CetusLink Keyword Code Reference

Button
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Buttons are clickable objects that appear to sink, or press down when clicked. In keyword code, buttons can be used to trigger events or actions. A button has six properties:

Left		Number of twips from the left side of the container object.	Number
Top		Number of twips from the top of the container object.		Number
Height		Twips from the top to the bottom of the object.			Number
Width		Twips from the left edge to the right edge of the object.	Number
Visible		Defines whether the object is visible or not.			Two-State Number
Caption		Defines the value that labels the button.			String

Events:
OnClick		Defines what function is executed when the user clicks
		the object.