Druss_the_Axeman stands slowly, his walk heavy and with weight as he approaches the boy, Snaga hanging with ruby coating beside him, swinging loosely in his arm. Over the barbarian he pauses, looking down, his cold blue eyes showing compassion and sorrow at what has taken place, yet still the hardness of knowing what is to be done. Conan_the_Barbarian looks upward slowly, his forehead streaked with sweat, his pupils large with wonder and mouth hanging open with reddened gasp for life, cut of his tongue blackening his throat. �What� are� you� old� man?� he asks defiantly, arrogant barbarian to the very last. Druss_the_Axeman �I am Druss,� he replies, lifting his axe with fingers linked around the hilt, ��and this�� The shining crescent cleaves through the youth�s neck, severing head from body with another, final spray of life-giving fluid. ��is Snaga, the Sender.� This concludes the introduction to the basics of Turn-based textual combat, though a few words remain to express the necessity of fair play. Always, players must remember that no matter how great their wish to win, it is only a game to be played, not a matter that should trouble them in real life. Those with great egos who gloat about easy victory are false and shallow, for in truth every battle fought should have some degree of difficulty. Players who are proficient should help those who are not learn, playing to their level� And for those who wish to practice their skills without ending the lives of their characters, an out of character sparring session can be arranged, in which two players may pit their characters against one another as if they were fighting, yet without the final ramifications. In such sparring sessions, the important emphasis on the plot or backing conditions for the battle are just as strong, and do require some fought to be given as to why, and where, and how each are fighting. |
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| Not taken by permission, but i thank Eden Era for writing this up. I thank James Thornbury for making the T1 instructions, and Ashton Ades for the site. |
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