//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------
"rm04.map"	// Map Filename
"rm04"	// Map Directory
"Davids Map: KosovoPain"	// Mission Name
"NONE"	// Default Plan
"[None]"	// // Sound to play at mission start

// Renderer options
15	// Near hardware clipping distance
15000	// Far hardware clipping distance
15	// Near software clipping distance
15000	// Far software clipping distance
1	// Is fog on?
60 60 80 	// Fog Color
200	// Fog Start
4500	// Fog End
15 20 30 	// Ambient light color
30 30 40 	// Background color

// Skybox information
1	// Skybox on?
"sky_night_foggy_city.qob"	// Skybox model filename
0

RoomFlags
	706	11
	704	11
	703	11
	702	11
	701	11
	700	11
	606	139
	301	11
	103	139
	102	139
	101	139
	100	139
	8	139
	4	139
	2	139
	1	139
	10	139
	800	139
	805	11
	806	11
	801	11
	802	11
	809	11
	808	11
	810	11
	804	11
	807	11
	811	11
	812	11
	900	11
	901	11
	902	11
	914	139
	913	139
	912	139
	922	139
	925	139
	924	139
	923	139
	916	139
	918	139
	917	139
	607	139
	605	139
	50	139
	40	139
	300	139
	604	139
	600	139
	608	139
	5	139
	3	11
	950	11
	951	139
	920	139
	609	139
	960	139
	602	139
	962	139
	961	139
	911	139
	910	139
	915	139
	705	139
	970	139
	971	139
	972	139
	904	139
	610	139
	921	139
	905	11
End
BackgroundColors
End
EAXRooms
	706	STONECORRIDOR
	704	STONEROOM
	703	STONECORRIDOR
	702	STONECORRIDOR
	701	STONECORRIDOR
	700	STONECORRIDOR
	606	MOUNTAINS
	301	MOUNTAINS
	103	STONECORRIDOR
	102	STONECORRIDOR
	101	STONECORRIDOR
	100	STONECORRIDOR
	8	MOUNTAINS
	4	MOUNTAINS
	2	MOUNTAINS
	1	MOUNTAINS
	10	MOUNTAINS
	800	STONEROOM
	805	STONECORRIDOR
	806	STONECORRIDOR
	801	STONECORRIDOR
	802	MOUNTAINS
	809	STONEROOM
	808	STONECORRIDOR
	810	STONECORRIDOR
	804	STONEROOM
	807	STONEROOM
	811	STONEROOM
	812	STONEROOM
	900	STONEROOM
	901	STONECORRIDOR
	902	STONEROOM
	914	MOUNTAINS
	913	MOUNTAINS
	912	MOUNTAINS
	922	MOUNTAINS
	925	MOUNTAINS
	924	MOUNTAINS
	923	MOUNTAINS
	916	MOUNTAINS
	918	MOUNTAINS
	917	MOUNTAINS
	607	MOUNTAINS
	605	MOUNTAINS
	50	MOUNTAINS
	40	MOUNTAINS
	300	STONECORRIDOR
	604	MOUNTAINS
	600	MOUNTAINS
	608	MOUNTAINS
	5	MOUNTAINS
	3	STONEROOM
	950	STONEROOM
	951	MOUNTAINS
	920	MOUNTAINS
	609	MOUNTAINS
	960	MOUNTAINS
	602	MOUNTAINS
	962	MOUNTAINS
	961	MOUNTAINS
	911	MOUNTAINS
	910	MOUNTAINS
	915	MOUNTAINS
	705	STONEROOM
	970	STONEROOM
	971	STONEROOM
	972	STONEROOM
	904	STONEROOM
	610	MOUNTAINS
	921	MOUNTAINS
	905	STONEROOM
End
ZoneRooms
End
DoorStates
End

// Rain or Snow direction
0 -1 0

// AI Info
2500	// Max LOS Distance
0	// Terrorists speak Russian?

// Rules info
0	// Is under surveillance?

// Gore info
0	// Is gore disabled?

// Plan map info.
3000	// Initial zoom distance( cm )
500	// Minimum zoom distance( cm )
6000	// Maximum zoom distance( cm )
0	// Initial camera rotation( degrees )
0	// Rotation to north( degrees )

1	2.5
2.5	6
1	2.5

0	// Number of weeks since last mission

// Filtered Kits
6	// Number of filtered kits
0
1
2
3
4
5

// Roster modifiers
0	// restrict to operatives that went on the previous mission
0	// only allow operatives that went on the previous mission
0	// Number operatives to add

0	// Number operatives to remove

0	// Difficulty Setting Exist


//---------------------------------------------------------
// MISSION DATA
//---------------------------------------------------------

"[Base on Game Type]"

//---------------------------------------------------------
//-- Landmarks --------------------------------------------
//---------------------------------------------------------

0	// Number of landmarks

//---------------------------------------------------------
//-- Mission Objective Objects ----------------------------
//---------------------------------------------------------

15	// Number of mission objective objects
"[None]"
"[None]"
"mod_50gal_drum.mso"
28744.4 32767 34591.6
0 0 0 1
0

"[None]"
"[None]"
"mod_50gal_drum.mso"
28664.4 32747 34488.2
0 0 0 1
0

"[None]"
"[None]"
"mod_50gal_drum.mso"
28634.1 32747 34385.6
0 0 0 1
0

"[None]"
"[None]"
"mod_crate_long.mso"
28749.6 32747 34333.3
0 0 0 1
0

"[None]"
"[None]"
"mod_crate_box.mso"
28848.7 32767 34311.2
0 0 0 1
0

"[None]"
"[None]"
"M10_bomb.mso"
31656.1 32767 32106
0 0 0 1
0

"[None]"
"[None]"
"M10_bomb.mso"
30313.7 32767 31016.6
0 0 0 1
0

"[None]"
"[None]"
"M10_bomb.mso"
29197 32767 32392.9
0 0 0 1
0

"[None]"
"[None]"
"mod_50gal_drum.mso"
33070.8 33307 33661.6
0 0 0 1
0

"Disarm Bomb"
"GoldBomb"
"bomb_sticky_yellow.mso"
28403.9 32930 33149.3
0 0.57447 0 0.818526
0

"Disarm Bomb"
"BlueBomb"
"bomb_sticky_blue.mso"
37068.7 33664 29973.8
0 -0.707107 0 -0.707107
0

"[None]"
"[None]"
"mod_crate_long.mso"
28777.8 32767 34681.8
0 0 0 1
0

"[None]"
"[None]"
"M10_bomb.mso"
27281.3 32767 32831.3
0 0 0 1
0

"[None]"
"[None]"
"M10_bomb.mso"
27941.5 32767 34306.7
0 0 0 1
0

"[None]"
"b1"
"M10_bomb.mso"
29228.4 33157 34873
0 0 0 1
0


//---------------------------------------------------------
//-- Start Teams Data -------------------------------------
//---------------------------------------------------------

BeginTeams

// teams can be listed in any order - terrorists do not have to be before hostages

EndTeams


//---------------------------------------------------------
//-- Vehicle Data -----------------------------------------
//---------------------------------------------------------

5	// Number of Vehicles

car
0	// Is icon shown
0	// Is primary objective
0	// Does avoid humans
"aw"	"blkcar4seat.vcl"
0	// Number of actors passengers
NONE	// Target vehicle name
0	// Time delay
28317.6 32777 33959.9 236
NONE	//No SOP
1
	PatrolPath Once 2
		28317.6 32777 33959.9 0
		28138.2 32777 34309.3 0

car
0	// Is icon shown
0	// Is primary objective
0	// Does avoid humans
"as"	"silver2seater.vcl"
0	// Number of actors passengers
NONE	// Target vehicle name
0	// Time delay
31392.7 32757 35078.7 179
NONE	//No SOP
1
	PatrolPath Once 2
		31392.7 32757 35078.7 0
		31127.9 32777 34994 0

car
0	// Is icon shown
0	// Is primary objective
0	// Does avoid humans
"derby"	"russianMilitaryTruck.vcl"
0	// Number of actors passengers
NONE	// Target vehicle name
0	// Time delay
32057.8 32805.7 34570.3 218
NONE	//No SOP
1
	PatrolPath Once 2
		32057.8 32805.7 34570.3 0
		31724.6 32778.1 34818.6 0

car
0	// Is icon shown
0	// Is primary objective
0	// Does avoid humans
"wa"	"russianMilitaryTruck.vcl"
0	// Number of actors passengers
NONE	// Target vehicle name
0	// Time delay
32427.8 33077 32176.8 19
NONE	//No SOP
1
	PatrolPath Once 4
		32427.8 33077 32176.8 0
		32518.1 33077 32348.4 1
		32564.7 33077 32436.9 1
		32609.2 33077 32521.4 0

car
0	// Is icon shown
0	// Is primary objective
0	// Does avoid humans
"fad"	"russianMilitaryTruck.vcl"
0	// Number of actors passengers
NONE	// Target vehicle name
0	// Time delay
29893.5 32757 31434.1 102
NONE	//No SOP
1
	PatrolPath Once 2
		29893.5 32757 31434.1 0
		30197.3 32777 31015.4 0


//---------------------------------------------------------
//-- Touchplate Data --------------------------------------
//---------------------------------------------------------

0	// Number of Touchplates


//---------------------------------------------------------
//-- Sound Emitter Data -----------------------------------
//---------------------------------------------------------

0	// Number of Sound Emitters


//---------------------------------------------------------
//-- Single Player Insertion Zones ------------------------
//---------------------------------------------------------
0	// Number of Insertion Zones


//---------------------------------------------------------
//-- Extraction Zone --------------------------------------
//---------------------------------------------------------
0		// Extraction Zone Defined



//---------------------------------------------------------
//--  Adversarial Data ------------------------------------
//---------------------------------------------------------
1		// This is an adversarial mission?

23		// Number of spawn points
30250.4 33167 34483.9
30794 33167 34522.6
29419.4 33167 34396.2
29825.3 32777 33569.3
30034.1 32777 34810.5
31890.3 33767 33445.1
32751.1 33317 32856.5
27001 32777 34265.4
31086.7 32777 27959.2
31760.7 32777 27607.3
34047.8 33485.2 28651.7
33055.7 33477 30082.1
37042.7 33537 29784.2
36001.5 33477 29465.9
37805.4 33537 28676.5
35963.8 33477 27855.5
37909.7 33477 30727.1
35272.5 33467 32346.1
32504.6 33077 31766.9
32573.8 32959.9 34489.5
31713.6 33077 30614.3
30478.7 32757 31207.2
36617.8 33577 27529.6


5		// Number of base pairs
"side e"
28936.3 32747 33794.1
28593.3 32757 34282.1
"No Description."
32195.6 32827 33422.6
31917 32837 33757.1
"No Description."
"side d"
31871.9 33307 33365.2
32421.2 33317 33620.9
"No Description."
29073.4 32767 34690.9
29279.9 32777 34392.8
"No Description."
"side c"
29420.9 32767 34078.4
29703.2 32777 33702.3
"No Description."
29952.6 32767 35497.4
30632.3 32777 35377.3
"No Description."
"side b"
26846.7 32767 34410.2
27174.8 32777 34110.7
"No Description."
29845.9 33157 34084.7
30195.5 33167 34385.1
"No Description."
"side a"
30884.6 33157 34435.8
30715.8 33167 34085.8
"No Description."
27324.9 32767 32875.1
27620.6 32777 33763.8
"No Description."

