Relics LIST

Amulet Protects against Poison, Dark and Zombie
Atlas Armlet Raises attack damage
Back Guard Protects against Back and Pincer attacks
Barrier Ring Casts Shell when HP is low
Beads Better percent of avoiding enemy attacks
Black Belt Randomly counterattacks when attacked
Blizzard Orb Changes Umaro's Command Menu
Charm Bangle Few enemies will attack from the field
Cherub Down Causes the wearer to float
Coin Toss Changes Setzer's Slot command to GP Rain
Crystal Orb Increases wearers max. MP by half
Cure Ring Casts Regen
Czarina Ring Casts Safe and Shell when HP is low
Dragon Horn Makes wearer use the Jump command continuously
DragoonBoots Changes wearer's Fight command to Jump
Earrings Adds power to wearer's offensive spells
Economizer All spells cost 1 MP
Exp. Egg Doubles wearers gained experience points
Fairy Ring Protects against Poison and Dark
FakeMustache Relm's Sketch command changes to Control
Gale Hairpin Preemptive attack rate greater when worn
Gauntlet Can attack with two hands
Gem Box More power to spellsused by wearer
Genji Glove Can equip a weapon in each hand
Goggles Protects against Dark
Gold Hairpin Cuts consumed magic points in half
Guard Ring Casts Safe when HP is low
Hero Ring Increased power for magical and physical attacks
Hyper Wrist Raises vigor
Jewel Ring Protects against Dark and Petrify
Marvel Shoes Casts Safe, Shell and Haste
MithrilGlove Casts Safe when HP is low
Merit Award Allows wearer to wear heavy armor
Memento Ring Mother's love protects against fatal attacks
Moogle Charm NO RANDOM ENEMY ENCOUNTERS
Muscle Belt Increase max HPs by half
Peace Ring Protects against Berserk and Muddle
Pod Bracelet Wearer can cast Safe and Shell spells
Relic Ring Poison cures, Cure hurts, Zombie like character
Ribbon Protects against all status changing ailments
RunningShoes Casts Haste
Safety Bit Protects wearer from magic attacks
Sneak Ring Higher Steal command success rate
Sniper Sight Ensures 100% hit rate
Sprint Shoes Doubles wearers foot speed
Star Pendant Protects against poison
Thief Glove Changes Locke's Steal command to Capture
Tintinabar Wearer regains 1 HP each step
True Knight Wearer protects those with low HPs
Wall Ring Casts Rflect
White Cape Protects against Imp and Mute
Zephyr Cape Wearer has greater dodge success rate
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