//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"citystreet_large.map"	// Map Filename
"m00"	// Map Directory
"Davids Map: SNIPE"	// Mission Name
"NONE"	// Default Plan
"[None]"	// // Sound to play at mission start

// Renderer options
10	// Near hardware clipping distance
15000	// Far hardware clipping distance
10	// Near software clipping distance
15000	// Far software clipping distance
0	// Is fog on?
55 55 55 	// Fog Color
600	// Fog Start
6000	// Fog End
55 55 55 	// Ambient light color
0 0 0 	// Background color

// Skybox information
0	// Skybox on?

RoomFlags
End
BackgroundColors
End
EAXRooms
End
ZoneRooms
End
DoorStates
End

// Rain or Snow direction
0 -1 0

// AI Info
2500	// Max LOS Distance
0	// Terrorists speak Russian?

// Rules info
0	// Is under surveillance?

// Gore info
0	// Is gore disabled?

// Plan map info.
2000	// Initial zoom distance( cm )
500	// Minimum zoom distance( cm )
4000	// Maximum zoom distance( cm )
0	// Initial camera rotation( degrees )
0	// Rotation to north( degrees )

1	2.5
2.5	6
1	2.5

0	// Number of weeks since last mission

// Filtered Kits
0	// Number of filtered kits

// Roster modifiers
0	// restrict to operatives that went on the previous mission
0	// only allow operatives that went on the previous mission
0	// Number operatives to add

0	// Number operatives to remove

0	// Difficulty Setting Exist


//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------

"[Base on Game Type]"

//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------

0	// Number of landmarks

//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------

8	// Number of mission objective objects
"Download Files"
"[None]"
"M10_bomb.mso"
32824.5 32887 34706.4
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
32734.3 32887 34715.4
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
34055.9 32487 33480.1
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
34063.6 32487 33571.2
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
31528.1 32487 31340.2
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
31516.5 32487 31253.1
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
32715.6 32887 30480.8
0 0 0 1
0

"Download Files"
"[None]"
"M10_bomb.mso"
32817.4 32887 30474.7
0 0 0 1
0


//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------

BeginTeams

// teams can be listed in any order - terrorists do not have to be before hostages

EndTeams


//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------

0	// Number of Vehicles


//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------

0	// Number of Touchplates


//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------

0	// Number of Sound Emitters


//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
0	// Number of Insertion Zones


//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0		// Extraction Zone Defined



//---------------------------------------------------------
//--  Adversarial Data ------------------------------------
//---------------------------------------------------------
1		// This is an adversarial mission?

18		// Number of spawn points
33889.1 32897 34517
31615.9 32897 34566.4
31646.7 32787 33802.5
31689.2 32787 33168.4
31580.4 32777 32294.2
31725.9 32787 31822.3
31602.6 32777 30985.6
33960.9 32897 30599.4
33972.8 32777 31790.9
33750.5 32897 32850.4
33661 32897 32194.8
32680.2 32777 32179.5
32607.6 32777 32975.5
34142 33317 32967
34049.2 33317 31782.1
31779.9 33197 31843.6
31850.2 33197 32743.1
31638.9 33197 33773.5


1		// Number of base pairs
"No Description."
34059.2 33317 32079.3
33875.3 33317 33022.6
"No Description."
31893 33197 32596.4
31513.5 33197 33356.9
"No Description."

