TWM 1.02
-
The Weapon Mutator for UT2003

By valor(valorr@gmx.de) - www.squad-damage.de - #sqd
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ABOUT THIS MUTATOR
------------------

TWM's goal is to improve the original UT2003 v2225 for a competitive level of play by tweaking the weaponry.

CHANGELOG
---------

v1.02:
 - full support for TTM warmup: Now all weapons have 999 ammo at respawn.

v1.01:
 - bugfix: The Assaultrifle is the current weapon again after respawn

v1.0:
 - Shieldgun takes twice the time to reload
 - You respawn with only 1 grenade
 - Several changes on the biorifle: 
    * Max ammo lowered to 30
    * pickup- and initialammo lowered to 12
    * AltFire loads only 6 goops
 - Includes the NoSuperWeapons Mutator

SERVER INSTALLATION
-------------------
  1. Extract both TWMv102.u and TWMv102.int in the System folder of
     your UT2003.

  2. Add ServerPackages=TWMv102 at the end of the ServerPackages list
     in UT2003.ini or server.ini

SOME NOTES
----------

This Mutators hasn't been tested with any other mutator that effects UT2003's weaoponry and it is not meant to be played with another one at the same time.

To all admins, you don't need the NoSuperWeapons-Mutator any longer when using TWM ;) 

Finally I would like to thank every tester out there, ocr|pAkmAn who did a big part of the public relations and TTM-pakman for his great support.

