Ritual of Identifying Insignia

Thaumaturgy, Level 1 Ritual

REQUIREMENTS

 

One Point in any path of Thaumaturgy

COMPONENTS

  1 - Small sized solid object of the caster's choosing
1 - Additional element, of personal meaning to the castor, of the caster's choosing
1 - Extra element, of the caster's choosing, or as deemed (if applicable) by the Warding Ritual (OPTIONAL)
1 - Drop of the caster's vitae (NOTE: 2 Drops required if in conjuncture with a Warding Ritual)

CASTING TIME

  One Hour (NOTE: Two Hours, if in conjuncture with a Warding Ritual)

RITUAL

  This simple ritual allows the caster to create an object which has multiple, and useful, purposes.  First, the caster must choose the object; this may be a rock, a business card, a button, a hat pin... anything of generally small size.  Next, he must place a drop of his vitae on a small mixing surface, and mix it with a small amount (pinch, drop, etc) of an additional element, something that has a personal connection to the caster; this may be anything, including a blue ribbon sliver, a bit of silver, a piece of chocolate, a spray of cologne, a drop of wine, a glob of paint.... even a drop of blood from the caster's favorite ghoul.  Once this is done, the caster must place the object within this mixture, and, every two minutes, while concentrating on the task at hand over the next hour, concentrate specifically on the following incantation:

(Latin) "You are known to me, and I will remember you."

Once this is done, the blood and the additional element should be completely dissipated, showing that this part of the ritual was successful.

If this ritual is in conjuncture with a Warding Ritual, the caster must, once this hour has passed, add an additional drop of his vitae, as well as an element which is either of the caster's choice, or, if applicable, that which is required by the warding ritual.  This will allow the Ward to recognize the person carrying the object as "acceptable," and let them pass without causing them pain.  Then, with this added, the caster must concentrate for the additional hour, speaking the following incantation:

(Latin) "You are my ally, and I welcome you."

At the end of this, all components should be completely dissipated, signifying a successful casting.

The caster can now feel when the object comes within a certain distance of him, depending upon the success of the casting, and it will, if the additional element is added, allow anyone carrying it safe passage through any Ward set up to allow this.

This is an excellent method for teaching First Circle Apprentices proper concentration, and the basics of Ritual casting.

MECHANICS

  For both parts of this ritual, the rolls are Willpower rolls.  On the first, Difficulty 7, the number of successes determines how many feet (10 ft x Successes) away from the caster can sense the object from.  On the second roll, Difficulty 8, the number of successes, minimum of two, allows the object safe passage through the Ward, each success allowing for one passage in and out of the Ward.
Hosted by www.Geocities.ws

1