| ...and other things that make our lives in-ter-esting | |||||||||||
| The Basics | |||||||||||
| 1) It's a joke. It's for fun. Anyone not having fun will be slapped with a smelly trout. Cursing is allowed to a point, innuendo is allowed to a point. This is rock and roll we're dealing with, here, people. These things are inherent in that gendre. But let's not go overboard. No hentai, no NC-17 type stuff, no strings of dialogue that go on like "You f@*&^@@#$%^&&**!! And your **&^^%$#@@^* mother**&^%%$#@% too!!" No racial slurs, no dissing the other members. You know where the line is. Keep your cute little pink toes away from it. The smelly trout is waiting. 2) Your character must be based entirely on a particular rock band, without straying into 'solo' territory--i.e. Sailor Journey may not use lyrics or themes associated with anything Steve Perry has done without the band. She may not run out into the street and thwart a one-hit wonder with the Oh Sherrie attack. If she tries, it will fail, and she'll get hurt. Sailor Black Sabbath can't fall back on the Blizzard of Ozz to help her, either, as tempting as that is. 3) Don't copy a fanfic or mainstream entertainment character and put a new name on them. In a case like this, that would be pretty hard to do. But come up with your own stuff. Copying someone else will be grounds for immediate expulsion. Lita Ford is not going to slap on a fuku and dive into the fray. The original Senshi will not be present, even for cameos. This is a different timeline, one where the Sailor Wars and the Silver Millennium never happened. This is the Tarnished Millennium. :) Don't fall into what's known in fanfic as a 'Mary Sue' situation: don't base the Senshi on yourself. One or two traits, fine. Don't get carried away (at least not in this respect). 4) Your dialogue and challenge should be based on the lyrics of your chosen band. This will make the dialogue in the stories challenging but funny. Yes, this is gonna get ridiculous. That's the whole idea. We're going for cliche' and fun bordering on the ludicrous. Try not to be too incomprehensible, though. Inside jokes common to fans of your band are encouraged, so long as you take a stab at explaining it. 5) You should construct 'human' stats for your character. This is a set practice among the SMRPG's. You'll have identities while in human form, likes and dislikes, etc. However, your Sailor will not have a family; you're going to be on a tour bus, or dropped interdimensionally somewhere, stomping out evil wherever it may roam, and that puts a real crimp in school studies. You'll be pretending to be human wherever you are. There will be safe houses set up around the world to accomodate the Senshi, set up by good record execs, friendly roadies and kind managers. The majority of the characters will be Gen Xer's (twentysomethings) and old enough to get into places where rock n' roll evil lurks. 6) If you're going to write someone else's character into your part of a story, ask them first. Collaborate at will. Don't just take their character over and put words in their mouth--unless it's only a quick cameo, which you can keep simple. And you'd mostly be dealing with their band's lyrics, but not exclusively. Work together. 7) A disclaimer will be necessary on your webpages, detailing the fact that the use of real names and titles (i.e. those of your band and possibly their music) is for entertainment purposes only, and that you're not affiliated with or speaking for the band in question. Don't forget the standard Sailor Moon disclaimer while you're at it--it never hurts. If you need help with this part, email us. I'm good at it. :) If you have mature content on your page, warn the unwary. 8) In no way are we saying 'no guys allowed'. There's room for a Tuxedo mask-type character; a good manager, a good record exec, etc. that can dive in and save the day. We may need roadies. But the Senshi as a rule are girls. That's another SMRPG standard. No discrimination intended; that's the nature o' the beast. The Disharmonies, however, can be male, female, or...um... 9) If you need to leave the RPG, you have the option of either letting your band be subverted, or passing it on to someone else. You might want to put it back up on the block. But for the purposes of this RPG, it wouldn't hurt to let a band be subverted here and there. It'll be up to you. 10) Submit completed applications only, with a one-page writing sample of your character. Put 'RnR RPG' in the subject header.The Sailor Senshi Star Seed Supply Shoppe is great for ideas. Decent grammer (outside of song titles and lyrics!), correct use of punctuation, and spellchecking are *strongly* encouraged. I'm not nitpicking. I'm guilty of some heinous inconsistencies. But this is basically a writing game. The point is writing for fun. Yu pleeze doo a gud jobb. If I see an app with incomplete sentences, bad spelling, etc, you will be AUTO REJECTED. Try me. 11) It's okay to put someone else's band in danger. It's encouraged, because then it gives that Senshi a reason to jump in. If another band is opening for yours on tour, that makes it especially fun. But don't kill each other's band members or Senshi. Please. That sort of puts a damper on the festivities. Wounds will need to be dealt with appropriately. Wham's Anti-Senshi cannot cause Sailor Santana's head to explode. Beat each other up, toss some cartoonish violence in there, but don't cause anyone to scream 'Oh, GET REAL!' Bumbles may bounce, but Senshi don't. 12) If you're going to have a webpage for your character, make sure and link to a couple of homepages for your band that will allow the rest of us to look at their stats. Your band probably has an official site or two. Make them available to everyone else. 13) You may only control one Senshi at a time--i.e. you can only have one band. You may also control a Disharmony if you like, especially if it has any ties to your band. Two members of Journey went off to do Bad English in the early 90's, and after a couple of hits, Bad English dissolved in the face of some bad feelings. Sailor Journey looks over her shoulder a lot. You can safely control your band's manager and roadies if you like, in lieu of a 'family'. |
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| The Technical Stuff | |||||||||||
| This is an 'email RPG', which means that one or several of the characters will plot and begin a story, then pass it to other members who wish to participate.
*E-mail addresses: If an e-mail provider is found to be exceptionally unreliable, players using addresses from that provider will be asked to change to another provider. There are a number of reliable free email provider that you may switch to. In addition, only one player is allowed from any one address. *Mail to the group: NO CHAIN LETTERS!!! You are not allowed to use the RPG for chain letter purposes! If you send a chain letter within the RPG you will get NO warnings, you will be booted out. This includes "virus warning" hoaxes, "cancer patient" letters and any other mail that is not related to the RPG. If you are a member and you have something you want to announce to the entire group, please post it in our members guest book on the 'members only' page. Spam is nasty and will be dealt with in an acetylene blow-torch fashion. Chaos will be visited upon you. I know Chaos, and she will wreak havoc at will. *Whenever you send an RPG: You must use the official RPG sending format found on the members only page. When mailing the story on to the next person, you mail it to that person, plus either Bcc or Cc (if you dont have Bcc) to all other members involved in the story. This makes it a lot easier for us to track participation as well as for the person receiving the story. If someone does not respond to an RPG: First, check the mailing list to see if they are out of action for any reason. If after seven days, they have not sent the story back or otherwise notified you that they are working on it or that they sent it to someone else, send them an e-mail to ask about the story. If they still have not responded within seven days from the date you sent this second e-mail, you are permitted to send the story to someone else and tell the first player that because they did not reply in time, they are disqualified. People get busy with life, which is understandable, but it would be preferrable to keep this thing moving at a reasonable pace. Whenever you get an RPG If you do not send a story back to the person who sent it to you within fourteen days from the date you recieve it, you must reply to him or her, saying that you sent the story to someone else or that you still have it and are working on it. If you do not so this, the player who sent you the story may disqualify you and send the story to someone else. He or she may also report you and you would be given a warning. A good excuse, like server problems, etc, and we might take off that warning. If you do this excessively, you're out of the RPG. *Replies: When sending an RPG to someone, please erase or try to avoid those annoying little >'s that some e-mail programs use to mark replies. *Refusal: You are permitted to refuse to participate in any story. You do not have to give a reason if you don't wish, but giving a reason is highly recommended. To refuse, simply return the story to the player who sent it to you and tell him or her that you do not wish to participate. Just note that if you do this excessively without good reason or without sufficient participation in other stories, you may be in danger of being kicked from the RPG. *Writing out of turn: Adding to a story when it is not your turn is frowned upon as it generally throws off the story. A person who does this will get a warning and will probably have their addtion removed. If you wish to add to the story, you must mail the request to the person currently adding to it. That person then has the option to send it to you if the story will permit it. *Lack of Participation: If you are noticed not participating in any story your character is in, you will receive three emails, once every two weeks. If after two months you do not reply, explaining your absence, you will be expelled from the RPG and your character will be made available, or your band will be subverted. *Warnings: Three warnings and you will be kicked from the RPG. You receive warnings for the violation of certain rules. For example, if someone reports you for not sending a story back in time, you will get a warning. Two more and you may get kicked from the RPG. There are exceptions to the "three warning" rule, depending on the severity of the action, just like real life. *Quitting the RPG: If you quit the RPG permanently, you have the option to either have your character killed off and your band subverted, or you may leave your character for someone else to use. If killed off, the character could conceivably be resurrected. *Returning after you quit: if you quit and want to rejoin, you may only do so if someone else isn't using your character. And you'll need approval. *Leave of Absence: You may request a leave of absence for a reasonable period of time. During this time, you may either leave your character for someone else to use, or your character may have a reason for not being present. For example, your character went on a sabbatical to 'get in touch' with his/her musicians. Hey, it's an idea. Some of these rules were borrowed all or in part from the AoC RPG. |
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