Welcome to Izrom, the endless RPG!!!
The Weapons.....

Each entry has either three or four parts, the first part is the name of the weapon, the second is how much damage it does, the third is how much it costs (1gp is one gold piece), the fourth is the range at wich it can be used (those with no fourth are hand to hand combat weapons).

Swords
     
          Dagger        1-4           2 Gp    
          Short           1-6          10 Gp
          Long           1-8           15 Gp
          Bastard        1-10          35 Gp
          Great           2-12          50 Gp
          Duble          1-8/1-8      100 Gp

Axes

          Hand            1-6            6 Gp
          Battle            1-10          15 Gp
          Great            1-12          25 Gp

Maces

          Light          1-6           6Gp
          Heavy         1-8          10 Gp
          Morning Star 1-10      15 Gp

Staffs

          Quarter       1-6          5 Gp
           Half           1-8          10 Gp
           Bladed        1-10        15 Gp

Bows

           Long          1-8       75 Gp      100 Ft
           Short          1-6       30 Gp      60 Ft
           Arrows (20)   -     1 Gp

Cross Bows

           Light         1-8         35 Gp      80 Ft
           Heavy        1-10       50 Gp      120 Ft
           Bolts (10)  -      1 Gp


The Armor....

Each entry has three parts, the first the name, second the cost, and third the lvl of protection

Light

           Leather       10 Gp       2
           Chain Shirt  100 Gp     4

Medium

           Chainmail    150 Gp    5
           Scalemail     50 Gp     4
           Breastplate   200 Gp   5

Heavy

           Splint       200 Gp      6
           Half Plate  600 Gp     7
           Full Plate  1500 Gp    9

Shields

           Small Round   10 Gp  1
           Large Round   20 Gp  2
           Small Square   15 Gp  1
           Large Square   30 Gp  3
           Tower            70 Gp  5 (Also a tower shield can be used to previde full protection from ranged attacks, so long as the character doesn't move the turn that the range attack is made)
         
Vampire goes to the races and classes.

Other guy to main page
Map from www.wizards.com
Pictures from www.games-workshop.com
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