%cpx 100h       ;256
        push ax
        push bx
        push cx         ;save registers
        push dx
        mov cx,10       ;set loop
l1:     push cx         ;save loop
        mov bx,1        ;dos fucntion
        mov dx,l2       ;text location
        mov cx,l3       ;size of text (15, 000f)
        mov ah,40h      ;dos Write
        int 21h
        pop cx          ;get loop
        loop l1
        pop dx          ;restore registers
        pop cx
        pop bx
        pop ax
        ret
l2:     db "Era Scarecrow",13,10
$l3
