Agility is currently a Members Only Skill.
Agility is used for getting into areas in quests and for getting into
areas faster.
There are currently four courses to practice and train agility
The first one is to the west of Ardougne in the Gnome Stronghold.
If you have completed the Tree Gnome Village Quest you can use the Spirit
Trees to
teleport to the Gnome Stronghold faster. This course runs in a square
so it is best to
start at the beginning (the log by the entrance) and go counter-clockwise.
The obstacles on this course are:
1) log
2) obstacle net
3) tree branch
4) balancing rope
5) tree branch
6) obstacle net
7) obstacle pipe
The obstacles on this course can�t be failed. When you complete this course, you receive 92.5 agility xp.
After reaching level 35 Agility, and finishing the barcrawl you can move on to the course that is
alongside of the
Barbarian Outpost. Most do this course clockwise.
There is a pipe to squeeze through and some new obstacles that aren't
at the Gnome Stronghold.
In this course you have a chance to fall and take damage on certain
obstacles. It is wise to take some
food to heal while you are training there.
The obstacles are:
0) the obstacle pipe you have to squeeze through to get into the course (you get 10 xp for doing that)
1) ropeswing**
2) log balance**
3) obstacle net
4) balancing ledge**
5) crumbling wall
6) crumbling wall
7) crumbling wall
(** means that the obstacle can be failed)
For completing the full course you receive 139.5 agility xp.
This is where higher-level agility players train. You must
have a level 40 agility to complete the first
obstacle and need as high as level 67 to finish the entire dungeon.
Agility Dungeon is located south of the Fight Arena in a house with a spiderweb blocking the door. Cut the spiderweb with a weapon that has a slash attack on it, then go down
the stairs at this house to enter
the dungeon.
The obstacles are:
1) balancing ledge (22.5xp, needs level 40 agility to cross)
2) obstacle pipe (7.5xp, level 49 to squeeze through)
3) monkeybars (20xp, level 57 to swing across)
4) pile of rubble (5.5xp, level 67 to climb)
At the furthest back in the Agility Dungeon resides Salarin the Twisted. Salarin can only be killed by strike spells and he sometimes drops a sinister key which is used to open the herb chest in skeletons room.
When you open the chest you get poisoned so it�s good to bring along antipoison or super antipoison potion.
The chest contains 9 herbs. 2 Harralander, 3 Ranarr Weed, 1 Irit Leaf, 1 Avantoe, 1 Kwuarm, and 1 Torstol.
There is a back door to agility dungeon which leads straight from Yanille to the area behind the monkeybars. The door is locked and it needs level 82 thieving to picklock.
Near the place when you climb up from the pile of rubble is a lockpick spawn.
At level 52 agility you can take a chance of going into the
wilderness to complete obstables. The obstacles
are located far west at levels 49 to 55 of the wilderness.
There are many obstacles and if you complete the course you will recieve
682 agility experience. The Obstacles
are:
- Can't be failed
- Can be failed 16-19% of remaining hitpoints.
- Can be failed 20-22% of remaining hitpoints (16 of 75, 12 from 55, 9 from 44).
- Can be failed (5+ Damage to Hitpoints)
- Can't be failed
After the Spike Pit Bridge is an Aggressive level 22 Skeleton. If you
fail at the ropeswing or Spike Pit Bridge,you fall into an underground
area with about 6 Level 31 Skeletons (Aggressive). If you get out, you're
next to the Lava Stepping Stones again.