:18:07.61,0:18:10.63,normal,,0000,0000,0000,Fade;60;60;,Over here is the pilot, second lieutenant Fukai. Dialogue: Marked=0,0:18:11.53,0:18:14.21,normal,,0000,0000,0000,Fade;60;60;,So you used to fly a Super Silf? Dialogue: Marked=0,0:18:14.62,0:18:17.12,normal,,0000,0000,0000,Fade;60;60;,A type D, with a Ramjet booster. Dialogue: Marked=0,0:18:17.16,0:18:18.16,normal,,0000,0000,0000,Fade;60;60;,But I have no experience in Special Operations. Dialogue: Marked=0,0:18:21.71,0:18:22.29,normal,,0000,0000,0000,Fade;60;60;,Hey! Dialogue: Marked=0,0:18:44.20,0:18:46.37,2nd_D_M,,0000,0000,0000,Fade;60;60;,This is the plane you will be flying. Dialogue: Marked=0,0:18:54.70,0:18:57.33,2nd_D_M,,0000,0000,0000,Fade;60;60;,Personal Name: Yukikaze. Dialogue: Marked=0,0:19:00.54,0:19:01.91,normal,,0000,0000,0000,Fade;60;60;,It's a great name, isn't it? Dialogue: Marked=0,0:19:02.69,0:19:03.36,normal,,0000,0000,0000,Fade;60;60;,Yes. Dialogue: Marked=0,0:19:05.19,0:19:06.41,normal,,0000,0000,0000,Fade;60;60;,It's a great name... Dialogue: Marked=0,0:19:20.13,0:19:23.63,2nd_D_M,,0000,0000,0000,Fade;60;60;,Kracken leader to Black Leader. Bogey at 7 o'clock. Dialogue: Marked=0,0:19:23.63,0:19:26.54,2nd_D_M,,0000,0000,0000,Fade;60;60;,Black Leader to Kracken Leader. Requesting cover. Dialogue: Marked=0,0:19:26.54,0:19:28.06,2nd_D_M,,0000,0000,0000,Fade;60;60;,Roger that. Dialogue: Marked=0,0:19:28.38,0:19:32.77,2nd_D_M,,0000,0000,0000,Fade;60;60;,Engaging bogey at 11 o'clock. Dialogue: Marked=0,0:19:32.98,0:19:34.87,2nd_D_M,,0000,0000,0000,Fade;60;60;,Copy that. Dialogue: Marked=0,0:19:39.65,0:19:41.59,normal,,0000,0000,0000,Fade;60;60;,Long range Radar, merge. Dialogue: Marked=0,0:19:43.34,0:19:45.72,2nd_D_M,,0000,0000,0000,Fade;60;60;,Enemy closing in on the 42nd. Dialogue: Marked=0,0:19:46.51,0:19:47.59,2nd_D_M,,0000,0000,0000,Fade;60;60;,It's very fast! Dialogue: Marked=0,0:19:47.59,0:19:48.24,2nd_D_M,,0000,0000,0000,Fade;60;60;,Is it a JAM? Dialogue: Marked=0,0:19:48.77,0:19:49.78,normal,,0000,0000,0000,Fade;60;60;,Yes, it is. Dialogue: Marked=0,0:19:49.97,0:19:51.24,normal,,0000,0000,0000,Fade;60;60;,Tell them to evade it. Dialogue: Marked=0,0:19:51.35,0:19:52.05,2nd_D_M,,0000,0000,0000,Fade;60;60;,Roger. Dialogue: Marked=0,0:19:54.00,0:19:56.14,normal,,0000,0000,0000,Fade;60;60;,This is B3, calling 42nd. Dialogue: Marked=0,0:19:56.14,0:19:57.17,normal,,0000,0000,0000,Fade;60;60;,Emergency situation. Dialogue: Marked=0,0:19:57.54,0:19:59.02,normal,,0000,0000,0000,Fade;60;60;,Pound, pound, pound. Dialogue: Marked=0,0:19:59.29,0:20:02.02,normal,,0000,0000,0000,Fade;60;60;,Code U. Unicorn! Unicorn! Dialogue: Marked=0,0:20:03.87,0:20:04.91,normal,,0000,0000,0000,Fade;60;60;,We won't make it. Dialogue: Marked=0,0:20:06.02,0:20:09.73,2nd_D_M,,0000,0000,0000,Fade;60;60;,JAM Missile launched! Emergency retreat! Dialogue: Marked=0,0:20:09.75,0:20:10.72,normal,,0000,0000,0000,Fade;60;60;,Evade! Dialogue: Marked=0,0:20:17.60,0:20:19.24,normal,,0000,0000,0000,Fade;60;60;,Th-They've been annihilated. Dialogue: Marked=0,0:20:21.75,0:20:22.64,normal,,0000,0000,0000,Fade;60;60;,Communication? Dialogue: Marked=0,0:20:23.76,0:20:25.71,2nd_D_M,,0000,0000,0000,Fade;60;60;,Flight control changing data-link? Dialogue: Marked=0,0:20:26.70,0:20:28.22,normal,,0000,0000,0000,Fade;60;60;,Don't do it, Yukikaze. Dialogue: Marked=0,0:20:28.78,0:20:31.67,note,,0000,0000,0000,Fade;60;60;,[Translation Note: ECM = Electronic Counter Measure] Dialogue: Marked=0,0:20:28.78,0:20:29.75,2nd_D_M,,0000,0000,0000,Fade;60;60;,Is it an ECM? Dialogue: Marked=0,0:20:30.23,0:20:31.67,normal,,0000,0000,0000,Fade;60;60;,It uses a data-link communication. Dialogue: Marked=0,0:20:32.22,0:20:33.54,normal,,0000,0000,0000,Fade;60;60;,3 o'clock, unknown. Dialogue: Marked=0,0:20:33.79,0:20:35.11,normal,,0000,0000,0000,Fade;60;60;,No IFF response. Dialogue: Marked=0,0:20:35.63,0:20:37.30,normal,,0000,0000,0000,Fade;60;60;,Is it that Super Silf that was in the report? Dialogue: Marked=0,0:20:37.89,0:20:39.65,normal,,0000,0000,0000,Fade;60;60;,That's a JAM! Dialogue: Marked=0,0:20:44.98,0:20:45.66,normal,,0000,0000,0000,Fade;60;60;,GO! Dialogue: Marked=0,0:21:03.54,0:21:05.18,normal,,0000,0000,0000,Fade;60;60;,What are you doing? Dialogue: Marked=0,0:21:06.02,0:21:08.53,normal,,0000,0000,0000,Fade;60;60;,He's inviting me. Dialogue: Marked=0,0:21:42.11,0:21:44.31,2nd_D_M,,0000,0000,0000,Fade;60;60;,ECM has been interrupted. Dialogue: Marked=0,0:21:44.78,0:21:46.35,2nd_D_M,,0000,0000,0000,Fade;60;60;,It's scanning our system. Dialogue: Marked=0,0:21:47.43,0:21:48.56,normal,,0000,0000,0000,Fade;60;60;,Start the V System. Dialogue: Marked=0,0:21:49.03,0:21:50.50,normal,,0000,0000,0000,Fade;60;60;,Change to substructure. Dialogue: Marked=0,0:21:50.66,0:21:51.29,2nd_D_M,,0000,0000,0000,Fade;60;60;,Roger. Dialogue: Marked=0,0:21:52.60,0:21:54.82,normal,,0000,0000,0000,Fade;60;60;,Shift complete. Dialogue: Marked=0,0:22:14.51,0:22:15.28,normal,,0000,0000,0000,Fade;60;60;,It disappeared. Dialogue: Marked=0,0:22:16.75,0:22:17.65,normal,,0000,0000,0000,Fade;60;60;,6 o'clock. Dialogue: Marked=0,0:22:17.65,0:22:18.57,normal,,0000,0000,0000,Fade;60;60;,Sensors found a fast moving heat signature. Dialogue: Marked=0,0:22:19.79,0:22:20.84,normal,,0000,0000,0000,Fade;60;60;,It's another missile. Dialogue: Marked=0,0:22:20.99,0:22:21.62,normal,,0000,0000,0000,Fade;60;60;,It's fast! Dialogue: Marked=0,0:22:28.80,0:22:30.17,normal,,0000,0000,0000,Fade;60;60;,It's coming from behind! Dialogue: Marked=0,0:22:56.98,0:22:57.98,2nd_D_M,,0000,0000,0000,Fade;60;60;,Two more coming. Dialogue: Marked=0,0:22:58.65,0:22:59.32,2nd_D_M,,0000,0000,0000,Fade;60;60;,Evade! Dialogue: Marked=0,0:23:08.74,0:23:10.10,2nd_D_M,,0000,0000,0000,Fade;60;60;,2 Seconds till impact! Dialogue: Marked=0,0:24:12.01,0:24:13.70,normal,,0000,0000,0000,Fade;60;60;,We're returning home. Dialogue: Marked=0,0:24:37.43,0:24:38.89,2nd_D_M,,0000,0000,0000,Fade;60;60;,Still trying? Dialogue: Marked=0,0:24:46.16,0:24:50.00,2nd_D_M,,0000,0000,0000,Fade;60;60;,You won't find the answer. Dialogue: Marked=0,0:24:50.83,0:24:53.18,normal,,0000,0000,0000,Fade;60;60;,Do you understand? Dialogue: Marked=0,0:24:54.77,0:24:58.21,normal,,0000,0000,0000,Fade;60;60;,No one knows who or what the JAM is. Dialogue: Marked=0,0:24:58.42,0:25:04.84,normal,,0000,0000,0000,Fade;60;60;,They may be monsters that you cannot kill. Dialogue: Marked=0,0:25:05.30,0:25:11.90,normal,,0000,0000,0000,Fade;60;60;,There's no place for humans anymore in all of this. Dialogue: Marked=0,0:25:45.20,0:25:46.21,2nd_D_M,,0000,0000,0000,Fade;60;60;,An unmanned plane? Dialogue: Marked=0,0:25:48.40,0:25:49.77,normal,,0000,0000,0000,Fade;60;60;,Against demons, Dialogue: Marked=0,0:25:50.96,0:25:53.41,2nd_D_M,,0000,0000,0000,Fade;60;60;,humans don't stand a chance. Dialogue: Marked=0,0:25:55.77,0:25:58.82,normal,,0000,0000,0000,Fade;60;60;,Is that your answer, Jack? Dialogue: Marked=0,0:25:59.92,0:26:00.71,normal,,0000,0000,0000,Fade;60;60;,That's right. Dialogue: Marked=0,0:26:01.76,0:26:06.80,normal,,0000,0000,0000,Fade;60;60;,It's time to give Yukikaze up, Rei. Dialogue: Marked=0,0:26:10.17,0:26:11.35,normal,,0000,0000,0000,Fade;60;60;,If you want to cut away a piece of me, Dialogue: Marked=0,0:26:11.35,0:26:12.18,normal,,0000,0000,0000,Fade;60;60;,then just say it! Dialogue: Marked=0,0:26:12.80,0:26:14.17,normal,,0000,0000,0000,Fade;60;60;,Cut away a piece of you? Dialogue: Marked=0,0:26:14.72,0:26:17.36,normal,,0000,0000,0000,Fade;60;60;,Have I ever done that to you? Dialogue: Marked=0,0:26:17.72,0:26:20.49,normal,,0000,0000,0000,Fade;60;60;,We have gone through everything together. Dialogue: Marked=0,0:26:22.42,0:26:23.56,normal,,0000,0000,0000,Fade;60;60;,There's nothing else for me. Dialogue: Marked=0,0:26:23.82,0:26:26.06,normal,,0000,0000,0000,Fade;60;60;,But we cannot win against the JAM like this. Dialogue: Marked=0,0:26:26.06,0:26:27.68,normal,,0000,0000,0000,Fade;60;60;,THERE'S NOTHING ELSE!!! Dialogue: Marked=0,0:26:32.94,0:26:35.36,normal,,0000,0000,0000,Fade;60;60;,There's nothing else for me, as well. Dialogue: Marked=0,0:26:35.79,0:26:36.96,normal,,0000,0000,0000,Fade;60;60;,Or are you saying Dialogue: Marked=0,0:26:38.08,0:26:40.42,normal,,0000,0000,0000,Fade;60;60;,that this battle has no meaning to you? Dialogue: Marked=0,0:26:44.57,0:26:46.28,normal,,0000,0000,0000,Fade;60;60;,That's right, major. Dialogue: Marked=0,0:26:46.85,0:26:48.61,normal,,0000,0000,0000,Fade;60;60;,This battle means nothing to me. Dialogue: Marked=0,0:26:54.87,0:26:58.22,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Major, we need to double-check the spending budget again. Dialogue: Marked=0,0:26:59.13,0:27:01.66,normal,,0000,0000,0000,Fade;60;60;,Major, we will return later. Dialogue: Marked=0,0:27:01.95,0:27:03.25,normal,,0000,0000,0000,Fade;60;60;,Don't forget your reports. Dialogue: Marked=0,0:27:04.26,0:27:06.37,normal,,0000,0000,0000,Fade;60;60;,The central computer said that? Dialogue: Marked=0,0:27:06.57,0:27:10.92,normal,,0000,0000,0000,Fade;60;60;,Why is the Marine electricity bill paid with our money? Dialogue: Marked=0,0:27:11.33,0:27:12.86,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,I don't know. Dialogue: Marked=0,0:27:14.04,0:27:18.60,normal,,0000,0000,0000,Fade;60;60;,Major, please do a final review of our flight plan. Dialogue: Marked=0,0:27:22.24,0:27:26.34,normal,,0000,0000,0000,Fade;60;60;,No changes in the plan. Dialogue: Marked=0,0:27:26.83,0:27:28.09,normal,,0000,0000,0000,Fade;60;60;,Same usual plan. Dialogue: Marked=0,0:27:29.38,0:27:30.74,normal,,0000,0000,0000,Fade;60;60;,Be sure to come back. Dialogue: Marked=0,0:27:31.18,0:27:32.87,normal,,0000,0000,0000,Fade;60;60;,That's an order. Dialogue: Marked=0,0:27:36.99,0:27:38.52,normal,,0000,0000,0000,Fade;60;60;,We act like strangers. Dialogue: Marked=0,0:28:04.77,0:28:06.44,normal,,0000,0000,0000,Fade;60;60;,Hello, this is Buker. Dialogue: Marked=0,0:28:07.24,0:28:08.49,normal,,0000,0000,0000,Fade;60;60;,Is there a problem? Dialogue: Marked=0,0:28:10.35,0:28:11.03,normal,,0000,0000,0000,Fade;60;60;,What? Dialogue: Marked=0,0:28:11.05,0:28:12.58,normal,,0000,0000,0000,Fade;60;60;,Well, that's our plan. Dialogue: Marked=0,0:28:13.08,0:28:13.62,normal,,0000,0000,0000,Fade;60;60;,Yes. Dialogue: Marked=0,0:28:14.00,0:28:14.61,normal,,0000,0000,0000,Fade;60;60;,Yes. Dialogue: Marked=0,0:28:32.65,0:28:34.69,normal,,0000,0000,0000,Fade;60;60;,Test the FRX? Dialogue: Marked=0,0:28:34.82,0:28:35.48,normal,,0000,0000,0000,Fade;60;60;,Yes. Dialogue: Marked=0,0:28:36.14,0:28:38.06,normal,,0000,0000,0000,Fade;60;60;,The flight plan has been made. Dialogue: Marked=0,0:29:30.17,0:29:31.39,normal,,0000,0000,0000,Fade;60;60;,Oh yes. Dialogue: Marked=0,0:29:31.50,0:29:32.45,normal,,0000,0000,0000,Fade;60;60;,I'm listening. Dialogue: Marked=0,0:29:41.87,0:29:43.56,normal,,0000,0000,0000,Fade;60;60;,I was just looking for something. Dialogue: Marked=0,0:29:44.50,0:29:45.38,normal,,0000,0000,0000,Fade;60;60;,Everything Dialogue: Marked=0,0:29:46.53,0:29:47.69,normal,,0000,0000,0000,Fade;60;60;,is proceeding accordingly. Dialogue: Marked=0,0:29:48.98,0:29:51.52,normal,,0000,0000,0000,Fade;60;60;,No problems here. Dialogue: Marked=0,0:30:14.62,0:30:15.65,normal,,0000,0000,0000,Fade;60;60;,I'm very sorry. Dialogue: Marked=0,0:30:17.17,0:30:18.40,2nd_D_M,,0000,0000,0000,Fade;60;60;,What do you mean! Dialogue: Marked=0,0:30:19.29,0:30:22.67,normal,,0000,0000,0000,Fade;60;60;,We have lost the B3 around the Shugaro area. Dialogue: Marked=0,0:30:24.07,0:30:26.59,normal,,0000,0000,0000,Fade;60;60;,We have lost responses from the ARSR and SSR. Dialogue: Marked=0,0:30:26.98,0:30:30.03,normal,,0000,0000,0000,Fade;60;60;,The PR needs repairing. Dialogue: Marked=0,0:30:31.30,0:30:33.24,normal,,0000,0000,0000,Fade;60;60;,Make sure to confirm. Dialogue: Marked=0,0:30:34.39,0:30:36.72,normal,,0000,0000,0000,Fade;60;60;,I tried 4 times already. Dialogue: Marked=0,0:30:38.37,0:30:39.52,normal,,0000,0000,0000,Fade;60;60;,Do it again. Dialogue: Marked=0,0:30:39.61,0:30:40.19,normal,,0000,0000,0000,Fade;60;60;,Yes, sir. Dialogue: Marked=0,0:31:07.04,0:31:08.70,normal,,0000,0000,0000,Fade;60;60;,Why can't we find it? Dialogue: Marked=0,0:31:10.70,0:31:13.34,normal,,0000,0000,0000,Fade;60;60;,Maybe it was shot down. Dialogue: Marked=0,0:31:13.71,0:31:15.97,normal,,0000,0000,0000,Fade;60;60;,Don't say anything like that. Dialogue: Marked=0,0:31:17.38,0:31:18.51,normal,,0000,0000,0000,Fade;60;60;,I'm Sorry. Dialogue: Marked=0,0:31:19.71,0:31:20.33,normal,,0000,0000,0000,Fade;60;60;,Hey! Dialogue: Marked=0,0:31:20.95,0:31:22.48,normal,,0000,0000,0000,Fade;60;60;,A tanker? Dialogue: Marked=0,0:31:22.48,0:31:23.45,normal,,0000,0000,0000,Fade;60;60;,I never issued that order. Dialogue: Marked=0,0:31:23.61,0:31:24.86,normal,,0000,0000,0000,Fade;60;60;,They are out of fuel. Dialogue: Marked=0,0:31:24.86,0:31:26.02,normal,,0000,0000,0000,Fade;60;60;,This is an emergency situation. Dialogue: Marked=0,0:31:26.02,0:31:26.94,normal,,0000,0000,0000,Fade;60;60;,Bring it back. Dialogue: Marked=0,0:31:26.94,0:31:27.66,normal,,0000,0000,0000,Fade;60;60;,Y-Yes, sir. Dialogue: Marked=0,0:31:28.30,0:31:29.29,normal,,0000,0000,0000,Fade;60;60;,What do you mean? Dialogue: Marked=0,0:31:29.48,0:31:32.37,normal,,0000,0000,0000,Fade;60;60;,We can't send out a search party? Dialogue: Marked=0,0:31:33.35,0:31:34.62,normal,,0000,0000,0000,Fade;60;60;,The more time that passes, Dialogue: Marked=0,0:31:34.83,0:31:36.49,normal,,0000,0000,0000,Fade;60;60;,the less chance we have of finding them. Dialogue: Marked=0,0:31:36.89,0:31:37.61,normal,,0000,0000,0000,Fade;60;60;,I don't need this! Dialogue: Marked=0,0:31:42.66,0:31:44.16,normal,,0000,0000,0000,Fade;60;60;,I can't give up. Dialogue: Marked=0,0:31:45.86,0:31:48.50,normal,,0000,0000,0000,Fade;60;60;,Launch all the special planes now! Dialogue: Marked=0,0:31:48.80,0:31:52.22,normal,,0000,0000,0000,Fade;60;60;,I-I need permission from the General for that. Dialogue: Marked=0,0:31:55.47,0:31:57.90,note,,0000,0000,0000,Fade;60;60;,[Translation Note: IMS= Instant Messaging System] Dialogue: Marked=0,0:31:55.81,0:31:57.90,2nd_D_M,,0000,0000,0000,Fade;60;60;,IMS may be malfunctioning. Dialogue: Marked=0,0:31:58.47,0:32:01.73,2nd_D_M,,0000,0000,0000,Fade;60;60;,Turn on all the lights of the base. Dialogue: Marked=0,0:32:02.07,0:32:04.39,2nd_D_M,,0000,0000,0000,Fade;60;60;,No matter how stupid they are, they should be able to find us. Dialogue: Marked=0,0:32:11.58,0:32:12.67,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Are you done? Dialogue: Marked=0,0:32:13.73,0:32:15.90,normal,,0000,0000,0000,Fade;60;60;,Please send out a search ship. Dialogue: Marked=0,0:32:16.77,0:32:18.42,normal,,0000,0000,0000,Fade;60;60;,You say anything further Dialogue: Marked=0,0:32:18.65,0:32:20.38,normal,,0000,0000,0000,Fade;60;60;,and I will report you to the board. Dialogue: Marked=0,0:32:20.98,0:32:22.04,normal,,0000,0000,0000,Fade;60;60;,I'm begging you. Dialogue: Marked=0,0:32:22.57,0:32:25.18,normal,,0000,0000,0000,Fade;60;60;,There should be tons of unused aircrafts. Dialogue: Marked=0,0:32:25.92,0:32:28.25,normal,,0000,0000,0000,Fade;60;60;,Do you want to be put in disciplinary confinement, now? Dialogue: Marked=0,0:32:32.73,0:32:34.21,normal,,0000,0000,0000,Fade;60;60;,Put in a report. Dialogue: Marked=0,0:32:36.48,0:32:37.46,normal,,0000,0000,0000,Fade;60;60;,You should... Dialogue: Marked=0,0:32:37.83,0:32:39.80,normal,,0000,0000,0000,Fade;60;60;,drink some hot coffee. Dialogue: Marked=0,0:32:54.13,0:32:55.22,normal,,0000,0000,0000,Fade;60;60;,It's okay. Dialogue: Marked=0,0:32:55.60,0:32:56.47,normal,,0000,0000,0000,Fade;60;60;,I'm ok. Dialogue: Marked=0,0:32:57.71,0:32:58.45,normal,,0000,0000,0000,Fade;60;60;,It's alright. Dialogue: Marked=0,0:33:00.32,0:33:01.57,normal,,0000,0000,0000,Fade;60;60;,Don't strain yourself. Dialogue: Marked=0,0:33:02.83,0:33:03.69,normal,,0000,0000,0000,Fade;60;60;,Do you want to cry? Dialogue: Marked=0,0:33:05.19,0:33:07.48,normal,,0000,0000,0000,Fade;60;60;,Go ahead and cry. Dialogue: Marked=0,0:33:14.02,0:33:15.60,normal,,0000,0000,0000,Fade;60;60;,Fairy disease. Dialogue: Marked=0,0:33:16.62,0:33:18.98,normal,,0000,0000,0000,Fade;60;60;,I guess you got it from the desert. Dialogue: Marked=0,0:33:19.68,0:33:25.48,normal,,0000,0000,0000,Fade;60;60;,I've told your home base about your whereabouts. Dialogue: Marked=0,0:33:26.36,0:33:28.85,normal,,0000,0000,0000,Fade;60;60;,They told us to keep you here for the time being. Dialogue: Marked=0,0:33:30.83,0:33:31.90,normal,,0000,0000,0000,Fade;60;60;,Is that it? Dialogue: Marked=0,0:33:33.57,0:33:34.84,normal,,0000,0000,0000,Fade;60;60;,That's it. Dialogue: Marked=0,0:33:38.48,0:33:41.79,normal,,0000,0000,0000,Fade;60;60;,You better get some rest. Dialogue: Marked=0,0:33:43.17,0:33:47.53,normal,,0000,0000,0000,Fade;60;60;,We can't do much here, but we will... Dialogue: Marked=0,0:33:51.80,0:33:54.16,normal,,0000,0000,0000,Fade;60;60;,prepare some good food for you. Dialogue: Marked=0,0:34:06.02,0:34:06.58,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Hello, Dialogue: Marked=0,0:34:06.71,0:34:08.38,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,where would you like to connect to? Dialogue: Marked=0,0:34:09.59,0:34:10.43,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Hello? Dialogue: Marked=0,0:34:11.10,0:34:12.05,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Hello? Dialogue: Marked=0,0:34:12.55,0:34:13.50,2nd_Dialog_F,,0000,0000,0000,Fade;60;60;,Where? Dialogue: Marked=0,0:34:15.35,0:34:16.14,normal,,0000,0000,0000,Fade;60;60;,It's okay. Dialogue: Marked=0,0:34:20.12,0:34:21.14,normal,,0000,0000,0000,Fade;60;60;,I know... Dialogue: Marked=0,0:34:47.70,0:34:48.59,normal,,0000,0000,0000,Fade;60;60;,It's okay. Dialogue: Marked=0,0:34:49.31,0:34:51.39,normal,,0000,0000,0000,Fade;60;60;,You don't need to suffer anymore. Dialogue: Marked=0,0:34:54.18,0:34:56.56,normal,,0000,0000,0000,Fade;60;60;,I won't let that happen. Dialogue: Marked=0,0:35:02.45,0:35:04.36,normal,,0000,0000,0000,Fade;60;60;,I have some unfortunate news. Dialogue: Marked=0,0:35:09.49,0:35:14.63,normal,,0000,0000,0000,Fade;60;60;,We could not save your partner. Dialogue: Marked=0,0:35:17.84,0:35:21.95,normal,,0000,0000,0000,Fade;60;60;,He paid the ultimate price for you. Dialogue: Marked=0,0:35:24.16,0:35:26.16,normal,,0000,0000,0000,Fade;60;60;,Don't let it go to waste. Dialogue: Marked=0,0:35:26.48,0:35:28.99,normal,,0000,0000,0000,Fade;60;60;,Do what you need to do. Dialogue: Marked=0,0:35:34.92,0:35:40.22,normal,,0000,0000,0000,Fade;60;60;,I wanted to ask you about your aircraft. Dialogue: Marked=0,0:35:45.97,0:35:50.42,normal,,0000,0000,0000,Fade;60;60;,We need to fix it for you to return home. Dialogue: Marked=0,0:36:09.63,0:36:13.80,normal,,0000,0000,0000,Fade;60;60;,We are having trouble with fixing the aircraft. Dialogue: Marked=0,0:36:14.34,0:36:17.92,normal,,0000,0000,0000,Fade;60;60;,We need the code to disable the protection. Dialogue: Marked=0,0:36:22.69,0:36:25.23,normal,,0000,0000,0000,Fade;60;60;,No need to worry. Dialogue: Marked=0,0:36:25.77,0:36:28.86,normal,,0000,0000,0000,Fade;60;60;,Once we get it fixed, you can go home. Dialogue: Marked=0,0:36:34.97,0:36:36.54,normal,,0000,0000,0000,Fade;60;60;,Altitude, 9000 feet. Dialogue: Marked=0,0:36:38.44,0:36:39.68,normal,,0000,0000,0000,Fade;60;60;,Data-link going accordingly. Dialogue: Marked=0,0:36:40.69,0:36:43.36,normal,,0000,0000,0000,Fade;60;60;,500 miles to the test area. Dialogue: Marked=0,0:36:57.36,0:37:00.26,normal,,0000,0000,0000,Fade;60;60;,What a great aircraft. Dialogue: Marked=0,0:37:00.60,0:37:03.17,normal,,0000,0000,0000,Fade;60;60;,I don't understand one thing though. Dialogue: Marked=0,0:37:04.30,0:37:09.40,normal,,0000,0000,0000,Fade;60;60;,Why do you use such a complex system? Dialogue: Marked=0,0:37:09.95,0:37:14.43,normal,,0000,0000,0000,Fade;60;60;,Wouldn't it be easier to use something more direct? Dialogue: Marked=0,0:37:21.90,0:37:27.38,normal,,0000,0000,0000,Fade;60;60;,Now, please tell me the protection code. Dialogue: Marked=0,0:37:28.06,0:37:30.96,normal,,0000,0000,0000,Fade;60;60;,Jack believed that I was safe with one phone call? Dialogue: Marked=0,0:37:33.49,0:37:34.33,normal,,0000,0000,0000,Fade;60;60;,I DON'T believe it. Dialogue: Marked=0,0:37:35.19,0:37:37.15,normal,,0000,0000,0000,Fade;60;60;,Tell me the code now! Dialogue: Marked=0,0:39:57.51,0:39:58.23,2nd_D_M,,0000,0000,0000,Fade;60;60;,What? Dialogue: Marked=0,0:39:58.43,0:39:59.19,2nd_D_M,,0000,0000,0000,Fade;60;60;,What's happening? Dialogue: Marked=0,0:39:59.93,0:40:02.57,normal,,0000,0000,0000,Fade;60;60;,I don't know. We lost our data-link connection. Dialogue: Marked=0,0:40:07.90,0:40:09.08,normal,,0000,0000,0000,Fade;60;60;,It's speeding up. Dialogue: Marked=0,0:40:09.30,0:40:10.04,normal,,0000,0000,0000,Fade;60;60;,It's no good. Dialogue: Marked=0,0:40:10.04,0:40:10.92,normal,,0000,0000,0000,Fade;60;60;,I can't control it! Dialogue: Marked=0,0:40:16.51,0:40:18.20,normal,,0000,0000,0000,Fade;60;60;,What's happening? Dialogue: Marked=0,0:40:38.96,0:40:39.90,normal,,0000,0000,0000,Fade;60;60;,It's alright... Dialogue: Marked=0,0:41:00.03,0:41:00.91,normal,,0000,0000,0000,Fade;60;60;,This is how it should be... Dialogue: Marked=0,0:41:25.86,0:41:28.54,normal,,0000,0000,0000,Fade;60;60;,There is a lot of information being sent to the FRX. Dialogue: Marked=0,0:41:28.54,0:41:29.26,normal,,0000,0000,0000,Fade;60;60;,Is it a JAM? Dialogue: Marked=0,0:41:29.50,0:41:30.06,normal,,0000,0000,0000,Fade;60;60;,No. Dialogue: Marked=0,0:41:30.70,0:41:31.72,normal,,0000,0000,0000,Fade;60;60;,Bring the monitor up again. Dialogue: Marked=0,0:41:31.72,0:41:32.51,normal,,0000,0000,0000,Fade;60;60;,Connection established. Dialogue: Marked=0,0:41:34.58,0:41:35.63,normal,,0000,0000,0000,Fade;60;60;,What? Dialogue: Marked=0,0:41:46.29,0:41:47.59,normal,,0000,0000,0000,Fade;60;60;,Yukikaze... Dialogue: Marked=0,0:46:25.40,0:46:29.32,White,,0000,0000,0000,Fade;0;250;,{\fnViner Hand ITC\fs72}Battle Fairy Yukikaze \N\h\N\h\N\h Dialogue: Marked=0,0:46:32.31,0:46:33.85,normal,,0000,0000,0000,Fade;60;60;,After being thrown away by Yukikaze, Dialogue: Marked=0,0:46:34.45,0:46:37.40,normal,,0000,0000,0000,Fade;60;60;,Rei is suffering from serious injuries and has gone into a comma. Dialogue: Marked=0,0:46:38.35,0:46:41.91,normal,,0000,0000,0000,Fade;60;60;,In a dark place where he cannot hear the cries of Major Buker, Dialogue: Marked=0,0:46:42.27,0:46:45.28,normal,,0000,0000,0000,Fade;60;60;,he hears the cries of Yukikaze. Dialogue: Marked=0,0:46:47.12,0:46:50.13,normal,,0000,0000,0000,Fade;60;60;,"The JAM is right there."